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Change ExplorerFolder path and refactor
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@@ -123,7 +123,7 @@ namespace UnityExplorer.Config
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Default_Output_Path = new ConfigElement<string>("Default Output Path",
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"The default output path when exporting things from UnityExplorer.",
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Path.Combine(ExplorerCore.Loader.ExplorerFolder, "Output"));
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Path.Combine(ExplorerCore.ExplorerFolder, "Output"));
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Startup_Delay_Time = new ConfigElement<float>("Startup Delay Time",
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"The delay on startup before the UI is created.",
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@@ -16,7 +16,7 @@ namespace UnityExplorer.Config
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public override void Init()
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{
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CONFIG_PATH = Path.Combine(ExplorerCore.Loader.ExplorerFolder, "data.cfg");
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CONFIG_PATH = Path.Combine(ExplorerCore.ExplorerFolder, "data.cfg");
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}
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public override void LoadConfig()
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