* Added a 'Default' button for config values to revert to the default value
* Added an internal config entry to save the window position between sessions
* Reordered the config settings in the menu so the important ones are at the top
* Adjusted the UI for config entries, should be a bit easier to read now.
* Adjusted the UI for Dictionaries, the keys and values now alternate background colors.
* A few other minor UI fixes and tweaks for 3.3.0
This commit is contained in:
Sinai committed 2021-03-31 01:42:32 +11:00
1 parent 456e15020f
commit f280b45ed3
21 files changed
+145 -72

No files matched your search

+1 -1
View File
@@ -338,7 +338,7 @@ namespace UnityExplorer.UI.InteractiveValues
// value label
m_baseLabel = UIFactory.CreateLabel(m_valueContent, "ValueLabel", "<not set>", TextAnchor.MiddleLeft);
m_baseLabel = UIFactory.CreateLabel(m_valueContent, "ValueLabel", "", TextAnchor.MiddleLeft);
UIFactory.SetLayoutElement(m_baseLabel.gameObject, flexibleWidth: 9000, minHeight: 25);
m_subContentParent = subGroup;