Setting values from IList / IDictionary to source

This commit is contained in:
Sinai committed 2021-05-06 20:28:04 +10:00
1 parent 9e8a18a5e1
commit 1ee10c2507
9 files changed
+175 -106

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@@ -84,10 +84,5 @@ namespace UnityExplorer.UI.CacheObject.Views
{
// not used
}
//protected override void ConstructUpdateToggle(GameObject parent)
//{
// // not used
//}
}
}