Refresh for child count or name changes in TransformTree

This commit is contained in:
Sinai committed 2021-05-08 06:18:28 +10:00
1 parent 3d94b51d40
commit 57aace26d3
2 files changed
+16 -4

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@@ -139,7 +139,8 @@ namespace UnityExplorer.UI.Widgets
if (displayedObjects.Contains(instanceID))
{
cached = (CachedTransform)displayedObjects[(object)instanceID];
cached.Update(transform, depth);
if (cached.Update(transform, depth))
needRefresh = true;
}
else
{