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https://github.com/originalnicodr/CinematicUnityExplorer.git
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Update to C# 10.0, global usings
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@@ -1,13 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Text;
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using UnityExplorer.CSConsole.Lexers;
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using UnityExplorer.UI.Panels;
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using UnityExplorer.UI.Widgets.AutoComplete;
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using UniverseLib;
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using UniverseLib.UI.Models;
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using UniverseLib.Utility;
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namespace UnityExplorer.CSConsole
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{
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@@ -1,23 +1,10 @@
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using HarmonyLib;
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using Mono.CSharp;
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using System;
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using Mono.CSharp;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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using UnityExplorer.UI;
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using UnityExplorer.UI.Panels;
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using UnityExplorer.UI.Widgets.AutoComplete;
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using UniverseLib;
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using UniverseLib.Input;
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using UniverseLib.Runtime;
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using UniverseLib.UI.Models;
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using UniverseLib.Utility;
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namespace UnityExplorer.CSConsole
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{
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@@ -1,8 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using UnityExplorer.CSConsole.Lexers;
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using UniverseLib.Utility;
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namespace UnityExplorer.CSConsole
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{
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@@ -1,6 +1,4 @@
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using UnityEngine;
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namespace UnityExplorer.CSConsole.Lexers
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namespace UnityExplorer.CSConsole.Lexers
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{
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public class CommentLexer : Lexer
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{
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@@ -1,6 +1,4 @@
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using System.Collections.Generic;
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using System.Text;
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using UnityEngine;
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using System.Text;
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namespace UnityExplorer.CSConsole.Lexers
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{
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@@ -1,9 +1,4 @@
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using UniverseLib.Utility;
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namespace UnityExplorer.CSConsole.Lexers
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namespace UnityExplorer.CSConsole.Lexers
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{
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public abstract class Lexer
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{
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@@ -1,6 +1,4 @@
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using UnityEngine;
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namespace UnityExplorer.CSConsole.Lexers
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namespace UnityExplorer.CSConsole.Lexers
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{
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public class NumberLexer : Lexer
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{
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@@ -1,7 +1,4 @@
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using System.Collections.Generic;
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using UnityEngine;
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namespace UnityExplorer.CSConsole.Lexers
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namespace UnityExplorer.CSConsole.Lexers
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{
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public class StringLexer : Lexer
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{
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@@ -1,8 +1,4 @@
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace UnityExplorer.CSConsole.Lexers
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namespace UnityExplorer.CSConsole.Lexers
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{
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public class SymbolLexer : Lexer
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{
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@@ -1,8 +1,4 @@
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using Mono.CSharp;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using UnityExplorer.Config;
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// Thanks to ManlyMarco for this
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@@ -1,12 +1,8 @@
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using HarmonyLib;
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using Mono.CSharp;
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using System;
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using System.Collections;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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using UnityExplorer.UI.Panels;
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using UniverseLib;
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namespace UnityExplorer.CSConsole
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{
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