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https://github.com/originalnicodr/CinematicUnityExplorer.git
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more progress, GameObject inspector almost done
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@@ -3,9 +3,9 @@
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//using System.Collections.Generic;
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//using System.Linq;
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//using System.Text;
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//using ExplorerBeta.UI;
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//using UnityExplorer.UI;
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//namespace ExplorerBeta.CacheObject
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//namespace UnityExplorer.CacheObject
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//{
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// public class CacheEnumerated : CacheObjectBase
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// {
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@@ -1,8 +1,8 @@
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//using System;
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//using System.Reflection;
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//using ExplorerBeta.CacheObject;
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//using UnityExplorer.CacheObject;
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//using UnityEngine;
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//using ExplorerBeta.Helpers;
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//using UnityExplorer.Helpers;
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//namespace Explorer
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//{
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@@ -3,10 +3,10 @@
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//using System.Linq;
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//using System.Text;
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//using System.Reflection;
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//using ExplorerBeta.UI;
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//using ExplorerBeta.Helpers;
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//using UnityExplorer.UI;
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//using UnityExplorer.Helpers;
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//namespace ExplorerBeta.CacheObject
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//namespace UnityExplorer.CacheObject
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//{
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// public class CacheField : CacheMember
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// {
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@@ -3,10 +3,10 @@
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//using System.Linq;
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//using System.Reflection;
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//using UnityEngine;
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//using ExplorerBeta.UI;
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//using ExplorerBeta.UI.Shared;
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//using UnityExplorer.UI;
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//using UnityExplorer.UI.Shared;
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//namespace ExplorerBeta.CacheObject
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//namespace UnityExplorer.CacheObject
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//{
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// public class CacheMember : CacheObjectBase
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// {
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@@ -3,10 +3,10 @@
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//using System.Linq;
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//using System.Reflection;
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//using UnityEngine;
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//using ExplorerBeta.UI.Shared;
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//using ExplorerBeta.Helpers;
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//using UnityExplorer.UI.Shared;
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//using UnityExplorer.Helpers;
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//namespace ExplorerBeta.CacheObject
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//namespace UnityExplorer.CacheObject
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//{
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// public class CacheMethod : CacheMember
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// {
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@@ -3,11 +3,11 @@
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//using System.Linq;
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//using System.Reflection;
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//using UnityEngine;
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//using ExplorerBeta.UI;
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//using ExplorerBeta.UI.Shared;
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//using ExplorerBeta.Helpers;
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//using UnityExplorer.UI;
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//using UnityExplorer.UI.Shared;
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//using UnityExplorer.Helpers;
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//namespace ExplorerBeta.CacheObject
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//namespace UnityExplorer.CacheObject
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//{
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// public class CacheObjectBase
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// {
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@@ -3,10 +3,10 @@
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//using System.Linq;
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//using System.Text;
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//using System.Reflection;
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//using ExplorerBeta.UI;
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//using ExplorerBeta.Helpers;
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//using UnityExplorer.UI;
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//using UnityExplorer.Helpers;
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//namespace ExplorerBeta.CacheObject
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//namespace UnityExplorer.CacheObject
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//{
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// public class CacheProperty : CacheMember
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// {
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