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CinematicUnityExplorer/UnityIGCSConnector/dllmain.c
T
Sebastián A. 361f10704e
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Add support for multiple IGCS addons (#132)
* feat: fill camera data to igcs connector.

* Add camera locked data

* feat: support all possible dof implementations

* Remove misterious constants
2026-03-25 09:05:02 -03:00

127 lines
3.3 KiB
C

// dllmain.cpp : Defines the entry point for the DLL application.
#include <Windows.h>
#include <stdint.h>
#include <stdio.h>
#include <Psapi.h>
#define EXPOSE __declspec(dllexport)
// Since we're using C, we're a bit limited on how we define enums,
// so for the screenshot session, we have to do this.
#ifdef _M_IX86
typedef uint8_t SessionStatus;
#else
typedef int SessionStatus;
#endif
#define SESSION_STATUS_OK ((SessionStatus)0)
#define SESSION_STATUS_CAMERA_NOT_ENABLED ((SessionStatus)1)
#define SESSION_STATUS_CAMERA_PATH_PLAYING ((SessionStatus)2)
#define SESSION_STATUS_ALREADY_SESSION_ACTIVE ((SessionStatus)3)
#define SESSION_STATUS_CAMERA_FEAT_NOT_AVAILABLE ((SessionStatus)4)
#define SESSION_STATUS_UNKNOWN_ERROR ((SessionStatus)5)
// The function that will be the one called from the C# side, that will update the corresponding values.
typedef void (*MoveCameraCallback)(float, float, float, int);
typedef int (*SessionCallback)(void);
typedef uint8_t* (*GetCameraDataFunc)(void);
MoveCameraCallback GlobalCallback = NULL;
SessionCallback GlobalStartSession = NULL;
SessionCallback GlobalEndSession = NULL;
EXPOSE uint8_t* U_IGCS_CameraData[10];
// There are things that only needs to be run once.
static int first_initialization = 1;
EXPOSE SessionStatus __cdecl IGCS_StartScreenshotSession(uint8_t _ignore) {
if (GlobalStartSession) {
printf("Called StartSession\n");
return (SessionStatus)GlobalStartSession();
}
return SESSION_STATUS_CAMERA_FEAT_NOT_AVAILABLE;
}
EXPOSE void __cdecl IGCS_EndScreenshotSession() {
GlobalEndSession();
printf("Called EndSession\n");
}
int connect_all_tools() {
HMODULE mods[1024];
DWORD cbNeeded;
HANDLE proc = GetCurrentProcess();
int cameraSize = 0;
if (!EnumProcessModules(proc, mods, sizeof(mods), &cbNeeded)) {
return -1;
}
for (int i = 0; i < (cbNeeded / sizeof(HMODULE)); i++) {
FARPROC connect_camera_tools = GetProcAddress(mods[i], "connectFromCameraTools");
GetCameraDataFunc getCameraData = (GetCameraDataFunc)GetProcAddress(mods[i], "getDataFromCameraToolsBuffer");
if (connect_camera_tools == NULL) continue;
char module_name[512];
GetModuleFileNameA(mods[i], module_name, sizeof(module_name));
printf("Connected to %s tool\n", module_name);
connect_camera_tools();
U_IGCS_CameraData[cameraSize] = getCameraData();
cameraSize++;
}
return 0;
}
EXPOSE uint8_t* __cdecl U_IGCS_Initialize(MoveCameraCallback cb, SessionCallback start_cb, SessionCallback end_cb) {
AllocConsole();
printf("Initializing callback\n");
GlobalCallback = cb;
GlobalStartSession = start_cb;
GlobalEndSession = end_cb;
if (first_initialization) {
if (connect_all_tools()) {
printf("Error connecting cameras\n");
return 0;
}
first_initialization = 0;
}
printf("Camera connected!\n");
return &U_IGCS_CameraData[0];
}
EXPOSE void __cdecl IGCS_MoveCameraPanorama() {}
EXPOSE void __cdecl IGCS_MoveCameraMultishot(float step_left, float step_up, float fov, int from_start) {
GlobalCallback(step_left, step_up, fov, from_start);
return;
}
BOOL WINAPI DllMain(HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}