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Cleanup
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@@ -0,0 +1,69 @@
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#if BIE
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using BepInEx.Configuration;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityExplorer.Core.Config;
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namespace UnityExplorer.Loader.BIE
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{
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public class BepInExConfigHandler : ConfigHandler
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{
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private ConfigFile Config => ExplorerBepInPlugin.Instance.Config;
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private const string CTG_NAME = "UnityExplorer";
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public override void Init()
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{
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// Not necessary
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}
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public override void RegisterConfigElement<T>(ConfigElement<T> config)
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{
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var entry = Config.Bind(CTG_NAME, config.Name, config.Value, config.Description);
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entry.SettingChanged += (object o, EventArgs e) =>
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{
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config.Value = entry.Value;
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};
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}
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public override T GetConfigValue<T>(ConfigElement<T> element)
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{
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if (Config.TryGetEntry(CTG_NAME, element.Name, out ConfigEntry<T> configEntry))
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return configEntry.Value;
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else
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throw new Exception("Could not get config entry '" + element.Name + "'");
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}
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public override void SetConfigValue<T>(ConfigElement<T> element, T value)
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{
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if (Config.TryGetEntry(CTG_NAME, element.Name, out ConfigEntry<T> configEntry))
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configEntry.Value = value;
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else
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ExplorerCore.Log("Could not get config entry '" + element.Name + "'");
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}
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public override void LoadConfig()
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{
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foreach (var entry in ConfigManager.ConfigElements)
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{
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var key = entry.Key;
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var def = new ConfigDefinition(CTG_NAME, key);
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if (Config.ContainsKey(def) && Config[def] is ConfigEntryBase configEntry)
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{
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var config = entry.Value;
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config.BoxedValue = configEntry.BoxedValue;
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}
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}
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}
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public override void SaveConfig()
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{
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// not required
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}
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}
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}
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#endif
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