mirror of
https://github.com/originalnicodr/CinematicUnityExplorer.git
synced 2026-10-11 09:58:02 +08:00
Fix generic arguments for parameterless struct ctors
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1 parent
3b71b40843
commit
f1ca484712
1 file changed
+11
-5
@@ -30,9 +30,11 @@ namespace UnityExplorer.CacheObject
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public override void SetInspectorOwner(ReflectionInspector inspector, MemberInfo member)
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{
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Type ctorReturnType;
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// if is parameterless struct ctor
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if (typeForStructConstructor != null)
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{
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ctorReturnType = typeForStructConstructor;
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this.Owner = inspector;
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// eg. Vector3.Vector3()
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@@ -43,12 +45,16 @@ namespace UnityExplorer.CacheObject
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this.NameLabelTextRaw = NameForFiltering;
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return;
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}
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else
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{
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base.SetInspectorOwner(inspector, member);
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base.SetInspectorOwner(inspector, member);
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Arguments = CtorInfo.GetParameters();
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if (CtorInfo.DeclaringType.IsGenericTypeDefinition)
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GenericArguments = CtorInfo.DeclaringType.GetGenericArguments();
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Arguments = CtorInfo.GetParameters();
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ctorReturnType = CtorInfo.DeclaringType;
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}
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if (ctorReturnType.IsGenericTypeDefinition)
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GenericArguments = ctorReturnType.GetGenericArguments();
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}
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protected override object TryEvaluate()
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