* Added support for games which use the new InputSystem module and have disabled LegacyInputModule
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sinaioutlander committed 2020-10-01 18:57:28 +10:00
1 parent 5afaf85859
commit b4b5f1ec93
10 files changed
+209 -94

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@@ -38,7 +38,7 @@ namespace Explorer
//var r = GUILayoutUtility.GetLastRect();
var r = Internal_LayoutUtility.GetLastRect();
var mousePos = InputHelper.mousePosition;
var mousePos = InputHelper.MousePosition;
try
{
@@ -125,7 +125,7 @@ namespace Explorer
//var r = GUILayoutUtility.GetLastRect();
var r = GUILayoutUtility.GetLastRect();
var mousePos = InputHelper.mousePosition;
var mousePos = InputHelper.MousePosition;
var mouse = GUIUnstrip.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
if (r.Contains(mouse) && InputHelper.GetMouseButtonDown(0))