Clear GameObject Component and Transform lists properly on close

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Sinai committed 2021-05-27 19:29:00 +10:00
1 parent 0b973393d1
commit 365269b0dd
3 files changed
+19 -3

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@@ -83,6 +83,7 @@ namespace UnityExplorer.UI.Widgets
displayIndex = 0;
autoExpandedIDs.Clear();
expandedInstanceIDs.Clear();
this.ScrollPool.Refresh(true, true);
}
public bool IsCellExpanded(int instanceID)