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Options cleanup
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@@ -16,7 +16,7 @@ namespace UnityExplorer.Core.Config
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// See the UnityExplorer.Loader namespace for the implementations.
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public static ConfigHandler Handler { get; private set; }
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public static ConfigElement<KeyCode> Main_Menu_Toggle;
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public static ConfigElement<KeyCode> Master_Toggle;
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public static ConfigElement<bool> Force_Unlock_Mouse;
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public static ConfigElement<KeyCode> Force_Unlock_Toggle;
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public static ConfigElement<bool> Aggressive_Mouse_Unlock;
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@@ -71,8 +71,8 @@ namespace UnityExplorer.Core.Config
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private static void CreateConfigElements()
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{
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Main_Menu_Toggle = new ConfigElement<KeyCode>("Main Menu Toggle",
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"The UnityEngine.KeyCode to toggle the UnityExplorer Menu.",
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Master_Toggle = new ConfigElement<KeyCode>("UnityExplorer Toggle",
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"The key to enable or disable UnityExplorer's menu and features.",
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KeyCode.F7);
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Hide_On_Startup = new ConfigElement<bool>("Hide On Startup",
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