Commit Graph
53 Commits
Author SHA1 Message Date
sinaioutlander cfa4b12039 3.0.4
see release notes
2020-11-23 18:23:25 +11:00
sinaioutlander bb46d77a02 3.0.3
* Fixed not being able to set values on Enums
* [MONO] Fixed an issue where GameObjects in no scene (a Resource/Asset) would display nothing for their scene name, instead of "None (Resource/Asset)".
* Some UI layout cleanups and fixes, the Child/Component lists on the GameObject inspector should now expand to fill available height.
2020-11-22 18:22:57 +11:00
sinaioutlander c38155ab04 Fix for InputSystem in 3.0.0 (temp fix for il2cpp) 2020-11-20 17:12:40 +11:00
sinaioutlander dcf0bdce48 disabling EventSystem.current patch for bepinex il2cpp as its causing a crash in some games 2020-11-19 00:55:17 +11:00
sinaioutlander 2a3df5de9d cleanup CacheMembers a bit 2020-11-17 23:26:22 +11:00
sinaioutlander 91d5fc284f almost done, just interactive unity structs and a few minor things to finish off. 2020-11-16 21:21:04 +11:00
sinaioutlander 8acc85061d InteractiveBool, Il2Cpp>Mono type dict cache, some UI fixes 2020-11-16 00:50:06 +11:00
sinaioutlander 41f0b0ed55 Implemented Interactive List/Dictionary support (todo IL2CPP) 2020-11-15 21:11:43 +11:00
sinaioutlander 2819ced303 Finished argument inputs for Method/Props, some UI cleanups and fixes 2020-11-14 19:51:16 +11:00
sinaioutlander 60580c8183 some UI cleanups 2020-11-14 00:46:26 +11:00
sinaioutlander e9acd68ee4 fix Autocomplete buttons moving when you click them, rename Console namespace to CSConsole 2020-11-13 23:50:24 +11:00
sinaioutlander 7a4c7eb498 Fix vertices overflow on debug console, move UISyntaxHighlight 2020-11-13 23:37:04 +11:00
sinaioutlander eb693eceb5 add AddListener helper for IL2CPP, cleanup some unity extensions 2020-11-13 23:14:57 +11:00
sinaioutlander bc113e9093 A few important fixes
* Reflection on Il2CppSystem-namespace instances has been fixed
* Type/Value Syntax highlighting generalized and improved globally
* Scene changes now refresh the scene-picker dropdown
* probably other minor stuff too
2020-11-13 18:46:36 +11:00
sinaioutlander dc449d4a1e DebugConsole save log on quit, some work on CacheObjects, fix missing-material issue on games without default UI Shader 2020-11-12 20:31:08 +11:00
sinaioutlander a7f86227fb various improvements to reflection inspector and C# console 2020-11-12 16:15:41 +11:00
sinaioutlander e4d38af4f5 Lots of fixes, everything basically done except Reflection Inspector 2020-11-11 20:16:43 +11:00
sinaioutlander 70a1570441 cleanup and refactor C# lexer classes 2020-11-11 00:16:01 +11:00
sinaioutlander f87b06989d Removed TextMeshPro dependency, using only vanilla UI now. Also fixes for games which dont ship with Default UI Shader. 2020-11-10 20:18:14 +11:00
sinaioutlander 6766a8cf4c some early work on Reflection Inspector 2020-11-09 21:38:25 +11:00
sinaioutlander 5e761e2379 cleanup unstripping 2020-11-09 16:43:19 +11:00
sinaioutlander 3783638c89 Add TMP bundle, make Debug Console "Clear" reset message count 2020-11-08 22:53:18 +11:00
sinaioutlander d038d13867 lots...
* Created a TMP AssetBundle for games which don't have the default TextMeshPro Resources package. This also allows us to use a custom monospace font for the Console and Debug window.
* Unstripped the AssetBundle class (just the stuff we need)
* Finished Search Page
* Finished Options Page (very simple)
* Various refactoring and restructuring of the project
* cleanups
2020-11-08 21:04:41 +11:00
sinaioutlander 2efc3f6578 Finish GameObject Inspector, start Search page, some other UI changes/fixes 2020-11-06 20:42:16 +11:00
sinaioutlander e175e9c438 refactor 2020-11-05 17:33:04 +11:00
sinaioutlander a46bc11e42 more progress, GameObject inspector almost done 2020-11-03 20:59:13 +11:00
sinaioutlander b9b5d721c8 GameObject inspector taking shape 2020-11-02 20:48:53 +11:00
sinaioutlander b5b3e90b09 A little bit of work on Inspectors, fixed a few issues in Mono/BepInEx builds 2020-10-28 20:52:40 +11:00
sinaioutlander b61ac481b9 Fix null-coalescing operators in the C# console crashing the game 2020-10-28 07:14:00 +11:00
sinaioutlander ff684d4d4b Finished scene explorer, lots of cleanups. Inspector and Search left now. 2020-10-28 06:39:26 +11:00
sinaioutlander 7328610252 a bit more scene page development, cleaned up console page a bit 2020-10-27 01:42:29 +11:00
sinaioutlander fd950e2aef finished C# Console and Debug Console, starting work on Scene Explorer 2020-10-27 00:54:08 +11:00
sinaioutlander 2256828384 cleanup and refactor code editor 2020-10-26 01:07:59 +11:00
sinaioutlander 648ac941df developed new C# console
Derived heavily from notepad++ and Unity In-Game Code Editor, work will be done to refactor and strip down the code, most of it is unnecessary for our needs anyway. Temporary credit to IGCE for most of it.
2020-10-25 20:57:34 +11:00
sinaioutlander 0d4b4dc826 Debug console basically finished and working (using TMP now) 2020-10-24 20:18:42 +11:00
sinaioutlander 25747503cc Implemented PageHandler proof of concept, fixed something with scrollviews 2020-10-24 00:41:55 +11:00
sinaioutlander 76c578a9ea little bit more progress, creating main menu page structure 2020-10-23 20:40:44 +11:00
sinaioutlander 2da293ab21 A bit more progress, got a good framework for the UI going now. 2020-10-23 19:55:02 +11:00
sinaioutlander 88cbd0e970 cleaned up the resizer, fixed a mistake in UIFactory 2020-10-23 02:56:22 +11:00
sinaioutlander a82abe2ec3 Update UIManager.cs 2020-10-23 01:53:19 +11:00
sinaioutlander 17ee92479c Update UIFactory.cs 2020-10-23 01:52:55 +11:00
sinaioutlander 508ca27ec2 some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far 2020-10-23 01:50:33 +11:00
sinaioutlander 48ed78ec36 A few small fixes 2020-10-22 21:00:33 +11:00
sinaioutlander 3c964cfef9 2.0.7
* More unstripping fixes. Explorer now works 100% on a blank Unity project (so should therefore work on any Unity game, regardless of stripping).
* Some cleanups
2020-10-18 21:41:04 +11:00
Sinai cc29dbda30 Update ReflectionInspector.cs 2020-10-16 20:20:36 +11:00
sinaioutlander bc0ad5eab6 refactored icalls using icall helper 2020-10-16 19:40:01 +11:00
sinaioutlander bdf86a7448 2.0.6 2020-10-14 20:55:44 +11:00
sinaioutlander 968546d43c 2.0.6
* Unstrip fixes and cleanups
2020-10-14 20:47:19 +11:00
sinaioutlander f490203b10 2.0.5
* Added Max Results option to Search (default 5000)
* Fixed a TypeInitializationException which can happen when inspecting some classes with Dictionary members
* Fixed an issue which could prevent Input support from initializating
* Improved and fixed the display of TextAsset objects
* A few other minor fixes
2020-10-12 20:15:41 +11:00
sinaioutlander 39d9585f1d 2.0.4
* Added ability to see and change the layer of a gameobject from the GameObject inspector more easily, and shows you the actual layer name (where possible).
* Fixed an issue related to the recently-added clickthrough prevention and resize drag
* Fixed write-only properties in the inspector
* A few other minor fixes
2020-10-11 22:57:46 +11:00