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Implement auto-indenting for CSConsole, some cleanups
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@@ -338,9 +338,9 @@ namespace UnityExplorer.UI.CacheObject
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// Blacklists
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private static readonly HashSet<string> bl_typeAndMember = new HashSet<string>
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{
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// these cause a crash in IL2CPP
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// these can cause a crash in IL2CPP
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#if CPP
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//"Type.DeclaringMethod",
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"Type.DeclaringMethod",
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"Rigidbody2D.Cast",
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"Collider2D.Cast",
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"Collider2D.Raycast",
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@@ -363,6 +363,7 @@ namespace UnityExplorer.UI.CacheObject
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"Component.renderer",
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"Component.rigidbody",
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"Component.rigidbody2D",
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"Light.flare",
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};
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private static readonly HashSet<string> bl_methodNameStartsWith = new HashSet<string>
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{
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