From ce4b4be2c08fff604c74aa2ceb35d3da0a0afd79 Mon Sep 17 00:00:00 2001 From: Xonk Date: Wed, 20 May 2026 00:38:49 -0400 Subject: [PATCH] fix ambient light not existing --- shaders/dimensions/composite1.fsh | 1 + 1 file changed, 1 insertion(+) diff --git a/shaders/dimensions/composite1.fsh b/shaders/dimensions/composite1.fsh index 84d98c2..fb9e2c4 100644 --- a/shaders/dimensions/composite1.fsh +++ b/shaders/dimensions/composite1.fsh @@ -1152,6 +1152,7 @@ void main() { skylight = 1.0; #endif + Indirect_lighting += doIndirectLighting(AmbientLightColor*skylight, MinimumLightColor, lightmap.y); #endif #ifdef NETHER_SHADER