Files
CinematicUnityExplorer/src/Windows/Reflection/FieldInfoHolder.cs
T
sinaioutlander 153ad2268b Cleanup project structure
Restructured the project somewhat and cleaned up classes so that things are where they belong. Created "Helpers" folder and put appropriate helper classes in there.

Important things:
- The "GameObject path" methods are now extension methods on UnityEngine.Transform
- Removed AccessTools (Reflection helpers) as there was no use of it. Replaced with ReflectionHelpers class.
- Some improvements to the "Object Reflection" window, should be a bit faster now. Code cleaned up significantly.
2020-08-18 17:11:58 +10:00

121 lines
4.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using MelonLoader;
using UnhollowerBaseLib;
namespace Explorer
{
public class FieldInfoHolder : MemberInfoHolder
{
public FieldInfo fieldInfo;
public object m_value;
public FieldInfoHolder(Type _type, FieldInfo _fieldInfo)
{
classType = _type;
fieldInfo = _fieldInfo;
}
public override void UpdateValue(object obj)
{
try
{
if (obj is Il2CppSystem.Object ilObject)
{
var declaringType = this.fieldInfo.DeclaringType;
var cast = ReflectionHelpers.Il2CppCast(obj, declaringType);
m_value = this.fieldInfo.GetValue(fieldInfo.IsStatic ? null : cast);
}
else
{
m_value = this.fieldInfo.GetValue(fieldInfo.IsStatic ? null : obj);
}
}
catch (Exception e)
{
MelonLogger.Log($"Error updating FieldInfoHolder | {e.GetType()}: {e.Message}\r\n{e.StackTrace}");
}
}
public override void Draw(ReflectionWindow window)
{
UIHelpers.DrawMember(ref m_value, ref this.IsExpanded, ref this.arrayOffset, this.fieldInfo, window.m_rect, window.Target, SetValue);
}
public override void SetValue(object obj)
{
try
{
if (fieldInfo.FieldType.IsEnum)
{
if (Enum.Parse(fieldInfo.FieldType, m_value.ToString()) is object enumValue && enumValue != null)
{
m_value = enumValue;
}
}
else if (fieldInfo.FieldType.IsPrimitive)
{
if (fieldInfo.FieldType == typeof(float))
{
if (float.TryParse(m_value.ToString(), out float f))
{
m_value = f;
}
else
{
MelonLogger.LogWarning("Cannot parse " + m_value.ToString() + " to a float!");
}
}
else if (fieldInfo.FieldType == typeof(double))
{
if (double.TryParse(m_value.ToString(), out double d))
{
m_value = d;
}
else
{
MelonLogger.LogWarning("Cannot parse " + m_value.ToString() + " to a double!");
}
}
else if (fieldInfo.FieldType != typeof(bool))
{
if (int.TryParse(m_value.ToString(), out int i))
{
m_value = i;
}
else
{
MelonLogger.LogWarning("Cannot parse " + m_value.ToString() + " to an integer! type: " + fieldInfo.FieldType);
}
}
else
{
MelonLogger.Log("Unsupported primitive field type: " + fieldInfo.FieldType.FullName);
}
}
if (obj is Il2CppSystem.Object ilObject)
{
var declaringType = this.fieldInfo.DeclaringType;
var cast = ReflectionHelpers.Il2CppCast(obj, declaringType);
fieldInfo.SetValue(fieldInfo.IsStatic ? null : cast, m_value);
}
else
{
fieldInfo.SetValue(fieldInfo.IsStatic ? null : obj, m_value);
}
}
catch (Exception e)
{
MelonLogger.Log($"Error setting FieldInfoHolder | {e.GetType()}: {e.Message}\r\n{e.StackTrace}");
}
}
}
}