Update to UniverseLib 1.3.4

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Sinai committed 2022-04-18 19:11:39 +10:00
1 parent a5e6b65dee
commit a5023d03f4
7 files changed
+10 -637

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@@ -13,6 +13,7 @@ using UniverseLib;
using UniverseLib.UI;
using UniverseLib.UI.Models;
using UniverseLib.Utility;
using UniverseLib.UI.Widgets;
namespace UnityExplorer.ObjectExplorer
{
@@ -156,7 +157,7 @@ namespace UnityExplorer.ObjectExplorer
{
if ((!string.IsNullOrEmpty(input) && !Tree.Filtering) || (string.IsNullOrEmpty(input) && Tree.Filtering))
{
Tree.cachedTransforms.Clear();
Tree.Clear();
}
Tree.CurrentFilter = input;
@@ -259,8 +260,7 @@ namespace UnityExplorer.ObjectExplorer
UIFactory.SetLayoutElement(scrollObj, flexibleHeight: 9999);
UIFactory.SetLayoutElement(scrollContent, flexibleHeight: 9999);
Tree = new TransformTree(scrollPool, GetRootEntries);
Tree.Init();
Tree = new TransformTree(scrollPool, GetRootEntries, OnCellClicked);
Tree.RefreshData(true, true, true, false);
//scrollPool.Viewport.GetComponent<Mask>().enabled = false;
//UIRoot.GetComponent<Mask>().enabled = false;
@@ -272,6 +272,8 @@ namespace UnityExplorer.ObjectExplorer
RuntimeHelper.StartCoroutine(TempFixCoro());
}
void OnCellClicked(GameObject obj) => InspectorManager.Inspect(obj);
// To "fix" a strange FPS drop issue with MelonLoader.
private IEnumerator TempFixCoro()
{