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https://github.com/originalnicodr/CinematicUnityExplorer.git
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1.0.0 finalize
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@@ -4,15 +4,8 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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using System.IO;
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using System.Reflection;
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using MelonLoader;
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using Harmony;
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using UnhollowerBaseLib.Runtime;
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using UnhollowerRuntimeLib;
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using UnhollowerBaseLib;
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using System.Runtime.CompilerServices;
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using UnhollowerBaseLib.Attributes;
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namespace Explorer
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{
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@@ -20,9 +13,9 @@ namespace Explorer
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{
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// consts
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public const string ID = "com.sinai.explorer";
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public const string ID = "com.sinai.cppexplorer";
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public const string NAME = "IL2CPP Runtime Explorer";
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public const string VERSION = "0.91";
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public const string VERSION = "1.0.0";
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public const string AUTHOR = "Sinai";
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// fields
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@@ -65,32 +58,16 @@ namespace Explorer
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Instance = this;
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LoadMCS();
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new MainMenu();
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new WindowManager();
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var harmony = HarmonyInstance.Create(ID);
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harmony.PatchAll();
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//var harmony = HarmonyInstance.Create(ID);
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//harmony.PatchAll();
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// done init
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ShowMenu = true;
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}
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private void LoadMCS()
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{
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var mcsPath = @"Mods\mcs.dll";
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if (File.Exists(mcsPath))
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{
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Assembly.Load(File.ReadAllBytes(mcsPath));
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MelonLogger.Log("Loaded mcs.dll");
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}
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else
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{
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MelonLogger.LogError("Could not find mcs.dll!");
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}
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}
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public override void OnLevelWasLoaded(int level)
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{
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if (ScenePage.Instance != null)
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