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Create preliminary GameObject inspector for testing, cleanup some UI
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@@ -265,17 +265,21 @@
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<Compile Include="UI\Models\UIBehaviourModel.cs" />
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<Compile Include="UI\Models\UIModel.cs" />
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<Compile Include="UI\Models\UIPanel.cs" />
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<Compile Include="UI\Panels\GameObjectInspector.cs" />
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<Compile Include="UI\Panels\SceneExplorer.cs" />
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<Compile Include="UI\UIFactory.cs" />
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<Compile Include="UI\UIManager.cs" />
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<Compile Include="UI\Utility\PanelDragger.cs" />
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<Compile Include="UI\Utility\SignatureHighlighter.cs" />
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<Compile Include="UI\Utility\ToStringUtility.cs" />
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<Compile Include="UI\Widgets\InfiniteScroll\ICell.cs" />
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<Compile Include="UI\Widgets\InfiniteScroll\IListDataSource.cs" />
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<Compile Include="UI\Widgets\InfiniteScroll\InfiniteScrollRect.cs" />
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<Compile Include="UI\Widgets\InfiniteScroll\UIExtensions.cs" />
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<Compile Include="UI\Widgets\InputFieldScroller.cs" />
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<Compile Include="UI\Widgets\PageHandler.cs" />
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<Compile Include="UI\Widgets\SimpleList\SimpleCell.cs" />
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<Compile Include="UI\Widgets\SimpleList\SimpleListSource.cs" />
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<Compile Include="UI\Widgets\SliderScrollbar.cs" />
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<Compile Include="UI\Widgets\TransformTree\CachedTransform.cs" />
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<Compile Include="UI\Widgets\TransformTree\TransformCell.cs" />
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