using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; using Explorer.UI.Shared; using Explorer.CacheObject; namespace Explorer.UI { public class InteractiveQuaternion : InteractiveValue, IExpandHeight { private string x = "0"; private string y = "0"; private string z = "0"; public bool IsExpanded { get; set; } public float WhiteSpace { get; set; } = 215f; public override void UpdateValue() { base.UpdateValue(); if (Value == null) return; var euler = ((Quaternion)Value).eulerAngles; x = euler.x.ToString(); y = euler.y.ToString(); z = euler.z.ToString(); } public override void DrawValue(Rect window, float width) { if (OwnerCacheObject.CanWrite) { if (!IsExpanded) { if (GUILayout.Button("v", new GUILayoutOption[] { GUILayout.Width(25) })) { IsExpanded = true; } } else { if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) })) { IsExpanded = false; } } } GUILayout.Label($"Quaternion: {((Quaternion)Value).eulerAngles.ToString()}", new GUILayoutOption[0]); if (OwnerCacheObject.CanWrite && IsExpanded) { GUILayout.EndHorizontal(); var whitespace = CalcWhitespace(window); GUIHelper.BeginHorizontal(new GUILayoutOption[0]); GUIHelper.Space(whitespace); GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) }); x = GUIHelper.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) }); GUILayout.EndHorizontal(); GUIHelper.BeginHorizontal(new GUILayoutOption[0]); GUIHelper.Space(whitespace); GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) }); y = GUIHelper.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) }); GUILayout.EndHorizontal(); GUIHelper.BeginHorizontal(new GUILayoutOption[0]); GUIHelper.Space(whitespace); GUILayout.Label("Z:", new GUILayoutOption[] { GUILayout.Width(30) }); z = GUIHelper.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) }); GUILayout.EndHorizontal(); // draw set value button GUIHelper.BeginHorizontal(new GUILayoutOption[0]); GUIHelper.Space(whitespace); if (GUILayout.Button("Apply", new GUILayoutOption[] { GUILayout.Width(155) })) { SetValueFromInput(); } GUILayout.EndHorizontal(); GUIHelper.BeginHorizontal(new GUILayoutOption[0]); } } private void SetValueFromInput() { if (float.TryParse(x, out float fX) && float.TryParse(y, out float fY) && float.TryParse(z, out float fZ)) { Value = Quaternion.Euler(new Vector3(fX, fY, fZ)); OwnerCacheObject.SetValue(); } } } }