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https://github.com/originalnicodr/CinematicUnityExplorer.git
synced 2026-10-11 01:48:07 +08:00
cleanups
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@@ -19,39 +19,19 @@ namespace UnityExplorer
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public const string AUTHOR = "Sinai";
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public const string GUID = "com.sinai.unityexplorer";
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#if ML
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public static string EXPLORER_FOLDER = Path.Combine("Mods", NAME);
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#elif BIE
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public static string EXPLORER_FOLDER = Path.Combine(BepInEx.Paths.ConfigPath, NAME);
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#elif STANDALONE
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public static string EXPLORER_FOLDER
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{
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get
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{
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if (s_explorerFolder == null)
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{
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s_explorerFolder = (new Uri(Assembly.GetExecutingAssembly().CodeBase)).AbsolutePath;
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s_explorerFolder = Uri.UnescapeDataString(s_explorerFolder);
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s_explorerFolder = Path.GetDirectoryName(s_explorerFolder);
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}
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return s_explorerFolder;
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}
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}
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private static string s_explorerFolder;
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#endif
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public static ExplorerCore Instance { get; private set; }
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public static bool ShowMenu
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{
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get => s_showMenu;
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set => SetShowMenu(value);
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}
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public static bool s_showMenu;
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private static IExplorerLoader s_loader;
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public static IExplorerLoader Loader => s_loader
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#if ML
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?? (s_loader = ExplorerMelonMod.Instance);
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#elif BIE
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?? (s_loader = ExplorerBepInPlugin.Instance);
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#elif STANDALONE
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?? (s_loader = ExplorerStandalone.Instance);
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#endif
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private static bool s_doneUIInit;
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private static float s_timeSinceStartup;
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public static string ExplorerFolder => Loader.ExplorerFolder;
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public ExplorerCore()
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{
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@@ -67,60 +47,29 @@ namespace UnityExplorer
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ReflectionHelpers.TryLoadGameModules();
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#endif
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if (!Directory.Exists(EXPLORER_FOLDER))
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Directory.CreateDirectory(EXPLORER_FOLDER);
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if (!Directory.Exists(ExplorerFolder))
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Directory.CreateDirectory(ExplorerFolder);
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ModConfig.OnLoad();
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ExplorerConfig.OnLoad();
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InputManager.Init();
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ForceUnlockCursor.Init();
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SetupEvents();
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ShowMenu = true;
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UIManager.ShowMenu = true;
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Log($"{NAME} {VERSION} initialized.");
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}
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public static void Update()
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{
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if (!s_doneUIInit)
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CheckUIInit();
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UIManager.CheckUIInit();
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if (MouseInspector.Enabled)
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MouseInspector.UpdateInspect();
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else
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{
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if (InputManager.GetKeyDown(ModConfig.Instance.Main_Menu_Toggle))
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ShowMenu = !ShowMenu;
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if (ShowMenu && s_doneUIInit)
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UIManager.Update();
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}
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}
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private static void CheckUIInit()
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{
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s_timeSinceStartup += Time.deltaTime;
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if (s_timeSinceStartup > 0.1f)
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{
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s_doneUIInit = true;
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try
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{
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UIManager.Init();
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Log("Initialized UnityExplorer UI.");
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if (ModConfig.Instance.Hide_On_Startup)
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ShowMenu = false;
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// InspectorManager.Instance.Inspect(Tests.TestClass.Instance);
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}
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catch (Exception e)
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{
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LogWarning($"Exception setting up UI: {e}");
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}
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}
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UIManager.Update();
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}
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private void SetupEvents()
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@@ -129,10 +78,14 @@ namespace UnityExplorer
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try
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{
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Application.add_logMessageReceived(new Action<string, string, LogType>(OnUnityLog));
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SceneManager.add_sceneLoaded(new Action<Scene, LoadSceneMode>((Scene a, LoadSceneMode b) => { OnSceneLoaded(); }));
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SceneManager.add_activeSceneChanged(new Action<Scene, Scene>((Scene a, Scene b) => { OnSceneLoaded(); }));
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}
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catch { }
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catch (Exception ex)
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{
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LogWarning($"Exception setting up Unity event listeners!\r\n{ex}");
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}
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#else
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Application.logMessageReceived += OnUnityLog;
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SceneManager.sceneLoaded += (Scene a, LoadSceneMode b) => { OnSceneLoaded(); };
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@@ -145,23 +98,6 @@ namespace UnityExplorer
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UIManager.OnSceneChange();
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}
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private static void SetShowMenu(bool show)
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{
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s_showMenu = show;
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if (UIManager.CanvasRoot)
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{
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UIManager.CanvasRoot.SetActive(show);
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if (show)
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ForceUnlockCursor.SetEventSystem();
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else
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ForceUnlockCursor.ReleaseEventSystem();
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}
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ForceUnlockCursor.UpdateCursorControl();
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}
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private void OnUnityLog(string message, string stackTrace, LogType type)
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{
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if (!DebugConsole.LogUnity)
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@@ -185,12 +121,6 @@ namespace UnityExplorer
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}
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}
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#if STANDALONE
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public static Action<string> OnLogMessage;
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public static Action<string> OnLogWarning;
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public static Action<string> OnLogError;
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#endif
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public static void Log(object message, bool unity = false)
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{
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DebugConsole.Log(message?.ToString());
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@@ -198,13 +128,7 @@ namespace UnityExplorer
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if (unity)
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return;
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#if ML
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MelonLoader.MelonLogger.Msg(message?.ToString());
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#elif BIE
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ExplorerBepInPlugin.Logging?.LogMessage(message?.ToString());
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#elif STANDALONE
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OnLogMessage?.Invoke(message?.ToString());
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#endif
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Loader.OnLogMessage(message);
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}
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public static void LogWarning(object message, bool unity = false)
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@@ -214,13 +138,7 @@ namespace UnityExplorer
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if (unity)
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return;
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#if ML
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MelonLoader.MelonLogger.Msg(message?.ToString());
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#elif BIE
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ExplorerBepInPlugin.Logging?.LogWarning(message?.ToString());
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#elif STANDALONE
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OnLogWarning?.Invoke(message?.ToString());
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#endif
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Loader.OnLogWarning(message);
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}
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public static void LogError(object message, bool unity = false)
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@@ -230,24 +148,7 @@ namespace UnityExplorer
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if (unity)
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return;
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#if ML
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MelonLoader.MelonLogger.Msg(message?.ToString());
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#elif BIE
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ExplorerBepInPlugin.Logging?.LogError(message?.ToString());
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#elif STANDALONE
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OnLogError?.Invoke(message?.ToString());
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#endif
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}
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public static string RemoveInvalidFilenameChars(string s)
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{
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var invalid = System.IO.Path.GetInvalidFileNameChars();
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foreach (var c in invalid)
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{
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s = s.Replace(c.ToString(), "");
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}
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return s;
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Loader.OnLogError(message);
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}
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}
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}
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