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https://github.com/originalnicodr/CinematicUnityExplorer.git
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3.2.10
* The following preferences are now persistent between sessions: Active Menu Page, Scene Explorer Hide State, Debug Console Hide State * The "Resize Cursor" is now just a `↔` Text label instead of a sprite. * Added support for Unity 5.2+ games (previously was only supporting 5.6)
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@@ -9,6 +9,7 @@ using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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using UnityExplorer.Core.Runtime;
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using UnityExplorer.UI.Main.Home;
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using UnityExplorer.Core.Config;
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namespace UnityExplorer.Core.Inspectors
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{
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@@ -58,14 +59,15 @@ namespace UnityExplorer.Core.Inspectors
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public void Init()
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{
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RefreshSceneSelector();
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if (ExplorerConfig.Instance.SceneExplorer_Hidden)
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UI.ToggleShow();
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}
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public void Update()
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{
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if (SceneExplorerUI.Hiding || Time.realtimeSinceStartup - m_timeOfLastSceneUpdate < UPDATE_INTERVAL)
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{
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if (UI.Hiding || Time.realtimeSinceStartup - m_timeOfLastSceneUpdate < UPDATE_INTERVAL)
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return;
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}
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RefreshSceneSelector();
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