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more progress, GameObject inspector almost done
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@@ -1,8 +1,8 @@
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using System;
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using UnityEngine;
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using ExplorerBeta.Helpers;
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using UnityExplorer.Helpers;
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using UnityEngine.EventSystems;
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using ExplorerBeta.Input;
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using UnityExplorer.Input;
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using BF = System.Reflection.BindingFlags;
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#if ML
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using Harmony;
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@@ -10,7 +10,7 @@ using Harmony;
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using HarmonyLib;
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#endif
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namespace ExplorerBeta.UI
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namespace UnityExplorer.UI
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{
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public class ForceUnlockCursor
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{
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