mirror of
https://github.com/originalnicodr/CinematicUnityExplorer.git
synced 2026-10-11 01:48:07 +08:00
* Added ability to force Reflection Inspector for GameObjects and Transforms if you hold Left Shift while clicking the Inspect button * Fixed a bug causing duplicate windows to open when you inspect Transforms, the current active window will now be focused. Note: does not apply if you hold Left Shift for forced reflection.
24 lines
489 B
C#
24 lines
489 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using MelonLoader;
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using UnityEngine;
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namespace Explorer
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{
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public class CacheGameObject : CacheObjectBase
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{
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public override void DrawValue(Rect window, float width)
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{
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UIHelpers.GameobjButton(Value, null, false, width);
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}
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public override void UpdateValue()
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{
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base.UpdateValue();
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}
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}
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}
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