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Cleanup and fix some small issues with scroll pool
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@@ -76,6 +76,8 @@ namespace UnityExplorer.UI.Widgets
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Scroller.Initialize(this, prototype);
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}
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public void DisableCell(ICell cell, int index) => cell.Disable();
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public ICell CreateCell(RectTransform cellTransform)
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{
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var nameButton = cellTransform.Find("NameButton").GetComponent<Button>();
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