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Cleanup and update readme
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@@ -56,13 +56,7 @@ namespace UnityExplorer.ObjectExplorer
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else if (m_context == SearchContext.Class)
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currentResults = SearchProvider.ClassSearch(nameInputField.Text);
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else
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{
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string compType = "";
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if (m_context == SearchContext.UnityObject)
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compType = this.desiredTypeInput;
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currentResults = SearchProvider.UnityObjectSearch(nameInputField.Text, compType, m_context, m_childFilter, m_sceneFilter);
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}
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currentResults = SearchProvider.UnityObjectSearch(nameInputField.Text, desiredTypeInput, m_context, m_childFilter, m_sceneFilter);
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dataHandler.RefreshData();
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resultsScrollPool.Refresh(true);
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