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Bump UniverseLib, cleanup, bump version
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@@ -21,7 +21,6 @@ namespace UnityExplorer.ObjectExplorer
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return;
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selectedScene = value;
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OnInspectedSceneChanged?.Invoke((Scene)selectedScene);
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ExplorerCore.Log($"Set selected scene to {value?.name}");
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}
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}
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private static Scene? selectedScene;
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