Bump UniverseLib, fix EventSystem issue

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Sinai committed 2022-04-19 18:05:55 +10:00
1 parent 4c9b3115cd
commit 9cf62c3250
4 files changed
+8 -70

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+3 -3
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@@ -182,7 +182,7 @@ namespace UnityExplorer.UI.Panels
void ToggleButton_OnClick()
{
InputManager.SetSelectedEventSystemGameObject(null);
EventSystemHelper.SetSelectedGameObject(null);
if (inFreeCamMode)
EndFreecam();
@@ -194,7 +194,7 @@ namespace UnityExplorer.UI.Panels
private void PositionInput_OnEndEdit(string input)
{
InputManager.SetSelectedEventSystemGameObject(null);
EventSystemHelper.SetSelectedGameObject(null);
if (!ParseUtility.TryParse(input, out Vector3 parsed, out Exception parseEx))
{
@@ -208,7 +208,7 @@ namespace UnityExplorer.UI.Panels
private void MoveSpeedInput_OnEndEdit(string input)
{
InputManager.SetSelectedEventSystemGameObject(null);
EventSystemHelper.SetSelectedGameObject(null);
if (!ParseUtility.TryParse(input, out float parsed, out Exception parseEx))
{