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Cleanups, remove redundancy
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@@ -164,7 +164,7 @@ namespace UnityExplorer.Inspectors
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// Get cache members
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this.members = CacheMemberFactory.GetCacheMembers(Target, TargetType, this);
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this.members = CacheMemberFactory.GetCacheMembers(TargetType, this);
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// reset filters
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