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cleanup
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@@ -340,7 +340,7 @@ namespace UnityExplorer.UI.CacheObject
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{
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// these cause a crash in IL2CPP
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#if CPP
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"Type.DeclaringMethod",
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//"Type.DeclaringMethod",
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"Rigidbody2D.Cast",
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"Collider2D.Cast",
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"Collider2D.Raycast",
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