diff --git a/shaders/dimensions/all_particles.fsh b/shaders/dimensions/all_particles.fsh index 59bb4d5..3cf3ea8 100644 --- a/shaders/dimensions/all_particles.fsh +++ b/shaders/dimensions/all_particles.fsh @@ -311,7 +311,7 @@ float luma(vec3 color) { ); vec4 specularData = vec4(0.0,0.0,0.0,0.0); - vec4 otherData = clamp(vec4(normal*0.5+0.5, 1.0),0.0,1.0); + vec4 otherData = clamp(vec4(normal*0.5+0.5, 0.0),0.0,1.0); SPECULAR_DATA.xyzw = vec4( encodeVec2(specularData.x, otherData.x),