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mirror of https://github.com/originalnicodr/CinematicUnityExplorer.git synced 2026-10-11 01:48:07 +08:00
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b090f68732a9a677e18fc4713f0a978208f2d39d
CinematicUnityExplorer/src/UI
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originalnicodr b090f68732 Properly disable CinemachineBrain on freecam on IL2CPP games.
2024-06-12 18:35:39 -03:00
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Panels
Properly disable CinemachineBrain on freecam on IL2CPP games.
2024-06-12 18:35:39 -03:00
Widgets
Apply the TimeScaleWidget default slider value before adding the listener so it doesn't try to set up the time right away, which might give an error in some games (e.g. Iron Harvest).
2024-03-09 16:12:34 -03:00
DisplayManager.cs
Wrapped the InputManager so I can disable the games input when we enable the freecam (if it's using Unity's input solution).
2024-02-04 17:12:29 -03:00
ExplorerUIBase.cs
Update to C# 10.0, global usings
2022-05-26 06:19:50 +10:00
Notification.cs
Update to C# 10.0, global usings
2022-05-26 06:19:50 +10:00
UEPanelManager.cs
Update to C# 10.0, global usings
2022-05-26 06:19:50 +10:00
UIManager.cs
Refactored the TimeWidget lock button into an Override toggle to make things clearer, and minor UI tweaks on the Cam Path panel.
2024-02-25 13:05:33 -03:00
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