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Bliss-Shader
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03faca167180c8e54d0bf59b2c8dc9686995e9d3
Bliss-Shader
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shaders
T
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Xonk
03faca1671
use IGN for all volumetric fog
2025-11-16 00:17:01 -05:00
..
dimensions
use IGN for all volumetric fog
2025-11-16 00:17:01 -05:00
lang
use IGN for all volumetric fog
2025-11-16 00:17:01 -05:00
lib
disable local fog effects in-doors
2025-11-14 21:49:41 -05:00
template
Added missing properties from unstable Bliss
2025-05-19 21:58:31 +02:00
texture
Revert "added Hald CLUT option"
2023-07-11 20:00:08 -04:00
world0
fix end shader attempt 2
2025-11-13 22:34:23 -05:00
world0_with_aether_flag
(Finish scene controller) Add daily weather, daily rainy weather, daily rainy weather for hot/cold biomes., and create controls for all of them. improve water caustics. add dedicated LPV fog illumination raymarcher. add individual minimum indoor/outdoor light control. fix bloomy fog and disallow it to apply on clouds. Cleanup code and remove unused shader settings. fix lightning bolts and readd lightning flashes. fix puddles appearing in biomes they shouldnt. fix puddles using wrong normals in full wetness. improve cloud to fog intersection data (thank you merlin). remove unused shader programs
2025-11-13 21:49:57 -05:00
world0_with_twilight_forest_flag
(Finish scene controller) Add daily weather, daily rainy weather, daily rainy weather for hot/cold biomes., and create controls for all of them. improve water caustics. add dedicated LPV fog illumination raymarcher. add individual minimum indoor/outdoor light control. fix bloomy fog and disallow it to apply on clouds. Cleanup code and remove unused shader settings. fix lightning bolts and readd lightning flashes. fix puddles appearing in biomes they shouldnt. fix puddles using wrong normals in full wetness. improve cloud to fog intersection data (thank you merlin). remove unused shader programs
2025-11-13 21:49:57 -05:00
world1
fix end shader attempt 2
2025-11-13 22:34:23 -05:00
world-1
fix end shader attempt 2
2025-11-13 22:34:23 -05:00
block.properties
Sync the block.properties file with the template
2025-05-19 21:59:45 +02:00
CUSTOM_SCENE_PARAMETERS.glsl
(Finish scene controller) Add daily weather, daily rainy weather, daily rainy weather for hot/cold biomes., and create controls for all of them. improve water caustics. add dedicated LPV fog illumination raymarcher. add individual minimum indoor/outdoor light control. fix bloomy fog and disallow it to apply on clouds. Cleanup code and remove unused shader settings. fix lightning bolts and readd lightning flashes. fix puddles appearing in biomes they shouldnt. fix puddles using wrong normals in full wetness. improve cloud to fog intersection data (thank you merlin). remove unused shader programs
2025-11-13 21:49:57 -05:00
dimension.properties
make twilight forest overworld variant less bright
2025-03-24 21:16:24 -04:00
entity.properties
Fixed 'entity flame' being in 2 categories at the same time and removed unnecessary comments
2025-07-10 22:36:12 +02:00
item.properties
Manual fix for a iProperties bug
2025-07-10 20:19:23 +02:00
shaders.properties
(Finish scene controller) Add daily weather, daily rainy weather, daily rainy weather for hot/cold biomes., and create controls for all of them. improve water caustics. add dedicated LPV fog illumination raymarcher. add individual minimum indoor/outdoor light control. fix bloomy fog and disallow it to apply on clouds. Cleanup code and remove unused shader settings. fix lightning bolts and readd lightning flashes. fix puddles appearing in biomes they shouldnt. fix puddles using wrong normals in full wetness. improve cloud to fog intersection data (thank you merlin). remove unused shader programs
2025-11-13 21:49:57 -05:00