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mirror of https://github.com/originalnicodr/CinematicUnityExplorer.git synced 2026-10-11 09:58:02 +08:00
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83b19f2375e275c0b0827d3947e59d6bdeeb4c38
CinematicUnityExplorer/src/UI
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originalnicodr 83b19f2375 Refactored the Camera Path panel to use the ScrollPoll class, reworked the UI on the panel a bit, and deleted an unused member on the AnimatorPanel.
2024-02-13 12:30:12 -03:00
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Panels
Refactored the Camera Path panel to use the ScrollPoll class, reworked the UI on the panel a bit, and deleted an unused member on the AnimatorPanel.
2024-02-13 12:30:12 -03:00
Widgets
Added "pause on finish" toggle for cam paths.
2024-02-10 16:47:59 -03:00
DisplayManager.cs
Wrapped the InputManager so I can disable the games input when we enable the freecam (if it's using Unity's input solution).
2024-02-04 17:12:29 -03:00
ExplorerUIBase.cs
Update to C# 10.0, global usings
2022-05-26 06:19:50 +10:00
Notification.cs
Update to C# 10.0, global usings
2022-05-26 06:19:50 +10:00
UEPanelManager.cs
Update to C# 10.0, global usings
2022-05-26 06:19:50 +10:00
UIManager.cs
Added animators panel and toggle hotkey to pause NPCs animations.
2024-02-10 12:48:47 -03:00
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