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mirror of https://github.com/originalnicodr/CinematicUnityExplorer.git synced 2026-10-11 09:58:02 +08:00
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a7038ec378f7357e4c0ac0d5f88a8e7c44586361
CinematicUnityExplorer/src/UI
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originalnicodr a7038ec378 Made the camera path arrows turn off every time we play or continue the path, without bringing them back if the path is paused or stopped, making its state in the UI more consistent.
2024-02-10 16:15:15 -03:00
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Panels
Made the camera path arrows turn off every time we play or continue the path, without bringing them back if the path is paused or stopped, making its state in the UI more consistent.
2024-02-10 16:15:15 -03:00
Widgets
Made the camera pause feature work more consistently.
2024-02-10 16:05:25 -03:00
DisplayManager.cs
Wrapped the InputManager so I can disable the games input when we enable the freecam (if it's using Unity's input solution).
2024-02-04 17:12:29 -03:00
ExplorerUIBase.cs
Update to C# 10.0, global usings
2022-05-26 06:19:50 +10:00
Notification.cs
Update to C# 10.0, global usings
2022-05-26 06:19:50 +10:00
UEPanelManager.cs
Update to C# 10.0, global usings
2022-05-26 06:19:50 +10:00
UIManager.cs
Added animators panel and toggle hotkey to pause NPCs animations.
2024-02-10 12:48:47 -03:00
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