Commit Graph
12 Commits
Author SHA1 Message Date
sinaioutlander 8949e3dc7d Revert "some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far"
This reverts commit 4280a071f6.
2020-10-23 01:48:18 +11:00
sinaioutlander 4280a071f6 some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far 2020-10-23 01:48:00 +11:00
sinaioutlander 3c964cfef9 2.0.7
* More unstripping fixes. Explorer now works 100% on a blank Unity project (so should therefore work on any Unity game, regardless of stripping).
* Some cleanups
2020-10-18 21:41:04 +11:00
sinaioutlander bc0ad5eab6 refactored icalls using icall helper 2020-10-16 19:40:01 +11:00
sinaioutlander 968546d43c 2.0.6
* Unstrip fixes and cleanups
2020-10-14 20:47:19 +11:00
sinaioutlander f490203b10 2.0.5
* Added Max Results option to Search (default 5000)
* Fixed a TypeInitializationException which can happen when inspecting some classes with Dictionary members
* Fixed an issue which could prevent Input support from initializating
* Improved and fixed the display of TextAsset objects
* A few other minor fixes
2020-10-12 20:15:41 +11:00
sinaioutlander 39d9585f1d 2.0.4
* Added ability to see and change the layer of a gameobject from the GameObject inspector more easily, and shows you the actual layer name (where possible).
* Fixed an issue related to the recently-added clickthrough prevention and resize drag
* Fixed write-only properties in the inspector
* A few other minor fixes
2020-10-11 22:57:46 +11:00
sinaioutlander 513fcaa534 Universal click-through prevention attempt 2020-10-11 20:49:14 +11:00
sinaioutlander 867370ccee 2.0.1
* Added unstrip fix for GetRootSceneObjects using Il2CPP internal call
2020-10-09 21:11:15 +11:00
sinaioutlander f1c3771c24 2.0.0
lots, see release description
2020-10-08 06:15:42 +11:00
sinaioutlander b012e2305c Cleanups 2020-10-07 16:20:34 +11:00
sinaioutlander bf6d526284 1.8.23
* Fixed an issue in Mono games when the target you are inspecting is destroyed (window would not close as it should).
* Cleaned up and refactored the Input support so it's easier to manage.
2020-10-03 20:19:44 +10:00