v2 = ((__int64 (__fastcall *)(char *, __int64, const char *, int *))LoadPlayerStringVariable)(
         v8106,
         v1,
         "AnimGraph_BankName",
         &v4054);
  sub_2E0600(v6080, v2);
  sub_203680(a1, v6080);
  sub_1F9E40(v6080);
  sub_2E8380(v8106);
  LOBYTE(v3) = 0x80;
  v4 = LoadPlayerStringVariable(v8107, v3, "AnimGraph_GraphName", &v4055, v4054);
  sub_2E0600(v6081, v4);
  sub_203680(a1, v6081);
  sub_1F9E40(v6081);
  sub_2E8380(v8107);
  v4056 = 48;
  LOBYTE(v5) = 0x80;
  v6 = LoadPlayerStringVariable(v8108, v5, "AnimGraph_PresetName", &v4056, v4054);
  sub_2E0600(v6082, v6);
  sub_203680(a1, v6082);
  sub_1F9E40(v6082);
  sub_2E8380(v8108);
  v4057 = 72;
  LOBYTE(v7) = 0x80;
  v8 = LoadPlayerStringVariable(v8109, v7, "AnimGraph_AnimatorName", &v4057, v4054);
  sub_2E0600(v6083, v8);
  sub_203680(a1, v6083);
  sub_1F9E40(v6083);
  sub_2E8380(v8109);
  v4058 = 96;
  LOBYTE(v9) = 0x80;
  v10 = LoadPlayerStringVariable(v8110, v9, "AnimGraph_BindNamespace", &v4058, v4054);
  sub_2E0600(v6084, v10);
  sub_203680(a1, v6084);
  sub_1F9E40(v6084);
  sub_2E8380(v8110);
  v4059 = 120;
  LOBYTE(v11) = 0x80;
  v12 = LoadPlayerFloatVariable(v8111, v11, "AggresionPerHit", &v4059);
  sub_2E0600(v6085, v12);
  sub_203680(a1, v6085);
  sub_1F9E40(v6085);
  sub_2E8380(v8111);
  v4060 = 144;
  LOBYTE(v13) = 0x80;
  v14 = LoadPlayerFloatVariable(v8112, v13, "AggresionCooldownOnMax", &v4060);
  sub_2E0600(v6086, v14);
  sub_203680(a1, v6086);
  sub_1F9E40(v6086);
  sub_2E8380(v8112);
  v4061 = 168;
  LOBYTE(v15) = 0x80;
  v16 = LoadPlayerFloatVariable(v8113, v15, "AggresionDecreseTime", &v4061);
  sub_2E0600(v6087, v16);
  sub_203680(a1, v6087);
  sub_1F9E40(v6087);
  sub_2E8380(v8113);
  v4062 = 192;
  LOBYTE(v17) = 0x80;
  v18 = LoadPlayerFloatVariable(v8114, v17, "AccuracyAngleInSprint", &v4062);
  sub_2E0600(v6088, v18);
  sub_203680(a1, v6088);
  sub_1F9E40(v6088);
  sub_2E8380(v8114);
  v4063 = 216;
  LOBYTE(v19) = 0x80;
  v20 = LoadPlayerFloatVariable(v8115, v19, "AccuracyBlendTimInSprint", &v4063);
  sub_2E0600(v6089, v20);
  sub_203680(a1, v6089);
  sub_1F9E40(v6089);
  sub_2E8380(v8115);
  v4064 = 240;
  LOBYTE(v21) = 0x80;
  v22 = LoadPlayerFloatVariable(v8116, v21, "AccuracyAngleInAir", &v4064);
  sub_2E0600(v6090, v22);
  sub_203680(a1, v6090);
  sub_1F9E40(v6090);
  sub_2E8380(v8116);
  v4065 = 264;
  LOBYTE(v23) = 0x80;
  v24 = LoadPlayerFloatVariable(v8117, v23, "AccuracyBlendTimInAir", &v4065);
  sub_2E0600(v6091, v24);
  sub_203680(a1, v6091);
  sub_1F9E40(v6091);
  sub_2E8380(v8117);
  v4066 = 288;
  LOBYTE(v25) = 0x80;
  v26 = LoadPlayerFloatVariable(v8118, v25, "AccuracyLoseSpeed", &v4066);
  sub_2E0600(v6092, v26);
  sub_203680(a1, v6092);
  sub_1F9E40(v6092);
  sub_2E8380(v8118);
  v4067 = 312;
  LOBYTE(v27) = 0x80;
  v28 = LoadPlayerFloatVariable(v8119, v27, "AccuracyAngleInWalk", &v4067);
  sub_2E0600(v6093, v28);
  sub_203680(a1, v6093);
  sub_1F9E40(v6093);
  sub_2E8380(v8119);
  v4068 = 336;
  LOBYTE(v29) = 0x80;
  v30 = LoadPlayerFloatVariable(v8120, v29, "AccuracyBlendTimInWalk", &v4068);
  sub_2E0600(v6094, v30);
  sub_203680(a1, v6094);
  sub_1F9E40(v6094);
  sub_2E8380(v8120);
  v4069 = 360;
  LOBYTE(v31) = 0x80;
  v32 = LoadPlayerFloatVariable(v8121, v31, "ActiveLandingLevel1Height", &v4069);
  sub_2E0600(v6095, v32);
  sub_203680(a1, v6095);
  sub_1F9E40(v6095);
  sub_2E8380(v8121);
  v4070 = 384;
  LOBYTE(v33) = 0x80;
  v34 = LoadPlayerFloatVariable(v8122, v33, "ActiveLandingLevel2Height", &v4070);
  sub_2E0600(v6096, v34);
  sub_203680(a1, v6096);
  sub_1F9E40(v6096);
  sub_2E8380(v8122);
  v4071 = 408;
  LOBYTE(v35) = 0x80;
  v36 = LoadPlayerFloatVariable(v8123, v35, "ActiveLandingMaxInputTime", &v4071);
  sub_2E0600(v6097, v36);
  sub_203680(a1, v6097);
  sub_1F9E40(v6097);
  sub_2E8380(v8123);
  v4072 = 432;
  LOBYTE(v37) = 0x80;
  v38 = LoadPlayerFloatVariable(v8124, v37, "ActiveLandingMaxSlowdown", &v4072);
  sub_2E0600(v6098, v38);
  sub_203680(a1, v6098);
  sub_1F9E40(v6098);
  sub_2E8380(v8124);
  v4073 = 456;
  LOBYTE(v39) = 0x80;
  v40 = LoadPlayerFloatVariable(v8125, v39, "ActiveLandingMinFallHeightToApplySlowdown", &v4073);
  sub_2E0600(v6099, v40);
  sub_203680(a1, v6099);
  sub_1F9E40(v6099);
  sub_2E8380(v8125);
  v4074 = 480;
  LOBYTE(v41) = 0x80;
  v42 = LoadPlayerFloatVariable(v8126, v41, "ActiveLandingMinInputTime", &v4074);
  sub_2E0600(v6100, v42);
  sub_203680(a1, v6100);
  sub_1F9E40(v6100);
  sub_2E8380(v8126);
  v4075 = 504;
  LOBYTE(v43) = 0x80;
  v44 = LoadPlayerFloatVariable(v8127, v43, "ActiveLandingSlideBlockTime", &v4075);
  sub_2E0600(v6101, v44);
  sub_203680(a1, v6101);
  sub_1F9E40(v6101);
  sub_2E8380(v8127);
  v4076 = 528;
  LOBYTE(v45) = 0x80;
  v46 = LoadPlayerFloatVariable(v8128, v45, "ActiveLandingSpeedRegainFactor", &v4076);
  sub_2E0600(v6102, v46);
  sub_203680(a1, v6102);
  sub_1F9E40(v6102);
  sub_2E8380(v8128);
  v4077 = 552;
  LOBYTE(v47) = 0x80;
  v48 = LoadPlayerBoolVariable(&v8129, v47, "ActiveLandingUseAnim", &v4077);
  sub_2E0600(v6103, v48);
  sub_203680(a1, v6103);
  sub_1F9E40(v6103);
  sub_2E8380(&v8129);
  v4078 = 568;
  LOBYTE(v49) = 0x80;
  v50 = LoadPlayerFloatVariable(v8130, v49, "ActiveLandingLevel1VertMinLookAngle", &v4078);
  sub_2E0600(v6104, v50);
  sub_203680(a1, v6104);
  sub_1F9E40(v6104);
  sub_2E8380(v8130);
  v4079 = 592;
  LOBYTE(v51) = 0x80;
  v52 = LoadPlayerFloatVariable(v8131, v51, "ActiveLandingLevel2VertMinLookAngle", &v4079);
  sub_2E0600(v6105, v52);
  sub_203680(a1, v6105);
  sub_1F9E40(v6105);
  sub_2E8380(v8131);
  v4080 = 616;
  LOBYTE(v53) = 0x80;
  v54 = LoadPlayerFloatVariable(v8132, v53, "ActiveLandingLevel3VertMinLookAngle", &v4080);
  sub_2E0600(v6106, v54);
  sub_203680(a1, v6106);
  sub_1F9E40(v6106);
  sub_2E8380(v8132);
  v4081 = 640;
  LOBYTE(v55) = 0x80;
  v56 = LoadPlayerFloatVariable(v8133, v55, "ActiveLandingLevel1HorzMinLookAngle", &v4081);
  sub_2E0600(v6107, v56);
  sub_203680(a1, v6107);
  sub_1F9E40(v6107);
  sub_2E8380(v8133);
  v4082 = 664;
  LOBYTE(v57) = 0x80;
  v58 = LoadPlayerFloatVariable(v8134, v57, "ActiveLandingLevel2HorzMinLookAngle", &v4082);
  sub_2E0600(v6108, v58);
  sub_203680(a1, v6108);
  sub_1F9E40(v6108);
  sub_2E8380(v8134);
  v4083 = 688;
  LOBYTE(v59) = 0x80;
  v60 = LoadPlayerFloatVariable(v8135, v59, "ActiveLandingLevel3HorzMinLookAngle", &v4083);
  sub_2E0600(v6109, v60);
  sub_203680(a1, v6109);
  sub_1F9E40(v6109);
  sub_2E8380(v8135);
  v4084 = 712;
  LOBYTE(v61) = 0x80;
  v62 = LoadPlayerFloatVariable(v8136, v61, "AddTackleSpeed", &v4084);
  sub_2E0600(v6110, v62);
  sub_203680(a1, v6110);
  sub_1F9E40(v6110);
  sub_2E8380(v8136);
  v4085 = 736;
  LOBYTE(v63) = 0x80;
  v64 = LoadPlayerFloatVariable(v8137, v63, "AddTackleAcc", &v4085);
  sub_2E0600(v6111, v64);
  sub_203680(a1, v6111);
  sub_1F9E40(v6111);
  sub_2E8380(v8137);
  v4086 = 760;
  LOBYTE(v65) = 0x80;
  v66 = LoadPlayerFloatVariable(v8138, v65, "AddTackleTime", &v4086);
  sub_2E0600(v6112, v66);
  sub_203680(a1, v6112);
  sub_1F9E40(v6112);
  sub_2E8380(v8138);
  v4087 = 784;
  LOBYTE(v67) = 0x80;
  v68 = LoadPlayerFloatVariable(v8139, v67, "TackleSideSpeed", &v4087);
  sub_2E0600(v6113, v68);
  sub_203680(a1, v6113);
  sub_1F9E40(v6113);
  sub_2E8380(v8139);
  v4088 = 808;
  LOBYTE(v69) = 0x80;
  v70 = LoadPlayerStringVariable(v8140, v69, "AfterDeathHealthFactor", &v4088, v4054);
  sub_2E0600(v6114, v70);
  sub_203680(a1, v6114);
  sub_1F9E40(v6114);
  sub_2E8380(v8140);
  v4089 = 832;
  LOBYTE(v71) = 0x80;
  v72 = LoadPlayerFloatVariable(v8141, v71, "AfterDeathHealthRegenTime", &v4089);
  sub_2E0600(v6115, v72);
  sub_203680(a1, v6115);
  sub_1F9E40(v6115);
  sub_2E8380(v8141);
  v4090 = 856;
  LOBYTE(v73) = 0x80;
  v74 = LoadPlayerFloatVariable(v8142, v73, "AfterJumpAccelerationOverrideTime", &v4090);
  sub_2E0600(v6116, v74);
  sub_203680(a1, v6116);
  sub_1F9E40(v6116);
  sub_2E8380(v8142);
  v4091 = 880;
  LOBYTE(v75) = 0x80;
  v76 = LoadPlayerFloatVariable(v8143, v75, "AfterJumpAccelerationOverrideValue", &v4091);
  sub_2E0600(v6117, v76);
  sub_203680(a1, v6117);
  sub_1F9E40(v6117);
  sub_2E8380(v8143);
  v4092 = 904;
  LOBYTE(v77) = 0x80;
  v78 = LoadPlayerFloatVariable(v8144, v77, "AfterLandAutoStepActivationHeight", &v4092);
  sub_2E0600(v6118, v78);
  sub_203680(a1, v6118);
  sub_1F9E40(v6118);
  sub_2E8380(v8144);
  v4093 = 928;
  LOBYTE(v79) = 0x80;
  v80 = LoadPlayerFloatVariable(v8145, v79, "AfterLandAutoStepIncreaseTime", &v4093);
  sub_2E0600(v6119, v80);
  sub_203680(a1, v6119);
  sub_1F9E40(v6119);
  sub_2E8380(v8145);
  v4094 = 952;
  LOBYTE(v81) = 0x80;
  v82 = LoadPlayerFloatVariable(v8146, v81, "AfterLandAutoStepValue", &v4094);
  sub_2E0600(v6120, v82);
  sub_203680(a1, v6120);
  sub_1F9E40(v6120);
  sub_2E8380(v8146);
  v4095 = 976;
  LOBYTE(v83) = 0x80;
  v84 = LoadPlayerFloatVariable(v8147, v83, "AimAcceleration", &v4095);
  sub_2E0600(v6121, v84);
  sub_203680(a1, v6121);
  sub_1F9E40(v6121);
  sub_2E8380(v8147);
  v4096 = 1000;
  LOBYTE(v85) = 0x80;
  v86 = LoadPlayerFloatVariable(v8148, v85, "AimBackwardMaxSpeed", &v4096);
  sub_2E0600(v6122, v86);
  sub_203680(a1, v6122);
  sub_1F9E40(v6122);
  sub_2E8380(v8148);
  v4097 = 1024;
  LOBYTE(v87) = 0x80;
  v88 = LoadPlayerFloatVariable(v8149, v87, "AimBackwardMinSpeed", &v4097);
  sub_2E0600(v6123, v88);
  sub_203680(a1, v6123);
  sub_1F9E40(v6123);
  sub_2E8380(v8149);
  v4098 = 1048;
  LOBYTE(v89) = 0x80;
  v90 = LoadPlayerFloatVariable(v8150, v89, "AimCrouchAcceleration", &v4098);
  sub_2E0600(v6124, v90);
  sub_203680(a1, v6124);
  sub_1F9E40(v6124);
  sub_2E8380(v8150);
  v4099 = 1072;
  LOBYTE(v91) = 0x80;
  v92 = LoadPlayerFloatVariable(v8151, v91, "AimCrouchBackwardMaxSpeed", &v4099);
  sub_2E0600(v6125, v92);
  sub_203680(a1, v6125);
  sub_1F9E40(v6125);
  sub_2E8380(v8151);
  v4100 = 1096;
  LOBYTE(v93) = 0x80;
  v94 = LoadPlayerFloatVariable(v8152, v93, "AimCrouchBackwardMinSpeed", &v4100);
  sub_2E0600(v6126, v94);
  sub_203680(a1, v6126);
  sub_1F9E40(v6126);
  sub_2E8380(v8152);
  v4101 = 1120;
  LOBYTE(v95) = 0x80;
  v96 = LoadPlayerFloatVariable(v8153, v95, "AimCrouchDeceleration", &v4101);
  sub_2E0600(v6127, v96);
  sub_203680(a1, v6127);
  sub_1F9E40(v6127);
  sub_2E8380(v8153);
  v4102 = 1144;
  LOBYTE(v97) = 0x80;
  v98 = LoadPlayerFloatVariable(v8154, v97, "AimCrouchForwardMaxSpeed", &v4102);
  sub_2E0600(v6128, v98);
  sub_203680(a1, v6128);
  sub_1F9E40(v6128);
  sub_2E8380(v8154);
  v4103 = 1168;
  LOBYTE(v99) = 0x80;
  v100 = LoadPlayerFloatVariable(v8155, v99, "AimCrouchForwardMinSpeed", &v4103);
  sub_2E0600(v6129, v100);
  sub_203680(a1, v6129);
  sub_1F9E40(v6129);
  sub_2E8380(v8155);
  v4104 = 1192;
  LOBYTE(v101) = 0x80;
  v102 = LoadPlayerFloatVariable(v8156, v101, "AimCrouchStrafeMaxSpeed", &v4104);
  sub_2E0600(v6130, v102);
  sub_203680(a1, v6130);
  sub_1F9E40(v6130);
  sub_2E8380(v8156);
  v4105 = 1216;
  LOBYTE(v103) = 0x80;
  v104 = LoadPlayerFloatVariable(v8157, v103, "AimCrouchStrafeMinSpeed", &v4105);
  sub_2E0600(v6131, v104);
  sub_203680(a1, v6131);
  sub_1F9E40(v6131);
  sub_2E8380(v8157);
  v4106 = 1240;
  LOBYTE(v105) = 0x80;
  v106 = LoadPlayerFloatVariable(v8158, v105, "AimDeceleration", &v4106);
  sub_2E0600(v6132, v106);
  sub_203680(a1, v6132);
  sub_1F9E40(v6132);
  sub_2E8380(v8158);
  v4107 = 1264;
  LOBYTE(v107) = 0x80;
  v108 = LoadPlayerFloatVariable(v8159, v107, "AimForwardMaxSpeed", &v4107);
  sub_2E0600(v6133, v108);
  sub_203680(a1, v6133);
  sub_1F9E40(v6133);
  sub_2E8380(v8159);
  v4108 = 1288;
  LOBYTE(v109) = 0x80;
  v110 = LoadPlayerFloatVariable(v8160, v109, "AimForwardMinSpeed", &v4108);
  sub_2E0600(v6134, v110);
  sub_203680(a1, v6134);
  sub_1F9E40(v6134);
  sub_2E8380(v8160);
  v4109 = 1312;
  LOBYTE(v111) = 0x80;
  v112 = LoadPlayerFloatVariable(v8161, v111, "Aiming", &v4109);
  sub_2E0600(v6135, v112);
  sub_203680(a1, v6135);
  sub_1F9E40(v6135);
  sub_2E8380(v8161);
  v4110 = 1336;
  LOBYTE(v113) = 0x80;
  v114 = LoadPlayerFloatVariable(v8162, v113, "AimStrafeMaxSpeed", &v4110);
  sub_2E0600(v6136, v114);
  sub_203680(a1, v6136);
  sub_1F9E40(v6136);
  sub_2E8380(v8162);
  v4111 = 1360;
  LOBYTE(v115) = 0x80;
  v116 = LoadPlayerFloatVariable(v8163, v115, "AimStrafeMinSpeed", &v4111);
  sub_2E0600(v6137, v116);
  sub_203680(a1, v6137);
  sub_1F9E40(v6137);
  sub_2E8380(v8163);
  v4112 = 1384;
  LOBYTE(v117) = 0x80;
  v118 = LoadPlayerBoolVariable(&v8164, v117, "AimZoomSkilled", &v4112);
  sub_2E0600(v6138, v118);
  sub_203680(a1, v6138);
  sub_1F9E40(v6138);
  sub_2E8380(&v8164);
  v4113 = 1400;
  LOBYTE(v119) = 0x80;
  v120 = LoadPlayerStringVariable(v8165, v119, "AirKickBaseDamageMul", &v4113, v4054);
  sub_2E0600(v6139, v120);
  sub_203680(a1, v6139);
  sub_1F9E40(v6139);
  sub_2E8380(v8165);
  v4114 = 1424;
  LOBYTE(v121) = 0x80;
  v122 = LoadPlayerBoolVariable(&v8166, v121, "AirKickBlockStaminaRecovery", &v4114);
  sub_2E0600(v6140, v122);
  sub_203680(a1, v6140);
  sub_1F9E40(v6140);
  sub_2E8380(&v8166);
  v4115 = 1440;
  LOBYTE(v123) = 0x80;
  v124 = LoadPlayerFloatVariable(v8167, v123, "AirKickPhysicsDamage", &v4115);
  sub_2E0600(v6141, v124);
  sub_203680(a1, v6141);
  sub_1F9E40(v6141);
  sub_2E8380(v8167);
  v4116 = 1464;
  LOBYTE(v125) = 0x80;
  v126 = LoadPlayerFloatVariable(v8168, v125, "AirKickRangeMul", &v4116);
  sub_2E0600(v6142, v126);
  sub_203680(a1, v6142);
  sub_1F9E40(v6142);
  sub_2E8380(v8168);
  v4117 = 1488;
  LOBYTE(v127) = 0x80;
  v128 = LoadPlayerFloatVariable(v8169, v127, "AirKickStaminaUsage", &v4117);
  sub_2E0600(v6143, v128);
  sub_203680(a1, v6143);
  sub_1F9E40(v6143);
  sub_2E8380(v8169);
  v4118 = 1512;
  LOBYTE(v129) = 0x80;
  v130 = LoadPlayerBoolVariable(&v8170, v129, "KickDisabled", &v4118);
  sub_2E0600(v6144, v130);
  sub_203680(a1, v6144);
  sub_1F9E40(v6144);
  sub_2E8380(&v8170);
  v4119 = 1528;
  LOBYTE(v131) = 0x80;
  v132 = LoadPlayerBoolVariable(&v8171, v131, "AllowSlopeStruggle", &v4119);
  sub_2E0600(v6145, v132);
  sub_203680(a1, v6145);
  sub_1F9E40(v6145);
  sub_2E8380(&v8171);
  v4120 = 1544;
  LOBYTE(v133) = 0x80;
  v134 = LoadPlayerBoolVariable(&v8172, v133, "AutoSlopeStruggle", &v4120);
  sub_2E0600(v6146, v134);
  sub_203680(a1, v6146);
  sub_1F9E40(v6146);
  sub_2E8380(&v8172);
  v4121 = 1560;
  LOBYTE(v135) = 0x80;
  v136 = LoadPlayerFloatVariable(v8173, v135, "AmortizedHarmfulHeight", &v4121);
  sub_2E0600(v6147, v136);
  sub_203680(a1, v6147);
  sub_1F9E40(v6147);
  sub_2E8380(v8173);
  v4122 = 1584;
  LOBYTE(v137) = 0x80;
  v138 = LoadPlayerFloatVariable(v8174, v137, "AmortizedLethalHeight", &v4122);
  sub_2E0600(v6148, v138);
  sub_203680(a1, v6148);
  sub_1F9E40(v6148);
  sub_2E8380(v8174);
  v4123 = 1608;
  LOBYTE(v139) = 0x80;
  v140 = LoadPlayerFloatVariable(v8175, v139, "AmortizerJumpHelpTimer", &v4123);
  sub_2E0600(v6149, v140);
  sub_203680(a1, v6149);
  sub_1F9E40(v6149);
  sub_2E8380(v8175);
  v4124 = 1632;
  LOBYTE(v141) = 0x80;
  v142 = LoadPlayerFloatVariable(v8176, v141, "MovingAmortizerJumpHelpTimer", &v4124);
  sub_2E0600(v6150, v142);
  sub_203680(a1, v6150);
  sub_1F9E40(v6150);
  sub_2E8380(v8176);
  v4125 = 1656;
  LOBYTE(v143) = 0x80;
  v144 = LoadPlayerFloatVariable(v8177, v143, "AngleToChangeHands", &v4125);
  sub_2E0600(v6151, v144);
  sub_203680(a1, v6151);
  sub_1F9E40(v6151);
  sub_2E8380(v8177);
  v4126 = 1680;
  LOBYTE(v145) = 0x80;
  v146 = LoadPlayerFloatVariable(v8178, v145, "AngleToPutBackHand", &v4126);
  sub_2E0600(v6152, v146);
  sub_203680(a1, v6152);
  sub_1F9E40(v6152);
  sub_2E8380(v8178);
  v4127 = 1704;
  LOBYTE(v147) = 0x80;
  v148 = LoadPlayerFloatVariable(v8179, v147, "AngleToReleaseHand", &v4127);
  sub_2E0600(v6153, v148);
  sub_203680(a1, v6153);
  sub_1F9E40(v6153);
  sub_2E8380(v8179);
  v4128 = 1728;
  LOBYTE(v149) = 0x80;
  v150 = LoadPlayerFloatVariable(v8180, v149, "AntizinChangePerSecond", &v4128);
  sub_2E0600(v6154, v150);
  sub_203680(a1, v6154);
  sub_1F9E40(v6154);
  sub_2E8380(v8180);
  v4129 = 1752;
  LOBYTE(v151) = 0x80;
  v152 = LoadPlayerBoolVariable(&v8181, v151, "AntizinDrainBlocked", &v4129);
  sub_2E0600(v6155, v152);
  sub_203680(a1, v6155);
  sub_1F9E40(v6155);
  sub_2E8380(&v8181);
  v4130 = 1768;
  LOBYTE(v153) = 0x80;
  v154 = LoadPlayerBoolVariable(&v8182, v153, "CustomMoveSlowVersionIfExist", &v4130);
  sub_2E0600(v6156, v154);
  sub_203680(a1, v6156);
  sub_1F9E40(v6156);
  sub_2E8380(&v8182);
  v4131 = 1784;
  LOBYTE(v155) = 0x80;
  v156 = LoadPlayerFloatVariable(v8183, v155, "AntizinPercentageChangePerSecond", &v4131);
  sub_2E0600(v6157, v156);
  sub_203680(a1, v6157);
  sub_1F9E40(v6157);
  sub_2E8380(v8183);
  v4132 = 1808;
  LOBYTE(v157) = 0x80;
  v158 = LoadPlayerFloatVariable(v8184, v157, "AutoStepOnGroundAnimationMinHeight", &v4132);
  sub_2E0600(v6158, v158);
  sub_203680(a1, v6158);
  sub_1F9E40(v6158);
  sub_2E8380(v8184);
  v4133 = 1832;
  LOBYTE(v159) = 0x80;
  v160 = LoadPlayerFloatVariable(v8185, v159, "AutoTackleEnabled", &v4133);
  sub_2E0600(v6159, v160);
  sub_203680(a1, v6159);
  sub_1F9E40(v6159);
  sub_2E8380(v8185);
  v4134 = 1856;
  LOBYTE(v161) = 0x80;
  v162 = LoadPlayerFloatVariable(v8186, v161, "BalanceLineHelperYDist", &v4134);
  sub_2E0600(v6160, v162);
  sub_203680(a1, v6160);
  sub_1F9E40(v6160);
  sub_2E8380(v8186);
  v4135 = 1880;
  LOBYTE(v163) = 0x80;
  v164 = LoadPlayerFloatVariable(v8187, v163, "BalanceLineHelper2DDist", &v4135);
  sub_2E0600(v6161, v164);
  sub_203680(a1, v6161);
  sub_1F9E40(v6161);
  sub_2E8380(v8187);
  v4136 = 1904;
  LOBYTE(v165) = 0x80;
  v166 = LoadPlayerFloatVariable(v8188, v165, "BalanceSlowdownMaxDev", &v4136);
  sub_2E0600(v6162, v166);
  sub_203680(a1, v6162);
  sub_1F9E40(v6162);
  sub_2E8380(v8188);
  v4137 = 1928;
  LOBYTE(v167) = 0x80;
  v168 = LoadPlayerFloatVariable(v8189, v167, "BalanceSlowdownMaxSpeedFactor", &v4137);
  sub_2E0600(v6163, v168);
  sub_203680(a1, v6163);
  sub_1F9E40(v6163);
  sub_2E8380(v8189);
  v4138 = 1952;
  LOBYTE(v169) = 0x80;
  v170 = LoadPlayerFloatVariable(v8190, v169, "BalanceSlowdownMinDev", &v4138);
  sub_2E0600(v6164, v170);
  sub_203680(a1, v6164);
  sub_1F9E40(v6164);
  sub_2E8380(v8190);
  v4139 = 1976;
  LOBYTE(v171) = 0x80;
  v172 = LoadPlayerFloatVariable(v8191, v171, "BalanceSlowdownSpeedToStopSprint", &v4139);
  sub_2E0600(v6165, v172);
  sub_203680(a1, v6165);
  sub_1F9E40(v6165);
  sub_2E8380(v8191);
  v4140 = 2000;
  LOBYTE(v173) = 0x80;
  v174 = LoadPlayerFloatVariable(v8192, v173, "BalanceSlowdownTimeUntilMax", &v4140);
  sub_2E0600(v6166, v174);
  sub_203680(a1, v6166);
  sub_1F9E40(v6166);
  sub_2E8380(v8192);
  v4141 = 2024;
  LOBYTE(v175) = 0x80;
  v176 = LoadPlayerFloatVariable(v8193, v175, "BalanceSlowdownTimeUntilStart", &v4141);
  sub_2E0600(v6167, v176);
  sub_203680(a1, v6167);
  sub_1F9E40(v6167);
  sub_2E8380(v8193);
  v4142 = 2048;
  LOBYTE(v177) = 0x80;
  v178 = LoadPlayerFloatVariable(v8194, v177, "BarricadeGrabFightTapMul", &v4142);
  sub_2E0600(v6168, v178);
  sub_203680(a1, v6168);
  sub_1F9E40(v6168);
  sub_2E8380(v8194);
  v4143 = 2072;
  LOBYTE(v179) = 0x80;
  v180 = LoadPlayerFloatVariable(v8195, v179, "BestTargetMeleeRange", &v4143);
  sub_2E0600(v6169, v180);
  sub_203680(a1, v6169);
  sub_1F9E40(v6169);
  sub_2E8380(v8195);
  v4144 = 2096;
  LOBYTE(v181) = 0x80;
  v182 = LoadPlayerFloatVariable(v8196, v181, "BinocularsLookMultiplier_Pad", &v4144);
  sub_2E0600(v6170, v182);
  sub_203680(a1, v6170);
  sub_1F9E40(v6170);
  sub_2E8380(v8196);
  v4145 = 2120;
  LOBYTE(v183) = 0x80;
  v184 = LoadPlayerBoolVariable(&v8197, v183, "PushActionEnabled", &v4145);
  sub_2E0600(v6171, v184);
  sub_203680(a1, v6171);
  sub_1F9E40(v6171);
  sub_2E8380(&v8197);
  v4146 = 2136;
  LOBYTE(v185) = 0x80;
  v186 = LoadPlayerFloatVariable(v8198, v185, "PushAttackStaminaCost", &v4146);
  sub_2E0600(v6172, v186);
  sub_203680(a1, v6172);
  sub_1F9E40(v6172);
  sub_2E8380(v8198);
  v4147 = 2160;
  LOBYTE(v187) = 0x80;
  v188 = LoadPlayerBoolVariable(&v8199, v187, "BlastAttackEnabled", &v4147);
  sub_2E0600(v6173, v188);
  sub_203680(a1, v6173);
  sub_1F9E40(v6173);
  sub_2E8380(&v8199);
  v4148 = 2176;
  LOBYTE(v189) = 0x80;
  v190 = LoadPlayerStringVariable(v8200, v189, "BlastDamageMul", &v4148, v4054);
  sub_2E0600(v6174, v190);
  sub_203680(a1, v6174);
  sub_1F9E40(v6174);
  sub_2E8380(v8200);
  v4149 = 2200;
  LOBYTE(v191) = 0x80;
  v192 = LoadPlayerBoolVariable(&v8201, v191, "BlockActionEnabled", &v4149);
  sub_2E0600(v6175, v192);
  sub_203680(a1, v6175);
  sub_1F9E40(v6175);
  sub_2E8380(&v8201);
  v4150 = 2216;
  LOBYTE(v193) = 0x80;
  v194 = LoadPlayerBoolVariable(&v8202, v193, "BlockBreakOnlyOnStaminaDepleted", &v4150);
  sub_2E0600(v6176, v194);
  sub_203680(a1, v6176);
  sub_1F9E40(v6176);
  sub_2E8380(&v8202);
  v4151 = 2232;
  LOBYTE(v195) = 0x80;
  v196 = LoadPlayerFloatVariable(v8203, v195, "BlockBreakPushBack", &v4151);
  sub_2E0600(v6177, v196);
  sub_203680(a1, v6177);
  sub_1F9E40(v6177);
  sub_2E8380(v8203);
  v4152 = 2256;
  LOBYTE(v197) = 0x80;
  v198 = LoadPlayerFloatVariable(v8204, v197, "BlockHeavyAttackPushBack", &v4152);
  sub_2E0600(v6178, v198);
  sub_203680(a1, v6178);
  sub_1F9E40(v6178);
  sub_2E8380(v8204);
  v4153 = 2280;
  LOBYTE(v199) = 0x80;
  v200 = LoadPlayerFloatVariable(v8205, v199, "BlockHeavyAttackStaminaCost", &v4153);
  sub_2E0600(v6179, v200);
  sub_203680(a1, v6179);
  sub_1F9E40(v6179);
  sub_2E8380(v8205);
  v4154 = 2304;
  LOBYTE(v201) = 0x80;
  v202 = LoadPlayerFloatVariable(v8206, v201, "BlockLightAttackPushBack", &v4154);
  sub_2E0600(v6180, v202);
  sub_203680(a1, v6180);
  sub_1F9E40(v6180);
  sub_2E8380(v8206);
  v4155 = 2328;
  LOBYTE(v203) = 0x80;
  v204 = LoadPlayerFloatVariable(v8207, v203, "BlockLightAttackStaminaCost", &v4155);
  sub_2E0600(v6181, v204);
  sub_203680(a1, v6181);
  sub_1F9E40(v6181);
  sub_2E8380(v8207);
  v4156 = 2352;
  LOBYTE(v205) = 0x80;
  v206 = LoadPlayerFloatVariable(v8208, v205, "BlockPushHalfAngle", &v4156);
  sub_2E0600(v6182, v206);
  sub_203680(a1, v6182);
  sub_1F9E40(v6182);
  sub_2E8380(v8208);
  v4157 = 2376;
  LOBYTE(v207) = 0x80;
  v208 = LoadPlayerFloatVariable(v8209, v207, "BlockPushHeavyChance", &v4157);
  sub_2E0600(v6183, v208);
  sub_203680(a1, v6183);
  sub_1F9E40(v6183);
  sub_2E8380(v8209);
  v4158 = 2400;
  LOBYTE(v209) = 0x80;
  v210 = LoadPlayerFloatVariable(v8210, v209, "BlockPushHeightAllowace", &v4158);
  sub_2E0600(v6184, v210);
  sub_203680(a1, v6184);
  sub_1F9E40(v6184);
  sub_2E8380(v8210);
  v4159 = 2424;
  LOBYTE(v211) = 0x80;
  v212 = LoadPlayerFloatVariable(v8211, v211, "BlockPushRange", &v4159);
  sub_2E0600(v6185, v212);
  sub_203680(a1, v6185);
  sub_1F9E40(v6185);
  sub_2E8380(v8211);
  v4160 = 2448;
  LOBYTE(v213) = 0x80;
  v214 = LoadPlayerFloatVariable(v8212, v213, "BlockSidePushRange", &v4160);
  sub_2E0600(v6186, v214);
  sub_203680(a1, v6186);
  sub_1F9E40(v6186);
  sub_2E8380(v8212);
  v4161 = 2472;
  LOBYTE(v215) = 0x80;
  v216 = LoadPlayerFloatVariable(v8213, v215, "BlastAttackRange", &v4161);
  sub_2E0600(v6187, v216);
  sub_203680(a1, v6187);
  sub_1F9E40(v6187);
  sub_2E8380(v8213);
  v4162 = 2496;
  LOBYTE(v217) = 0x80;
  v218 = LoadPlayerFloatVariable(v8214, v217, "BlastAttackHalfAngle", &v4162);
  sub_2E0600(v6188, v218);
  sub_203680(a1, v6188);
  sub_1F9E40(v6188);
  sub_2E8380(v8214);
  v4163 = 2520;
  LOBYTE(v219) = 0x80;
  v220 = LoadPlayerFloatVariable(v8215, v219, "BlastAttackHeightAllowace", &v4163);
  sub_2E0600(v6189, v220);
  sub_203680(a1, v6189);
  sub_1F9E40(v6189);
  sub_2E8380(v8215);
  v4164 = 2544;
  LOBYTE(v221) = 0x80;
  v222 = LoadPlayerBoolVariable(&v8216, v221, "BlockStaminaRegenEnabled", &v4164);
  sub_2E0600(v6190, v222);
  sub_203680(a1, v6190);
  sub_1F9E40(v6190);
  sub_2E8380(&v8216);
  v4165 = 2560;
  LOBYTE(v223) = 0x80;
  v224 = LoadPlayerFloatVariable(v8217, v223, "BlockPushStaminaRecoverAmount", &v4165);
  sub_2E0600(v6191, v224);
  sub_203680(a1, v6191);
  sub_1F9E40(v6191);
  sub_2E8380(v8217);
  v4166 = 2584;
  LOBYTE(v225) = 0x80;
  v226 = LoadPlayerFloatVariable(v8218, v225, "BlockPushStaminaRecoverChance", &v4166);
  sub_2E0600(v6192, v226);
  sub_203680(a1, v6192);
  sub_1F9E40(v6192);
  sub_2E8380(v8218);
  v4167 = 2608;
  LOBYTE(v227) = 0x80;
  v228 = LoadPlayerFloatVariable(v8219, v227, "BlockStaminaRegenFactor", &v4167);
  sub_2E0600(v6193, v228);
  sub_203680(a1, v6193);
  sub_1F9E40(v6193);
  sub_2E8380(v8219);
  v4168 = 2632;
  LOBYTE(v229) = 0x80;
  v230 = LoadPlayerFloatVariable(v8220, v229, "BlockWithHeavyWeaponStaminaMul", &v4168);
  sub_2E0600(v6194, v230);
  sub_203680(a1, v6194);
  sub_1F9E40(v6194);
  sub_2E8380(v8220);
  v4169 = 2656;
  LOBYTE(v231) = 0x80;
  v232 = LoadPlayerFloatVariable(v8221, v231, "BlockWithLightWeaponStaminaMul", &v4169);
  sub_2E0600(v6195, v232);
  sub_203680(a1, v6195);
  sub_1F9E40(v6195);
  sub_2E8380(v8221);
  v4170 = 2680;
  LOBYTE(v233) = 0x80;
  v234 = LoadPlayerFloatVariable(v8222, v233, "BowAccuracyFactor", &v4170);
  sub_2E0600(v6196, v234);
  sub_203680(a1, v6196);
  sub_1F9E40(v6196);
  sub_2E8380(v8222);
  v4171 = 2704;
  LOBYTE(v235) = 0x80;
  v236 = LoadPlayerFloatVariable(v8223, v235, "BowZoomValue", &v4171);
  sub_2E0600(v6197, v236);
  sub_203680(a1, v6197);
  sub_1F9E40(v6197);
  sub_2E8380(v8223);
  v4172 = 2728;
  LOBYTE(v237) = 0x80;
  v238 = LoadPlayerFloatVariable(v8224, v237, "BowZoomUpTime", &v4172);
  sub_2E0600(v6198, v238);
  sub_203680(a1, v6198);
  sub_1F9E40(v6198);
  sub_2E8380(v8224);
  v4173 = 2752;
  LOBYTE(v239) = 0x80;
  v240 = LoadPlayerFloatVariable(v8225, v239, "BowZoomDownTime", &v4173);
  sub_2E0600(v6199, v240);
  sub_203680(a1, v6199);
  sub_1F9E40(v6199);
  sub_2E8380(v8225);
  v4174 = 2776;
  LOBYTE(v241) = 0x80;
  v242 = LoadPlayerFloatVariable(v8226, v241, "BowBeginDurationFactor", &v4174);
  sub_2E0600(v6200, v242);
  sub_203680(a1, v6200);
  sub_1F9E40(v6200);
  sub_2E8380(v8226);
  v4175 = 2800;
  LOBYTE(v243) = 0x80;
  v244 = LoadPlayerFloatVariable(v8227, v243, "BowMaxSpeedFactor", &v4175);
  sub_2E0600(v6201, v244);
  sub_203680(a1, v6201);
  sub_1F9E40(v6201);
  sub_2E8380(v8227);
  v4176 = 2824;
  LOBYTE(v245) = 0x80;
  v246 = LoadPlayerFloatVariable(v8228, v245, "BowMinReadyTimeToShoot", &v4176);
  sub_2E0600(v6202, v246);
  sub_203680(a1, v6202);
  sub_1F9E40(v6202);
  sub_2E8380(v8228);
  v4177 = 2848;
  LOBYTE(v247) = 0x80;
  v248 = LoadPlayerBoolVariable(&v8229, v247, "BowPenetrationAddMaxSpeed", &v4177);
  sub_2E0600(v6203, v248);
  sub_203680(a1, v6203);
  sub_1F9E40(v6203);
  sub_2E8380(&v8229);
  v4178 = 2864;
  LOBYTE(v249) = 0x80;
  v250 = LoadPlayerBoolVariable(&v8230, v249, "BowEnableShootWhileParkouring", &v4178);
  sub_2E0600(v6204, v250);
  sub_203680(a1, v6204);
  sub_1F9E40(v6204);
  sub_2E8380(&v8230);
  v4179 = 2880;
  LOBYTE(v251) = 0x80;
  v252 = LoadPlayerBoolVariable(&v8231, v251, "BowEnableSlowMoShootWhileParkouring", &v4179);
  sub_2E0600(v6205, v252);
  sub_203680(a1, v6205);
  sub_1F9E40(v6205);
  sub_2E8380(&v8231);
  v4180 = 2896;
  LOBYTE(v253) = 0x80;
  v254 = LoadPlayerBoolVariable(&v8232, v253, "BowEnableDamageScalingByForce", &v4180);
  sub_2E0600(v6206, v254);
  sub_203680(a1, v6206);
  sub_1F9E40(v6206);
  sub_2E8380(&v8232);
  v4181 = 2912;
  LOBYTE(v255) = 0x80;
  v256 = LoadPlayerFloatVariable(v8233, v255, "BowAutoZoomTime", &v4181);
  sub_2E0600(v6207, v256);
  sub_203680(a1, v6207);
  sub_1F9E40(v6207);
  sub_2E8380(v8233);
  v4182 = 2936;
  LOBYTE(v257) = 0x80;
  v258 = LoadPlayerBoolVariable(&v8234, v257, "BowZoomEnabled", &v4182);
  sub_2E0600(v6208, v258);
  sub_203680(a1, v6208);
  sub_1F9E40(v6208);
  sub_2E8380(&v8234);
  v4183 = 2952;
  LOBYTE(v259) = 0x80;
  v260 = LoadPlayerFloatVariable(v8235, v259, "BuffAddHealthMul", &v4183);
  sub_2E0600(v6209, v260);
  sub_203680(a1, v6209);
  sub_1F9E40(v6209);
  sub_2E8380(v8235);
  v4184 = 2976;
  LOBYTE(v261) = 0x80;
  v262 = LoadPlayerBoolVariable(&v8236, v261, "BuggyRemoteEnabled", &v4184);
  sub_2E0600(v6210, v262);
  sub_203680(a1, v6210);
  sub_1F9E40(v6210);
  sub_2E8380(&v8236);
  v4185 = 2992;
  LOBYTE(v263) = 0x80;
  v264 = LoadPlayerFloatVariable(v8237, v263, "BuggyUpgradeArmorLevel", &v4185);
  sub_2E0600(v6211, v264);
  sub_203680(a1, v6211);
  sub_1F9E40(v6211);
  sub_2E8380(v8237);
  v4186 = 3016;
  LOBYTE(v265) = 0x80;
  v266 = LoadPlayerFloatVariable(v8238, v265, "BuggyUpgradeCarAlarm", &v4186);
  sub_2E0600(v6212, v266);
  sub_203680(a1, v6212);
  sub_1F9E40(v6212);
  sub_2E8380(v8238);
  v4187 = 3040;
  LOBYTE(v267) = 0x80;
  v268 = LoadPlayerFloatVariable(v8239, v267, "BuggyUpgradeElectircCage", &v4187);
  sub_2E0600(v6213, v268);
  sub_203680(a1, v6213);
  sub_1F9E40(v6213);
  sub_2E8380(v8239);
  v4188 = 3064;
  LOBYTE(v269) = 0x80;
  v270 = LoadPlayerFloatVariable(v8240, v269, "BuggyUpgradeFlameThrower", &v4188);
  sub_2E0600(v6214, v270);
  sub_203680(a1, v6214);
  sub_1F9E40(v6214);
  sub_2E8380(v8240);
  v4189 = 3088;
  LOBYTE(v271) = 0x80;
  v272 = LoadPlayerFloatVariable(v8241, v271, "BuggyUpgradeFuelLevel", &v4189);
  sub_2E0600(v6215, v272);
  sub_203680(a1, v6215);
  sub_1F9E40(v6215);
  sub_2E8380(v8241);
  v4190 = 3112;
  LOBYTE(v273) = 0x80;
  v274 = LoadPlayerFloatVariable(v8242, v273, "BuggyUpgradeMineDispener", &v4190);
  sub_2E0600(v6216, v274);
  sub_203680(a1, v6216);
  sub_1F9E40(v6216);
  sub_2E8380(v8242);
  v4191 = 3136;
  LOBYTE(v275) = 0x80;
  v276 = LoadPlayerFloatVariable(v8243, v275, "BuggyUpgradeNitroLevel", &v4191);
  sub_2E0600(v6217, v276);
  sub_203680(a1, v6217);
  sub_1F9E40(v6217);
  sub_2E8380(v8243);
  v4192 = 3160;
  LOBYTE(v277) = 0x80;
  v278 = LoadPlayerFloatVariable(v8244, v277, "BuggyUpgradeRamLevel", &v4192);
  sub_2E0600(v6218, v278);
  sub_203680(a1, v6218);
  sub_1F9E40(v6218);
  sub_2E8380(v8244);
  v4193 = 3184;
  LOBYTE(v279) = 0x80;
  v280 = LoadPlayerFloatVariable(v8245, v279, "BuggyUpgradeRemoteDevice", &v4193);
  sub_2E0600(v6219, v280);
  sub_203680(a1, v6219);
  sub_1F9E40(v6219);
  sub_2E8380(v8245);
  v4194 = 3208;
  LOBYTE(v281) = 0x80;
  v282 = LoadPlayerFloatVariable(v8246, v281, "BuggyUpgradeSuspensionLevel", &v4194);
  sub_2E0600(v6220, v282);
  sub_203680(a1, v6220);
  sub_1F9E40(v6220);
  sub_2E8380(v8246);
  v4195 = 3232;
  LOBYTE(v283) = 0x80;
  v284 = LoadPlayerFloatVariable(v8247, v283, "BuggyUpgradeUVLights", &v4195);
  sub_2E0600(v6221, v284);
  sub_203680(a1, v6221);
  sub_1F9E40(v6221);
  sub_2E8380(v8247);
  v4196 = 3256;
  LOBYTE(v285) = 0x80;
  v286 = LoadPlayerFloatVariable(v8248, v285, "BulletAccuracyFactor", &v4196);
  sub_2E0600(v6222, v286);
  sub_203680(a1, v6222);
  sub_1F9E40(v6222);
  sub_2E8380(v8248);
  v4197 = 3280;
  LOBYTE(v287) = 0x80;
  v288 = LoadPlayerFloatVariable(v8249, v287, "BulletHitMissEffects", &v4197);
  sub_2E0600(v6223, v288);
  sub_203680(a1, v6223);
  sub_1F9E40(v6223);
  sub_2E8380(v8249);
  v4198 = 3304;
  LOBYTE(v289) = 0x80;
  v290 = LoadPlayerFloatVariable(v8250, v289, "BulletRecoilFactor", &v4198);
  sub_2E0600(v6224, v290);
  sub_203680(a1, v6224);
  sub_1F9E40(v6224);
  sub_2E8380(v8250);
  v4199 = 3328;
  LOBYTE(v291) = 0x80;
  v292 = LoadPlayerFloatVariable(v8251, v291, "BulletReloadSpeed", &v4199);
  sub_2E0600(v6225, v292);
  sub_203680(a1, v6225);
  sub_1F9E40(v6225);
  sub_2E8380(v8251);
  v4200 = 3352;
  LOBYTE(v293) = 0x80;
  v294 = LoadPlayerFloatVariable(v8252, v293, "CableMaxLength", &v4200);
  sub_2E0600(v6226, v294);
  sub_203680(a1, v6226);
  sub_1F9E40(v6226);
  sub_2E8380(v8252);
  v4201 = 3376;
  LOBYTE(v295) = 0x80;
  v296 = LoadPlayerFloatVariable(v8253, v295, "CameraCarFOV", &v4201);
  sub_2E0600(v6227, v296);
  sub_203680(a1, v6227);
  sub_1F9E40(v6227);
  sub_2E8380(v8253);
  v4202 = 3400;
  LOBYTE(v297) = 0x80;
  v298 = LoadPlayerFloatVariable(v8254, v297, "CameraDefaultFOV", &v4202);
  sub_2E0600(v6228, v298);
  sub_203680(a1, v6228);
  sub_1F9E40(v6228);
  sub_2E8380(v8254);
  v4203 = 3424;
  LOBYTE(v299) = 0x80;
  v300 = LoadPlayerFloatVariable(v8255, v299, "CameraDefaultFOVReduction", &v4203);
  sub_2E0600(v6229, v300);
  sub_203680(a1, v6229);
  sub_1F9E40(v6229);
  sub_2E8380(v8255);
  v4204 = 3448;
  LOBYTE(v301) = 0x80;
  v302 = LoadPlayerFloatVariable(v8256, v301, "CameraDefaultFOVReducedSpringTime", &v4204);
  sub_2E0600(v6230, v302);
  sub_203680(a1, v6230);
  sub_1F9E40(v6230);
  sub_2E8380(v8256);
  v4205 = 3472;
  LOBYTE(v303) = 0x80;
  v304 = LoadPlayerFloatVariable(v8257, v303, "CameraDefaultFOVRemoveReductionSpringTime", &v4205);
  sub_2E0600(v6231, v304);
  sub_203680(a1, v6231);
  sub_1F9E40(v6231);
  sub_2E8380(v8257);
  v4206 = 3496;
  LOBYTE(v305) = 0x80;
  v306 = LoadPlayerFloatVariable(v8258, v305, "FOVCorrection", &v4206);
  sub_2E0600(v6232, v306);
  sub_203680(a1, v6232);
  sub_1F9E40(v6232);
  sub_2E8380(v8258);
  v4207 = 3520;
  LOBYTE(v307) = 0x80;
  v308 = LoadPlayerFloatVariable(v8259, v307, "DifficultySyncActionDamageMul", &v4207);
  sub_2E0600(v6233, v308);
  sub_203680(a1, v6233);
  sub_1F9E40(v6233);
  sub_2E8380(v8259);
  v4208 = 3544;
  LOBYTE(v309) = 0x80;
  v310 = LoadPlayerFloatVariable(v8260, v309, "DifficultyItemDamageMul", &v4208);
  sub_2E0600(v6234, v310);
  sub_203680(a1, v6234);
  sub_1F9E40(v6234);
  sub_2E8380(v8260);
  v4209 = 3568;
  LOBYTE(v311) = 0x80;
  v312 = LoadPlayerFloatVariable(v8261, v311, "DifficultyRangedHeadDamageMul", &v4209);
  sub_2E0600(v6235, v312);
  sub_203680(a1, v6235);
  sub_1F9E40(v6235);
  sub_2E8380(v8261);
  v4210 = 3592;
  LOBYTE(v313) = 0x80;
  v314 = LoadPlayerFloatVariable(v8262, v313, "ExploitTimeTollerance", &v4210);
  sub_2E0600(v6236, v314);
  sub_203680(a1, v6236);
  sub_1F9E40(v6236);
  sub_2E8380(v8262);
  v4211 = 3616;
  LOBYTE(v315) = 0x80;
  v316 = LoadPlayerFloatVariable(v8263, v315, "ExploitPosTollerance", &v4211);
  sub_2E0600(v6237, v316);
  sub_203680(a1, v6237);
  sub_1F9E40(v6237);
  sub_2E8380(v8263);
  v4212 = 3640;
  LOBYTE(v317) = 0x80;
  v318 = LoadPlayerFloatVariable(v8264, v317, "ExploitMulDecrease", &v4212);
  sub_2E0600(v6238, v318);
  sub_203680(a1, v6238);
  sub_1F9E40(v6238);
  sub_2E8380(v8264);
  v4213 = 3664;
  LOBYTE(v319) = 0x80;
  v320 = LoadPlayerFloatVariable(v8265, v319, "GeneralAttackLimbCutDestroyProbabilityMul", &v4213);
  sub_2E0600(v6239, v320);
  sub_203680(a1, v6239);
  sub_1F9E40(v6239);
  sub_2E8380(v8265);
  v4214 = 3688;
  LOBYTE(v321) = 0x80;
  v322 = LoadPlayerFloatVariable(v8266, v321, "PowerAttackLimbCutDestroyProbability", &v4214);
  sub_2E0600(v6240, v322);
  sub_203680(a1, v6240);
  sub_1F9E40(v6240);
  sub_2E8380(v8266);
  v4215 = 3712;
  LOBYTE(v323) = 0x80;
  v324 = LoadPlayerFloatVariable(v8267, v323, "PowerAttack2h15hFullBodyCutProbability", &v4215);
  sub_2E0600(v6241, v324);
  sub_203680(a1, v6241);
  sub_1F9E40(v6241);
  sub_2E8380(v8267);
  v4216 = 3736;
  LOBYTE(v325) = 0x80;
  v326 = LoadPlayerFloatVariable(v8268, v325, "PowerAttack1hFullBodyCutProbability", &v4216);
  sub_2E0600(v6242, v326);
  sub_203680(a1, v6242);
  sub_1F9E40(v6242);
  sub_2E8380(v8268);
  v4217 = 3760;
  LOBYTE(v327) = 0x80;
  v328 = LoadPlayerFloatVariable(v8269, v327, "ChargeSpinFullBodyCutProbability", &v4217);
  sub_2E0600(v6243, v328);
  sub_203680(a1, v6243);
  sub_1F9E40(v6243);
  sub_2E8380(v8269);
  v4218 = 3784;
  LOBYTE(v329) = 0x80;
  v330 = LoadPlayerFloatVariable(v8270, v329, "GrenadeBlastIndicatorRange", &v4218);
  sub_2E0600(v6244, v330);
  sub_203680(a1, v6244);
  sub_1F9E40(v6244);
  sub_2E8380(v8270);
  v4219 = 3808;
  LOBYTE(v331) = 0x80;
  v332 = LoadPlayerFloatVariable(v8271, v331, "ThrowableExplosiveBlastIndicatorRenge", &v4219);
  sub_2E0600(v6245, v332);
  sub_203680(a1, v6245);
  sub_1F9E40(v6245);
  sub_2E8380(v8271);
  v4220 = 3832;
  LOBYTE(v333) = 0x80;
  v334 = LoadPlayerBoolVariable(&v8272, v333, "CamouflageCanAttack", &v4220);
  sub_2E0600(v6246, v334);
  sub_203680(a1, v6246);
  sub_1F9E40(v6246);
  sub_2E8380(&v8272);
  v4221 = 3848;
  LOBYTE(v335) = 0x80;
  v336 = LoadPlayerBoolVariable(&v8273, v335, "CamouflageCanRun", &v4221);
  sub_2E0600(v6247, v336);
  sub_203680(a1, v6247);
  sub_1F9E40(v6247);
  sub_2E8380(&v8273);
  v4222 = 3864;
  LOBYTE(v337) = 0x80;
  v338 = LoadPlayerFloatVariable(v8274, v337, "CamouflageDepletionAddClimbing", &v4222);
  sub_2E0600(v6248, v338);
  sub_203680(a1, v6248);
  sub_1F9E40(v6248);
  sub_2E8380(v8274);
  v4223 = 3888;
  LOBYTE(v339) = 0x80;
  v340 = LoadPlayerFloatVariable(v8275, v339, "CamouflageDepletionAddFlashlightDay", &v4223);
  sub_2E0600(v6249, v340);
  sub_203680(a1, v6249);
  sub_1F9E40(v6249);
  sub_2E8380(v8275);
  v4224 = 3912;
  LOBYTE(v341) = 0x80;
  v342 = LoadPlayerFloatVariable(v8276, v341, "CamouflageDepletionAddFlashlightNight", &v4224);
  sub_2E0600(v6250, v342);
  sub_203680(a1, v6250);
  sub_1F9E40(v6250);
  sub_2E8380(v8276);
  v4225 = 3936;
  LOBYTE(v343) = 0x80;
  v344 = LoadPlayerFloatVariable(v8277, v343, "CamouflageDepletionAddInAir", &v4225);
  sub_2E0600(v6251, v344);
  sub_203680(a1, v6251);
  sub_1F9E40(v6251);
  sub_2E8380(v8277);
  v4226 = 3960;
  LOBYTE(v345) = 0x80;
  v346 = LoadPlayerFloatVariable(v8278, v345, "CamouflageDepletionAddInWater", &v4226);
  sub_2E0600(v6252, v346);
  sub_203680(a1, v6252);
  sub_1F9E40(v6252);
  sub_2E8380(v8278);
  v4227 = 3984;
  LOBYTE(v347) = 0x80;
  v348 = LoadPlayerFloatVariable(v8279, v347, "CamouflageDepletionAddRun", &v4227);
  sub_2E0600(v6253, v348);
  sub_203680(a1, v6253);
  sub_1F9E40(v6253);
  sub_2E8380(v8279);
  v4228 = 4008;
  LOBYTE(v349) = 0x80;
  v350 = LoadPlayerBoolVariable(&v8280, v349, "CamouflageEnabled", &v4228);
  sub_2E0600(v6254, v350);
  sub_203680(a1, v6254);
  sub_1F9E40(v6254);
  sub_2E8380(&v8280);
  v4229 = 4024;
  LOBYTE(v351) = 0x80;
  v352 = LoadPlayerFloatVariable(v8281, v351, "CamouflageFactor", &v4229);
  sub_2E0600(v6255, v352);
  sub_203680(a1, v6255);
  sub_1F9E40(v6255);
  sub_2E8380(v8281);
  v4230 = 4048;
  LOBYTE(v353) = 0x80;
  v354 = LoadPlayerFloatVariable(v8282, v353, "CamouflageLooseOnGiveDamage", &v4230);
  sub_2E0600(v6256, v354);
  sub_203680(a1, v6256);
  sub_1F9E40(v6256);
  sub_2E8380(v8282);
  v4231 = 4072;
  LOBYTE(v355) = 0x80;
  v356 = LoadPlayerFloatVariable(v8283, v355, "CamouflageLooseOnShoot", &v4231);
  sub_2E0600(v6257, v356);
  sub_203680(a1, v6257);
  sub_1F9E40(v6257);
  sub_2E8380(v8283);
  v4232 = 4096;
  LOBYTE(v357) = 0x80;
  v358 = LoadPlayerBoolVariable(&v8284, v357, "CanBeKnockedDownByTackle", &v4232);
  sub_2E0600(v6258, v358);
  sub_203680(a1, v6258);
  sub_1F9E40(v6258);
  sub_2E8380(&v8284);
  v4233 = 4112;
  LOBYTE(v359) = 0x80;
  v360 = LoadPlayerFloatVariable(v8285, v359, "ReviveLimit", &v4233);
  sub_2E0600(v6259, v360);
  sub_203680(a1, v6259);
  sub_1F9E40(v6259);
  sub_2E8380(v8285);
  v4234 = 4136;
  LOBYTE(v361) = 0x80;
  v362 = LoadPlayerFloatVariable(v8286, v361, "ReviveLimitResetTime", &v4234);
  sub_2E0600(v6260, v362);
  sub_203680(a1, v6260);
  sub_1F9E40(v6260);
  sub_2E8380(v8286);
  v4235 = 4160;
  LOBYTE(v363) = 0x80;
  v364 = LoadPlayerBoolVariable(&v8287, v363, "CanBeRevived", &v4235);
  sub_2E0600(v6261, v364);
  sub_203680(a1, v6261);
  sub_1F9E40(v6261);
  sub_2E8380(&v8287);
  v4236 = 4176;
  LOBYTE(v365) = 0x80;
  v366 = LoadPlayerFloatVariable(v8288, v365, "TotalReviveTime", &v4236);
  sub_2E0600(v6262, v366);
  sub_203680(a1, v6262);
  sub_1F9E40(v6262);
  sub_2E8380(v8288);
  v4237 = 4200;
  LOBYTE(v367) = 0x80;
  v368 = LoadPlayerFloatVariable(v8289, v367, "TotalBlockedRespawnReviveTime", &v4237);
  sub_2E0600(v6263, v368);
  sub_203680(a1, v6263);
  sub_1F9E40(v6263);
  sub_2E8380(v8289);
  v4238 = 4224;
  LOBYTE(v369) = 0x80;
  v370 = LoadPlayerBoolVariable(&v8290, v369, "CanBeRevivedByNPC", &v4238);
  sub_2E0600(v6264, v370);
  sub_203680(a1, v6264);
  sub_1F9E40(v6264);
  sub_2E8380(&v8290);
  v4239 = 4240;
  LOBYTE(v371) = 0x80;
  v372 = LoadPlayerBoolVariable(&v8291, v371, "CanDismantleWeapons", &v4239);
  sub_2E0600(v6265, v372);
  sub_203680(a1, v6265);
  sub_1F9E40(v6265);
  sub_2E8380(&v8291);
  v4240 = 4256;
  LOBYTE(v373) = 0x80;
  v374 = LoadPlayerBoolVariable(&v8292, v373, "CanKillsAwardXP", &v4240);
  sub_2E0600(v6266, v374);
  sub_203680(a1, v6266);
  sub_1F9E40(v6266);
  sub_2E8380(&v8292);
  v4241 = 4272;
  LOBYTE(v375) = 0x80;
  v376 = LoadPlayerBoolVariable(&v8293, v375, "CanStandOnMonkeyBar", &v4241);
  sub_2E0600(v6267, v376);
  sub_203680(a1, v6267);
  sub_1F9E40(v6267);
  sub_2E8380(&v8293);
  v4242 = 4288;
  LOBYTE(v377) = 0x80;
  v378 = LoadPlayerBoolVariable(&v8294, v377, "CantBeGrabbed", &v4242);
  sub_2E0600(v6268, v378);
  sub_203680(a1, v6268);
  sub_1F9E40(v6268);
  sub_2E8380(&v8294);
  v4243 = 4304;
  LOBYTE(v379) = 0x80;
  v380 = LoadPlayerBoolVariable(&v8295, v379, "CanThrowInLookback", &v4243);
  sub_2E0600(v6269, v380);
  sub_203680(a1, v6269);
  sub_1F9E40(v6269);
  sub_2E8380(&v8295);
  v4244 = 4320;
  LOBYTE(v381) = 0x80;
  v382 = LoadPlayerBoolVariable(&v8296, v381, "CanUseFirearms", &v4244);
  sub_2E0600(v6270, v382);
  sub_203680(a1, v6270);
  sub_1F9E40(v6270);
  sub_2E8380(&v8296);
  v4245 = 4336;
  LOBYTE(v383) = 0x80;
  v384 = LoadPlayerBoolVariable(&v8297, v383, "BowDisableAimingOnReloadAndCancel", &v4245);
  sub_2E0600(v6271, v384);
  sub_203680(a1, v6271);
  sub_1F9E40(v6271);
  sub_2E8380(&v8297);
  v4246 = 4352;
  LOBYTE(v385) = 0x80;
  v386 = LoadPlayerBoolVariable(&v8298, v385, "CanUseHook", &v4246);
  sub_2E0600(v6272, v386);
  sub_203680(a1, v6272);
  sub_1F9E40(v6272);
  sub_2E8380(&v8298);
  v4247 = 4368;
  LOBYTE(v387) = 0x80;
  v388 = LoadPlayerBoolVariable(&v8299, v387, "CanUseSenseWhenMoving", &v4247);
  sub_2E0600(v6273, v388);
  sub_203680(a1, v6273);
  sub_1F9E40(v6273);
  sub_2E8380(&v8299);
  v4248 = 4384;
  LOBYTE(v389) = 0x80;
  v390 = LoadPlayerBoolVariable(&v8300, v389, "CanUseStick2Heavy", &v4248);
  sub_2E0600(v6274, v390);
  sub_203680(a1, v6274);
  sub_1F9E40(v6274);
  sub_2E8380(&v8300);
  v4249 = 4400;
  LOBYTE(v391) = 0x80;
  v392 = LoadPlayerBoolVariable(&v8301, v391, "InVisibleToEnemies", &v4249);
  sub_2E0600(v6275, v392);
  sub_203680(a1, v6275);
  sub_1F9E40(v6275);
  sub_2E8380(&v8301);
  v4250 = 4416;
  LOBYTE(v393) = 0x80;
  v394 = LoadPlayerFloatVariable(v8302, v393, "CarLuckyRepairChance", &v4250);
  sub_2E0600(v6276, v394);
  sub_203680(a1, v6276);
  sub_1F9E40(v6276);
  sub_2E8380(v8302);
  v4251 = 4440;
  LOBYTE(v395) = 0x80;
  v396 = LoadPlayerFloatVariable(v8303, v395, "CarryLookTimeMul", &v4251);
  sub_2E0600(v6277, v396);
  sub_203680(a1, v6277);
  sub_1F9E40(v6277);
  sub_2E8380(v8303);
  v4252 = 4464;
  LOBYTE(v397) = 0x80;
  v398 = LoadPlayerFloatVariable(v8304, v397, "ChallengeStaminaDropMul", &v4252);
  sub_2E0600(v6278, v398);
  sub_203680(a1, v6278);
  sub_1F9E40(v6278);
  sub_2E8380(v8304);
  v4253 = 4488;
  LOBYTE(v399) = 0x80;
  v400 = LoadPlayerFloatVariable(v8305, v399, "ChargeAdditionalRange", &v4253);
  sub_2E0600(v6279, v400);
  sub_203680(a1, v6279);
  sub_1F9E40(v6279);
  sub_2E8380(v8305);
  v4254 = 4512;
  LOBYTE(v401) = 0x80;
  v402 = LoadPlayerFloatVariable(v8306, v401, "ChargeSpinAdditionalRange", &v4254);
  sub_2E0600(v6280, v402);
  sub_203680(a1, v6280);
  sub_1F9E40(v6280);
  sub_2E8380(v8306);
  v4255 = 4536;
  LOBYTE(v403) = 0x80;
  v404 = LoadPlayerFloatVariable(v8307, v403, "ChargeSpinCrouchOffset", &v4255);
  sub_2E0600(v6281, v404);
  sub_203680(a1, v6281);
  sub_1F9E40(v6281);
  sub_2E8380(v8307);
  v4256 = 4560;
  LOBYTE(v405) = 0x80;
  v406 = LoadPlayerBoolVariable(&v8308, v405, "ChargeAttack", &v4256);
  sub_2E0600(v6282, v406);
  sub_203680(a1, v6282);
  sub_1F9E40(v6282);
  sub_2E8380(&v8308);
  v4257 = 4576;
  LOBYTE(v407) = 0x80;
  v408 = LoadPlayerFloatVariable(v8309, v407, "ChargeMoveBackwardMaxSpeed", &v4257);
  sub_2E0600(v6283, v408);
  sub_203680(a1, v6283);
  sub_1F9E40(v6283);
  sub_2E8380(v8309);
  v4258 = 4600;
  LOBYTE(v409) = 0x80;
  v410 = LoadPlayerFloatVariable(v8310, v409, "ChargeMoveBackwardMinSpeed", &v4258);
  sub_2E0600(v6284, v410);
  sub_203680(a1, v6284);
  sub_1F9E40(v6284);
  sub_2E8380(v8310);
  v4259 = 4624;
  LOBYTE(v411) = 0x80;
  v412 = LoadPlayerFloatVariable(v8311, v411, "ChargeMoveSpeedActivationTime", &v4259);
  sub_2E0600(v6285, v412);
  sub_203680(a1, v6285);
  sub_1F9E40(v6285);
  sub_2E8380(v8311);
  v4260 = 4648;
  LOBYTE(v413) = 0x80;
  v414 = LoadPlayerFloatVariable(v8312, v413, "ChargeMoveSpeedDeactivationTime", &v4260);
  sub_2E0600(v6286, v414);
  sub_203680(a1, v6286);
  sub_1F9E40(v6286);
  sub_2E8380(v8312);
  v4261 = 4672;
  LOBYTE(v415) = 0x80;
  v416 = LoadPlayerFloatVariable(v8313, v415, "ChargeMoveSpeedMult", &v4261);
  sub_2E0600(v6287, v416);
  sub_203680(a1, v6287);
  sub_1F9E40(v6287);
  sub_2E8380(v8313);
  v4262 = 4696;
  LOBYTE(v417) = 0x80;
  v418 = LoadPlayerFloatVariable(v8314, v417, "ChargeStaminaStick2CloseCostMul", &v4262);
  sub_2E0600(v6288, v418);
  sub_203680(a1, v6288);
  sub_1F9E40(v6288);
  sub_2E8380(v8314);
  v4263 = 4720;
  LOBYTE(v419) = 0x80;
  v420 = LoadPlayerFloatVariable(v8315, v419, "ChargeStaminaStick2HeavyCostMul", &v4263);
  sub_2E0600(v6289, v420);
  sub_203680(a1, v6289);
  sub_1F9E40(v6289);
  sub_2E8380(v8315);
  v4264 = 4744;
  LOBYTE(v421) = 0x80;
  v422 = LoadPlayerFloatVariable(v8316, v421, "ChargeStaminaHalberdCostMul", &v4264);
  sub_2E0600(v6290, v422);
  sub_203680(a1, v6290);
  sub_1F9E40(v6290);
  sub_2E8380(v8316);
  v4265 = 4768;
  LOBYTE(v423) = 0x80;
  v424 = LoadPlayerFloatVariable(v8317, v423, "ChargeStaminaStickCostMul", &v4265);
  sub_2E0600(v6291, v424);
  sub_203680(a1, v6291);
  sub_1F9E40(v6291);
  sub_2E8380(v8317);
  v4266 = 4792;
  LOBYTE(v425) = 0x80;
  v426 = LoadPlayerFloatVariable(v8318, v425, "ChargeStaminaFistsCostMul", &v4266);
  sub_2E0600(v6292, v426);
  sub_203680(a1, v6292);
  sub_1F9E40(v6292);
  sub_2E8380(v8318);
  v4267 = 4816;
  LOBYTE(v427) = 0x80;
  v428 = LoadPlayerFloatVariable(v8319, v427, "ChargeDamageStaminaMul", &v4267);
  sub_2E0600(v6293, v428);
  sub_203680(a1, v6293);
  sub_1F9E40(v6293);
  sub_2E8380(v8319);
  v4268 = 4840;
  LOBYTE(v429) = 0x80;
  v430 = LoadPlayerFloatVariable(v8320, v429, "ChargeStaminaKnucklesCostMul", &v4268);
  sub_2E0600(v6294, v430);
  sub_203680(a1, v6294);
  sub_1F9E40(v6294);
  sub_2E8380(v8320);
  v4269 = 4864;
  LOBYTE(v431) = 0x80;
  v432 = LoadPlayerFloatVariable(v8321, v431, "ChargeStaminaKnifeCostMul", &v4269);
  sub_2E0600(v6295, v432);
  sub_203680(a1, v6295);
  sub_1F9E40(v6295);
  sub_2E8380(v8321);
  v4270 = 4888;
  LOBYTE(v433) = 0x80;
  v434 = LoadPlayerFloatVariable(v8322, v433, "ChargeAttackAdditionalCost", &v4270);
  sub_2E0600(v6296, v434);
  sub_203680(a1, v6296);
  sub_1F9E40(v6296);
  sub_2E8380(v8322);
  v4271 = 4912;
  LOBYTE(v435) = 0x80;
  v436 = LoadPlayerFloatVariable(v8323, v435, "ChemicalPostProcesFadeIn", &v4271);
  sub_2E0600(v6297, v436);
  sub_203680(a1, v6297);
  sub_1F9E40(v6297);
  sub_2E8380(v8323);
  v4272 = 4936;
  LOBYTE(v437) = 0x80;
  v438 = LoadPlayerFloatVariable(v8324, v437, "ChemicalPostProcesFadeOut", &v4272);
  sub_2E0600(v6298, v438);
  sub_203680(a1, v6298);
  sub_1F9E40(v6298);
  sub_2E8380(v8324);
  v4273 = 4960;
  LOBYTE(v439) = 0x80;
  v440 = LoadPlayerFloatVariable(v8325, v439, "ChemicalDamageDuration", &v4273);
  sub_2E0600(v6299, v440);
  sub_203680(a1, v6299);
  sub_1F9E40(v6299);
  sub_2E8380(v8325);
  v4274 = 4984;
  LOBYTE(v441) = 0x80;
  v442 = LoadPlayerStringVariable(v8326, v441, "ChemicalDamagePerSecond", &v4274, v4054);
  sub_2E0600(v6300, v442);
  sub_203680(a1, v6300);
  sub_1F9E40(v6300);
  sub_2E8380(v8326);
  v4275 = 5008;
  LOBYTE(v443) = 0x80;
  v444 = LoadPlayerFloatVariable(v8327, v443, "ChokeCoughDuration", &v4275);
  sub_2E0600(v6301, v444);
  sub_203680(a1, v6301);
  sub_1F9E40(v6301);
  sub_2E8380(v8327);
  v4276 = 5032;
  LOBYTE(v445) = 0x80;
  v446 = LoadPlayerFloatVariable(v8328, v445, "ChokeCoughTimeBetweenNoise", &v4276);
  sub_2E0600(v6302, v446);
  sub_203680(a1, v6302);
  sub_1F9E40(v6302);
  sub_2E8380(v8328);
  v4277 = 5056;
  LOBYTE(v447) = 0x80;
  v448 = LoadPlayerFloatVariable(v8329, v447, "ChokeReactionMaxMoveSpeed", &v4277);
  sub_2E0600(v6303, v448);
  sub_203680(a1, v6303);
  sub_1F9E40(v6303);
  sub_2E8380(v8329);
  v4278 = 5080;
  LOBYTE(v449) = 0x80;
  v450 = LoadPlayerFloatVariable(v8330, v449, "CoolodownFailDisplayTime", &v4278);
  sub_2E0600(v6304, v450);
  sub_203680(a1, v6304);
  sub_1F9E40(v6304);
  sub_2E8380(v8330);
  v4279 = 5104;
  LOBYTE(v451) = 0x80;
  v452 = LoadPlayerBoolVariable(&v8331, v451, "CraftAdditionalRepairSlotEnabled", &v4279);
  sub_2E0600(v6305, v452);
  sub_203680(a1, v6305);
  sub_1F9E40(v6305);
  sub_2E8380(&v8331);
  v4280 = 5120;
  LOBYTE(v453) = 0x80;
  v454 = LoadPlayerBoolVariable(&v8332, v453, "CraftDismantleEnabled", &v4280);
  sub_2E0600(v6306, v454);
  sub_203680(a1, v6306);
  sub_1F9E40(v6306);
  sub_2E8380(&v8332);
  v4281 = 5136;
  LOBYTE(v455) = 0x80;
  v456 = LoadPlayerBoolVariable(&v8333, v455, "CraftingExpert", &v4281);
  sub_2E0600(v6307, v456);
  sub_203680(a1, v6307);
  sub_1F9E40(v6307);
  sub_2E8380(&v8333);
  v4282 = 5152;
  LOBYTE(v457) = 0x80;
  v458 = LoadPlayerBoolVariable(&v8334, v457, "CraftItemsEnabled", &v4282);
  sub_2E0600(v6308, v458);
  sub_203680(a1, v6308);
  sub_1F9E40(v6308);
  sub_2E8380(&v8334);
  v4283 = 5168;
  LOBYTE(v459) = 0x80;
  v460 = LoadPlayerBoolVariable(&v8335, v459, "CraftWeaponsEnabled", &v4283);
  sub_2E0600(v6309, v460);
  sub_203680(a1, v6309);
  sub_1F9E40(v6309);
  sub_2E8380(&v8335);
  v4284 = 5184;
  LOBYTE(v461) = 0x80;
  v462 = LoadPlayerFloatVariable(v8336, v461, "CrouchAcceleration", &v4284);
  sub_2E0600(v6310, v462);
  sub_203680(a1, v6310);
  sub_1F9E40(v6310);
  sub_2E8380(v8336);
  v4285 = 5208;
  LOBYTE(v463) = 0x80;
  v464 = LoadPlayerFloatVariable(v8337, v463, "CrouchAccuracyGainFactor", &v4285);
  sub_2E0600(v6311, v464);
  sub_203680(a1, v6311);
  sub_1F9E40(v6311);
  sub_2E8380(v8337);
  v4286 = 5232;
  LOBYTE(v465) = 0x80;
  v466 = LoadPlayerFloatVariable(v8338, v465, "CrouchBackwardMaxSpeed", &v4286);
  sub_2E0600(v6312, v466);
  sub_203680(a1, v6312);
  sub_1F9E40(v6312);
  sub_2E8380(v8338);
  v4287 = 5256;
  LOBYTE(v467) = 0x80;
  v468 = LoadPlayerFloatVariable(v8339, v467, "CrouchBackwardMinSpeed", &v4287);
  sub_2E0600(v6313, v468);
  sub_203680(a1, v6313);
  sub_1F9E40(v6313);
  sub_2E8380(v8339);
  v4288 = 5280;
  LOBYTE(v469) = 0x80;
  v470 = LoadPlayerFloatVariable(v8340, v469, "CrouchDampingWindowTime", &v4288);
  sub_2E0600(v6314, v470);
  sub_203680(a1, v6314);
  sub_1F9E40(v6314);
  sub_2E8380(v8340);
  v4289 = 5304;
  LOBYTE(v471) = 0x80;
  v472 = LoadPlayerFloatVariable(v8341, v471, "CrouchDeceleration", &v4289);
  sub_2E0600(v6315, v472);
  sub_203680(a1, v6315);
  sub_1F9E40(v6315);
  sub_2E8380(v8341);
  v4290 = 5328;
  LOBYTE(v473) = 0x80;
  v474 = LoadPlayerFloatVariable(v8342, v473, "CrouchMoveForwardDeceleration", &v4290);
  sub_2E0600(v6316, v474);
  sub_203680(a1, v6316);
  sub_1F9E40(v6316);
  sub_2E8380(v8342);
  v4291 = 5352;
  LOBYTE(v475) = 0x80;
  v476 = LoadPlayerFloatVariable(v8343, v475, "CrouchForwardMaxSpeed", &v4291);
  sub_2E0600(v6317, v476);
  sub_203680(a1, v6317);
  sub_1F9E40(v6317);
  sub_2E8380(v8343);
  v4292 = 5376;
  LOBYTE(v477) = 0x80;
  v478 = LoadPlayerFloatVariable(v8344, v477, "CrouchForwardMinSpeed", &v4292);
  sub_2E0600(v6318, v478);
  sub_203680(a1, v6318);
  sub_1F9E40(v6318);
  sub_2E8380(v8344);
  v4293 = 5400;
  LOBYTE(v479) = 0x80;
  v480 = LoadPlayerFloatVariable(v8345, v479, "CrouchStrafeMaxSpeed", &v4293);
  sub_2E0600(v6319, v480);
  sub_203680(a1, v6319);
  sub_1F9E40(v6319);
  sub_2E8380(v8345);
  v4294 = 5424;
  LOBYTE(v481) = 0x80;
  v482 = LoadPlayerFloatVariable(v8346, v481, "CrouchStrafeMinSpeed", &v4294);
  sub_2E0600(v6320, v482);
  sub_203680(a1, v6320);
  sub_1F9E40(v6320);
  sub_2E8380(v8346);
  v4295 = 5448;
  LOBYTE(v483) = 0x80;
  v484 = LoadPlayerFloatVariable(v8347, v483, "CrawlMoveSpeedFactorFromCrouch", &v4295);
  sub_2E0600(v6321, v484);
  sub_203680(a1, v6321);
  sub_1F9E40(v6321);
  sub_2E8380(v8347);
  v4296 = 5472;
  LOBYTE(v485) = 0x80;
  v486 = LoadPlayerStringVariable(v8348, v485, "CustomMesh", &v4296, v4054);
  sub_2E0600(v6322, v486);
  sub_203680(a1, v6322);
  sub_1F9E40(v6322);
  sub_2E8380(v8348);
  v4297 = 5496;
  LOBYTE(v487) = 0x80;
  v488 = LoadPlayerStringVariable(v8349, v487, "CustomSkin", &v4297, v4054);
  sub_2E0600(v6323, v488);
  sub_203680(a1, v6323);
  sub_1F9E40(v6323);
  sub_2E8380(v8349);
  v4298 = 5520;
  LOBYTE(v489) = 0x80;
  v490 = LoadPlayerFloatVariable(v8350, v489, "CustomSkinSeed", &v4298);
  sub_2E0600(v6324, v490);
  sub_203680(a1, v6324);
  sub_1F9E40(v6324);
  sub_2E8380(v8350);
  v4299 = 5544;
  LOBYTE(v491) = 0x80;
  v492 = LoadPlayerStringVariable(v8351, v491, "DamageReduction", &v4299, v4054);
  sub_2E0600(v6325, v492);
  sub_203680(a1, v6325);
  sub_1F9E40(v6325);
  sub_2E8380(v8351);
  v4300 = 5568;
  LOBYTE(v493) = 0x80;
  v494 = LoadPlayerFloatVariable(v8352, v493, "DefaultAutostepHeight", &v4300);
  sub_2E0600(v6326, v494);
  sub_203680(a1, v6326);
  sub_1F9E40(v6326);
  sub_2E8380(v8352);
  v4301 = 5592;
  LOBYTE(v495) = 0x80;
  v496 = LoadPlayerFloatVariable(v8353, v495, "CrouchAutostepHeight", &v4301);
  sub_2E0600(v6327, v496);
  sub_203680(a1, v6327);
  sub_1F9E40(v6327);
  sub_2E8380(v8353);
  v4302 = 5616;
  LOBYTE(v497) = 0x80;
  v498 = LoadPlayerFloatVariable(v8354, v497, "AdvancedParkourDefaultAutostepHeight", &v4302);
  sub_2E0600(v6328, v498);
  sub_203680(a1, v6328);
  sub_1F9E40(v6328);
  sub_2E8380(v8354);
  v4303 = 5640;
  LOBYTE(v499) = 0x80;
  v500 = LoadPlayerFloatVariable(v8355, v499, "AdvancedParkourCrouchAutostepHeight", &v4303);
  sub_2E0600(v6329, v500);
  sub_203680(a1, v6329);
  sub_1F9E40(v6329);
  sub_2E8380(v8355);
  v4304 = 5664;
  LOBYTE(v501) = 0x80;
  v502 = LoadPlayerFloatVariable(v8356, v501, "AdvancedParkourAutostepBlockAfterLadderDuration", &v4304);
  sub_2E0600(v6330, v502);
  sub_203680(a1, v6330);
  sub_1F9E40(v6330);
  sub_2E8380(v8356);
  v4305 = 5688;
  LOBYTE(v503) = 0x80;
  v504 = LoadPlayerFloatVariable(v8357, v503, "DefaultCapsuleHeight", &v4305);
  sub_2E0600(v6331, v504);
  sub_203680(a1, v6331);
  sub_1F9E40(v6331);
  sub_2E8380(v8357);
  v4306 = 5712;
  LOBYTE(v505) = 0x80;
  v506 = LoadPlayerFloatVariable(v8358, v505, "DefaultCapsuleRadius", &v4306);
  sub_2E0600(v6332, v506);
  sub_203680(a1, v6332);
  sub_1F9E40(v6332);
  sub_2E8380(v8358);
  v4307 = 5736;
  LOBYTE(v507) = 0x80;
  v508 = LoadPlayerFloatVariable(v8359, v507, "DefaultGrabFightTapMul", &v4307);
  sub_2E0600(v6333, v508);
  sub_203680(a1, v6333);
  sub_1F9E40(v6333);
  sub_2E8380(v8359);
  v4308 = 5760;
  LOBYTE(v509) = 0x80;
  v510 = LoadPlayerFloatVariable(v8360, v509, "DefaultLookJumpSpeed", &v4308);
  sub_2E0600(v6334, v510);
  sub_203680(a1, v6334);
  sub_1F9E40(v6334);
  sub_2E8380(v8360);
  v4309 = 5784;
  LOBYTE(v511) = 0x80;
  v512 = LoadPlayerBoolVariable(&v8361, v511, "DetectorEnabled", &v4309);
  sub_2E0600(v6335, v512);
  sub_203680(a1, v6335);
  sub_1F9E40(v6335);
  sub_2E8380(&v8361);
  v4310 = 5800;
  LOBYTE(v513) = 0x80;
  v514 = LoadPlayerBoolVariable(&v8362, v513, "LeftHandDisabled", &v4310);
  sub_2E0600(v6336, v514);
  sub_203680(a1, v6336);
  sub_1F9E40(v6336);
  sub_2E8380(&v8362);
  v4311 = 5816;
  LOBYTE(v515) = 0x80;
  v516 = LoadPlayerFloatVariable(v8363, v515, "LeftHandDisabledClimbAnimSpeed", &v4311);
  sub_2E0600(v6337, v516);
  sub_203680(a1, v6337);
  sub_1F9E40(v6337);
  sub_2E8380(v8363);
  v4312 = 5840;
  LOBYTE(v517) = 0x80;
  v518 = LoadPlayerFloatVariable(v8364, v517, "HealthBarTimeToShowAfterHit", &v4312);
  sub_2E0600(v6338, v518);
  sub_203680(a1, v6338);
  sub_1F9E40(v6338);
  sub_2E8380(v8364);
  v4313 = 5864;
  LOBYTE(v519) = 0x80;
  v520 = LoadPlayerFloatVariable(v8365, v519, "HealthBarTimeToShowAfterMainTarget", &v4313);
  sub_2E0600(v6339, v520);
  sub_203680(a1, v6339);
  sub_1F9E40(v6339);
  sub_2E8380(v8365);
  v4314 = 5888;
  LOBYTE(v521) = 0x80;
  v522 = LoadPlayerFloatVariable(v8366, v521, "HealthBarsMaxRange", &v4314);
  sub_2E0600(v6340, v522);
  sub_203680(a1, v6340);
  sub_1F9E40(v6340);
  sub_2E8380(v8366);
  v4315 = 5912;
  LOBYTE(v523) = 0x80;
  v524 = LoadPlayerFloatVariable(v8367, v523, "AwakeningBarMaxRange", &v4315);
  sub_2E0600(v6341, v524);
  sub_203680(a1, v6341);
  sub_1F9E40(v6341);
  sub_2E8380(v8367);
  v4316 = 5936;
  LOBYTE(v525) = 0x80;
  v526 = LoadPlayerFloatVariable(v8368, v525, "DodgeSynchroAnimScaleFist", &v4316);
  sub_2E0600(v6342, v526);
  sub_203680(a1, v6342);
  sub_1F9E40(v6342);
  sub_2E8380(v8368);
  v4317 = 5960;
  LOBYTE(v527) = 0x80;
  v528 = LoadPlayerFloatVariable(v8369, v527, "DodgeSynchroAnimScaleStick2Heavy", &v4317);
  sub_2E0600(v6343, v528);
  sub_203680(a1, v6343);
  sub_1F9E40(v6343);
  sub_2E8380(v8369);
  v4318 = 5984;
  LOBYTE(v529) = 0x80;
  v530 = LoadPlayerFloatVariable(v8370, v529, "DialogCameraDefaultFOV", &v4318);
  sub_2E0600(v6344, v530);
  sub_203680(a1, v6344);
  sub_1F9E40(v6344);
  sub_2E8380(v8370);
  v4319 = 6008;
  LOBYTE(v531) = 0x80;
  v532 = LoadPlayerFloatVariable(v8371, v531, "DialogDefaultDofFarMin", &v4319);
  sub_2E0600(v6345, v532);
  sub_203680(a1, v6345);
  sub_1F9E40(v6345);
  sub_2E8380(v8371);
  v4320 = 6032;
  LOBYTE(v533) = 0x80;
  v534 = LoadPlayerFloatVariable(v8372, v533, "DialogDefaultDofFarMax", &v4320);
  sub_2E0600(v6346, v534);
  sub_203680(a1, v6346);
  sub_1F9E40(v6346);
  sub_2E8380(v8372);
  v4321 = 6056;
  LOBYTE(v535) = 0x80;
  v536 = LoadPlayerFloatVariable(v8373, v535, "DialogCrouchCentimeters", &v4321);
  sub_2E0600(v6347, v536);
  sub_203680(a1, v6347);
  sub_1F9E40(v6347);
  sub_2E8380(v8373);
  v4322 = 6080;
  LOBYTE(v537) = 0x80;
  v538 = LoadPlayerFloatVariable(v8374, v537, "DialogInputLookSpeed_Pad", &v4322);
  sub_2E0600(v6348, v538);
  sub_203680(a1, v6348);
  sub_1F9E40(v6348);
  sub_2E8380(v8374);
  v4323 = 6104;
  LOBYTE(v539) = 0x80;
  v540 = LoadPlayerFloatVariable(v8375, v539, "DialogInputLookSpeed_Mouse", &v4323);
  sub_2E0600(v6349, v540);
  sub_203680(a1, v6349);
  sub_1F9E40(v6349);
  sub_2E8380(v8375);
  v4324 = 6128;
  LOBYTE(v541) = 0x80;
  v542 = LoadPlayerFloatVariable(v8376, v541, "DialogInputLookNullifyDelay_Pad", &v4324);
  sub_2E0600(v6350, v542);
  sub_203680(a1, v6350);
  sub_1F9E40(v6350);
  sub_2E8380(v8376);
  v4325 = 6152;
  LOBYTE(v543) = 0x80;
  v544 = LoadPlayerFloatVariable(v8377, v543, "DialogInputLookNullifyDelay_Mouse", &v4325);
  sub_2E0600(v6351, v544);
  sub_203680(a1, v6351);
  sub_1F9E40(v6351);
  sub_2E8380(v8377);
  v4326 = 6176;
  LOBYTE(v545) = 0x80;
  v546 = LoadPlayerFloatVariable(v8378, v545, "DialogInputLookNullifyStartTime", &v4326);
  sub_2E0600(v6352, v546);
  sub_203680(a1, v6352);
  sub_1F9E40(v6352);
  sub_2E8380(v8378);
  v4327 = 6200;
  LOBYTE(v547) = 0x80;
  v548 = LoadPlayerFloatVariable(v8379, v547, "DialogInputLookNullifyEndTime", &v4327);
  sub_2E0600(v6353, v548);
  sub_203680(a1, v6353);
  sub_1F9E40(v6353);
  sub_2E8380(v8379);
  v4328 = 6224;
  LOBYTE(v549) = 0x80;
  v550 = LoadPlayerFloatVariable(v8380, v549, "DialogInputZoomSpeed", &v4328);
  sub_2E0600(v6354, v550);
  sub_203680(a1, v6354);
  sub_1F9E40(v6354);
  sub_2E8380(v8380);
  v4329 = 6248;
  LOBYTE(v551) = 0x80;
  v552 = LoadPlayerFloatVariable(v8381, v551, "DialogInputZoomNullifyStartTime", &v4329);
  sub_2E0600(v6355, v552);
  sub_203680(a1, v6355);
  sub_1F9E40(v6355);
  sub_2E8380(v8381);
  v4330 = 6272;
  LOBYTE(v553) = 0x80;
  v554 = LoadPlayerFloatVariable(v8382, v553, "DialogInputZoomNullifyEndTime", &v4330);
  sub_2E0600(v6356, v554);
  sub_203680(a1, v6356);
  sub_1F9E40(v6356);
  sub_2E8380(v8382);
  v4331 = 6296;
  LOBYTE(v555) = 0x80;
  v556 = LoadPlayerFloatVariable(v8383, v555, "DialogInputZoomFov", &v4331);
  sub_2E0600(v6357, v556);
  sub_203680(a1, v6357);
  sub_1F9E40(v6357);
  sub_2E8380(v8383);
  v4332 = 6320;
  LOBYTE(v557) = 0x80;
  v558 = LoadPlayerFloatVariable(v8384, v557, "DialogInputZoomDof", &v4332);
  sub_2E0600(v6358, v558);
  sub_203680(a1, v6358);
  sub_1F9E40(v6358);
  sub_2E8380(v8384);
  v4333 = 6344;
  LOBYTE(v559) = 0x80;
  v560 = LoadPlayerFloatVariable(v8385, v559, "DodgeMinLookAngle", &v4333);
  sub_2E0600(v6359, v560);
  sub_203680(a1, v6359);
  sub_1F9E40(v6359);
  sub_2E8380(v8385);
  v4334 = 6368;
  LOBYTE(v561) = 0x80;
  v562 = LoadPlayerBoolVariable(&v8386, v561, "DodgeJumpBack", &v4334);
  sub_2E0600(v6360, v562);
  sub_203680(a1, v6360);
  sub_1F9E40(v6360);
  sub_2E8380(&v8386);
  v4335 = 6384;
  LOBYTE(v563) = 0x80;
  v564 = LoadPlayerBoolVariable(&v8387, v563, "DodgeJumpSide", &v4335);
  sub_2E0600(v6361, v564);
  sub_203680(a1, v6361);
  sub_1F9E40(v6361);
  sub_2E8380(&v8387);
  v4336 = 6400;
  LOBYTE(v565) = 0x80;
  v566 = LoadPlayerFloatVariable(v8388, v565, "PerfectDodgeStaggersDuration", &v4336);
  sub_2E0600(v6362, v566);
  sub_203680(a1, v6362);
  sub_1F9E40(v6362);
  sub_2E8380(v8388);
  v4337 = 6424;
  LOBYTE(v567) = 0x80;
  v568 = LoadPlayerBoolVariable(&v8389, v567, "PerfectDodgeSlowmo", &v4337);
  sub_2E0600(v6363, v568);
  sub_203680(a1, v6363);
  sub_1F9E40(v6363);
  sub_2E8380(&v8389);
  v4338 = 6440;
  LOBYTE(v569) = 0x80;
  v570 = LoadPlayerFloatVariable(v8390, v569, "JumpOnAttackMaxSpeed", &v4338);
  sub_2E0600(v6364, v570);
  sub_203680(a1, v6364);
  sub_1F9E40(v6364);
  sub_2E8380(v8390);
  v4339 = 6464;
  LOBYTE(v571) = 0x80;
  v572 = LoadPlayerBoolVariable(&v8391, v571, "ExhaustedDodgeEnabled", &v4339);
  sub_2E0600(v6365, v572);
  sub_203680(a1, v6365);
  sub_1F9E40(v6365);
  sub_2E8380(&v8391);
  v4340 = 6480;
  LOBYTE(v573) = 0x80;
  v574 = LoadPlayerBoolVariable(&v8392, v573, "ExhaustedDodgeForced", &v4340);
  sub_2E0600(v6366, v574);
  sub_203680(a1, v6366);
  sub_1F9E40(v6366);
  sub_2E8380(&v8392);
  v4341 = 6496;
  LOBYTE(v575) = 0x80;
  v576 = LoadPlayerFloatVariable(v8393, v575, "ExhaustedDodgeMinTimeBetweenTwoDodges", &v4341);
  sub_2E0600(v6367, v576);
  sub_203680(a1, v6367);
  sub_1F9E40(v6367);
  sub_2E8380(v8393);
  v4342 = 6520;
  LOBYTE(v577) = 0x80;
  v578 = LoadPlayerBoolVariable(&v8394, v577, "ExhaustedDodgeFromHitReactions", &v4342);
  sub_2E0600(v6368, v578);
  sub_203680(a1, v6368);
  sub_1F9E40(v6368);
  sub_2E8380(&v8394);
  v4343 = 6536;
  LOBYTE(v579) = 0x80;
  v580 = LoadPlayerFloatVariable(v8395, v579, "AwakeFactorInCrouch", &v4343);
  sub_2E0600(v6369, v580);
  sub_203680(a1, v6369);
  sub_1F9E40(v6369);
  sub_2E8380(v8395);
  v4344 = 6560;
  LOBYTE(v581) = 0x80;
  v582 = LoadPlayerBoolVariable(&v8396, v581, "DoubleJumpInOverAndOn", &v4344);
  sub_2E0600(v6370, v582);
  sub_203680(a1, v6370);
  sub_1F9E40(v6370);
  sub_2E8380(&v8396);
  v4345 = 6576;
  LOBYTE(v583) = 0x80;
  v584 = LoadPlayerFloatVariable(v8397, v583, "OportunityWeaponMaxSpeedMul", &v4345);
  sub_2E0600(v6371, v584);
  sub_203680(a1, v6371);
  sub_1F9E40(v6371);
  sub_2E8380(v8397);
  v4346 = 6600;
  LOBYTE(v585) = 0x80;
  v586 = LoadPlayerFloatVariable(v8398, v585, "DoubleJumpMinTimeToPerform", &v4346);
  sub_2E0600(v6372, v586);
  sub_203680(a1, v6372);
  sub_1F9E40(v6372);
  sub_2E8380(v8398);
  v4347 = 6624;
  LOBYTE(v587) = 0x80;
  v588 = LoadPlayerFloatVariable(v8399, v587, "DriverXPPursuitLvl1PerSec", &v4347);
  sub_2E0600(v6373, v588);
  sub_203680(a1, v6373);
  sub_1F9E40(v6373);
  sub_2E8380(v8399);
  v4348 = 6648;
  LOBYTE(v589) = 0x80;
  v590 = LoadPlayerFloatVariable(v8400, v589, "DriverXPPursuitLvl2PerSec", &v4348);
  sub_2E0600(v6374, v590);
  sub_203680(a1, v6374);
  sub_1F9E40(v6374);
  sub_2E8380(v8400);
  v4349 = 6672;
  LOBYTE(v591) = 0x80;
  v592 = LoadPlayerFloatVariable(v8401, v591, "DriverXPPursuitLvl3PerSec", &v4349);
  sub_2E0600(v6375, v592);
  sub_203680(a1, v6375);
  sub_1F9E40(v6375);
  sub_2E8380(v8401);
  v4350 = 6696;
  LOBYTE(v593) = 0x80;
  v594 = LoadPlayerFloatVariable(v8402, v593, "DriverXPPursuitLvl4PerSec", &v4350);
  sub_2E0600(v6376, v594);
  sub_203680(a1, v6376);
  sub_1F9E40(v6376);
  sub_2E8380(v8402);
  v4351 = 6720;
  LOBYTE(v595) = 0x80;
  v596 = LoadPlayerFloatVariable(v8403, v595, "EdgeFailedGrabFallHeight", &v4351);
  sub_2E0600(v6377, v596);
  sub_203680(a1, v6377);
  sub_1F9E40(v6377);
  sub_2E8380(v8403);
  v4352 = 6744;
  LOBYTE(v597) = 0x80;
  v598 = LoadPlayerFloatVariable(v8404, v597, "EdgeHeavyGrabFallHeight", &v4352);
  sub_2E0600(v6378, v598);
  sub_203680(a1, v6378);
  sub_1F9E40(v6378);
  sub_2E8380(v8404);
  v4353 = 6768;
  LOBYTE(v599) = 0x80;
  v600 = LoadPlayerFloatVariable(v8405, v599, "ElementalTimeDuration", &v4353);
  sub_2E0600(v6379, v600);
  sub_203680(a1, v6379);
  sub_1F9E40(v6379);
  sub_2E8380(v8405);
  v4354 = 6792;
  LOBYTE(v601) = 0x80;
  v602 = LoadPlayerFloatVariable(v8406, v601, "EmptySwingStaminaUsageMul", &v4354);
  sub_2E0600(v6380, v602);
  sub_203680(a1, v6380);
  sub_1F9E40(v6380);
  sub_2E8380(v8406);
  v4355 = 6816;
  LOBYTE(v603) = 0x80;
  v604 = LoadPlayerBoolVariable(&v8407, v603, "BaseAttackStaminaUsage", &v4355);
  sub_2E0600(v6381, v604);
  sub_203680(a1, v6381);
  sub_1F9E40(v6381);
  sub_2E8380(&v8407);
  v4356 = 6832;
  LOBYTE(v605) = 0x80;
  v606 = LoadPlayerBoolVariable(&v8408, v605, "EnableMutedLanding", &v4356);
  sub_2E0600(v6382, v606);
  sub_203680(a1, v6382);
  sub_1F9E40(v6382);
  sub_2E8380(&v8408);
  v4357 = 6848;
  LOBYTE(v607) = 0x80;
  v608 = LoadPlayerBoolVariable(&v8409, v607, "EnableActiveLanding", &v4357);
  sub_2E0600(v6383, v608);
  sub_203680(a1, v6383);
  sub_1F9E40(v6383);
  sub_2E8380(&v8409);
  v4358 = 6864;
  LOBYTE(v609) = 0x80;
  v610 = LoadPlayerBoolVariable(&v8410, v609, "EnableControlledActiveLanding", &v4358);
  sub_2E0600(v6384, v610);
  sub_203680(a1, v6384);
  sub_1F9E40(v6384);
  sub_2E8380(&v8410);
  v4359 = 6880;
  LOBYTE(v611) = 0x80;
  v612 = LoadPlayerBoolVariable(&v8411, v611, "EnableFallHelperModule", &v4359);
  sub_2E0600(v6385, v612);
  sub_203680(a1, v6385);
  sub_1F9E40(v6385);
  sub_2E8380(&v8411);
  v4360 = 6896;
  LOBYTE(v613) = 0x80;
  v614 = LoadPlayerBoolVariable(&v8412, v613, "EnableToxicPP", &v4360);
  sub_2E0600(v6386, v614);
  sub_203680(a1, v6386);
  sub_1F9E40(v6386);
  sub_2E8380(&v8412);
  v4361 = 6912;
  LOBYTE(v615) = 0x80;
  v616 = LoadPlayerFloatVariable(v8413, v615, "EnemyGrabChance", &v4361);
  sub_2E0600(v6387, v616);
  sub_203680(a1, v6387);
  sub_1F9E40(v6387);
  sub_2E8380(v8413);
  v4362 = 6936;
  LOBYTE(v617) = 0x80;
  v618 = LoadPlayerFloatVariable(v8414, v617, "EnemyGrabFightTapVal", &v4362);
  sub_2E0600(v6388, v618);
  sub_203680(a1, v6388);
  sub_1F9E40(v6388);
  sub_2E8380(v8414);
  v4363 = 6960;
  LOBYTE(v619) = 0x80;
  v620 = LoadPlayerFloatVariable(v8415, v619, "EnemyPullSlowmoDuration", &v4363);
  sub_2E0600(v6389, v620);
  sub_203680(a1, v6389);
  sub_1F9E40(v6389);
  sub_2E8380(v8415);
  v4364 = 6984;
  LOBYTE(v621) = 0x80;
  v622 = LoadPlayerFloatVariable(v8416, v621, "EnemyPullTimeWarpFactor", &v4364);
  sub_2E0600(v6390, v622);
  sub_203680(a1, v6390);
  sub_1F9E40(v6390);
  sub_2E8380(v8416);
  v4365 = 7008;
  LOBYTE(v623) = 0x80;
  v624 = LoadPlayerFloatVariable(v8417, v623, "EquipmentSlotsCount", &v4365);
  sub_2E0600(v6391, v624);
  sub_203680(a1, v6391);
  sub_1F9E40(v6391);
  sub_2E8380(v8417);
  v4366 = 7032;
  LOBYTE(v625) = 0x80;
  v626 = LoadPlayerFloatVariable(v8418, v625, "VisibleEquipmentSlotsCount", &v4366);
  sub_2E0600(v6392, v626);
  sub_203680(a1, v6392);
  sub_1F9E40(v6392);
  sub_2E8380(v8418);
  v4367 = 7056;
  LOBYTE(v627) = 0x80;
  v628 = LoadPlayerFloatVariable(v8419, v627, "ConsumableSlotsCount", &v4367);
  sub_2E0600(v6393, v628);
  sub_203680(a1, v6393);
  sub_1F9E40(v6393);
  sub_2E8380(v8419);
  v4368 = 7080;
  LOBYTE(v629) = 0x80;
  v630 = LoadPlayerFloatVariable(v8420, v629, "VisibleConsumableSlotsCount", &v4368);
  sub_2E0600(v6394, v630);
  sub_203680(a1, v6394);
  sub_1F9E40(v6394);
  sub_2E8380(v8420);
  v4369 = 7104;
  LOBYTE(v631) = 0x80;
  v632 = LoadPlayerFloatVariable(v8421, v631, "AmmoSlotsCount", &v4369);
  sub_2E0600(v6395, v632);
  sub_203680(a1, v6395);
  sub_1F9E40(v6395);
  sub_2E8380(v8421);
  v4370 = 7128;
  LOBYTE(v633) = 0x80;
  v634 = LoadPlayerFloatVariable(v8422, v633, "StorageAmmoSlotsCount", &v4370);
  sub_2E0600(v6396, v634);
  sub_203680(a1, v6396);
  sub_1F9E40(v6396);
  sub_2E8380(v8422);
  v4371 = 7152;
  LOBYTE(v635) = 0x80;
  v636 = LoadPlayerFloatVariable(v8423, v635, "RestrictedEquipmentSlotsCount", &v4371);
  sub_2E0600(v6397, v636);
  sub_203680(a1, v6397);
  sub_1F9E40(v6397);
  sub_2E8380(v8423);
  v4372 = 7176;
  LOBYTE(v637) = 0x80;
  v638 = LoadPlayerBoolVariable(&v8424, v637, "ExhastedPPEnabled", &v4372);
  sub_2E0600(v6398, v638);
  sub_203680(a1, v6398);
  sub_1F9E40(v6398);
  sub_2E8380(&v8424);
  v4373 = 7192;
  LOBYTE(v639) = 0x80;
  v640 = LoadPlayerFloatVariable(v8425, v639, "ExpToNextLevel", &v4373);
  sub_2E0600(v6399, v640);
  sub_203680(a1, v6399);
  sub_1F9E40(v6399);
  sub_2E8380(v8425);
  v4374 = 7216;
  LOBYTE(v641) = 0x80;
  v642 = LoadPlayerFloatVariable(v8426, v641, "ExpToNextLevelDriver", &v4374);
  sub_2E0600(v6400, v642);
  sub_203680(a1, v6400);
  sub_1F9E40(v6400);
  sub_2E8380(v8426);
  v4375 = 7240;
  LOBYTE(v643) = 0x80;
  v644 = LoadPlayerFloatVariable(v8427, v643, "ExpToNextLevelFighter", &v4375);
  sub_2E0600(v6401, v644);
  sub_203680(a1, v6401);
  sub_1F9E40(v6401);
  sub_2E8380(v8427);
  v4376 = 7264;
  LOBYTE(v645) = 0x80;
  v646 = LoadPlayerFloatVariable(v8428, v645, "ExpToNextLevelLegend", &v4376);
  sub_2E0600(v6402, v646);
  sub_203680(a1, v6402);
  sub_1F9E40(v6402);
  sub_2E8380(v8428);
  v4377 = 7288;
  LOBYTE(v647) = 0x80;
  v648 = LoadPlayerFloatVariable(v8429, v647, "ExpToNextLevelReputation", &v4377);
  sub_2E0600(v6403, v648);
  sub_203680(a1, v6403);
  sub_1F9E40(v6403);
  sub_2E8380(v8429);
  v4378 = 7312;
  LOBYTE(v649) = 0x80;
  v650 = LoadPlayerFloatVariable(v8430, v649, "ExpToNextLevelRunner", &v4378);
  sub_2E0600(v6404, v650);
  sub_203680(a1, v6404);
  sub_1F9E40(v6404);
  sub_2E8380(v8430);
  v4379 = 7336;
  LOBYTE(v651) = 0x80;
  v652 = LoadPlayerFloatVariable(v8431, v651, "ExpToNextLevelStatus", &v4379);
  sub_2E0600(v6405, v652);
  sub_203680(a1, v6405);
  sub_1F9E40(v6405);
  sub_2E8380(v8431);
  v4380 = 7360;
  LOBYTE(v653) = 0x80;
  v654 = LoadPlayerStringVariable(v8432, v653, "FallDamageReduction", &v4380, v4054);
  sub_2E0600(v6406, v654);
  sub_203680(a1, v6406);
  sub_1F9E40(v6406);
  sub_2E8380(v8432);
  v4381 = 7384;
  LOBYTE(v655) = 0x80;
  v656 = LoadPlayerFloatVariable(v8433, v655, "FallHeightFilter", &v4381);
  sub_2E0600(v6407, v656);
  sub_203680(a1, v6407);
  sub_1F9E40(v6407);
  sub_2E8380(v8433);
  v4382 = 7408;
  LOBYTE(v657) = 0x80;
  v658 = LoadPlayerFloatVariable(v8434, v657, "FallHeightToActivateChemicals", &v4382);
  sub_2E0600(v6408, v658);
  sub_203680(a1, v6408);
  sub_1F9E40(v6408);
  sub_2E8380(v8434);
  v4383 = 7432;
  LOBYTE(v659) = 0x80;
  v660 = LoadPlayerFloatVariable(v8435, v659, "FallingHeightToRespawn", &v4383);
  sub_2E0600(v6409, v660);
  sub_203680(a1, v6409);
  sub_1F9E40(v6409);
  sub_2E8380(v8435);
  v4384 = 7456;
  LOBYTE(v661) = 0x80;
  v662 = LoadPlayerBoolVariable(&v8436, v661, "FallingRescueEnabled", &v4384);
  sub_2E0600(v6410, v662);
  sub_203680(a1, v6410);
  sub_1F9E40(v6410);
  sub_2E8380(&v8436);
  v4385 = 7472;
  LOBYTE(v663) = 0x80;
  v664 = LoadPlayerFloatVariable(v8437, v663, "FallingRescueInputTimeWindow", &v4385);
  sub_2E0600(v6411, v664);
  sub_203680(a1, v6411);
  sub_1F9E40(v6411);
  sub_2E8380(v8437);
  v4386 = 7496;
  LOBYTE(v665) = 0x80;
  v666 = LoadPlayerFloatVariable(v8438, v665, "FallingRescueMinFallingVel", &v4386);
  sub_2E0600(v6412, v666);
  sub_203680(a1, v6412);
  sub_1F9E40(v6412);
  sub_2E8380(v8438);
  v4387 = 7520;
  LOBYTE(v667) = 0x80;
  v668 = LoadPlayerFloatVariable(v8439, v667, "FarAndDoubleJumpMaxDist", &v4387);
  sub_2E0600(v6413, v668);
  sub_203680(a1, v6413);
  sub_1F9E40(v6413);
  sub_2E8380(v8439);
  v4388 = 7544;
  LOBYTE(v669) = 0x80;
  v670 = LoadPlayerFloatVariable(v8440, v669, "FarAndDoubleJumpMinDist", &v4388);
  sub_2E0600(v6414, v670);
  sub_203680(a1, v6414);
  sub_1F9E40(v6414);
  sub_2E8380(v8440);
  v4389 = 7568;
  LOBYTE(v671) = 0x80;
  v672 = LoadPlayerFloatVariable(v8441, v671, "StorageEquipmentSlotsCount", &v4389);
  sub_2E0600(v6415, v672);
  sub_203680(a1, v6415);
  sub_1F9E40(v6415);
  sub_2E8380(v8441);
  v4390 = 7592;
  LOBYTE(v673) = 0x80;
  v674 = LoadPlayerFloatVariable(v8442, v673, "StorageConsumamblesSlotsCount", &v4390);
  sub_2E0600(v6416, v674);
  sub_203680(a1, v6416);
  sub_1F9E40(v6416);
  sub_2E8380(v8442);
  v4391 = 7616;
  LOBYTE(v675) = 0x80;
  v676 = LoadPlayerFloatVariable(v8443, v675, "StorageOtherSlotsCount", &v4391);
  sub_2E0600(v6417, v676);
  sub_203680(a1, v6417);
  sub_1F9E40(v6417);
  sub_2E8380(v8443);
  v4392 = 7640;
  LOBYTE(v677) = 0x80;
  v678 = LoadPlayerBoolVariable(&v8444, v677, "FarJumpAvailable", &v4392);
  sub_2E0600(v6418, v678);
  sub_203680(a1, v6418);
  sub_1F9E40(v6418);
  sub_2E8380(&v8444);
  v4393 = 7656;
  LOBYTE(v679) = 0x80;
  v680 = LoadPlayerFloatVariable(v8445, v679, "FarJumpTackleMaxHeightDiff", &v4393);
  sub_2E0600(v6419, v680);
  sub_203680(a1, v6419);
  sub_1F9E40(v6419);
  sub_2E8380(v8445);
  v4394 = 7680;
  LOBYTE(v681) = 0x80;
  v682 = LoadPlayerFloatVariable(v8446, v681, "FarJumpTackleMinDistanceToActivate", &v4394);
  sub_2E0600(v6420, v682);
  sub_203680(a1, v6420);
  sub_1F9E40(v6420);
  sub_2E8380(v8446);
  v4395 = 7704;
  LOBYTE(v683) = 0x80;
  v684 = LoadPlayerFloatVariable(v8447, v683, "LandOnAiMinFallHeight", &v4395);
  sub_2E0600(v6421, v684);
  sub_203680(a1, v6421);
  sub_1F9E40(v6421);
  sub_2E8380(v8447);
  v4396 = 7728;
  LOBYTE(v685) = 0x80;
  v686 = LoadPlayerFloatVariable(v8448, v685, "FastGrabBreakCooldown", &v4396);
  sub_2E0600(v6422, v686);
  sub_203680(a1, v6422);
  sub_1F9E40(v6422);
  sub_2E8380(v8448);
  v4397 = 7752;
  LOBYTE(v687) = 0x80;
  v688 = LoadPlayerFloatVariable(v8449, v687, "FastGrabBreakLevel", &v4397);
  sub_2E0600(v6423, v688);
  sub_203680(a1, v6423);
  sub_1F9E40(v6423);
  sub_2E8380(v8449);
  v4398 = 7776;
  LOBYTE(v689) = 0x80;
  v690 = LoadPlayerFloatVariable(v8450, v689, "FighterXPSkillFootballKick", &v4398);
  sub_2E0600(v6424, v690);
  sub_203680(a1, v6424);
  sub_1F9E40(v6424);
  sub_2E8380(v8450);
  v4399 = 7800;
  LOBYTE(v691) = 0x80;
  v692 = LoadPlayerBoolVariable(&v8451, v691, "FinisherBackEnabled", &v4399);
  sub_2E0600(v6425, v692);
  sub_203680(a1, v6425);
  sub_1F9E40(v6425);
  sub_2E8380(&v8451);
  v4400 = 7816;
  LOBYTE(v693) = 0x80;
  v694 = LoadPlayerBoolVariable(&v8452, v693, "FinisherBackWithItemEnabled", &v4400);
  sub_2E0600(v6426, v694);
  sub_203680(a1, v6426);
  sub_1F9E40(v6426);
  sub_2E8380(&v8452);
  v4401 = 7832;
  LOBYTE(v695) = 0x80;
  v696 = LoadPlayerBoolVariable(&v8453, v695, "FinisherItemThrowEnabled", &v4401);
  sub_2E0600(v6427, v696);
  sub_203680(a1, v6427);
  sub_1F9E40(v6427);
  sub_2E8380(&v8453);
  v4402 = 7848;
  LOBYTE(v697) = 0x80;
  v698 = LoadPlayerBoolVariable(&v8454, v697, "FinisherBackLedgeEnabled", &v4402);
  sub_2E0600(v6428, v698);
  sub_203680(a1, v6428);
  sub_1F9E40(v6428);
  sub_2E8380(&v8454);
  v4403 = 7864;
  LOBYTE(v699) = 0x80;
  v700 = LoadPlayerBoolVariable(&v8455, v699, "FinisherEnabled", &v4403);
  sub_2E0600(v6429, v700);
  sub_203680(a1, v6429);
  sub_1F9E40(v6429);
  sub_2E8380(&v8455);
  v4404 = 7880;
  LOBYTE(v701) = 0x80;
  v702 = LoadPlayerFloatVariable(v8456, v701, "FinisherKnockdownEnemyMaxHealth", &v4404);
  sub_2E0600(v6430, v702);
  sub_203680(a1, v6430);
  sub_1F9E40(v6430);
  sub_2E8380(v8456);
  v4405 = 7904;
  LOBYTE(v703) = 0x80;
  v704 = LoadPlayerFloatVariable(v8457, v703, "FirearmsMoveAccuracyReduce", &v4405);
  sub_2E0600(v6431, v704);
  sub_203680(a1, v6431);
  sub_1F9E40(v6431);
  sub_2E8380(v8457);
  v4406 = 7928;
  LOBYTE(v705) = 0x80;
  v706 = LoadPlayerFloatVariable(v8458, v705, "FirearmsPistolAccuracyFactor", &v4406);
  sub_2E0600(v6432, v706);
  sub_203680(a1, v6432);
  sub_1F9E40(v6432);
  sub_2E8380(v8458);
  v4407 = 7952;
  LOBYTE(v707) = 0x80;
  v708 = LoadPlayerFloatVariable(v8459, v707, "FirearmsPistolRecoilFactor", &v4407);
  sub_2E0600(v6433, v708);
  sub_203680(a1, v6433);
  sub_1F9E40(v6433);
  sub_2E8380(v8459);
  v4408 = 7976;
  LOBYTE(v709) = 0x80;
  v710 = LoadPlayerFloatVariable(v8460, v709, "FirearmsPistolReloadTimeMul", &v4408);
  sub_2E0600(v6434, v710);
  sub_203680(a1, v6434);
  sub_1F9E40(v6434);
  sub_2E8380(v8460);
  v4409 = 8000;
  LOBYTE(v711) = 0x80;
  v712 = LoadPlayerFloatVariable(v8461, v711, "FirearmsRevolverAccuracyFactor", &v4409);
  sub_2E0600(v6435, v712);
  sub_203680(a1, v6435);
  sub_1F9E40(v6435);
  sub_2E8380(v8461);
  v4410 = 8024;
  LOBYTE(v713) = 0x80;
  v714 = LoadPlayerFloatVariable(v8462, v713, "FirearmsRevolverRecoilFactor", &v4410);
  sub_2E0600(v6436, v714);
  sub_203680(a1, v6436);
  sub_1F9E40(v6436);
  sub_2E8380(v8462);
  v4411 = 8048;
  LOBYTE(v715) = 0x80;
  v716 = LoadPlayerFloatVariable(v8463, v715, "FirearmsRevolverReloadTimeMul", &v4411);
  sub_2E0600(v6437, v716);
  sub_203680(a1, v6437);
  sub_1F9E40(v6437);
  sub_2E8380(v8463);
  v4412 = 8072;
  LOBYTE(v717) = 0x80;
  v718 = LoadPlayerFloatVariable(v8464, v717, "FirearmsRifleAccuracyFactor", &v4412);
  sub_2E0600(v6438, v718);
  sub_203680(a1, v6438);
  sub_1F9E40(v6438);
  sub_2E8380(v8464);
  v4413 = 8096;
  LOBYTE(v719) = 0x80;
  v720 = LoadPlayerFloatVariable(v8465, v719, "FirearmsRifleRecoilFactor", &v4413);
  sub_2E0600(v6439, v720);
  sub_203680(a1, v6439);
  sub_1F9E40(v6439);
  sub_2E8380(v8465);
  v4414 = 8120;
  LOBYTE(v721) = 0x80;
  v722 = LoadPlayerFloatVariable(v8466, v721, "FirearmsRifleReloadTimeMul", &v4414);
  sub_2E0600(v6440, v722);
  sub_203680(a1, v6440);
  sub_1F9E40(v6440);
  sub_2E8380(v8466);
  v4415 = 8144;
  LOBYTE(v723) = 0x80;
  v724 = LoadPlayerFloatVariable(v8467, v723, "FirearmsCrossbowAccuracyFactor", &v4415);
  sub_2E0600(v6441, v724);
  sub_203680(a1, v6441);
  sub_1F9E40(v6441);
  sub_2E8380(v8467);
  v4416 = 8168;
  LOBYTE(v725) = 0x80;
  v726 = LoadPlayerFloatVariable(v8468, v725, "FirearmsHarpoonAccuracyFactor", &v4416);
  sub_2E0600(v6442, v726);
  sub_203680(a1, v6442);
  sub_1F9E40(v6442);
  sub_2E8380(v8468);
  v4417 = 0x2000;
  LOBYTE(v727) = 0x80;
  v728 = LoadPlayerFloatVariable(v8469, v727, "FirearmsShotgunAccuracyFactor", &v4417);
  sub_2E0600(v6443, v728);
  sub_203680(a1, v6443);
  sub_1F9E40(v6443);
  sub_2E8380(v8469);
  v4418 = 8216;
  LOBYTE(v729) = 0x80;
  v730 = LoadPlayerFloatVariable(v8470, v729, "FirearmsShotgunRecoilFactor", &v4418);
  sub_2E0600(v6444, v730);
  sub_203680(a1, v6444);
  sub_1F9E40(v6444);
  sub_2E8380(v8470);
  v4419 = 8240;
  LOBYTE(v731) = 0x80;
  v732 = LoadPlayerFloatVariable(v8471, v731, "FirearmsShotgunReloadTimeMul", &v4419);
  sub_2E0600(v6445, v732);
  sub_203680(a1, v6445);
  sub_1F9E40(v6445);
  sub_2E8380(v8471);
  v4420 = 8264;
  LOBYTE(v733) = 0x80;
  v734 = LoadPlayerFloatVariable(v8472, v733, "FirearmsMultiShotMinTimeToActivate", &v4420);
  sub_2E0600(v6446, v734);
  sub_203680(a1, v6446);
  sub_1F9E40(v6446);
  sub_2E8380(v8472);
  v4421 = 8288;
  LOBYTE(v735) = 0x80;
  v736 = LoadPlayerFloatVariable(v8473, v735, "FirearmsAutoZoomTime", &v4421);
  sub_2E0600(v6447, v736);
  sub_203680(a1, v6447);
  sub_1F9E40(v6447);
  sub_2E8380(v8473);
  v4422 = 8312;
  LOBYTE(v737) = 0x80;
  v738 = LoadPlayerFloatVariable(v8474, v737, "FirearmsPowerShotTime", &v4422);
  sub_2E0600(v6448, v738);
  sub_203680(a1, v6448);
  sub_1F9E40(v6448);
  sub_2E8380(v8474);
  v4423 = 8336;
  LOBYTE(v739) = 0x80;
  v740 = LoadPlayerBoolVariable(&v8475, v739, "FirearmsPowerShotEnablePenetration", &v4423);
  sub_2E0600(v6449, v740);
  sub_203680(a1, v6449);
  sub_1F9E40(v6449);
  sub_2E8380(&v8475);
  v4424 = 8352;
  LOBYTE(v741) = 0x80;
  v742 = LoadPlayerBoolVariable(&v8476, v741, "FirearmEnableSlowMoShootWhileParkouring", &v4424);
  sub_2E0600(v6450, v742);
  sub_203680(a1, v6450);
  sub_1F9E40(v6450);
  sub_2E8380(&v8476);
  v4425 = 8368;
  LOBYTE(v743) = 0x80;
  v744 = LoadPlayerBoolVariable(&v8477, v743, "FirearmsZoomEnabled", &v4425);
  sub_2E0600(v6451, v744);
  sub_203680(a1, v6451);
  sub_1F9E40(v6451);
  sub_2E8380(&v8477);
  v4426 = 8384;
  LOBYTE(v745) = 0x80;
  v746 = LoadPlayerFloatVariable(v8478, v745, "FovSprintModif", &v4426);
  sub_2E0600(v6452, v746);
  sub_203680(a1, v6452);
  sub_1F9E40(v6452);
  sub_2E8380(v8478);
  v4427 = 8408;
  LOBYTE(v747) = 0x80;
  v748 = LoadPlayerFloatVariable(v8479, v747, "FreeClimbGlideSoundHeightFactor", &v4427);
  sub_2E0600(v6453, v748);
  sub_203680(a1, v6453);
  sub_1F9E40(v6453);
  sub_2E8380(v8479);
  v4428 = 8432;
  LOBYTE(v749) = 0x80;
  v750 = LoadPlayerFloatVariable(v8480, v749, "FreeClimbAttachDuration", &v4428);
  sub_2E0600(v6454, v750);
  sub_203680(a1, v6454);
  sub_1F9E40(v6454);
  sub_2E8380(v8480);
  v4429 = 8456;
  LOBYTE(v751) = 0x80;
  v752 = LoadPlayerFloatVariable(v8481, v751, "FreeClimbGlideEndingSoundDurationSec", &v4429);
  sub_2E0600(v6455, v752);
  sub_203680(a1, v6455);
  sub_1F9E40(v6455);
  sub_2E8380(v8481);
  v4430 = 8480;
  LOBYTE(v753) = 0x80;
  v754 = LoadPlayerFloatVariable(v8482, v753, "FreeClimbGlideTargetSpeed", &v4430);
  sub_2E0600(v6456, v754);
  sub_203680(a1, v6456);
  sub_1F9E40(v6456);
  sub_2E8380(v8482);
  v4431 = 8504;
  LOBYTE(v755) = 0x80;
  v756 = LoadPlayerFloatVariable(v8483, v755, "FreeClimbGlideDefaultAcceleration", &v4431);
  sub_2E0600(v6457, v756);
  sub_203680(a1, v6457);
  sub_1F9E40(v6457);
  sub_2E8380(v8483);
  v4432 = 8528;
  LOBYTE(v757) = 0x80;
  v758 = LoadPlayerFloatVariable(v8484, v757, "FreeClimbGlideMaxAccelerationTime", &v4432);
  sub_2E0600(v6458, v758);
  sub_203680(a1, v6458);
  sub_1F9E40(v6458);
  sub_2E8380(v8484);
  v4433 = 8552;
  LOBYTE(v759) = 0x80;
  v760 = LoadPlayerFloatVariable(v8485, v759, "GlidePadLookSensitivityFactor", &v4433);
  sub_2E0600(v6459, v760);
  sub_203680(a1, v6459);
  sub_1F9E40(v6459);
  sub_2E8380(v8485);
  v4434 = 8576;
  LOBYTE(v761) = 0x80;
  v762 = LoadPlayerFloatVariable(v8486, v761, "GlideVertAngleMaxDiff", &v4434);
  sub_2E0600(v6460, v762);
  sub_203680(a1, v6460);
  sub_1F9E40(v6460);
  sub_2E8380(v8486);
  v4435 = 8600;
  LOBYTE(v763) = 0x80;
  v764 = LoadPlayerFloatVariable(v8487, v763, "GlideVertAngleMinDiff", &v4435);
  sub_2E0600(v6461, v764);
  sub_203680(a1, v6461);
  sub_1F9E40(v6461);
  sub_2E8380(v8487);
  v4436 = 8624;
  LOBYTE(v765) = 0x80;
  v766 = LoadPlayerFloatVariable(v8488, v765, "GlideLookVertMinAngle", &v4436);
  sub_2E0600(v6462, v766);
  sub_203680(a1, v6462);
  sub_1F9E40(v6462);
  sub_2E8380(v8488);
  v4437 = 8648;
  LOBYTE(v767) = 0x80;
  v768 = LoadPlayerFloatVariable(v8489, v767, "GlideLookVertMaxAngle", &v4437);
  sub_2E0600(v6463, v768);
  sub_203680(a1, v6463);
  sub_1F9E40(v6463);
  sub_2E8380(v8489);
  v4438 = 8672;
  LOBYTE(v769) = 0x80;
  v770 = LoadPlayerFloatVariable(v8490, v769, "GlideLookHorzAngle", &v4438);
  sub_2E0600(v6464, v770);
  sub_203680(a1, v6464);
  sub_1F9E40(v6464);
  sub_2E8380(v8490);
  v4439 = 8696;
  LOBYTE(v771) = 0x80;
  v772 = LoadPlayerFloatVariable(v8491, v771, "GlideOnGroundDurationToBreak", &v4439);
  sub_2E0600(v6465, v772);
  sub_203680(a1, v6465);
  sub_1F9E40(v6465);
  sub_2E8380(v8491);
  v4440 = 8720;
  LOBYTE(v773) = 0x80;
  v774 = LoadPlayerBoolVariable(&v8492, v773, "GlideDownRequireSurfaceFlag", &v4440);
  sub_2E0600(v6466, v774);
  sub_203680(a1, v6466);
  sub_1F9E40(v6466);
  sub_2E8380(&v8492);
  v4441 = 8736;
  LOBYTE(v775) = 0x80;
  v776 = LoadPlayerBoolVariable(&v8493, v775, "GlideDownRequireSurfaceType", &v4441);
  sub_2E0600(v6467, v776);
  sub_203680(a1, v6467);
  sub_1F9E40(v6467);
  sub_2E8380(&v8493);
  v4442 = 8752;
  LOBYTE(v777) = 0x80;
  v778 = LoadPlayerBoolVariable(&v8494, v777, "GlideDownKeepSpeedAfterAttach", &v4442);
  sub_2E0600(v6468, v778);
  sub_203680(a1, v6468);
  sub_1F9E40(v6468);
  sub_2E8380(&v8494);
  v4443 = 8768;
  LOBYTE(v779) = 0x80;
  v780 = LoadPlayerFloatVariable(v8495, v779, "GlideNoInputForwardValue", &v4443);
  sub_2E0600(v6469, v780);
  sub_203680(a1, v6469);
  sub_1F9E40(v6469);
  sub_2E8380(v8495);
  v4444 = 8792;
  LOBYTE(v781) = 0x80;
  v782 = LoadPlayerFloatVariable(v8496, v781, "GlideLaterLoopForwardDeadZone", &v4444);
  sub_2E0600(v6470, v782);
  sub_203680(a1, v6470);
  sub_1F9E40(v6470);
  sub_2E8380(v8496);
  v4445 = 8816;
  LOBYTE(v783) = 0x80;
  v784 = LoadPlayerFloatVariable(v8497, v783, "GlideAcceleration", &v4445);
  sub_2E0600(v6471, v784);
  sub_203680(a1, v6471);
  sub_1F9E40(v6471);
  sub_2E8380(v8497);
  v4446 = 8840;
  LOBYTE(v785) = 0x80;
  v786 = LoadPlayerFloatVariable(v8498, v785, "GlideDecceleration", &v4446);
  sub_2E0600(v6472, v786);
  sub_203680(a1, v6472);
  sub_1F9E40(v6472);
  sub_2E8380(v8498);
  v4447 = 8864;
  LOBYTE(v787) = 0x80;
  v788 = LoadPlayerFloatVariable(v8499, v787, "GlideBackwardsDeceleration", &v4447);
  sub_2E0600(v6473, v788);
  sub_203680(a1, v6473);
  sub_1F9E40(v6473);
  sub_2E8380(v8499);
  v4448 = 8888;
  LOBYTE(v789) = 0x80;
  v790 = LoadPlayerFloatVariable(v8500, v789, "GlideActivateBackwardsDeceleration", &v4448);
  sub_2E0600(v6474, v790);
  sub_203680(a1, v6474);
  sub_1F9E40(v6474);
  sub_2E8380(v8500);
  v4449 = 8912;
  LOBYTE(v791) = 0x80;
  v792 = LoadPlayerFloatVariable(v8501, v791, "GlideActivateWantedPitch", &v4449);
  sub_2E0600(v6475, v792);
  sub_203680(a1, v6475);
  sub_1F9E40(v6475);
  sub_2E8380(v8501);
  v4450 = 8936;
  LOBYTE(v793) = 0x80;
  v794 = LoadPlayerFloatVariable(v8502, v793, "GlideSteeringSpeed", &v4450);
  sub_2E0600(v6476, v794);
  sub_203680(a1, v6476);
  sub_1F9E40(v6476);
  sub_2E8380(v8502);
  v4451 = 8960;
  LOBYTE(v795) = 0x80;
  v796 = LoadPlayerFloatVariable(v8503, v795, "GlideDiveRotationSpeed", &v4451);
  sub_2E0600(v6477, v796);
  sub_203680(a1, v6477);
  sub_1F9E40(v6477);
  sub_2E8380(v8503);
  v4452 = 8984;
  LOBYTE(v797) = 0x80;
  v798 = LoadPlayerFloatVariable(v8504, v797, "GlideRiseRotationSpeed", &v4452);
  sub_2E0600(v6478, v798);
  sub_203680(a1, v6478);
  sub_1F9E40(v6478);
  sub_2E8380(v8504);
  v4453 = 9008;
  LOBYTE(v799) = 0x80;
  v800 = LoadPlayerFloatVariable(v8505, v799, "GlideMaxGravityAccel", &v4453);
  sub_2E0600(v6479, v800);
  sub_203680(a1, v6479);
  sub_1F9E40(v6479);
  sub_2E8380(v8505);
  v4454 = 9032;
  LOBYTE(v801) = 0x80;
  v802 = LoadPlayerFloatVariable(v8506, v801, "GlideMinGravityAccel", &v4454);
  sub_2E0600(v6480, v802);
  sub_203680(a1, v6480);
  sub_1F9E40(v6480);
  sub_2E8380(v8506);
  v4455 = 9056;
  LOBYTE(v803) = 0x80;
  v804 = LoadPlayerFloatVariable(v8507, v803, "HoverGlideMinGravityAccel", &v4455);
  sub_2E0600(v6481, v804);
  sub_203680(a1, v6481);
  sub_1F9E40(v6481);
  sub_2E8380(v8507);
  v4456 = 9080;
  LOBYTE(v805) = 0x80;
  v806 = LoadPlayerFloatVariable(v8508, v805, "HoverGliderStaminaCost", &v4456);
  sub_2E0600(v6482, v806);
  sub_203680(a1, v6482);
  sub_1F9E40(v6482);
  sub_2E8380(v8508);
  v4457 = 9104;
  LOBYTE(v807) = 0x80;
  v808 = LoadPlayerFloatVariable(v8509, v807, "GlideVisBodyPitchMax", &v4457);
  sub_2E0600(v6483, v808);
  sub_203680(a1, v6483);
  sub_1F9E40(v6483);
  sub_2E8380(v8509);
  v4458 = 9128;
  LOBYTE(v809) = 0x80;
  v810 = LoadPlayerFloatVariable(v8510, v809, "GlideVisBodyPitchMin", &v4458);
  sub_2E0600(v6484, v810);
  sub_203680(a1, v6484);
  sub_1F9E40(v6484);
  sub_2E8380(v8510);
  v4459 = 9152;
  LOBYTE(v811) = 0x80;
  v812 = LoadPlayerFloatVariable(v8511, v811, "GlidePitchMax", &v4459);
  sub_2E0600(v6485, v812);
  sub_203680(a1, v6485);
  sub_1F9E40(v6485);
  sub_2E8380(v8511);
  v4460 = 9176;
  LOBYTE(v813) = 0x80;
  v814 = LoadPlayerFloatVariable(v8512, v813, "GlideLookMaxVert", &v4460);
  sub_2E0600(v6486, v814);
  sub_203680(a1, v6486);
  sub_1F9E40(v6486);
  sub_2E8380(v8512);
  v4461 = 9200;
  LOBYTE(v815) = 0x80;
  v816 = LoadPlayerFloatVariable(v8513, v815, "GlidePitchMin", &v4461);
  sub_2E0600(v6487, v816);
  sub_203680(a1, v6487);
  sub_1F9E40(v6487);
  sub_2E8380(v8513);
  v4462 = 9224;
  LOBYTE(v817) = 0x80;
  v818 = LoadPlayerFloatVariable(v8514, v817, "GlideSpeeMagMax", &v4462);
  sub_2E0600(v6488, v818);
  sub_203680(a1, v6488);
  sub_1F9E40(v6488);
  sub_2E8380(v8514);
  v4463 = 9248;
  LOBYTE(v819) = 0x80;
  v820 = LoadPlayerFloatVariable(v8515, v819, "GlideSpeedMagMin", &v4463);
  sub_2E0600(v6489, v820);
  sub_203680(a1, v6489);
  sub_1F9E40(v6489);
  sub_2E8380(v8515);
  v4464 = 9272;
  LOBYTE(v821) = 0x80;
  v822 = LoadPlayerFloatVariable(v8516, v821, "BroomGlideSpeedMagMin", &v4464);
  sub_2E0600(v6490, v822);
  sub_203680(a1, v6490);
  sub_1F9E40(v6490);
  sub_2E8380(v8516);
  v4465 = 9296;
  LOBYTE(v823) = 0x80;
  v824 = LoadPlayerFloatVariable(v8517, v823, "GlideTimeLookVertChange", &v4465);
  sub_2E0600(v6491, v824);
  sub_203680(a1, v6491);
  sub_1F9E40(v6491);
  sub_2E8380(v8517);
  v4466 = 9320;
  LOBYTE(v825) = 0x80;
  v826 = LoadPlayerFloatVariable(v8518, v825, "GlideTimeSpeedToLookChange", &v4466);
  sub_2E0600(v6492, v826);
  sub_203680(a1, v6492);
  sub_1F9E40(v6492);
  sub_2E8380(v8518);
  v4467 = 9344;
  LOBYTE(v827) = 0x80;
  v828 = LoadPlayerFloatVariable(v8519, v827, "GlideStablePitch", &v4467);
  sub_2E0600(v6493, v828);
  sub_203680(a1, v6493);
  sub_1F9E40(v6493);
  sub_2E8380(v8519);
  v4468 = 9368;
  LOBYTE(v829) = 0x80;
  v830 = LoadPlayerFloatVariable(v8520, v829, "GlideBackwardsMaxDeccel", &v4468);
  sub_2E0600(v6494, v830);
  sub_203680(a1, v6494);
  sub_1F9E40(v6494);
  sub_2E8380(v8520);
  v4469 = 9392;
  LOBYTE(v831) = 0x80;
  v832 = LoadPlayerFloatVariable(v8521, v831, "GlideBackwardsSpeedMagMin", &v4469);
  sub_2E0600(v6495, v832);
  sub_203680(a1, v6495);
  sub_1F9E40(v6495);
  sub_2E8380(v8521);
  v4470 = 9416;
  LOBYTE(v833) = 0x80;
  v834 = LoadPlayerFloatVariable(v8522, v833, "GlideMinVelMagToRise", &v4470);
  sub_2E0600(v6496, v834);
  sub_203680(a1, v6496);
  sub_1F9E40(v6496);
  sub_2E8380(v8522);
  v4471 = 9440;
  LOBYTE(v835) = 0x80;
  v836 = LoadPlayerFloatVariable(v8523, v835, "BroomGlideMinVelMagToRise", &v4471);
  sub_2E0600(v6497, v836);
  sub_203680(a1, v6497);
  sub_1F9E40(v6497);
  sub_2E8380(v8523);
  v4472 = 9464;
  LOBYTE(v837) = 0x80;
  v838 = LoadPlayerFloatVariable(v8524, v837, "GlideMinTimeInVelToRise", &v4472);
  sub_2E0600(v6498, v838);
  sub_203680(a1, v6498);
  sub_1F9E40(v6498);
  sub_2E8380(v8524);
  v4473 = 9488;
  LOBYTE(v839) = 0x80;
  v840 = LoadPlayerFloatVariable(v8525, v839, "GlideMaxGravityWhenStopping", &v4473);
  sub_2E0600(v6499, v840);
  sub_203680(a1, v6499);
  sub_1F9E40(v6499);
  sub_2E8380(v8525);
  v4474 = 9512;
  LOBYTE(v841) = 0x80;
  v842 = LoadPlayerFloatVariable(v8526, v841, "GlideSpeedMagMinNoControl", &v4474);
  sub_2E0600(v6500, v842);
  sub_203680(a1, v6500);
  sub_1F9E40(v6500);
  sub_2E8380(v8526);
  v4475 = 9536;
  LOBYTE(v843) = 0x80;
  v844 = LoadPlayerFloatVariable(v8527, v843, "GlideFovOffset", &v4475);
  sub_2E0600(v6501, v844);
  sub_203680(a1, v6501);
  sub_1F9E40(v6501);
  sub_2E8380(v8527);
  v4476 = 9560;
  LOBYTE(v845) = 0x80;
  v846 = LoadPlayerFloatVariable(v8528, v845, "GlideStartVelocity", &v4476);
  sub_2E0600(v6502, v846);
  sub_203680(a1, v6502);
  sub_1F9E40(v6502);
  sub_2E8380(v8528);
  v4477 = 9584;
  LOBYTE(v847) = 0x80;
  v848 = LoadPlayerFloatVariable(v8529, v847, "GlideHeadMaxRoll", &v4477);
  sub_2E0600(v6503, v848);
  sub_203680(a1, v6503);
  sub_1F9E40(v6503);
  sub_2E8380(v8529);
  v4478 = 9608;
  LOBYTE(v849) = 0x80;
  v850 = LoadPlayerFloatVariable(v8530, v849, "GlideStartStaminaCost", &v4478);
  sub_2E0600(v6504, v850);
  sub_203680(a1, v6504);
  sub_1F9E40(v6504);
  sub_2E8380(v8530);
  v4479 = 9632;
  LOBYTE(v851) = 0x80;
  v852 = LoadPlayerFloatVariable(v8531, v851, "GlideStaminaCost", &v4479);
  sub_2E0600(v6505, v852);
  sub_203680(a1, v6505);
  sub_1F9E40(v6505);
  sub_2E8380(v8531);
  v4480 = 9656;
  LOBYTE(v853) = 0x80;
  v854 = LoadPlayerFloatVariable(v8532, v853, "GlideHeadChangeTime", &v4480);
  sub_2E0600(v6506, v854);
  sub_203680(a1, v6506);
  sub_1F9E40(v6506);
  sub_2E8380(v8532);
  v4481 = 9680;
  LOBYTE(v855) = 0x80;
  v856 = LoadPlayerFloatVariable(v8533, v855, "GlideBuildUpTime", &v4481);
  sub_2E0600(v6507, v856);
  sub_203680(a1, v6507);
  sub_1F9E40(v6507);
  sub_2E8380(v8533);
  v4482 = 9704;
  LOBYTE(v857) = 0x80;
  v858 = LoadPlayerFloatVariable(v8534, v857, "GlideMaxyVel", &v4482);
  sub_2E0600(v6508, v858);
  sub_203680(a1, v6508);
  sub_1F9E40(v6508);
  sub_2E8380(v8534);
  v4483 = 9728;
  LOBYTE(v859) = 0x80;
  v860 = LoadPlayerFloatVariable(v8535, v859, "GlideWindHorizontalSmoothFactor", &v4483);
  sub_2E0600(v6509, v860);
  sub_203680(a1, v6509);
  sub_1F9E40(v6509);
  sub_2E8380(v8535);
  v4484 = 9752;
  LOBYTE(v861) = 0x80;
  v862 = LoadPlayerFloatVariable(v8536, v861, "GlideWindBlowsAttenuation", &v4484);
  sub_2E0600(v6510, v862);
  sub_203680(a1, v6510);
  sub_1F9E40(v6510);
  sub_2E8380(v8536);
  v4485 = 9776;
  LOBYTE(v863) = 0x80;
  v864 = LoadPlayerFloatVariable(v8537, v863, "GlideBreakTimeAcc", &v4485);
  sub_2E0600(v6511, v864);
  sub_203680(a1, v6511);
  sub_1F9E40(v6511);
  sub_2E8380(v8537);
  v4486 = 9800;
  LOBYTE(v865) = 0x80;
  v866 = LoadPlayerFloatVariable(v8538, v865, "GlideBreakTimeDecc", &v4486);
  sub_2E0600(v6512, v866);
  sub_203680(a1, v6512);
  sub_1F9E40(v6512);
  sub_2E8380(v8538);
  v4487 = 9824;
  LOBYTE(v867) = 0x80;
  v868 = LoadPlayerBoolVariable(&v8539, v867, "GlideNitroAvailable", &v4487);
  sub_2E0600(v6513, v868);
  sub_203680(a1, v6513);
  sub_1F9E40(v6513);
  sub_2E8380(&v8539);
  v4488 = 9840;
  LOBYTE(v869) = 0x80;
  v870 = LoadPlayerFloatVariable(v8540, v869, "GlideNitroStaminaCost", &v4488);
  sub_2E0600(v6514, v870);
  sub_203680(a1, v6514);
  sub_1F9E40(v6514);
  sub_2E8380(v8540);
  v4489 = 9864;
  LOBYTE(v871) = 0x80;
  v872 = LoadPlayerFloatVariable(v8541, v871, "GhostTriggerSearchRadius", &v4489);
  sub_2E0600(v6515, v872);
  sub_203680(a1, v6515);
  sub_1F9E40(v6515);
  sub_2E8380(v8541);
  v4490 = 9888;
  LOBYTE(v873) = 0x80;
  v874 = LoadPlayerFloatVariable(v8542, v873, "GlideNitroCooldown", &v4490);
  sub_2E0600(v6516, v874);
  sub_203680(a1, v6516);
  sub_1F9E40(v6516);
  sub_2E8380(v8542);
  v4491 = 9912;
  LOBYTE(v875) = 0x80;
  v876 = LoadPlayerFloatVariable(v8543, v875, "GlideCollisionAudioTimeThreshold", &v4491);
  sub_2E0600(v6517, v876);
  sub_203680(a1, v6517);
  sub_1F9E40(v6517);
  sub_2E8380(v8543);
  v4492 = 9936;
  LOBYTE(v877) = 0x80;
  v878 = LoadPlayerFloatVariable(v8544, v877, "GlideStartingWindAreaMaxTime", &v4492);
  sub_2E0600(v6518, v878);
  sub_203680(a1, v6518);
  sub_1F9E40(v6518);
  sub_2E8380(v8544);
  v4493 = 9960;
  LOBYTE(v879) = 0x80;
  v880 = LoadPlayerFloatVariable(v8545, v879, "GlideStartingWindAreaMaxTimeReferenceForce", &v4493);
  sub_2E0600(v6519, v880);
  sub_203680(a1, v6519);
  sub_1F9E40(v6519);
  sub_2E8380(v8545);
  v4494 = 9984;
  LOBYTE(v881) = 0x80;
  v882 = LoadPlayerBoolVariable(&v8546, v881, "GlideStartingWindAreaScaleMaxTime", &v4494);
  sub_2E0600(v6520, v882);
  sub_203680(a1, v6520);
  sub_1F9E40(v6520);
  sub_2E8380(&v8546);
  v4495 = 10000;
  LOBYTE(v883) = 0x80;
  v884 = LoadPlayerBoolVariable(&v8547, v883, "ParachuteWindUpRegainsStamina", &v4495);
  sub_2E0600(v6521, v884);
  sub_203680(a1, v6521);
  sub_1F9E40(v6521);
  sub_2E8380(&v8547);
  v4496 = 10016;
  LOBYTE(v885) = 0x80;
  v886 = LoadPlayerBoolVariable(&v8548, v885, "ParachuteWindSideRegainsStamina", &v4496);
  sub_2E0600(v6522, v886);
  sub_203680(a1, v6522);
  sub_1F9E40(v6522);
  sub_2E8380(&v8548);
  v4497 = 10032;
  LOBYTE(v887) = 0x80;
  v888 = LoadPlayerBoolVariable(&v8549, v887, "ParachuteEnabled", &v4497);
  sub_2E0600(v6523, v888);
  sub_203680(a1, v6523);
  sub_1F9E40(v6523);
  sub_2E8380(&v8549);
  v4498 = 10048;
  LOBYTE(v889) = 0x80;
  v890 = LoadPlayerFloatVariable(v8550, v889, "ParachuteLevel", &v4498);
  sub_2E0600(v6524, v890);
  sub_203680(a1, v6524);
  sub_1F9E40(v6524);
  sub_2E8380(v8550);
  v4499 = 10072;
  LOBYTE(v891) = 0x80;
  v892 = LoadPlayerFloatVariable(v8551, v891, "DogJetGlidePitchMax", &v4499);
  sub_2E0600(v6525, v892);
  sub_203680(a1, v6525);
  sub_1F9E40(v6525);
  sub_2E8380(v8551);
  v4500 = 10096;
  LOBYTE(v893) = 0x80;
  v894 = LoadPlayerFloatVariable(v8552, v893, "DogJetVelocityFactor", &v4500);
  sub_2E0600(v6526, v894);
  sub_203680(a1, v6526);
  sub_1F9E40(v6526);
  sub_2E8380(v8552);
  v4501 = 10120;
  LOBYTE(v895) = 0x80;
  v896 = LoadPlayerFloatVariable(v8553, v895, "DogJetSteeringFactor", &v4501);
  sub_2E0600(v6527, v896);
  sub_203680(a1, v6527);
  sub_1F9E40(v6527);
  sub_2E8380(v8553);
  v4502 = 10144;
  LOBYTE(v897) = 0x80;
  v898 = LoadPlayerFloatVariable(v8554, v897, "DogJetRiseFactor", &v4502);
  sub_2E0600(v6528, v898);
  sub_203680(a1, v6528);
  sub_1F9E40(v6528);
  sub_2E8380(v8554);
  v4503 = 10168;
  LOBYTE(v899) = 0x80;
  v900 = LoadPlayerFloatVariable(v8555, v899, "GraplePullVelMin", &v4503);
  sub_2E0600(v6529, v900);
  sub_203680(a1, v6529);
  sub_1F9E40(v6529);
  sub_2E8380(v8555);
  v4504 = 10192;
  LOBYTE(v901) = 0x80;
  v902 = LoadPlayerFloatVariable(v8556, v901, "GraplePullVelMid", &v4504);
  sub_2E0600(v6530, v902);
  sub_203680(a1, v6530);
  sub_1F9E40(v6530);
  sub_2E8380(v8556);
  v4505 = 10216;
  LOBYTE(v903) = 0x80;
  v904 = LoadPlayerFloatVariable(v8557, v903, "GraplePullVelMax", &v4505);
  sub_2E0600(v6531, v904);
  sub_203680(a1, v6531);
  sub_1F9E40(v6531);
  sub_2E8380(v8557);
  v4506 = 10240;
  LOBYTE(v905) = 0x80;
  v906 = LoadPlayerFloatVariable(v8558, v905, "GraplePullJumpHeightMin", &v4506);
  sub_2E0600(v6532, v906);
  sub_203680(a1, v6532);
  sub_1F9E40(v6532);
  sub_2E8380(v8558);
  v4507 = 10264;
  LOBYTE(v907) = 0x80;
  v908 = LoadPlayerFloatVariable(v8559, v907, "GraplePullJumpHeightMid", &v4507);
  sub_2E0600(v6533, v908);
  sub_203680(a1, v6533);
  sub_1F9E40(v6533);
  sub_2E8380(v8559);
  v4508 = 10288;
  LOBYTE(v909) = 0x80;
  v910 = LoadPlayerFloatVariable(v8560, v909, "GraplePullJumpHeightMax", &v4508);
  sub_2E0600(v6534, v910);
  sub_203680(a1, v6534);
  sub_1F9E40(v6534);
  sub_2E8380(v8560);
  v4509 = 10312;
  LOBYTE(v911) = 0x80;
  v912 = LoadPlayerFloatVariable(v8561, v911, "GraplePullMinAngle", &v4509);
  sub_2E0600(v6535, v912);
  sub_203680(a1, v6535);
  sub_1F9E40(v6535);
  sub_2E8380(v8561);
  v4510 = 10336;
  LOBYTE(v913) = 0x80;
  v914 = LoadPlayerFloatVariable(v8562, v913, "GraplePullMidAngle", &v4510);
  sub_2E0600(v6536, v914);
  sub_203680(a1, v6536);
  sub_1F9E40(v6536);
  sub_2E8380(v8562);
  v4511 = 10360;
  LOBYTE(v915) = 0x80;
  v916 = LoadPlayerFloatVariable(v8563, v915, "GraplePullMaxAngle", &v4511);
  sub_2E0600(v6537, v916);
  sub_203680(a1, v6537);
  sub_1F9E40(v6537);
  sub_2E8380(v8563);
  v4512 = 10384;
  LOBYTE(v917) = 0x80;
  v918 = LoadPlayerFloatVariable(v8564, v917, "GraplePullExtraGravityOnPull", &v4512);
  sub_2E0600(v6538, v918);
  sub_203680(a1, v6538);
  sub_1F9E40(v6538);
  sub_2E8380(v8564);
  v4513 = 10408;
  LOBYTE(v919) = 0x80;
  v920 = LoadPlayerFloatVariable(v8565, v919, "GraplePullRange", &v4513);
  sub_2E0600(v6539, v920);
  sub_203680(a1, v6539);
  sub_1F9E40(v6539);
  sub_2E8380(v8565);
  v4514 = 10432;
  LOBYTE(v921) = 0x80;
  v922 = LoadPlayerFloatVariable(v8566, v921, "GraplePullStaminaCost", &v4514);
  sub_2E0600(v6540, v922);
  sub_203680(a1, v6540);
  sub_1F9E40(v6540);
  sub_2E8380(v8566);
  v4515 = 10456;
  LOBYTE(v923) = 0x80;
  v924 = LoadPlayerFloatVariable(v8567, v923, "GraplePullScaleDownFactor", &v4515);
  sub_2E0600(v6541, v924);
  sub_203680(a1, v6541);
  sub_1F9E40(v6541);
  sub_2E8380(v8567);
  v4516 = 10480;
  LOBYTE(v925) = 0x80;
  v926 = LoadPlayerFloatVariable(v8568, v925, "BossDamageScaling2Players", &v4516);
  sub_2E0600(v6542, v926);
  sub_203680(a1, v6542);
  sub_1F9E40(v6542);
  sub_2E8380(v8568);
  v4517 = 10504;
  LOBYTE(v927) = 0x80;
  v928 = LoadPlayerFloatVariable(v8569, v927, "BossDamageScaling3Players", &v4517);
  sub_2E0600(v6543, v928);
  sub_203680(a1, v6543);
  sub_1F9E40(v6543);
  sub_2E8380(v8569);
  v4518 = 10528;
  LOBYTE(v929) = 0x80;
  v930 = LoadPlayerFloatVariable(v8570, v929, "BossDamageScaling4Players", &v4518);
  sub_2E0600(v6544, v930);
  sub_203680(a1, v6544);
  sub_1F9E40(v6544);
  sub_2E8380(v8570);
  v4519 = 10552;
  LOBYTE(v931) = 0x80;
  v932 = LoadPlayerFloatVariable(v8571, v931, "StalkerEnemyDamagePerSecond", &v4519);
  sub_2E0600(v6545, v932);
  sub_203680(a1, v6545);
  sub_1F9E40(v6545);
  sub_2E8380(v8571);
  v4520 = 10576;
  LOBYTE(v933) = 0x80;
  v934 = LoadPlayerFloatVariable(v8572, v933, "StalkerEnemyWaitTime", &v4520);
  sub_2E0600(v6546, v934);
  sub_203680(a1, v6546);
  sub_1F9E40(v6546);
  sub_2E8380(v8572);
  v4521 = 10600;
  LOBYTE(v935) = 0x80;
  v936 = LoadPlayerFloatVariable(v8573, v935, "StalkerEnemyDamageRange", &v4521);
  sub_2E0600(v6547, v936);
  sub_203680(a1, v6547);
  sub_1F9E40(v6547);
  sub_2E8380(v8573);
  v4522 = 10624;
  LOBYTE(v937) = 0x80;
  v938 = LoadPlayerFloatVariable(v8574, v937, "StalkerEnemySpeed", &v4522);
  sub_2E0600(v6548, v938);
  sub_203680(a1, v6548);
  sub_1F9E40(v6548);
  sub_2E8380(v8574);
  v4523 = 10648;
  LOBYTE(v939) = 0x80;
  v940 = LoadPlayerFloatVariable(v8575, v939, "StalkerEnemyLifeTime", &v4523);
  sub_2E0600(v6549, v940);
  sub_203680(a1, v6549);
  sub_1F9E40(v6549);
  sub_2E8380(v8575);
  v4524 = 10672;
  LOBYTE(v941) = 0x80;
  v942 = LoadPlayerBoolVariable(&v8576, v941, "StalkerEnemyEnabled", &v4524);
  sub_2E0600(v6550, v942);
  sub_203680(a1, v6550);
  sub_1F9E40(v6550);
  sub_2E8380(&v8576);
  v4525 = 10688;
  LOBYTE(v943) = 0x80;
  v944 = LoadPlayerFloatVariable(v8577, v943, "StalkerEnemyHiddenDisapearTime", &v4525);
  sub_2E0600(v6551, v944);
  sub_203680(a1, v6551);
  sub_1F9E40(v6551);
  sub_2E8380(v8577);
  v4526 = 10712;
  LOBYTE(v945) = 0x80;
  v946 = LoadPlayerBoolVariable(&v8578, v945, "PullingCableGivesOxygen", &v4526);
  sub_2E0600(v6552, v946);
  sub_203680(a1, v6552);
  sub_1F9E40(v6552);
  sub_2E8380(&v8578);
  v4527 = 10728;
  LOBYTE(v947) = 0x80;
  v948 = LoadPlayerBoolVariable(&v8579, v947, "GrabExpert", &v4527);
  sub_2E0600(v6553, v948);
  sub_203680(a1, v6553);
  sub_1F9E40(v6553);
  sub_2E8380(&v8579);
  v4528 = 10744;
  LOBYTE(v949) = 0x80;
  v950 = LoadPlayerBoolVariable(&v8580, v949, "GrabsBlocksStaminaRecovery", &v4528);
  sub_2E0600(v6554, v950);
  sub_203680(a1, v6554);
  sub_1F9E40(v6554);
  sub_2E8380(&v8580);
  v4529 = 10760;
  LOBYTE(v951) = 0x80;
  v952 = LoadPlayerBoolVariable(&v8581, v951, "GrabsRequireStamina", &v4529);
  sub_2E0600(v6555, v952);
  sub_203680(a1, v6555);
  sub_1F9E40(v6555);
  sub_2E8380(&v8581);
  v4530 = 10776;
  LOBYTE(v953) = 0x80;
  v954 = LoadPlayerFloatVariable(v8582, v953, "PlayerGrabsStaminaCost", &v4530);
  sub_2E0600(v6556, v954);
  sub_203680(a1, v6556);
  sub_1F9E40(v6556);
  sub_2E8380(v8582);
  v4531 = 10800;
  LOBYTE(v955) = 0x80;
  v956 = LoadPlayerFloatVariable(v8583, v955, "GroundPound", &v4531);
  sub_2E0600(v6557, v956);
  sub_203680(a1, v6557);
  sub_1F9E40(v6557);
  sub_2E8380(v8583);
  v4532 = 10824;
  LOBYTE(v957) = 0x80;
  v958 = LoadPlayerFloatVariable(v8584, v957, "GroundPoundFallingDamageReductionLevel", &v4532);
  sub_2E0600(v6558, v958);
  sub_203680(a1, v6558);
  sub_1F9E40(v6558);
  sub_2E8380(v8584);
  v4533 = 10848;
  LOBYTE(v959) = 0x80;
  v960 = LoadPlayerFloatVariable(v8585, v959, "GroundPoundMinHeight", &v4533);
  sub_2E0600(v6559, v960);
  sub_203680(a1, v6559);
  sub_1F9E40(v6559);
  sub_2E8380(v8585);
  v4534 = 10872;
  LOBYTE(v961) = 0x80;
  v962 = LoadPlayerFloatVariable(v8586, v961, "GroundPoundActivationTime", &v4534);
  sub_2E0600(v6560, v962);
  sub_203680(a1, v6560);
  sub_1F9E40(v6560);
  sub_2E8380(v8586);
  v4535 = 10896;
  LOBYTE(v963) = 0x80;
  v964 = LoadPlayerFloatVariable(v8587, v963, "GroundPoundRangeMul", &v4535);
  sub_2E0600(v6561, v964);
  sub_203680(a1, v6561);
  sub_1F9E40(v6561);
  sub_2E8380(v8587);
  v4536 = 10920;
  LOBYTE(v965) = 0x80;
  v966 = LoadPlayerFloatVariable(v8588, v965, "GroundPoundStaminaUsage", &v4536);
  sub_2E0600(v6562, v966);
  sub_203680(a1, v6562);
  sub_1F9E40(v6562);
  sub_2E8380(v8588);
  v4537 = 10944;
  LOBYTE(v967) = 0x80;
  v968 = LoadPlayerFloatVariable(v8589, v967, "HangDamagePerSecond", &v4537);
  sub_2E0600(v6563, v968);
  sub_203680(a1, v6563);
  sub_1F9E40(v6563);
  sub_2E8380(v8589);
  v4538 = 10968;
  LOBYTE(v969) = 0x80;
  v970 = LoadPlayerFloatVariable(v8590, v969, "HarmfulHeight", &v4538);
  sub_2E0600(v6564, v970);
  sub_203680(a1, v6564);
  sub_1F9E40(v6564);
  sub_2E8380(v8590);
  v4539 = 10992;
  LOBYTE(v971) = 0x80;
  v972 = LoadPlayerFloatVariable(v8591, v971, "HarvestingItemStackSizeMul", &v4539);
  sub_2E0600(v6565, v972);
  sub_203680(a1, v6565);
  sub_1F9E40(v6565);
  sub_2E8380(v8591);
  v4540 = 11016;
  LOBYTE(v973) = 0x80;
  v974 = LoadPlayerFloatVariable(v8592, v973, "HarvestingLevel", &v4540);
  sub_2E0600(v6566, v974);
  sub_203680(a1, v6566);
  sub_1F9E40(v6566);
  sub_2E8380(v8592);
  v4541 = 11040;
  LOBYTE(v975) = 0x80;
  v976 = LoadPlayerFloatVariable(v8593, v975, "HarvestingLevelForMultipleItems", &v4541);
  sub_2E0600(v6567, v976);
  sub_203680(a1, v6567);
  sub_1F9E40(v6567);
  sub_2E8380(v8593);
  v4542 = 11064;
  LOBYTE(v977) = 0x80;
  v978 = LoadPlayerFloatVariable(v8594, v977, "HarvestingMultipleItemsCount", &v4542);
  sub_2E0600(v6568, v978);
  sub_203680(a1, v6568);
  sub_1F9E40(v6568);
  sub_2E8380(v8594);
  v4543 = 11088;
  LOBYTE(v979) = 0x80;
  v980 = LoadPlayerFloatVariable(v8595, v979, "HeadBobFactor", &v4543);
  sub_2E0600(v6569, v980);
  sub_203680(a1, v6569);
  sub_1F9E40(v6569);
  sub_2E8380(v8595);
  v4544 = 11112;
  LOBYTE(v981) = 0x80;
  v982 = LoadPlayerFloatVariable(v8596, v981, "HealingMovementSpeedMul", &v4544);
  sub_2E0600(v6570, v982);
  sub_203680(a1, v6570);
  sub_1F9E40(v6570);
  sub_2E8380(v8596);
  v4545 = 11136;
  LOBYTE(v983) = 0x80;
  v984 = LoadPlayerFloatVariable(v8597, v983, "HealthCriticalLevel", &v4545);
  sub_2E0600(v6571, v984);
  sub_203680(a1, v6571);
  sub_1F9E40(v6571);
  sub_2E8380(v8597);
  v4546 = 11160;
  LOBYTE(v985) = 0x80;
  v986 = LoadPlayerFloatVariable(v8598, v985, "HealthCriticalMaxLevel", &v4546);
  sub_2E0600(v6572, v986);
  sub_203680(a1, v6572);
  sub_1F9E40(v6572);
  sub_2E8380(v8598);
  v4547 = 11184;
  LOBYTE(v987) = 0x80;
  v988 = LoadPlayerFloatVariable(v8599, v987, "HealthCriticalPPMaxLevel", &v4547);
  sub_2E0600(v6573, v988);
  sub_203680(a1, v6573);
  sub_1F9E40(v6573);
  sub_2E8380(v8599);
  v4548 = 11208;
  LOBYTE(v989) = 0x80;
  v990 = LoadPlayerFloatVariable(v8600, v989, "HealthCriticalPPMinLevel", &v4548);
  sub_2E0600(v6574, v990);
  sub_203680(a1, v6574);
  sub_1F9E40(v6574);
  sub_2E8380(v8600);
  v4549 = 11232;
  LOBYTE(v991) = 0x80;
  v992 = LoadPlayerFloatVariable(v8601, v991, "HealthCriticalPPInTime", &v4549);
  sub_2E0600(v6575, v992);
  sub_203680(a1, v6575);
  sub_1F9E40(v6575);
  sub_2E8380(v8601);
  v4550 = 11256;
  LOBYTE(v993) = 0x80;
  v994 = LoadPlayerFloatVariable(v8602, v993, "HealthCriticalPPOutTime", &v4550);
  sub_2E0600(v6576, v994);
  sub_203680(a1, v6576);
  sub_1F9E40(v6576);
  sub_2E8380(v8602);
  v4551 = 11280;
  LOBYTE(v995) = 0x80;
  v996 = LoadPlayerFloatVariable(v8603, v995, "HealthCriticalAnimationSpeed", &v4551);
  sub_2E0600(v6577, v996);
  sub_203680(a1, v6577);
  sub_1F9E40(v6577);
  sub_2E8380(v8603);
  v4552 = 11304;
  LOBYTE(v997) = 0x80;
  v998 = LoadPlayerStringVariable(v8604, v997, "HealthPerSecond", &v4552, v4054);
  sub_2E0600(v6578, v998);
  sub_203680(a1, v6578);
  sub_1F9E40(v6578);
  sub_2E8380(v8604);
  v4553 = 11328;
  LOBYTE(v999) = 0x80;
  v1000 = LoadPlayerBoolVariable(&v8605, v999, "HealthRegenerationEnabled", &v4553);
  sub_2E0600(v6579, v1000);
  sub_203680(a1, v6579);
  sub_1F9E40(v6579);
  sub_2E8380(&v8605);
  v4554 = 11344;
  LOBYTE(v1001) = 0x80;
  v1002 = LoadPlayerFloatVariable(v8606, v1001, "HealthRegenerationDelay", &v4554);
  sub_2E0600(v6580, v1002);
  sub_203680(a1, v6580);
  sub_1F9E40(v6580);
  sub_2E8380(v8606);
  v4555 = 11368;
  LOBYTE(v1003) = 0x80;
  v1004 = LoadPlayerFloatVariable(v8607, v1003, "MaxAutoRegenHealthPercent", &v4555);
  sub_2E0600(v6581, v1004);
  sub_203680(a1, v6581);
  sub_1F9E40(v6581);
  sub_2E8380(v8607);
  v4556 = 11392;
  LOBYTE(v1005) = 0x80;
  v1006 = LoadPlayerStringVariable(v8608, v1005, "HealthRegenerationMaxLevel", &v4556, v4054);
  sub_2E0600(v6582, v1006);
  sub_203680(a1, v6582);
  sub_1F9E40(v6582);
  sub_2E8380(v8608);
  v4557 = 11416;
  LOBYTE(v1007) = 0x80;
  v1008 = LoadPlayerFloatVariable(v8609, v1007, "HideWeaponsDuringCrouchDelay", &v4557);
  sub_2E0600(v6583, v1008);
  sub_203680(a1, v6583);
  sub_1F9E40(v6583);
  sub_2E8380(v8609);
  v4558 = 11440;
  LOBYTE(v1009) = 0x80;
  v1010 = LoadPlayerFloatVariable(v8610, v1009, "HideWeaponsDuringSprintDelay", &v4558);
  sub_2E0600(v6584, v1010);
  sub_203680(a1, v6584);
  sub_1F9E40(v6584);
  sub_2E8380(v8610);
  v4559 = 11464;
  LOBYTE(v1011) = 0x80;
  v1012 = LoadPlayerFloatVariable(v8611, v1011, "HitReactionSpeechProb", &v4559);
  sub_2E0600(v6585, v1012);
  sub_203680(a1, v6585);
  sub_1F9E40(v6585);
  sub_2E8380(v8611);
  v4560 = 11488;
  LOBYTE(v1013) = 0x80;
  v1014 = LoadPlayerFloatVariable(v8612, v1013, "HoldJumpHeight", &v4560);
  sub_2E0600(v6586, v1014);
  sub_203680(a1, v6586);
  sub_1F9E40(v6586);
  sub_2E8380(v8612);
  v4561 = 11512;
  LOBYTE(v1015) = 0x80;
  v1016 = LoadPlayerFloatVariable(v8613, v1015, "MonkeyBarHoldJumpTime", &v4561);
  sub_2E0600(v6587, v1016);
  sub_203680(a1, v6587);
  sub_1F9E40(v6587);
  sub_2E8380(v8613);
  v4562 = 11536;
  LOBYTE(v1017) = 0x80;
  v1018 = LoadPlayerFloatVariable(v8614, v1017, "WallrunHoldJumpTime", &v4562);
  sub_2E0600(v6588, v1018);
  sub_203680(a1, v6588);
  sub_1F9E40(v6588);
  sub_2E8380(v8614);
  v4563 = 11560;
  LOBYTE(v1019) = 0x80;
  v1020 = LoadPlayerFloatVariable(v8615, v1019, "RopeHoldJumpTime", &v4563);
  sub_2E0600(v6589, v1020);
  sub_203680(a1, v6589);
  sub_1F9E40(v6589);
  sub_2E8380(v8615);
  v4564 = 11584;
  LOBYTE(v1021) = 0x80;
  v1022 = LoadPlayerFloatVariable(v8616, v1021, "NormalHoldJumpTime", &v4564);
  sub_2E0600(v6590, v1022);
  sub_203680(a1, v6590);
  sub_1F9E40(v6590);
  sub_2E8380(v8616);
  v4565 = 11608;
  LOBYTE(v1023) = 0x80;
  v1024 = LoadPlayerFloatVariable(v8617, v1023, "AdvancedParkourNormalHoldJumpTime", &v4565);
  sub_2E0600(v6591, v1024);
  sub_203680(a1, v6591);
  sub_1F9E40(v6591);
  sub_2E8380(v8617);
  v4566 = 11632;
  LOBYTE(v1025) = 0x80;
  v1026 = LoadPlayerFloatVariable(v8618, v1025, "NormalJumpHeight", &v4566);
  sub_2E0600(v6592, v1026);
  sub_203680(a1, v6592);
  sub_1F9E40(v6592);
  sub_2E8380(v8618);
  v4567 = 11656;
  LOBYTE(v1027) = 0x80;
  v1028 = LoadPlayerFloatVariable(v8619, v1027, "AdvancedParkourNormalJumpHeight", &v4567);
  sub_2E0600(v6593, v1028);
  sub_203680(a1, v6593);
  sub_1F9E40(v6593);
  sub_2E8380(v8619);
  v4568 = 11680;
  LOBYTE(v1029) = 0x80;
  v1030 = LoadPlayerFloatVariable(v8620, v1029, "DoubleJumpHeight", &v4568);
  sub_2E0600(v6594, v1030);
  sub_203680(a1, v6594);
  sub_1F9E40(v6594);
  sub_2E8380(v8620);
  v4569 = 11704;
  LOBYTE(v1031) = 0x80;
  v1032 = LoadPlayerFloatVariable(v8621, v1031, "FarJumpHeight", &v4569);
  sub_2E0600(v6595, v1032);
  sub_203680(a1, v6595);
  sub_1F9E40(v6595);
  sub_2E8380(v8621);
  v4570 = 11728;
  LOBYTE(v1033) = 0x80;
  v1034 = LoadPlayerFloatVariable(v8622, v1033, "JumpTapTime", &v4570);
  sub_2E0600(v6596, v1034);
  sub_203680(a1, v6596);
  sub_1F9E40(v6596);
  sub_2E8380(v8622);
  v4571 = 11752;
  LOBYTE(v1035) = 0x80;
  v1036 = LoadPlayerFloatVariable(v8623, v1035, "InAirHighVelocityDeceleration", &v4571);
  sub_2E0600(v6597, v1036);
  sub_203680(a1, v6597);
  sub_1F9E40(v6597);
  sub_2E8380(v8623);
  v4572 = 11776;
  LOBYTE(v1037) = 0x80;
  v1038 = LoadPlayerFloatVariable(v8624, v1037, "InAirHighVelocityThresholdFactor", &v4572);
  sub_2E0600(v6598, v1038);
  sub_203680(a1, v6598);
  sub_1F9E40(v6598);
  sub_2E8380(v8624);
  v4573 = 11800;
  LOBYTE(v1039) = 0x80;
  v1040 = LoadPlayerFloatVariable(v8625, v1039, "InfectionChangePerSecond", &v4573);
  sub_2E0600(v6599, v1040);
  sub_203680(a1, v6599);
  sub_1F9E40(v6599);
  sub_2E8380(v8625);
  v4574 = 11824;
  LOBYTE(v1041) = 0x80;
  v1042 = LoadPlayerFloatVariable(v8626, v1041, "InfectionPercentageChangePerSecond", &v4574);
  sub_2E0600(v6600, v1042);
  sub_203680(a1, v6600);
  sub_1F9E40(v6600);
  sub_2E8380(v8626);
  v4575 = 11848;
  LOBYTE(v1043) = 0x80;
  v1044 = LoadPlayerFloatVariable(v8627, v1043, "DashAndAfterboostPostprocessMax", &v4575);
  sub_2E0600(v6601, v1044);
  sub_203680(a1, v6601);
  sub_1F9E40(v6601);
  sub_2E8380(v8627);
  v4576 = 11872;
  LOBYTE(v1045) = 0x80;
  v1046 = LoadPlayerFloatVariable(v8628, v1045, "InfectionPostprocessMaxValue", &v4576);
  sub_2E0600(v6602, v1046);
  sub_203680(a1, v6602);
  sub_1F9E40(v6602);
  sub_2E8380(v8628);
  v4577 = 11896;
  LOBYTE(v1047) = 0x80;
  v1048 = LoadPlayerFloatVariable(v8629, v1047, "PreInfectionPostprocessMaxValue", &v4577);
  sub_2E0600(v6603, v1048);
  sub_203680(a1, v6603);
  sub_1F9E40(v6603);
  sub_2E8380(v8629);
  v4578 = 11920;
  LOBYTE(v1049) = 0x80;
  v1050 = LoadPlayerFloatVariable(v8630, v1049, "PreInfectionStaminLvl2StartPostproces", &v4578);
  sub_2E0600(v6604, v1050);
  sub_203680(a1, v6604);
  sub_1F9E40(v6604);
  sub_2E8380(v8630);
  v4579 = 11944;
  LOBYTE(v1051) = 0x80;
  v1052 = LoadPlayerFloatVariable(v8631, v1051, "PreInfectionStaminaOnAttackMul", &v4579);
  sub_2E0600(v6605, v1052);
  sub_203680(a1, v6605);
  sub_1F9E40(v6605);
  sub_2E8380(v8631);
  v4580 = 11968;
  LOBYTE(v1053) = 0x80;
  v1054 = LoadPlayerFloatVariable(v8632, v1053, "PreInfectionStaminaOnBlockMul", &v4580);
  sub_2E0600(v6606, v1054);
  sub_203680(a1, v6606);
  sub_1F9E40(v6606);
  sub_2E8380(v8632);
  v4581 = 11992;
  LOBYTE(v1055) = 0x80;
  v1056 = LoadPlayerFloatVariable(v8633, v1055, "PreInfectionAttackFrequency", &v4581);
  sub_2E0600(v6607, v1056);
  sub_203680(a1, v6607);
  sub_1F9E40(v6607);
  sub_2E8380(v8633);
  v4582 = 12016;
  LOBYTE(v1057) = 0x80;
  v1058 = LoadPlayerFloatVariable(v8634, v1057, "PreInfectionAttackAnimFrequency", &v4582);
  sub_2E0600(v6608, v1058);
  sub_203680(a1, v6608);
  sub_1F9E40(v6608);
  sub_2E8380(v8634);
  v4583 = 12040;
  LOBYTE(v1059) = 0x80;
  v1060 = LoadPlayerFloatVariable(v8635, v1059, "InfectionPhase1Inhibitors", &v4583);
  sub_2E0600(v6609, v1060);
  sub_203680(a1, v6609);
  sub_1F9E40(v6609);
  sub_2E8380(v8635);
  v4584 = 12064;
  LOBYTE(v1061) = 0x80;
  v1062 = LoadPlayerFloatVariable(v8636, v1061, "InfectionPhase2Inhibitors", &v4584);
  sub_2E0600(v6610, v1062);
  sub_203680(a1, v6610);
  sub_1F9E40(v6610);
  sub_2E8380(v8636);
  v4585 = 12088;
  LOBYTE(v1063) = 0x80;
  v1064 = LoadPlayerFloatVariable(v8637, v1063, "InfectionPhase3Inhibitors", &v4585);
  sub_2E0600(v6611, v1064);
  sub_203680(a1, v6611);
  sub_1F9E40(v6611);
  sub_2E8380(v8637);
  v4586 = 12112;
  LOBYTE(v1065) = 0x80;
  v1066 = LoadPlayerFloatVariable(v8638, v1065, "InfectionAttackNoAnimationDuration", &v4586);
  sub_2E0600(v6612, v1066);
  sub_203680(a1, v6612);
  sub_1F9E40(v6612);
  sub_2E8380(v8638);
  v4587 = 12136;
  LOBYTE(v1067) = 0x80;
  v1068 = LoadPlayerFloatVariable(v8639, v1067, "InfectionAttackLevel1MaxMoveSpeed", &v4587);
  sub_2E0600(v6613, v1068);
  sub_203680(a1, v6613);
  sub_1F9E40(v6613);
  sub_2E8380(v8639);
  v4588 = 12160;
  LOBYTE(v1069) = 0x80;
  v1070 = LoadPlayerFloatVariable(v8640, v1069, "InfectionPostProcessStrength", &v4588);
  sub_2E0600(v6614, v1070);
  sub_203680(a1, v6614);
  sub_1F9E40(v6614);
  sub_2E8380(v8640);
  v4589 = 12184;
  LOBYTE(v1071) = 0x80;
  v1072 = LoadPlayerFloatVariable(v8641, v1071, "InfectionPostProcessStrengthNight", &v4589);
  sub_2E0600(v6615, v1072);
  sub_203680(a1, v6615);
  sub_1F9E40(v6615);
  sub_2E8380(v8641);
  v4590 = 12208;
  LOBYTE(v1073) = 0x80;
  v1074 = LoadPlayerFloatVariable(v8642, v1073, "MinTimeBetweenUVLightInfectionAttacks", &v4590);
  sub_2E0600(v6616, v1074);
  sub_203680(a1, v6616);
  sub_1F9E40(v6616);
  sub_2E8380(v8642);
  v4591 = 12232;
  LOBYTE(v1075) = 0x80;
  v1076 = LoadPlayerFloatVariable(v8643, v1075, "UVLightInfectionAttackChance", &v4591);
  sub_2E0600(v6617, v1076);
  sub_203680(a1, v6617);
  sub_1F9E40(v6617);
  sub_2E8380(v8643);
  v4592 = 12256;
  LOBYTE(v1077) = 0x80;
  v1078 = LoadPlayerBoolVariable(&v8644, v1077, "MorningInfectionAttackEnabled", &v4592);
  sub_2E0600(v6618, v1078);
  sub_203680(a1, v6618);
  sub_1F9E40(v6618);
  sub_2E8380(&v8644);
  v4593 = 12272;
  LOBYTE(v1079) = 0x80;
  v1080 = LoadPlayerFloatVariable(v8645, v1079, "RestrictionsInfectionLevel1AttackChance", &v4593);
  sub_2E0600(v6619, v1080);
  sub_203680(a1, v6619);
  sub_1F9E40(v6619);
  sub_2E8380(v8645);
  v4594 = 12296;
  LOBYTE(v1081) = 0x80;
  v1082 = LoadPlayerFloatVariable(v8646, v1081, "RestrictionsInfectionLevel2AttackChance", &v4594);
  sub_2E0600(v6620, v1082);
  sub_203680(a1, v6620);
  sub_1F9E40(v6620);
  sub_2E8380(v8646);
  v4595 = 12320;
  LOBYTE(v1083) = 0x80;
  v1084 = LoadPlayerBoolVariable(&v8647, v1083, "InfiniteStamina", &v4595);
  sub_2E0600(v6621, v1084);
  sub_203680(a1, v6621);
  sub_1F9E40(v6621);
  sub_2E8380(&v8647);
  v4596 = 12336;
  LOBYTE(v1085) = 0x80;
  v1086 = LoadPlayerFloatVariable(v8648, v1085, "UnlockedLoadoutsCount", &v4596);
  sub_2E0600(v6622, v1086);
  sub_203680(a1, v6622);
  sub_1F9E40(v6622);
  sub_2E8380(v8648);
  v4597 = 12360;
  LOBYTE(v1087) = 0x80;
  v1088 = LoadPlayerFloatVariable(v8649, v1087, "InventorySize", &v4597);
  sub_2E0600(v6623, v1088);
  sub_203680(a1, v6623);
  sub_1F9E40(v6623);
  sub_2E8380(v8649);
  v4598 = 12384;
  LOBYTE(v1089) = 0x80;
  v1090 = LoadPlayerFloatVariable(v8650, v1089, "ItemsInventorySize", &v4598);
  sub_2E0600(v6624, v1090);
  sub_203680(a1, v6624);
  sub_1F9E40(v6624);
  sub_2E8380(v8650);
  v4599 = 12408;
  LOBYTE(v1091) = 0x80;
  v1092 = LoadPlayerFloatVariable(v8651, v1091, "ItemBuyFactor", &v4599);
  sub_2E0600(v6625, v1092);
  sub_203680(a1, v6625);
  sub_1F9E40(v6625);
  sub_2E8380(v8651);
  v4600 = 12432;
  LOBYTE(v1093) = 0x80;
  v1094 = LoadPlayerFloatVariable(v8652, v1093, "ItemSellFactor", &v4600);
  sub_2E0600(v6626, v1094);
  sub_203680(a1, v6626);
  sub_1F9E40(v6626);
  sub_2E8380(v8652);
  v4601 = 12456;
  LOBYTE(v1095) = 0x80;
  v1096 = LoadPlayerBoolVariable(&v8653, v1095, "JudoMasterEnabled", &v4601);
  sub_2E0600(v6627, v1096);
  sub_203680(a1, v6627);
  sub_1F9E40(v6627);
  sub_2E8380(&v8653);
  v4602 = 12472;
  LOBYTE(v1097) = 0x80;
  v1098 = LoadPlayerFloatVariable(v8654, v1097, "JumpRetryTime", &v4602);
  sub_2E0600(v6628, v1098);
  sub_203680(a1, v6628);
  sub_1F9E40(v6628);
  sub_2E8380(v8654);
  v4603 = 12496;
  LOBYTE(v1099) = 0x80;
  v1100 = LoadPlayerFloatVariable(v8655, v1099, "JumpHeightFromLookMaxAdd", &v4603);
  sub_2E0600(v6629, v1100);
  sub_203680(a1, v6629);
  sub_1F9E40(v6629);
  sub_2E8380(v8655);
  v4604 = 12520;
  LOBYTE(v1101) = 0x80;
  v1102 = LoadPlayerFloatVariable(v8656, v1101, "JumpHeightFromLookMaxAngle", &v4604);
  sub_2E0600(v6630, v1102);
  sub_203680(a1, v6630);
  sub_1F9E40(v6630);
  sub_2E8380(v8656);
  v4605 = 12544;
  LOBYTE(v1103) = 0x80;
  v1104 = LoadPlayerFloatVariable(v8657, v1103, "JumpHeightFromLookMinAngle", &v4605);
  sub_2E0600(v6631, v1104);
  sub_203680(a1, v6631);
  sub_1F9E40(v6631);
  sub_2E8380(v8657);
  v4606 = 12568;
  LOBYTE(v1105) = 0x80;
  v1106 = LoadPlayerFloatVariable(v8658, v1105, "JumpLookDirAdd", &v4606);
  sub_2E0600(v6632, v1106);
  sub_203680(a1, v6632);
  sub_1F9E40(v6632);
  sub_2E8380(v8658);
  v4607 = 12592;
  LOBYTE(v1107) = 0x80;
  v1108 = LoadPlayerBoolVariable(&v8659, v1107, "JumpRotateAvailable", &v4607);
  sub_2E0600(v6633, v1108);
  sub_203680(a1, v6633);
  sub_1F9E40(v6633);
  sub_2E8380(&v8659);
  v4608 = 12608;
  LOBYTE(v1109) = 0x80;
  v1110 = LoadPlayerBoolVariable(&v8660, v1109, "JumpOnAvailable", &v4608);
  sub_2E0600(v6634, v1110);
  sub_203680(a1, v6634);
  sub_1F9E40(v6634);
  sub_2E8380(&v8660);
  v4609 = 12624;
  LOBYTE(v1111) = 0x80;
  v1112 = LoadPlayerFloatVariable(v8661, v1111, "BlockClimbAfterRotateDuration", &v4609);
  sub_2E0600(v6635, v1112);
  sub_203680(a1, v6635);
  sub_1F9E40(v6635);
  sub_2E8380(v8661);
  v4610 = 12648;
  LOBYTE(v1113) = 0x80;
  v1114 = LoadPlayerBoolVariable(&v8662, v1113, "BounceOffHeadAvailable", &v4610);
  sub_2E0600(v6636, v1114);
  sub_203680(a1, v6636);
  sub_1F9E40(v6636);
  sub_2E8380(&v8662);
  v4611 = 12664;
  LOBYTE(v1115) = 0x80;
  v1116 = LoadPlayerBoolVariable(&v8663, v1115, "BounceOffHeadOnStaggeredOnly", &v4611);
  sub_2E0600(v6637, v1116);
  sub_203680(a1, v6637);
  sub_1F9E40(v6637);
  sub_2E8380(&v8663);
  v4612 = 12680;
  LOBYTE(v1117) = 0x80;
  v1118 = LoadPlayerBoolVariable(&v8664, v1117, "BounceOffHeadInDashAvailable", &v4612);
  sub_2E0600(v6638, v1118);
  sub_203680(a1, v6638);
  sub_1F9E40(v6638);
  sub_2E8380(&v8664);
  v4613 = 12696;
  LOBYTE(v1119) = 0x80;
  v1120 = LoadPlayerBoolVariable(&v8665, v1119, "DashAttackAvailable", &v4613);
  sub_2E0600(v6639, v1120);
  sub_203680(a1, v6639);
  sub_1F9E40(v6639);
  sub_2E8380(&v8665);
  v4614 = 12712;
  LOBYTE(v1121) = 0x80;
  v1122 = LoadPlayerFloatVariable(v8666, v1121, "JumpOnHeight", &v4614);
  sub_2E0600(v6640, v1122);
  sub_203680(a1, v6640);
  sub_1F9E40(v6640);
  sub_2E8380(v8666);
  v4615 = 12736;
  LOBYTE(v1123) = 0x80;
  v1124 = LoadPlayerFloatVariable(v8667, v1123, "OnLowStandJumpHeightAdd", &v4615);
  sub_2E0600(v6641, v1124);
  sub_203680(a1, v6641);
  sub_1F9E40(v6641);
  sub_2E8380(v8667);
  v4616 = 12760;
  LOBYTE(v1125) = 0x80;
  v1126 = LoadPlayerFloatVariable(v8668, v1125, "JumpSoundProb", &v4616);
  sub_2E0600(v6642, v1126);
  sub_203680(a1, v6642);
  sub_1F9E40(v6642);
  sub_2E8380(v8668);
  v4617 = 12784;
  LOBYTE(v1127) = 0x80;
  v1128 = LoadPlayerFloatVariable(v8669, v1127, "JumpVelocityControlTime", &v4617);
  sub_2E0600(v6643, v1128);
  sub_203680(a1, v6643);
  sub_1F9E40(v6643);
  sub_2E8380(v8669);
  v4618 = 12808;
  LOBYTE(v1129) = 0x80;
  v1130 = LoadPlayerStringVariable(v8670, v1129, "KickBaseDamageMul", &v4618, v4054);
  sub_2E0600(v6644, v1130);
  sub_203680(a1, v6644);
  sub_1F9E40(v6644);
  sub_2E8380(v8670);
  v4619 = 12832;
  LOBYTE(v1131) = 0x80;
  v1132 = LoadPlayerBoolVariable(&v8671, v1131, "KickBlockStaminaRecovery", &v4619);
  sub_2E0600(v6645, v1132);
  sub_203680(a1, v6645);
  sub_1F9E40(v6645);
  sub_2E8380(&v8671);
  v4620 = 12848;
  LOBYTE(v1133) = 0x80;
  v1134 = LoadPlayerStringVariable(v8672, v1133, "KickDamageMul", &v4620, v4054);
  sub_2E0600(v6646, v1134);
  sub_203680(a1, v6646);
  sub_1F9E40(v6646);
  sub_2E8380(v8672);
  v4621 = 12872;
  LOBYTE(v1135) = 0x80;
  v1136 = LoadPlayerFloatVariable(v8673, v1135, "KickStaminaUsage", &v4621);
  sub_2E0600(v6647, v1136);
  sub_203680(a1, v6647);
  sub_1F9E40(v6647);
  sub_2E8380(v8673);
  v4622 = 12896;
  LOBYTE(v1137) = 0x80;
  v1138 = LoadPlayerFloatVariable(v8674, v1137, "KnockdownAfterKnockdownMinTime", &v4622);
  sub_2E0600(v6648, v1138);
  sub_203680(a1, v6648);
  sub_1F9E40(v6648);
  sub_2E8380(v8674);
  v4623 = 12920;
  LOBYTE(v1139) = 0x80;
  v1140 = LoadPlayerStringVariable(v8675, v1139, "KnockDownDmgResistance", &v4623, v4054);
  sub_2E0600(v6649, v1140);
  sub_203680(a1, v6649);
  sub_1F9E40(v6649);
  sub_2E8380(v8675);
  v4624 = 12944;
  LOBYTE(v1141) = 0x80;
  v1142 = LoadPlayerBoolVariable(&v8676, v1141, "KnockdownImmunity", &v4624);
  sub_2E0600(v6650, v1142);
  sub_203680(a1, v6650);
  sub_1F9E40(v6650);
  sub_2E8380(&v8676);
  v4625 = 12960;
  LOBYTE(v1143) = 0x80;
  v1144 = LoadPlayerFloatVariable(v8677, v1143, "KnockDownMaxHorzAngle", &v4625);
  sub_2E0600(v6651, v1144);
  sub_203680(a1, v6651);
  sub_1F9E40(v6651);
  sub_2E8380(v8677);
  v4626 = 12984;
  LOBYTE(v1145) = 0x80;
  v1146 = LoadPlayerFloatVariable(v8678, v1145, "KnockDownMaxVertAngle", &v4626);
  sub_2E0600(v6652, v1146);
  sub_203680(a1, v6652);
  sub_1F9E40(v6652);
  sub_2E8380(v8678);
  v4627 = 13008;
  LOBYTE(v1147) = 0x80;
  v1148 = LoadPlayerFloatVariable(v8679, v1147, "KnockDownMinHorzAngle", &v4627);
  sub_2E0600(v6653, v1148);
  sub_203680(a1, v6653);
  sub_1F9E40(v6653);
  sub_2E8380(v8679);
  v4628 = 13032;
  LOBYTE(v1149) = 0x80;
  v1150 = LoadPlayerFloatVariable(v8680, v1149, "KnockDownMinVertAngle", &v4628);
  sub_2E0600(v6654, v1150);
  sub_203680(a1, v6654);
  sub_1F9E40(v6654);
  sub_2E8380(v8680);
  v4629 = 13056;
  LOBYTE(v1151) = 0x80;
  v1152 = LoadPlayerFloatVariable(v8681, v1151, "LadderSlideDownTime", &v4629);
  sub_2E0600(v6655, v1152);
  sub_203680(a1, v6655);
  sub_1F9E40(v6655);
  sub_2E8380(v8681);
  v4630 = 13080;
  LOBYTE(v1153) = 0x80;
  v1154 = LoadPlayerFloatVariable(v8682, v1153, "LadderToShimmySideRange", &v4630);
  sub_2E0600(v6656, v1154);
  sub_203680(a1, v6656);
  sub_1F9E40(v6656);
  sub_2E8380(v8682);
  v4631 = 13104;
  LOBYTE(v1155) = 0x80;
  v1156 = LoadPlayerBoolVariable(&v8683, v1155, "LadderClimbSlow", &v4631);
  sub_2E0600(v6657, v1156);
  sub_203680(a1, v6657);
  sub_1F9E40(v6657);
  sub_2E8380(&v8683);
  v4632 = 13120;
  LOBYTE(v1157) = 0x80;
  v1158 = LoadPlayerFloatVariable(v8684, v1157, "LargeFallHeight", &v4632);
  sub_2E0600(v6658, v1158);
  sub_203680(a1, v6658);
  sub_1F9E40(v6658);
  sub_2E8380(v8684);
  v4633 = 13144;
  LOBYTE(v1159) = 0x80;
  v1160 = LoadPlayerFloatVariable(v8685, v1159, "LethalHeight", &v4633);
  sub_2E0600(v6659, v1160);
  sub_203680(a1, v6659);
  sub_1F9E40(v6659);
  sub_2E8380(v8685);
  v4634 = 13168;
  LOBYTE(v1161) = 0x80;
  v1162 = LoadPlayerFloatVariable(v8686, v1161, "LogicJumpAirControllFactor", &v4634);
  sub_2E0600(v6660, v1162);
  sub_203680(a1, v6660);
  sub_1F9E40(v6660);
  sub_2E8380(v8686);
  v4635 = 13192;
  LOBYTE(v1163) = 0x80;
  v1164 = LoadPlayerFloatVariable(v8687, v1163, "LookAimHorzAcc_Mouse", &v4635);
  sub_2E0600(v6661, v1164);
  sub_203680(a1, v6661);
  sub_1F9E40(v6661);
  sub_2E8380(v8687);
  v4636 = 13216;
  LOBYTE(v1165) = 0x80;
  v1166 = LoadPlayerFloatVariable(v8688, v1165, "LookAimHorzAcc_Pad", &v4636);
  sub_2E0600(v6662, v1166);
  sub_203680(a1, v6662);
  sub_1F9E40(v6662);
  sub_2E8380(v8688);
  v4637 = 13240;
  LOBYTE(v1167) = 0x80;
  v1168 = LoadPlayerFloatVariable(v8689, v1167, "LookAimHorzDec_Mouse", &v4637);
  sub_2E0600(v6663, v1168);
  sub_203680(a1, v6663);
  sub_1F9E40(v6663);
  sub_2E8380(v8689);
  v4638 = 13264;
  LOBYTE(v1169) = 0x80;
  v1170 = LoadPlayerFloatVariable(v8690, v1169, "LookAimHorzDec_Pad", &v4638);
  sub_2E0600(v6664, v1170);
  sub_203680(a1, v6664);
  sub_1F9E40(v6664);
  sub_2E8380(v8690);
  v4639 = 13288;
  LOBYTE(v1171) = 0x80;
  v1172 = LoadPlayerFloatVariable(v8691, v1171, "LookAimHorzSpeed_Mouse", &v4639);
  sub_2E0600(v6665, v1172);
  sub_203680(a1, v6665);
  sub_1F9E40(v6665);
  sub_2E8380(v8691);
  v4640 = 13312;
  LOBYTE(v1173) = 0x80;
  v1174 = LoadPlayerFloatVariable(v8692, v1173, "LookAimHorzSpeed_Pad", &v4640);
  sub_2E0600(v6666, v1174);
  sub_203680(a1, v6666);
  sub_1F9E40(v6666);
  sub_2E8380(v8692);
  v4641 = 13336;
  LOBYTE(v1175) = 0x80;
  v1176 = LoadPlayerFloatVariable(v8693, v1175, "LookAimVertAcc_Mouse", &v4641);
  sub_2E0600(v6667, v1176);
  sub_203680(a1, v6667);
  sub_1F9E40(v6667);
  sub_2E8380(v8693);
  v4642 = 13360;
  LOBYTE(v1177) = 0x80;
  v1178 = LoadPlayerFloatVariable(v8694, v1177, "LookAimVertAcc_Pad", &v4642);
  sub_2E0600(v6668, v1178);
  sub_203680(a1, v6668);
  sub_1F9E40(v6668);
  sub_2E8380(v8694);
  v4643 = 13384;
  LOBYTE(v1179) = 0x80;
  v1180 = LoadPlayerFloatVariable(v8695, v1179, "LookAimVertDec_Mouse", &v4643);
  sub_2E0600(v6669, v1180);
  sub_203680(a1, v6669);
  sub_1F9E40(v6669);
  sub_2E8380(v8695);
  v4644 = 13408;
  LOBYTE(v1181) = 0x80;
  v1182 = LoadPlayerFloatVariable(v8696, v1181, "LookAimVertDec_Pad", &v4644);
  sub_2E0600(v6670, v1182);
  sub_203680(a1, v6670);
  sub_1F9E40(v6670);
  sub_2E8380(v8696);
  v4645 = 13432;
  LOBYTE(v1183) = 0x80;
  v1184 = LoadPlayerFloatVariable(v8697, v1183, "LookAimVertSpeed_Mouse", &v4645);
  sub_2E0600(v6671, v1184);
  sub_203680(a1, v6671);
  sub_1F9E40(v6671);
  sub_2E8380(v8697);
  v4646 = 13456;
  LOBYTE(v1185) = 0x80;
  v1186 = LoadPlayerFloatVariable(v8698, v1185, "LookAimVertSpeed_Pad", &v4646);
  sub_2E0600(v6672, v1186);
  sub_203680(a1, v6672);
  sub_1F9E40(v6672);
  sub_2E8380(v8698);
  v4647 = 13480;
  LOBYTE(v1187) = 0x80;
  v1188 = LoadPlayerBoolVariable(&v8699, v1187, "LookBackEnabled", &v4647);
  sub_2E0600(v6673, v1188);
  sub_203680(a1, v6673);
  sub_1F9E40(v6673);
  sub_2E8380(&v8699);
  v4648 = 13496;
  LOBYTE(v1189) = 0x80;
  v1190 = LoadPlayerFloatVariable(v8700, v1189, "LookHorzAcc_Mouse", &v4648);
  sub_2E0600(v6674, v1190);
  sub_203680(a1, v6674);
  sub_1F9E40(v6674);
  sub_2E8380(v8700);
  v4649 = 13520;
  LOBYTE(v1191) = 0x80;
  v1192 = LoadPlayerFloatVariable(v8701, v1191, "LookHorzAcc_Pad", &v4649);
  sub_2E0600(v6675, v1192);
  sub_203680(a1, v6675);
  sub_1F9E40(v6675);
  sub_2E8380(v8701);
  v4650 = 13544;
  LOBYTE(v1193) = 0x80;
  v1194 = LoadPlayerFloatVariable(v8702, v1193, "LookHorzDec_Mouse", &v4650);
  sub_2E0600(v6676, v1194);
  sub_203680(a1, v6676);
  sub_1F9E40(v6676);
  sub_2E8380(v8702);
  v4651 = 13568;
  LOBYTE(v1195) = 0x80;
  v1196 = LoadPlayerFloatVariable(v8703, v1195, "LookHorzDec_Pad", &v4651);
  sub_2E0600(v6677, v1196);
  sub_203680(a1, v6677);
  sub_1F9E40(v6677);
  sub_2E8380(v8703);
  v4652 = 13592;
  LOBYTE(v1197) = 0x80;
  v1198 = LoadPlayerFloatVariable(v8704, v1197, "LookHorzSpeed_Mouse", &v4652);
  sub_2E0600(v6678, v1198);
  sub_203680(a1, v6678);
  sub_1F9E40(v6678);
  sub_2E8380(v8704);
  v4653 = 13616;
  LOBYTE(v1199) = 0x80;
  v1200 = LoadPlayerFloatVariable(v8705, v1199, "LookHorzSpeed_Pad", &v4653);
  sub_2E0600(v6679, v1200);
  sub_203680(a1, v6679);
  sub_1F9E40(v6679);
  sub_2E8380(v8705);
  v4654 = 13640;
  LOBYTE(v1201) = 0x80;
  v1202 = LoadPlayerFloatVariable(v8706, v1201, "LookRollFactor", &v4654);
  sub_2E0600(v6680, v1202);
  sub_203680(a1, v6680);
  sub_1F9E40(v6680);
  sub_2E8380(v8706);
  v4655 = 13664;
  LOBYTE(v1203) = 0x80;
  v1204 = LoadPlayerFloatVariable(v8707, v1203, "LookSpeedSprintMod", &v4655);
  sub_2E0600(v6681, v1204);
  sub_203680(a1, v6681);
  sub_1F9E40(v6681);
  sub_2E8380(v8707);
  v4656 = 13688;
  LOBYTE(v1205) = 0x80;
  v1206 = LoadPlayerFloatVariable(v8708, v1205, "LookVertAcc_Mouse", &v4656);
  sub_2E0600(v6682, v1206);
  sub_203680(a1, v6682);
  sub_1F9E40(v6682);
  sub_2E8380(v8708);
  v4657 = 13712;
  LOBYTE(v1207) = 0x80;
  v1208 = LoadPlayerFloatVariable(v8709, v1207, "LookVertAcc_Pad", &v4657);
  sub_2E0600(v6683, v1208);
  sub_203680(a1, v6683);
  sub_1F9E40(v6683);
  sub_2E8380(v8709);
  v4658 = 13736;
  LOBYTE(v1209) = 0x80;
  v1210 = LoadPlayerFloatVariable(v8710, v1209, "LookVertDec_Mouse", &v4658);
  sub_2E0600(v6684, v1210);
  sub_203680(a1, v6684);
  sub_1F9E40(v6684);
  sub_2E8380(v8710);
  v4659 = 13760;
  LOBYTE(v1211) = 0x80;
  v1212 = LoadPlayerFloatVariable(v8711, v1211, "LookVertDec_Pad", &v4659);
  sub_2E0600(v6685, v1212);
  sub_203680(a1, v6685);
  sub_1F9E40(v6685);
  sub_2E8380(v8711);
  v4660 = 13784;
  LOBYTE(v1213) = 0x80;
  v1214 = LoadPlayerFloatVariable(v8712, v1213, "LookVertSpeed_Mouse", &v4660);
  sub_2E0600(v6686, v1214);
  sub_203680(a1, v6686);
  sub_1F9E40(v6686);
  sub_2E8380(v8712);
  v4661 = 13808;
  LOBYTE(v1215) = 0x80;
  v1216 = LoadPlayerFloatVariable(v8713, v1215, "LookVertSpeed_Pad", &v4661);
  sub_2E0600(v6687, v1216);
  sub_203680(a1, v6687);
  sub_1F9E40(v6687);
  sub_2E8380(v8713);
  v4662 = 13832;
  LOBYTE(v1217) = 0x80;
  v1218 = LoadPlayerFloatVariable(v8714, v1217, "LowHealthEffectThreshold", &v4662);
  sub_2E0600(v6688, v1218);
  sub_203680(a1, v6688);
  sub_1F9E40(v6688);
  sub_2E8380(v8714);
  v4663 = 13856;
  LOBYTE(v1219) = 0x80;
  v1220 = LoadPlayerFloatVariable(v8715, v1219, "MaxCarUpgradeQuality", &v4663);
  sub_2E0600(v6689, v1220);
  sub_203680(a1, v6689);
  sub_1F9E40(v6689);
  sub_2E8380(v8715);
  v4664 = 13880;
  LOBYTE(v1221) = 0x80;
  v1222 = sub_2E5660(v8716, v1221, "MaxHealth", &v4664);
  sub_2E0600(v6690, v1222);
  sub_203680(a1, v6690);
  sub_1F9E40(v6690);
  sub_2E8380(v8716);
  v4665 = 14408;
  LOBYTE(v1223) = 0x80;
  v1224 = LoadPlayerFloatVariable(v8717, v1223, "MaxInventorySize", &v4665);
  sub_2E0600(v6691, v1224);
  sub_203680(a1, v6691);
  sub_1F9E40(v6691);
  sub_2E8380(v8717);
  v4666 = 14432;
  LOBYTE(v1225) = 0x80;
  v1226 = LoadPlayerFloatVariable(v8718, v1225, "StaminaHeavyBreathLevelStart", &v4666);
  sub_2E0600(v6692, v1226);
  sub_203680(a1, v6692);
  sub_1F9E40(v6692);
  sub_2E8380(v8718);
  v4667 = 14456;
  LOBYTE(v1227) = 0x80;
  v1228 = LoadPlayerFloatVariable(v8719, v1227, "StaminaHeavyBreathLevelMax", &v4667);
  sub_2E0600(v6693, v1228);
  sub_203680(a1, v6693);
  sub_1F9E40(v6693);
  sub_2E8380(v8719);
  v4668 = 14480;
  LOBYTE(v1229) = 0x80;
  v1230 = LoadPlayerFloatVariable(v8720, v1229, "StaminaHeavyBreathLevelStartBow", &v4668);
  sub_2E0600(v6694, v1230);
  sub_203680(a1, v6694);
  sub_1F9E40(v6694);
  sub_2E8380(v8720);
  v4669 = 14504;
  LOBYTE(v1231) = 0x80;
  v1232 = LoadPlayerFloatVariable(v8721, v1231, "StaminaHeavyBreathLevelMaxBow", &v4669);
  sub_2E0600(v6695, v1232);
  sub_203680(a1, v6695);
  sub_1F9E40(v6695);
  sub_2E8380(v8721);
  v4670 = 14528;
  LOBYTE(v1233) = 0x80;
  v1234 = LoadPlayerFloatVariable(v8722, v1233, "MaxStamina", &v4670);
  sub_2E0600(v6696, v1234);
  sub_203680(a1, v6696);
  sub_1F9E40(v6696);
  sub_2E8380(v8722);
  v4671 = 14552;
  LOBYTE(v1235) = 0x80;
  v1236 = LoadPlayerFloatVariable(v8723, v1235, "MaxStaminaMultiplier", &v4671);
  sub_2E0600(v6697, v1236);
  sub_203680(a1, v6697);
  sub_1F9E40(v6697);
  sub_2E8380(v8723);
  v4672 = 14576;
  LOBYTE(v1237) = 0x80;
  v1238 = LoadPlayerFloatVariable(v8724, v1237, "MaxStaminaMinRegenerationTime", &v4672);
  sub_2E0600(v6698, v1238);
  sub_203680(a1, v6698);
  sub_1F9E40(v6698);
  sub_2E8380(v8724);
  v4673 = 14600;
  LOBYTE(v1239) = 0x80;
  v1240 = LoadPlayerFloatVariable(v8725, v1239, "MaxStaminaMaxRegenerationTime", &v4673);
  sub_2E0600(v6699, v1240);
  sub_203680(a1, v6699);
  sub_1F9E40(v6699);
  sub_2E8380(v8725);
  v4674 = 14624;
  LOBYTE(v1241) = 0x80;
  v1242 = LoadPlayerFloatVariable(v8726, v1241, "MaxStaminaTimeToRegenerate", &v4674);
  sub_2E0600(v6700, v1242);
  sub_203680(a1, v6700);
  sub_1F9E40(v6700);
  sub_2E8380(v8726);
  v4675 = 14648;
  LOBYTE(v1243) = 0x80;
  v1244 = LoadPlayerFloatVariable(v8727, v1243, "MaxStaminaDrainFactor", &v4675);
  sub_2E0600(v6701, v1244);
  sub_203680(a1, v6701);
  sub_1F9E40(v6701);
  sub_2E8380(v8727);
  v4676 = 14672;
  LOBYTE(v1245) = 0x80;
  v1246 = LoadPlayerFloatVariable(v8728, v1245, "SlopeJumpSpeed", &v4676);
  sub_2E0600(v6702, v1246);
  sub_203680(a1, v6702);
  sub_1F9E40(v6702);
  sub_2E8380(v8728);
  v4677 = 14696;
  LOBYTE(v1247) = 0x80;
  v1248 = LoadPlayerFloatVariable(v8729, v1247, "StaminaMovementDrainFactor", &v4677);
  sub_2E0600(v6703, v1248);
  sub_203680(a1, v6703);
  sub_1F9E40(v6703);
  sub_2E8380(v8729);
  v4678 = 14720;
  LOBYTE(v1249) = 0x80;
  v1250 = LoadPlayerBoolVariable(&v8730, v1249, "MaxStaminaDrainEnabled", &v4678);
  sub_2E0600(v6704, v1250);
  sub_203680(a1, v6704);
  sub_1F9E40(v6704);
  sub_2E8380(&v8730);
  v4679 = 14736;
  LOBYTE(v1251) = 0x80;
  v1252 = LoadPlayerFloatVariable(v8731, v1251, "MaxTackleInRow", &v4679);
  sub_2E0600(v6705, v1252);
  sub_203680(a1, v6705);
  sub_1F9E40(v6705);
  sub_2E8380(v8731);
  v4680 = 14760;
  LOBYTE(v1253) = 0x80;
  v1254 = LoadPlayerFloatVariable(v8732, v1253, "MaxTurnBackHoldTime", &v4680);
  sub_2E0600(v6706, v1254);
  sub_203680(a1, v6706);
  sub_1F9E40(v6706);
  sub_2E8380(v8732);
  v4681 = 14784;
  LOBYTE(v1255) = 0x80;
  v1256 = LoadPlayerFloatVariable(v8733, v1255, "MaxVerticalAngleForRangeMeleeCorrection", &v4681);
  sub_2E0600(v6707, v1256);
  sub_203680(a1, v6707);
  sub_1F9E40(v6707);
  sub_2E8380(v8733);
  v4682 = 14808;
  LOBYTE(v1257) = 0x80;
  v1258 = LoadPlayerFloatVariable(v8734, v1257, "MedkitUseTimeInVehicle", &v4682);
  sub_2E0600(v6708, v1258);
  sub_203680(a1, v6708);
  sub_1F9E40(v6708);
  sub_2E8380(v8734);
  v4683 = 14832;
  LOBYTE(v1259) = 0x80;
  v1260 = LoadPlayerFloatVariable(v8735, v1259, "MeeleBluntStaminaUsageMul", &v4683);
  sub_2E0600(v6709, v1260);
  sub_203680(a1, v6709);
  sub_1F9E40(v6709);
  sub_2E8380(v8735);
  v4684 = 14856;
  LOBYTE(v1261) = 0x80;
  v1262 = LoadPlayerFloatVariable(v8736, v1261, "MeeleCutStaminaUsageMul", &v4684);
  sub_2E0600(v6710, v1262);
  sub_203680(a1, v6710);
  sub_1F9E40(v6710);
  sub_2E8380(v8736);
  v4685 = 14880;
  LOBYTE(v1263) = 0x80;
  v1264 = LoadPlayerFloatVariable(v8737, v1263, "MeeleFistStaminaUsageMul", &v4685);
  sub_2E0600(v6711, v1264);
  sub_203680(a1, v6711);
  sub_1F9E40(v6711);
  sub_2E8380(v8737);
  v4686 = 14904;
  LOBYTE(v1265) = 0x80;
  v1266 = LoadPlayerFloatVariable(v8738, v1265, "MeeleOneHandedStaminaUsageMul", &v4686);
  sub_2E0600(v6712, v1266);
  sub_203680(a1, v6712);
  sub_1F9E40(v6712);
  sub_2E8380(v8738);
  v4687 = 14928;
  LOBYTE(v1267) = 0x80;
  v1268 = LoadPlayerFloatVariable(v8739, v1267, "MeeleTwoHandedStaminaUsageMul", &v4687);
  sub_2E0600(v6713, v1268);
  sub_203680(a1, v6713);
  sub_1F9E40(v6713);
  sub_2E8380(v8739);
  v4688 = 14952;
  LOBYTE(v1269) = 0x80;
  v1270 = LoadPlayerFloatVariable(v8740, v1269, "MeeleTwoHandedMinLookAngle", &v4688);
  sub_2E0600(v6714, v1270);
  sub_203680(a1, v6714);
  sub_1F9E40(v6714);
  sub_2E8380(v8740);
  v4689 = 14976;
  LOBYTE(v1271) = 0x80;
  v1272 = LoadPlayerFloatVariable(v8741, v1271, "HalberdMinLookAngle", &v4689);
  sub_2E0600(v6715, v1272);
  sub_203680(a1, v6715);
  sub_1F9E40(v6715);
  sub_2E8380(v8741);
  v4690 = 15000;
  LOBYTE(v1273) = 0x80;
  v1274 = LoadPlayerFloatVariable(v8742, v1273, "MeleeDamageFullHealthMul", &v4690);
  sub_2E0600(v6716, v1274);
  sub_203680(a1, v6716);
  sub_1F9E40(v6716);
  sub_2E8380(v8742);
  v4691 = 15024;
  LOBYTE(v1275) = 0x80;
  v1276 = LoadPlayerFloatVariable(v8743, v1275, "MeleeDamageFullStaminaMul", &v4691);
  sub_2E0600(v6717, v1276);
  sub_203680(a1, v6717);
  sub_1F9E40(v6717);
  sub_2E8380(v8743);
  v4692 = 15048;
  LOBYTE(v1277) = 0x80;
  v1278 = LoadPlayerFloatVariable(v8744, v1277, "MeleeDamageLowHealthMul", &v4692);
  sub_2E0600(v6718, v1278);
  sub_203680(a1, v6718);
  sub_1F9E40(v6718);
  sub_2E8380(v8744);
  v4693 = 15072;
  LOBYTE(v1279) = 0x80;
  v1280 = LoadPlayerStringVariable(v8745, v1279, "MeleeDamageFastHitMul", &v4693, v4054);
  sub_2E0600(v6719, v1280);
  sub_203680(a1, v6719);
  sub_1F9E40(v6719);
  sub_2E8380(v8745);
  v4694 = 15096;
  LOBYTE(v1281) = 0x80;
  v1282 = LoadPlayerFloatVariable(v8746, v1281, "MeleeDamageLowStaminaMul", &v4694);
  sub_2E0600(v6720, v1282);
  sub_203680(a1, v6720);
  sub_1F9E40(v6720);
  sub_2E8380(v8746);
  v4695 = 15120;
  LOBYTE(v1283) = 0x80;
  v1284 = LoadPlayerStringVariable(v8747, v1283, "MeleeDamageMul", &v4695, v4054);
  sub_2E0600(v6721, v1284);
  sub_203680(a1, v6721);
  sub_1F9E40(v6721);
  sub_2E8380(v8747);
  v4696 = 15144;
  LOBYTE(v1285) = 0x80;
  v1286 = LoadPlayerFloatVariable(v8748, v1285, "MeleeBluntRagdollEveryXHit", &v4696);
  sub_2E0600(v6722, v1286);
  sub_203680(a1, v6722);
  sub_1F9E40(v6722);
  sub_2E8380(v8748);
  v4697 = 15168;
  LOBYTE(v1287) = 0x80;
  v1288 = LoadPlayerFloatVariable(v8749, v1287, "MeleeLowStaminaForceAndPhxMul", &v4697);
  sub_2E0600(v6723, v1288);
  sub_203680(a1, v6723);
  sub_1F9E40(v6723);
  sub_2E8380(v8749);
  v4698 = 15192;
  LOBYTE(v1289) = 0x80;
  v1290 = LoadPlayerFloatVariable(v8750, v1289, "MeleeStaminaCooldownReduction", &v4698);
  sub_2E0600(v6724, v1290);
  sub_203680(a1, v6724);
  sub_1F9E40(v6724);
  sub_2E8380(v8750);
  v4699 = 15216;
  LOBYTE(v1291) = 0x80;
  v1292 = LoadPlayerFloatVariable(v8751, v1291, "MeleeVerticalPhysicalDamageMul", &v4699);
  sub_2E0600(v6725, v1292);
  sub_203680(a1, v6725);
  sub_1F9E40(v6725);
  sub_2E8380(v8751);
  v4700 = 15240;
  LOBYTE(v1293) = 0x80;
  v1294 = LoadPlayerFloatVariable(v8752, v1293, "MeleeFastHitMaxDist", &v4700);
  sub_2E0600(v6726, v1294);
  sub_203680(a1, v6726);
  sub_1F9E40(v6726);
  sub_2E8380(v8752);
  v4701 = 15264;
  LOBYTE(v1295) = 0x80;
  v1296 = LoadPlayerFloatVariable(v8753, v1295, "MeleeFastHitMinDist", &v4701);
  sub_2E0600(v6727, v1296);
  sub_203680(a1, v6727);
  sub_1F9E40(v6727);
  sub_2E8380(v8753);
  v4702 = 15288;
  LOBYTE(v1297) = 0x80;
  v1298 = LoadPlayerFloatVariable(v8754, v1297, "MeleeProgressiveHitCooldownTimer", &v4702);
  sub_2E0600(v6728, v1298);
  sub_203680(a1, v6728);
  sub_1F9E40(v6728);
  sub_2E8380(v8754);
  v4703 = 15312;
  LOBYTE(v1299) = 0x80;
  v1300 = LoadPlayerStringVariable(v8755, v1299, "MinimalPlayerBlastDamageOnExplosion", &v4703, v4054);
  sub_2E0600(v6729, v1300);
  sub_203680(a1, v6729);
  sub_1F9E40(v6729);
  sub_2E8380(v8755);
  v4704 = 15336;
  LOBYTE(v1301) = 0x80;
  v1302 = LoadPlayerFloatVariable(v8756, v1301, "MinJumpModifiedSpeed", &v4704);
  sub_2E0600(v6730, v1302);
  sub_203680(a1, v6730);
  sub_1F9E40(v6730);
  sub_2E8380(v8756);
  v4705 = 15360;
  LOBYTE(v1303) = 0x80;
  v1304 = LoadPlayerFloatVariable(v8757, v1303, "MinStaminaLevelFromHit", &v4705);
  sub_2E0600(v6731, v1304);
  sub_203680(a1, v6731);
  sub_1F9E40(v6731);
  sub_2E8380(v8757);
  v4706 = 15384;
  LOBYTE(v1305) = 0x80;
  v1306 = LoadPlayerFloatVariable(v8758, v1305, "MinTimeBetweenJumps", &v4706);
  sub_2E0600(v6732, v1306);
  sub_203680(a1, v6732);
  sub_1F9E40(v6732);
  sub_2E8380(v8758);
  v4707 = 15408;
  LOBYTE(v1307) = 0x80;
  v1308 = LoadPlayerFloatVariable(v8759, v1307, "MinTimeInRestToPerformAttack", &v4707);
  sub_2E0600(v6733, v1308);
  sub_203680(a1, v6733);
  sub_1F9E40(v6733);
  sub_2E8380(v8759);
  v4708 = 15432;
  LOBYTE(v1309) = 0x80;
  v1310 = LoadPlayerFloatVariable(v8760, v1309, "MinTimeToGiveCollisionDamage", &v4708);
  sub_2E0600(v6734, v1310);
  sub_203680(a1, v6734);
  sub_1F9E40(v6734);
  sub_2E8380(v8760);
  v4709 = 15456;
  LOBYTE(v1311) = 0x80;
  v1312 = LoadPlayerFloatVariable(v8761, v1311, "MonkeyBarChangeRange2D", &v4709);
  sub_2E0600(v6735, v1312);
  sub_203680(a1, v6735);
  sub_1F9E40(v6735);
  sub_2E8380(v8761);
  v4710 = 15480;
  LOBYTE(v1313) = 0x80;
  v1314 = LoadPlayerFloatVariable(v8762, v1313, "MonkeyBarChangeRangeY", &v4710);
  sub_2E0600(v6736, v1314);
  sub_203680(a1, v6736);
  sub_1F9E40(v6736);
  sub_2E8380(v8762);
  v4711 = 15504;
  LOBYTE(v1315) = 0x80;
  v1316 = LoadPlayerFloatVariable(v8763, v1315, "MonkeyBarJumpSpeed", &v4711);
  sub_2E0600(v6737, v1316);
  sub_203680(a1, v6737);
  sub_1F9E40(v6737);
  sub_2E8380(v8763);
  v4712 = 15528;
  LOBYTE(v1317) = 0x80;
  v1318 = LoadPlayerFloatVariable(v8764, v1317, "MoveAcceleration", &v4712);
  sub_2E0600(v6738, v1318);
  sub_203680(a1, v6738);
  sub_1F9E40(v6738);
  sub_2E8380(v8764);
  v4713 = 15552;
  LOBYTE(v1319) = 0x80;
  v1320 = LoadPlayerFloatVariable(v8765, v1319, "MoveAccelerationInAttackRest", &v4713);
  sub_2E0600(v6739, v1320);
  sub_203680(a1, v6739);
  sub_1F9E40(v6739);
  sub_2E8380(v8765);
  v4714 = 15576;
  LOBYTE(v1321) = 0x80;
  v1322 = LoadPlayerFloatVariable(v8766, v1321, "MoveBackwardMaxSpeed", &v4714);
  sub_2E0600(v6740, v1322);
  sub_203680(a1, v6740);
  sub_1F9E40(v6740);
  sub_2E8380(v8766);
  v4715 = 15600;
  LOBYTE(v1323) = 0x80;
  v1324 = LoadPlayerFloatVariable(v8767, v1323, "MoveBackwardMinSpeed", &v4715);
  sub_2E0600(v6741, v1324);
  sub_203680(a1, v6741);
  sub_1F9E40(v6741);
  sub_2E8380(v8767);
  v4716 = 15624;
  LOBYTE(v1325) = 0x80;
  v1326 = LoadPlayerFloatVariable(v8768, v1325, "MoveDeceleration", &v4716);
  sub_2E0600(v6742, v1326);
  sub_203680(a1, v6742);
  sub_1F9E40(v6742);
  sub_2E8380(v8768);
  v4717 = 15648;
  LOBYTE(v1327) = 0x80;
  v1328 = LoadPlayerFloatVariable(v8769, v1327, "MoveForwardMaxSpeed", &v4717);
  sub_2E0600(v6743, v1328);
  sub_203680(a1, v6743);
  sub_1F9E40(v6743);
  sub_2E8380(v8769);
  v4718 = 15672;
  LOBYTE(v1329) = 0x80;
  v1330 = LoadPlayerFloatVariable(v8770, v1329, "MoveForwardMinSpeed", &v4718);
  sub_2E0600(v6744, v1330);
  sub_203680(a1, v6744);
  sub_1F9E40(v6744);
  sub_2E8380(v8770);
  v4719 = 15696;
  LOBYTE(v1331) = 0x80;
  v1332 = LoadPlayerFloatVariable(v8771, v1331, "MoveGlideDownDeceleration", &v4719);
  sub_2E0600(v6745, v1332);
  sub_203680(a1, v6745);
  sub_1F9E40(v6745);
  sub_2E8380(v8771);
  v4720 = 15720;
  LOBYTE(v1333) = 0x80;
  v1334 = LoadPlayerFloatVariable(v8772, v1333, "MoveGlideDownMaxSpeed", &v4720);
  sub_2E0600(v6746, v1334);
  sub_203680(a1, v6746);
  sub_1F9E40(v6746);
  sub_2E8380(v8772);
  v4721 = 15744;
  LOBYTE(v1335) = 0x80;
  v1336 = LoadPlayerFloatVariable(v8773, v1335, "MovementSpeedMul", &v4721);
  sub_2E0600(v6747, v1336);
  sub_203680(a1, v6747);
  sub_1F9E40(v6747);
  sub_2E8380(v8773);
  v4722 = 15768;
  LOBYTE(v1337) = 0x80;
  v1338 = LoadPlayerFloatVariable(v8774, v1337, "MoveSpeedFitnessFactor", &v4722);
  sub_2E0600(v6748, v1338);
  sub_203680(a1, v6748);
  sub_1F9E40(v6748);
  sub_2E8380(v8774);
  v4723 = 15792;
  LOBYTE(v1339) = 0x80;
  v1340 = LoadPlayerFloatVariable(v8775, v1339, "MoveSpeedFitnessFactorTime", &v4723);
  sub_2E0600(v6749, v1340);
  sub_203680(a1, v6749);
  sub_1F9E40(v6749);
  sub_2E8380(v8775);
  v4724 = 15816;
  LOBYTE(v1341) = 0x80;
  v1342 = LoadPlayerFloatVariable(v8776, v1341, "MoveSprintAcceleration", &v4724);
  sub_2E0600(v6750, v1342);
  sub_203680(a1, v6750);
  sub_1F9E40(v6750);
  sub_2E8380(v8776);
  v4725 = 15840;
  LOBYTE(v1343) = 0x80;
  v1344 = LoadPlayerFloatVariable(v8777, v1343, "MoveSprintMinAcceleration", &v4725);
  sub_2E0600(v6751, v1344);
  sub_203680(a1, v6751);
  sub_1F9E40(v6751);
  sub_2E8380(v8777);
  v4726 = 15864;
  LOBYTE(v1345) = 0x80;
  v1346 = LoadPlayerFloatVariable(v8778, v1345, "MoveSprintMinSpeed", &v4726);
  sub_2E0600(v6752, v1346);
  sub_203680(a1, v6752);
  sub_1F9E40(v6752);
  sub_2E8380(v8778);
  v4727 = 15888;
  LOBYTE(v1347) = 0x80;
  v1348 = LoadPlayerFloatVariable(v8779, v1347, "MoveSprintSpeed", &v4727);
  sub_2E0600(v6753, v1348);
  sub_203680(a1, v6753);
  sub_1F9E40(v6753);
  sub_2E8380(v8779);
  v4728 = 15912;
  LOBYTE(v1349) = 0x80;
  v1350 = LoadPlayerFloatVariable(v8780, v1349, "MoveSlopeSpeed", &v4728);
  sub_2E0600(v6754, v1350);
  sub_203680(a1, v6754);
  sub_1F9E40(v6754);
  sub_2E8380(v8780);
  v4729 = 15936;
  LOBYTE(v1351) = 0x80;
  v1352 = LoadPlayerFloatVariable(v8781, v1351, "MoveSprintStaminaConsumption", &v4729);
  sub_2E0600(v6755, v1352);
  sub_203680(a1, v6755);
  sub_1F9E40(v6755);
  sub_2E8380(v8781);
  v4730 = 15960;
  LOBYTE(v1353) = 0x80;
  v1354 = LoadPlayerFloatVariable(v8782, v1353, "MoveStrafeMaxSpeed", &v4730);
  sub_2E0600(v6756, v1354);
  sub_203680(a1, v6756);
  sub_1F9E40(v6756);
  sub_2E8380(v8782);
  v4731 = 15984;
  LOBYTE(v1355) = 0x80;
  v1356 = LoadPlayerFloatVariable(v8783, v1355, "MoveStrafeMinSpeed", &v4731);
  sub_2E0600(v6757, v1356);
  sub_203680(a1, v6757);
  sub_1F9E40(v6757);
  sub_2E8380(v8783);
  v4732 = 16008;
  LOBYTE(v1357) = 0x80;
  v1358 = LoadPlayerFloatVariable(v8784, v1357, "AttackMoveForwardMaxSpeed", &v4732);
  sub_2E0600(v6758, v1358);
  sub_203680(a1, v6758);
  sub_1F9E40(v6758);
  sub_2E8380(v8784);
  v4733 = 16032;
  LOBYTE(v1359) = 0x80;
  v1360 = LoadPlayerFloatVariable(v8785, v1359, "AttackMoveBackwardMaxSpeed", &v4733);
  sub_2E0600(v6759, v1360);
  sub_203680(a1, v6759);
  sub_1F9E40(v6759);
  sub_2E8380(v8785);
  v4734 = 16056;
  LOBYTE(v1361) = 0x80;
  v1362 = LoadPlayerFloatVariable(v8786, v1361, "AttackMoveStrafeMaxSpeed", &v4734);
  sub_2E0600(v6760, v1362);
  sub_203680(a1, v6760);
  sub_1F9E40(v6760);
  sub_2E8380(v8786);
  v4735 = 16080;
  LOBYTE(v1363) = 0x80;
  v1364 = LoadPlayerFloatVariable(v8787, v1363, "MoveWhenCarryMaxSpeedFactor", &v4735);
  sub_2E0600(v6761, v1364);
  sub_203680(a1, v6761);
  sub_1F9E40(v6761);
  sub_2E8380(v8787);
  v4736 = 16104;
  LOBYTE(v1365) = 0x80;
  v1366 = LoadPlayerFloatVariable(v8788, v1365, "MoveWhenCarryMinSpeedFactor", &v4736);
  sub_2E0600(v6762, v1366);
  sub_203680(a1, v6762);
  sub_1F9E40(v6762);
  sub_2E8380(v8788);
  v4737 = 16128;
  LOBYTE(v1367) = 0x80;
  v1368 = LoadPlayerFloatVariable(v8789, v1367, "HeavyObjectMinMoveSpeedFactor", &v4737);
  sub_2E0600(v6763, v1368);
  sub_203680(a1, v6763);
  sub_1F9E40(v6763);
  sub_2E8380(v8789);
  v4738 = 16152;
  LOBYTE(v1369) = 0x80;
  v1370 = LoadPlayerFloatVariable(v8790, v1369, "HeavyObjectMaxMoveSpeedFactor", &v4738);
  sub_2E0600(v6764, v1370);
  sub_203680(a1, v6764);
  sub_1F9E40(v6764);
  sub_2E8380(v8790);
  v4739 = 16176;
  LOBYTE(v1371) = 0x80;
  v1372 = LoadPlayerFloatVariable(v8791, v1371, "MovingStaminaRegenFactor", &v4739);
  sub_2E0600(v6765, v1372);
  sub_203680(a1, v6765);
  sub_1F9E40(v6765);
  sub_2E8380(v8791);
  v4740 = 16200;
  LOBYTE(v1373) = 0x80;
  v1374 = LoadPlayerBoolVariable(&v8792, v1373, "MuffledMeleeAttack", &v4740);
  sub_2E0600(v6766, v1374);
  sub_203680(a1, v6766);
  sub_1F9E40(v6766);
  sub_2E8380(&v8792);
  v4741 = 16216;
  LOBYTE(v1375) = 0x80;
  v1376 = LoadPlayerBoolVariable(&v8793, v1375, "MuffledSteps", &v4741);
  sub_2E0600(v6767, v1376);
  sub_203680(a1, v6767);
  sub_1F9E40(v6767);
  sub_2E8380(&v8793);
  v4742 = 16232;
  LOBYTE(v1377) = 0x80;
  v1378 = LoadPlayerFloatVariable(v8794, v1377, "MusicRuningActivationTime", &v4742);
  sub_2E0600(v6768, v1378);
  sub_203680(a1, v6768);
  sub_1F9E40(v6768);
  sub_2E8380(v8794);
  v4743 = 16256;
  LOBYTE(v1379) = 0x80;
  v1380 = LoadPlayerFloatVariable(v8795, v1379, "MusicRuningFadeOutStartTime", &v4743);
  sub_2E0600(v6769, v1380);
  sub_203680(a1, v6769);
  sub_1F9E40(v6769);
  sub_2E8380(v8795);
  v4744 = 16280;
  LOBYTE(v1381) = 0x80;
  v1382 = LoadPlayerFloatVariable(v8796, v1381, "NageWazaCooldown", &v4744);
  sub_2E0600(v6770, v1382);
  sub_203680(a1, v6770);
  sub_1F9E40(v6770);
  sub_2E8380(v8796);
  v4745 = 16304;
  LOBYTE(v1383) = 0x80;
  v1384 = LoadPlayerBoolVariable(&v8797, v1383, "NageWazaFront", &v4745);
  sub_2E0600(v6771, v1384);
  sub_203680(a1, v6771);
  sub_1F9E40(v6771);
  sub_2E8380(&v8797);
  v4746 = 16320;
  LOBYTE(v1385) = 0x80;
  v1386 = LoadPlayerBoolVariable(&v8798, v1385, "NagewazaEnable", &v4746);
  sub_2E0600(v6772, v1386);
  sub_203680(a1, v6772);
  sub_1F9E40(v6772);
  sub_2E8380(&v8798);
  v4747 = 16336;
  LOBYTE(v1387) = 0x80;
  v1388 = LoadPlayerBoolVariable(&v8799, v1387, "NagewazaThrowEnabled", &v4747);
  sub_2E0600(v6773, v1388);
  sub_203680(a1, v6773);
  sub_1F9E40(v6773);
  sub_2E8380(&v8799);
  v4748 = 16352;
  LOBYTE(v1389) = 0x80;
  v1390 = LoadPlayerFloatVariable(v8800, v1389, "NightExpActionsReward", &v4748);
  sub_2E0600(v6774, v1390);
  sub_203680(a1, v6774);
  sub_1F9E40(v6774);
  sub_2E8380(v8800);
  v4749 = 16376;
  LOBYTE(v1391) = 0x80;
  v1392 = LoadPlayerFloatVariable(v8801, v1391, "NightExpKillReward", &v4749);
  sub_2E0600(v6775, v1392);
  sub_203680(a1, v6775);
  sub_1F9E40(v6775);
  sub_2E8380(v8801);
  v4750 = 16400;
  LOBYTE(v1393) = 0x80;
  v1394 = LoadPlayerFloatVariable(v8802, v1393, "NightExpLootedReward", &v4750);
  sub_2E0600(v6776, v1394);
  sub_203680(a1, v6776);
  sub_1F9E40(v6776);
  sub_2E8380(v8802);
  v4751 = 16424;
  LOBYTE(v1395) = 0x80;
  v1396 = LoadPlayerFloatVariable(v8803, v1395, "NightExpPbActivatedReward", &v4751);
  sub_2E0600(v6777, v1396);
  sub_203680(a1, v6777);
  sub_1F9E40(v6777);
  sub_2E8380(v8803);
  v4752 = 16448;
  LOBYTE(v1397) = 0x80;
  v1398 = LoadPlayerFloatVariable(v8804, v1397, "NightExpPursuitReward", &v4752);
  sub_2E0600(v6778, v1398);
  sub_203680(a1, v6778);
  sub_1F9E40(v6778);
  sub_2E8380(v8804);
  v4753 = 16472;
  LOBYTE(v1399) = 0x80;
  v1400 = LoadPlayerFloatVariable(v8805, v1399, "NightExpRequiredActions", &v4753);
  sub_2E0600(v6779, v1400);
  sub_203680(a1, v6779);
  sub_1F9E40(v6779);
  sub_2E8380(v8805);
  v4754 = 16496;
  LOBYTE(v1401) = 0x80;
  v1402 = LoadPlayerFloatVariable(v8806, v1401, "NightExpRequiredDistance", &v4754);
  sub_2E0600(v6780, v1402);
  sub_203680(a1, v6780);
  sub_1F9E40(v6780);
  sub_2E8380(v8806);
  v4755 = 16520;
  LOBYTE(v1403) = 0x80;
  v1404 = LoadPlayerFloatVariable(v8807, v1403, "NightExpRequiredTime", &v4755);
  sub_2E0600(v6781, v1404);
  sub_203680(a1, v6781);
  sub_1F9E40(v6781);
  sub_2E8380(v8807);
  v4756 = 16544;
  LOBYTE(v1405) = 0x80;
  v1406 = LoadPlayerFloatVariable(v8808, v1405, "NightExpSurvivalConstantAward", &v4756);
  sub_2E0600(v6782, v1406);
  sub_203680(a1, v6782);
  sub_1F9E40(v6782);
  sub_2E8380(v8808);
  v4757 = 16568;
  LOBYTE(v1407) = 0x80;
  v1408 = LoadPlayerFloatVariable(v8809, v1407, "NightExpTimeReward", &v4757);
  sub_2E0600(v6783, v1408);
  sub_203680(a1, v6783);
  sub_1F9E40(v6783);
  sub_2E8380(v8809);
  v4758 = 16592;
  LOBYTE(v1409) = 0x80;
  v1410 = LoadPlayerFloatVariable(v8810, v1409, "NightExpUnspotedReward", &v4758);
  sub_2E0600(v6784, v1410);
  sub_203680(a1, v6784);
  sub_1F9E40(v6784);
  sub_2E8380(v8810);
  v4759 = 16616;
  LOBYTE(v1411) = 0x80;
  v1412 = LoadPlayerFloatVariable(v8811, v1411, "NightXPBonus", &v4759);
  sub_2E0600(v6785, v1412);
  sub_203680(a1, v6785);
  sub_1F9E40(v6785);
  sub_2E8380(v8811);
  v4760 = 16640;
  LOBYTE(v1413) = 0x80;
  v1414 = LoadPlayerFloatVariable(v8812, v1413, "ParkourActionAutoExecuteOffsetFromCamera", &v4760);
  sub_2E0600(v6786, v1414);
  sub_203680(a1, v6786);
  sub_1F9E40(v6786);
  sub_2E8380(v8812);
  v4761 = 16664;
  LOBYTE(v1415) = 0x80;
  v1416 = LoadPlayerFloatVariable(v8813, v1415, "ParkourStaminaFreeClimbDrain", &v4761);
  sub_2E0600(v6787, v1416);
  sub_203680(a1, v6787);
  sub_1F9E40(v6787);
  sub_2E8380(v8813);
  v4762 = 16688;
  LOBYTE(v1417) = 0x80;
  v1418 = LoadPlayerFloatVariable(v8814, v1417, "TarGrabAudioCooldown", &v4762);
  sub_2E0600(v6788, v1418);
  sub_203680(a1, v6788);
  sub_1F9E40(v6788);
  sub_2E8380(v8814);
  v4763 = 16712;
  LOBYTE(v1419) = 0x80;
  v1420 = LoadPlayerFloatVariable(v8815, v1419, "BackstabDamageAngle", &v4763);
  sub_2E0600(v6789, v1420);
  sub_203680(a1, v6789);
  sub_1F9E40(v6789);
  sub_2E8380(v8815);
  v4764 = 16736;
  LOBYTE(v1421) = 0x80;
  v1422 = LoadPlayerFloatVariable(v8816, v1421, "BackstabDamage", &v4764);
  sub_2E0600(v6790, v1422);
  sub_203680(a1, v6790);
  sub_1F9E40(v6790);
  sub_2E8380(v8816);
  v4765 = 16760;
  LOBYTE(v1423) = 0x80;
  v1424 = LoadPlayerFloatVariable(v8817, v1423, "ParkourStaminaHangNotMovingFactor", &v4765);
  sub_2E0600(v6791, v1424);
  sub_203680(a1, v6791);
  sub_1F9E40(v6791);
  sub_2E8380(v8817);
  v4766 = 16784;
  LOBYTE(v1425) = 0x80;
  v1426 = LoadPlayerFloatVariable(v8818, v1425, "ParkourStaminaHangCostPerSecond", &v4766);
  sub_2E0600(v6792, v1426);
  sub_203680(a1, v6792);
  sub_1F9E40(v6792);
  sub_2E8380(v8818);
  v4767 = 16808;
  LOBYTE(v1427) = 0x80;
  v1428 = LoadPlayerFloatVariable(v8819, v1427, "ParkourStaminaHangDelayTime", &v4767);
  sub_2E0600(v6793, v1428);
  sub_203680(a1, v6793);
  sub_1F9E40(v6793);
  sub_2E8380(v8819);
  v4768 = 16832;
  LOBYTE(v1429) = 0x80;
  v1430 = LoadPlayerFloatVariable(v8820, v1429, "ParkourStaminaSlopeStruggleAdditional", &v4768);
  sub_2E0600(v6794, v1430);
  sub_203680(a1, v6794);
  sub_1F9E40(v6794);
  sub_2E8380(v8820);
  v4769 = 16856;
  LOBYTE(v1431) = 0x80;
  v1432 = LoadPlayerFloatVariable(v8821, v1431, "ParkourStaminaZipLineCostPerSecond", &v4769);
  sub_2E0600(v6795, v1432);
  sub_203680(a1, v6795);
  sub_1F9E40(v6795);
  sub_2E8380(v8821);
  v4770 = 16880;
  LOBYTE(v1433) = 0x80;
  v1434 = LoadPlayerStringVariable(v8822, v1433, "ParryDamageMult", &v4770, v4054);
  sub_2E0600(v6796, v1434);
  sub_203680(a1, v6796);
  sub_1F9E40(v6796);
  sub_2E8380(v8822);
  v4771 = 16904;
  LOBYTE(v1435) = 0x80;
  v1436 = LoadPlayerFloatVariable(v8823, v1435, "NoiseLandingLowHeight", &v4771);
  sub_2E0600(v6797, v1436);
  sub_203680(a1, v6797);
  sub_1F9E40(v6797);
  sub_2E8380(v8823);
  v4772 = 16928;
  LOBYTE(v1437) = 0x80;
  v1438 = LoadPlayerFloatVariable(v8824, v1437, "PassiveLandingNoiseLevelChange", &v4772);
  sub_2E0600(v6798, v1438);
  sub_203680(a1, v6798);
  sub_1F9E40(v6798);
  sub_2E8380(v8824);
  v4773 = 16952;
  LOBYTE(v1439) = 0x80;
  v1440 = LoadPlayerFloatVariable(v8825, v1439, "PassiveLandingNoiseResetTime", &v4773);
  sub_2E0600(v6799, v1440);
  sub_203680(a1, v6799);
  sub_1F9E40(v6799);
  sub_2E8380(v8825);
  v4774 = 16976;
  LOBYTE(v1441) = 0x80;
  v1442 = LoadPlayerFloatVariable(v8826, v1441, "PassiveLandingLevel1Height", &v4774);
  sub_2E0600(v6800, v1442);
  sub_203680(a1, v6800);
  sub_1F9E40(v6800);
  sub_2E8380(v8826);
  v4775 = 17000;
  LOBYTE(v1443) = 0x80;
  v1444 = LoadPlayerFloatVariable(v8827, v1443, "PassiveLandingLevel2Height", &v4775);
  sub_2E0600(v6801, v1444);
  sub_203680(a1, v6801);
  sub_1F9E40(v6801);
  sub_2E8380(v8827);
  v4776 = 17024;
  LOBYTE(v1445) = 0x80;
  v1446 = LoadPlayerFloatVariable(v8828, v1445, "PassiveLandingLevel3Height", &v4776);
  sub_2E0600(v6802, v1446);
  sub_203680(a1, v6802);
  sub_1F9E40(v6802);
  sub_2E8380(v8828);
  v4777 = 17048;
  LOBYTE(v1447) = 0x80;
  v1448 = LoadPlayerBoolVariable(&v8829, v1447, "PassiveLandingUseAnim", &v4777);
  sub_2E0600(v6803, v1448);
  sub_203680(a1, v6803);
  sub_1F9E40(v6803);
  sub_2E8380(&v8829);
  v4778 = 17064;
  LOBYTE(v1449) = 0x80;
  v1450 = LoadPlayerFloatVariable(v8830, v1449, "PassiveLandingLevel1VertMinLookAngle", &v4778);
  sub_2E0600(v6804, v1450);
  sub_203680(a1, v6804);
  sub_1F9E40(v6804);
  sub_2E8380(v8830);
  v4779 = 17088;
  LOBYTE(v1451) = 0x80;
  v1452 = LoadPlayerFloatVariable(v8831, v1451, "PassiveLandingLevel2VertMinLookAngle", &v4779);
  sub_2E0600(v6805, v1452);
  sub_203680(a1, v6805);
  sub_1F9E40(v6805);
  sub_2E8380(v8831);
  v4780 = 17112;
  LOBYTE(v1453) = 0x80;
  v1454 = LoadPlayerFloatVariable(v8832, v1453, "PassiveLandingLevel3VertMinLookAngle", &v4780);
  sub_2E0600(v6806, v1454);
  sub_203680(a1, v6806);
  sub_1F9E40(v6806);
  sub_2E8380(v8832);
  v4781 = 17136;
  LOBYTE(v1455) = 0x80;
  v1456 = LoadPlayerFloatVariable(v8833, v1455, "PassiveLandingLevel4VertMinLookAngle", &v4781);
  sub_2E0600(v6807, v1456);
  sub_203680(a1, v6807);
  sub_1F9E40(v6807);
  sub_2E8380(v8833);
  v4782 = 17160;
  LOBYTE(v1457) = 0x80;
  v1458 = LoadPlayerFloatVariable(v8834, v1457, "PassiveLandingLevel1HorzMinLookAngle", &v4782);
  sub_2E0600(v6808, v1458);
  sub_203680(a1, v6808);
  sub_1F9E40(v6808);
  sub_2E8380(v8834);
  v4783 = 17184;
  LOBYTE(v1459) = 0x80;
  v1460 = LoadPlayerFloatVariable(v8835, v1459, "PassiveLandingLevel2HorzMinLookAngle", &v4783);
  sub_2E0600(v6809, v1460);
  sub_203680(a1, v6809);
  sub_1F9E40(v6809);
  sub_2E8380(v8835);
  v4784 = 17208;
  LOBYTE(v1461) = 0x80;
  v1462 = LoadPlayerFloatVariable(v8836, v1461, "PassiveLandingLevel3HorzMinLookAngle", &v4784);
  sub_2E0600(v6810, v1462);
  sub_203680(a1, v6810);
  sub_1F9E40(v6810);
  sub_2E8380(v8836);
  v4785 = 17232;
  LOBYTE(v1463) = 0x80;
  v1464 = LoadPlayerFloatVariable(v8837, v1463, "PassiveLandingLevel4HorzMinLookAngle", &v4785);
  sub_2E0600(v6811, v1464);
  sub_203680(a1, v6811);
  sub_1F9E40(v6811);
  sub_2E8380(v8837);
  v4786 = 17256;
  LOBYTE(v1465) = 0x80;
  v1466 = LoadPlayerFloatVariable(v8838, v1465, "PerfectBlockTimingEnd", &v4786);
  sub_2E0600(v6812, v1466);
  sub_203680(a1, v6812);
  sub_1F9E40(v6812);
  sub_2E8380(v8838);
  v4787 = 17280;
  LOBYTE(v1467) = 0x80;
  v1468 = LoadPlayerFloatVariable(v8839, v1467, "PerfectBlockTimingStart", &v4787);
  sub_2E0600(v6813, v1468);
  sub_203680(a1, v6813);
  sub_1F9E40(v6813);
  sub_2E8380(v8839);
  v4788 = 17304;
  LOBYTE(v1469) = 0x80;
  v1470 = LoadPlayerFloatVariable(v8840, v1469, "RecoilOnHitBlock", &v4788);
  sub_2E0600(v6814, v1470);
  sub_203680(a1, v6814);
  sub_1F9E40(v6814);
  sub_2E8380(v8840);
  v4789 = 17328;
  LOBYTE(v1471) = 0x80;
  v1472 = LoadPlayerBoolVariable(&v8841, v1471, "CanBlockProjectiles", &v4789);
  sub_2E0600(v6815, v1472);
  sub_203680(a1, v6815);
  sub_1F9E40(v6815);
  sub_2E8380(&v8841);
  v4790 = 17344;
  LOBYTE(v1473) = 0x80;
  v1474 = LoadPlayerBoolVariable(&v8842, v1473, "CanDeflectProjectiles", &v4790);
  sub_2E0600(v6816, v1474);
  sub_203680(a1, v6816);
  sub_1F9E40(v6816);
  sub_2E8380(&v8842);
  v4791 = 17360;
  LOBYTE(v1475) = 0x80;
  v1476 = LoadPlayerBoolVariable(&v8843, v1475, "CanBlockThrowables", &v4791);
  sub_2E0600(v6817, v1476);
  sub_203680(a1, v6817);
  sub_1F9E40(v6817);
  sub_2E8380(&v8843);
  v4792 = 17376;
  LOBYTE(v1477) = 0x80;
  v1478 = LoadPlayerBoolVariable(&v8844, v1477, "CanDeflectThrowables", &v4792);
  sub_2E0600(v6818, v1478);
  sub_203680(a1, v6818);
  sub_1F9E40(v6818);
  sub_2E8380(&v8844);
  v4793 = 17392;
  LOBYTE(v1479) = 0x80;
  v1480 = LoadPlayerBoolVariable(&v8845, v1479, "CanBlockRam", &v4793);
  sub_2E0600(v6819, v1480);
  sub_203680(a1, v6819);
  sub_1F9E40(v6819);
  sub_2E8380(&v8845);
  v4794 = 17408;
  LOBYTE(v1481) = 0x80;
  v1482 = LoadPlayerBoolVariable(&v8846, v1481, "CanBlockBlast", &v4794);
  sub_2E0600(v6820, v1482);
  sub_203680(a1, v6820);
  sub_1F9E40(v6820);
  sub_2E8380(&v8846);
  v4795 = 17424;
  LOBYTE(v1483) = 0x80;
  v1484 = LoadPlayerBoolVariable(&v8847, v1483, "CanBlockPowerAttack", &v4795);
  sub_2E0600(v6821, v1484);
  sub_203680(a1, v6821);
  sub_1F9E40(v6821);
  sub_2E8380(&v8847);
  v4796 = 17440;
  LOBYTE(v1485) = 0x80;
  v1486 = LoadPlayerBoolVariable(&v8848, v1485, "CanBlockPowerAttackWith2HandedHeavy", &v4796);
  sub_2E0600(v6822, v1486);
  sub_203680(a1, v6822);
  sub_1F9E40(v6822);
  sub_2E8380(&v8848);
  v4797 = 17456;
  LOBYTE(v1487) = 0x80;
  v1488 = LoadPlayerBoolVariable(&v8849, v1487, "CanBlockWithFistsOtherWeapons", &v4797);
  sub_2E0600(v6823, v1488);
  sub_203680(a1, v6823);
  sub_1F9E40(v6823);
  sub_2E8380(&v8849);
  v4798 = 17472;
  LOBYTE(v1489) = 0x80;
  v1490 = LoadPlayerBoolVariable(&v8850, v1489, "NightVisionEnabled", &v4798);
  sub_2E0600(v6824, v1490);
  sub_203680(a1, v6824);
  sub_1F9E40(v6824);
  sub_2E8380(&v8850);
  v4799 = 17488;
  LOBYTE(v1491) = 0x80;
  v1492 = LoadPlayerFloatVariable(v8851, v1491, "NightVisionPower", &v4799);
  sub_2E0600(v6825, v1492);
  sub_203680(a1, v6825);
  sub_1F9E40(v6825);
  sub_2E8380(v8851);
  v4800 = 17512;
  LOBYTE(v1493) = 0x80;
  v1494 = LoadPlayerBoolVariable(&v8852, v1493, "DrunkEffect", &v4800);
  sub_2E0600(v6826, v1494);
  sub_203680(a1, v6826);
  sub_1F9E40(v6826);
  sub_2E8380(&v8852);
  v4801 = 17528;
  LOBYTE(v1495) = 0x80;
  v1496 = LoadPlayerBoolVariable(&v8853, v1495, "DrunkEffectVisualOnly", &v4801);
  sub_2E0600(v6827, v1496);
  sub_203680(a1, v6827);
  sub_1F9E40(v6827);
  sub_2E8380(&v8853);
  v4802 = 17544;
  LOBYTE(v1497) = 0x80;
  v1498 = LoadPlayerFloatVariable(v8854, v1497, "DrunkEffectInputLagTime", &v4802);
  sub_2E0600(v6828, v1498);
  sub_203680(a1, v6828);
  sub_1F9E40(v6828);
  sub_2E8380(v8854);
  v4803 = 17568;
  LOBYTE(v1499) = 0x80;
  v1500 = LoadPlayerFloatVariable(v8855, v1499, "DrunkEffectMoveRollAngle", &v4803);
  sub_2E0600(v6829, v1500);
  sub_203680(a1, v6829);
  sub_1F9E40(v6829);
  sub_2E8380(v8855);
  v4804 = 17592;
  LOBYTE(v1501) = 0x80;
  v1502 = LoadPlayerFloatVariable(v8856, v1501, "DrunkEffectMoveRollAngleTime", &v4804);
  sub_2E0600(v6830, v1502);
  sub_203680(a1, v6830);
  sub_1F9E40(v6830);
  sub_2E8380(v8856);
  v4805 = 17616;
  LOBYTE(v1503) = 0x80;
  v1504 = LoadPlayerFloatVariable(v8857, v1503, "DrunkEffectPPFXPower", &v4805);
  sub_2E0600(v6831, v1504);
  sub_203680(a1, v6831);
  sub_1F9E40(v6831);
  sub_2E8380(v8857);
  v4806 = 17640;
  LOBYTE(v1505) = 0x80;
  v1506 = LoadPlayerFloatVariable(v8858, v1505, "DrunkEffectAddVelDuration", &v4806);
  sub_2E0600(v6832, v1506);
  sub_203680(a1, v6832);
  sub_1F9E40(v6832);
  sub_2E8380(v8858);
  v4807 = 17664;
  LOBYTE(v1507) = 0x80;
  v1508 = LoadPlayerFloatVariable(v8859, v1507, "DrunkEffectAddVelValue", &v4807);
  sub_2E0600(v6833, v1508);
  sub_203680(a1, v6833);
  sub_1F9E40(v6833);
  sub_2E8380(v8859);
  v4808 = 17688;
  LOBYTE(v1509) = 0x80;
  v1510 = LoadPlayerFloatVariable(v8860, v1509, "DrunkEffectAddVelAcc", &v4808);
  sub_2E0600(v6834, v1510);
  sub_203680(a1, v6834);
  sub_1F9E40(v6834);
  sub_2E8380(v8860);
  v4809 = 17712;
  LOBYTE(v1511) = 0x80;
  v1512 = LoadPlayerFloatVariable(v8861, v1511, "DrunkEffectAddVelOccurTimeMin", &v4809);
  sub_2E0600(v6835, v1512);
  sub_203680(a1, v6835);
  sub_1F9E40(v6835);
  sub_2E8380(v8861);
  v4810 = 17736;
  LOBYTE(v1513) = 0x80;
  v1514 = LoadPlayerFloatVariable(v8862, v1513, "DrunkEffectAddVelOccurTimeMax", &v4810);
  sub_2E0600(v6836, v1514);
  sub_203680(a1, v6836);
  sub_1F9E40(v6836);
  sub_2E8380(v8862);
  v4811 = 17760;
  LOBYTE(v1515) = 0x80;
  v1516 = LoadPlayerFloatVariable(v8863, v1515, "DrunkEffectAddRollAngle", &v4811);
  sub_2E0600(v6837, v1516);
  sub_203680(a1, v6837);
  sub_1F9E40(v6837);
  sub_2E8380(v8863);
  v4812 = 17784;
  LOBYTE(v1517) = 0x80;
  v1518 = LoadPlayerFloatVariable(v8864, v1517, "HeadbuttDrunkEffectTime", &v4812);
  sub_2E0600(v6838, v1518);
  sub_203680(a1, v6838);
  sub_1F9E40(v6838);
  sub_2E8380(v8864);
  v4813 = 17808;
  LOBYTE(v1519) = 0x80;
  v1520 = LoadPlayerFloatVariable(v8865, v1519, "HeadbuttDrunkEffectPPFXPower", &v4813);
  sub_2E0600(v6839, v1520);
  sub_203680(a1, v6839);
  sub_1F9E40(v6839);
  sub_2E8380(v8865);
  v4814 = 17832;
  LOBYTE(v1521) = 0x80;
  v1522 = LoadPlayerFloatVariable(v8866, v1521, "DamageDrunkEffectPPFXPower", &v4814);
  sub_2E0600(v6840, v1522);
  sub_203680(a1, v6840);
  sub_1F9E40(v6840);
  sub_2E8380(v8866);
  v4815 = 17856;
  LOBYTE(v1523) = 0x80;
  v1524 = LoadPlayerFloatVariable(v8867, v1523, "PeekDistance", &v4815);
  sub_2E0600(v6841, v1524);
  sub_203680(a1, v6841);
  sub_1F9E40(v6841);
  sub_2E8380(v8867);
  v4816 = 17880;
  LOBYTE(v1525) = 0x80;
  v1526 = LoadPlayerFloatVariable(v8868, v1525, "ForceKillYPosition", &v4816);
  sub_2E0600(v6842, v1526);
  sub_203680(a1, v6842);
  sub_1F9E40(v6842);
  sub_2E8380(v8868);
  v4817 = 17904;
  LOBYTE(v1527) = 0x80;
  v1528 = LoadPlayerFloatVariable(v8869, v1527, "CanRecieveXPProficiency", &v4817);
  sub_2E0600(v6843, v1528);
  sub_203680(a1, v6843);
  sub_1F9E40(v6843);
  sub_2E8380(v8869);
  v4818 = 17928;
  LOBYTE(v1529) = 0x80;
  v1530 = LoadPlayerStringVariable(v8870, v1529, "StraightShockwaveDeflectionItemName", &v4818, v4054);
  sub_2E0600(v6844, v1530);
  sub_203680(a1, v6844);
  sub_1F9E40(v6844);
  sub_2E8380(v8870);
  v4819 = 17952;
  LOBYTE(v1531) = 0x80;
  v1532 = LoadPlayerFloatVariable(v8871, v1531, "StraightShockwaveDeflectionRadius", &v4819);
  sub_2E0600(v6845, v1532);
  sub_203680(a1, v6845);
  sub_1F9E40(v6845);
  sub_2E8380(v8871);
  v4820 = 17976;
  LOBYTE(v1533) = 0x80;
  v1534 = LoadPlayerFloatVariable(v8872, v1533, "StraightShockwaveDeflectionMinDistance", &v4820);
  sub_2E0600(v6846, v1534);
  sub_203680(a1, v6846);
  sub_1F9E40(v6846);
  sub_2E8380(v8872);
  v4821 = 18000;
  LOBYTE(v1535) = 0x80;
  v1536 = LoadPlayerFloatVariable(v8873, v1535, "StraightShockwaveDeflectionDelay", &v4821);
  sub_2E0600(v6847, v1536);
  sub_203680(a1, v6847);
  sub_1F9E40(v6847);
  sub_2E8380(v8873);
  v4822 = 18024;
  LOBYTE(v1537) = 0x80;
  v1538 = LoadPlayerFloatVariable(v8874, v1537, "SurvivorSenseRange", &v4822);
  sub_2E0600(v6848, v1538);
  sub_203680(a1, v6848);
  sub_1F9E40(v6848);
  sub_2E8380(v8874);
  v4823 = 18048;
  LOBYTE(v1539) = 0x80;
  v1540 = LoadPlayerFloatVariable(v8875, v1539, "SurvivorSenseRange_IconType_Default", &v4823);
  sub_2E0600(v6849, v1540);
  sub_203680(a1, v6849);
  sub_1F9E40(v6849);
  sub_2E8380(v8875);
  v4824 = 18072;
  LOBYTE(v1541) = 0x80;
  v1542 = LoadPlayerFloatVariable(v8876, v1541, "SurvivorSenseRange_IconType_None", &v4824);
  sub_2E0600(v6850, v1542);
  sub_203680(a1, v6850);
  sub_1F9E40(v6850);
  sub_2E8380(v8876);
  v4825 = 18096;
  LOBYTE(v1543) = 0x80;
  v1544 = LoadPlayerFloatVariable(v8877, v1543, "SurvivorSenseRange_IconType_Fire", &v4825);
  sub_2E0600(v6851, v1544);
  sub_203680(a1, v6851);
  sub_1F9E40(v6851);
  sub_2E8380(v8877);
  v4826 = 18120;
  LOBYTE(v1545) = 0x80;
  v1546 = LoadPlayerFloatVariable(v8878, v1545, "SurvivorSenseRange_IconType_Damage", &v4826);
  sub_2E0600(v6852, v1546);
  sub_203680(a1, v6852);
  sub_1F9E40(v6852);
  sub_2E8380(v8878);
  v4827 = 18144;
  LOBYTE(v1547) = 0x80;
  v1548 = LoadPlayerFloatVariable(v8879, v1547, "SurvivorSenseRange_IconType_Water", &v4827);
  sub_2E0600(v6853, v1548);
  sub_203680(a1, v6853);
  sub_1F9E40(v6853);
  sub_2E8380(v8879);
  v4828 = 18168;
  LOBYTE(v1549) = 0x80;
  v1550 = LoadPlayerFloatVariable(v8880, v1549, "SurvivorSenseRange_IconType_Loot", &v4828);
  sub_2E0600(v6854, v1550);
  sub_203680(a1, v6854);
  sub_1F9E40(v6854);
  sub_2E8380(v8880);
  v4829 = 18192;
  LOBYTE(v1551) = 0x80;
  v1552 = LoadPlayerFloatVariable(v8881, v1551, "SurvivorSenseRange_IconType_Electricity", &v4829);
  sub_2E0600(v6855, v1552);
  sub_203680(a1, v6855);
  sub_1F9E40(v6855);
  sub_2E8380(v8881);
  v4830 = 18216;
  LOBYTE(v1553) = 0x80;
  v1554 = LoadPlayerFloatVariable(v8882, v1553, "SurvivorSenseRange_IconType_Decoy", &v4830);
  sub_2E0600(v6856, v1554);
  sub_203680(a1, v6856);
  sub_1F9E40(v6856);
  sub_2E8380(v8882);
  v4831 = 18240;
  LOBYTE(v1555) = 0x80;
  v1556 = LoadPlayerFloatVariable(v8883, v1555, "SurvivorSenseRange_IconType_Spawner", &v4831);
  sub_2E0600(v6857, v1556);
  sub_203680(a1, v6857);
  sub_1F9E40(v6857);
  sub_2E8380(v8883);
  v4832 = 18264;
  LOBYTE(v1557) = 0x80;
  v1558 = LoadPlayerFloatVariable(v8884, v1557, "SurvivorSenseRange_IconType_Inhibitor", &v4832);
  sub_2E0600(v6858, v1558);
  sub_203680(a1, v6858);
  sub_1F9E40(v6858);
  sub_2E8380(v8884);
  v4833 = 18288;
  LOBYTE(v1559) = 0x80;
  v1560 = LoadPlayerFloatVariable(v8885, v1559, "SurvivorSenseRange_IconType_AreaEntrance", &v4833);
  sub_2E0600(v6859, v1560);
  sub_203680(a1, v6859);
  sub_1F9E40(v6859);
  sub_2E8380(v8885);
  v4834 = 18312;
  LOBYTE(v1561) = 0x80;
  v1562 = LoadPlayerFloatVariable(v8886, v1561, "SurvivorSenseRange_IconType_Investigation", &v4834);
  sub_2E0600(v6860, v1562);
  sub_203680(a1, v6860);
  sub_1F9E40(v6860);
  sub_2E8380(v8886);
  v4835 = 18336;
  LOBYTE(v1563) = 0x80;
  v1564 = LoadPlayerFloatVariable(v8887, v1563, "SurvivorSenseRange_IconType_HideArea", &v4835);
  sub_2E0600(v6861, v1564);
  sub_203680(a1, v6861);
  sub_1F9E40(v6861);
  sub_2E8380(v8887);
  v4836 = 18360;
  LOBYTE(v1565) = 0x80;
  v1566 = LoadPlayerFloatVariable(v8888, v1565, "SurvivorSenseAIHeight", &v4836);
  sub_2E0600(v6862, v1566);
  sub_203680(a1, v6862);
  sub_1F9E40(v6862);
  sub_2E8380(v8888);
  v4837 = 18384;
  LOBYTE(v1567) = 0x80;
  v1568 = LoadPlayerFloatVariable(v8889, v1567, "SurvivorSenseAIHeightInterior", &v4837);
  sub_2E0600(v6863, v1568);
  sub_203680(a1, v6863);
  sub_1F9E40(v6863);
  sub_2E8380(v8889);
  v4838 = 18408;
  LOBYTE(v1569) = 0x80;
  v1570 = LoadPlayerFloatVariable(v8890, v1569, "SurvivorSenseObjectHeight", &v4838);
  sub_2E0600(v6864, v1570);
  sub_203680(a1, v6864);
  sub_1F9E40(v6864);
  sub_2E8380(v8890);
  v4839 = 18432;
  LOBYTE(v1571) = 0x80;
  v1572 = LoadPlayerFloatVariable(v8891, v1571, "SurvivorSenseObjectHeightInterior", &v4839);
  sub_2E0600(v6865, v1572);
  sub_203680(a1, v6865);
  sub_1F9E40(v6865);
  sub_2E8380(v8891);
  v4840 = 18456;
  LOBYTE(v1573) = 0x80;
  v1574 = LoadPlayerFloatVariable(v8892, v1573, "SurvivorSenseWaveDuration", &v4840);
  sub_2E0600(v6866, v1574);
  sub_203680(a1, v6866);
  sub_1F9E40(v6866);
  sub_2E8380(v8892);
  v4841 = 18480;
  LOBYTE(v1575) = 0x80;
  v1576 = LoadPlayerFloatVariable(v8893, v1575, "SurvivorSenseIconDuration", &v4841);
  sub_2E0600(v6867, v1576);
  sub_203680(a1, v6867);
  sub_1F9E40(v6867);
  sub_2E8380(v8893);
  v4842 = 18504;
  LOBYTE(v1577) = 0x80;
  v1578 = LoadPlayerFloatVariable(v8894, v1577, "SurvivorSenseAIRange", &v4842);
  sub_2E0600(v6868, v1578);
  sub_203680(a1, v6868);
  sub_1F9E40(v6868);
  sub_2E8380(v8894);
  v4843 = 18528;
  LOBYTE(v1579) = 0x80;
  v1580 = LoadPlayerFloatVariable(v8895, v1579, "SurvivorSenseAIDuration", &v4843);
  sub_2E0600(v6869, v1580);
  sub_203680(a1, v6869);
  sub_1F9E40(v6869);
  sub_2E8380(v8895);
  v4844 = 18552;
  LOBYTE(v1581) = 0x80;
  v1582 = LoadPlayerFloatVariable(v8896, v1581, "SurvivorSenseOpacity", &v4844);
  sub_2E0600(v6870, v1582);
  sub_203680(a1, v6870);
  sub_1F9E40(v6870);
  sub_2E8380(v8896);
  v4845 = 18576;
  LOBYTE(v1583) = 0x80;
  v1584 = LoadPlayerFloatVariable(v8897, v1583, "SurvivorSenseRestingAIRange", &v4845);
  sub_2E0600(v6871, v1584);
  sub_203680(a1, v6871);
  sub_1F9E40(v6871);
  sub_2E8380(v8897);
  v4846 = 18600;
  LOBYTE(v1585) = 0x80;
  v1586 = LoadPlayerFloatVariable(v8898, v1585, "SurvivorSenseCooldown", &v4846);
  sub_2E0600(v6872, v1586);
  sub_203680(a1, v6872);
  sub_1F9E40(v6872);
  sub_2E8380(v8898);
  v4847 = 18624;
  LOBYTE(v1587) = 0x80;
  v1588 = LoadPlayerFloatVariable(v8899, v1587, "SurvivorSensePreparationTime", &v4847);
  sub_2E0600(v6873, v1588);
  sub_203680(a1, v6873);
  sub_1F9E40(v6873);
  sub_2E8380(v8899);
  v4848 = 18648;
  LOBYTE(v1589) = 0x80;
  v1590 = LoadPlayerFloatVariable(v8900, v1589, "SurvivorSensePreparationTimeWhenAiming", &v4848);
  sub_2E0600(v6874, v1590);
  sub_203680(a1, v6874);
  sub_1F9E40(v6874);
  sub_2E8380(v8900);
  v4849 = 18672;
  LOBYTE(v1591) = 0x80;
  v1592 = LoadPlayerFloatVariable(v8901, v1591, "SurvivorSenseAIIndicatorRange", &v4849);
  sub_2E0600(v6875, v1592);
  sub_203680(a1, v6875);
  sub_1F9E40(v6875);
  sub_2E8380(v8901);
  v4850 = 18696;
  LOBYTE(v1593) = 0x80;
  v1594 = LoadPlayerFloatVariable(v8902, v1593, "SurvivorSenseEnemyBehindPlayerMaxDistance", &v4850);
  sub_2E0600(v6876, v1594);
  sub_203680(a1, v6876);
  sub_1F9E40(v6876);
  sub_2E8380(v8902);
  v4851 = 18720;
  LOBYTE(v1595) = 0x80;
  v1596 = LoadPlayerFloatVariable(v8903, v1595, "EnemyBehindPlayerMaxDistance", &v4851);
  sub_2E0600(v6877, v1596);
  sub_203680(a1, v6877);
  sub_1F9E40(v6877);
  sub_2E8380(v8903);
  v4852 = 18744;
  LOBYTE(v1597) = 0x80;
  v1598 = LoadPlayerBoolVariable(&v8904, v1597, "TrippleJump", &v4852);
  sub_2E0600(v6878, v1598);
  sub_203680(a1, v6878);
  sub_1F9E40(v6878);
  sub_2E8380(&v8904);
  v4853 = 18760;
  LOBYTE(v1599) = 0x80;
  v1600 = LoadPlayerBoolVariable(&v8905, v1599, "SurvivorSenseHeavyAttacks", &v4853);
  sub_2E0600(v6879, v1600);
  sub_203680(a1, v6879);
  sub_1F9E40(v6879);
  sub_2E8380(&v8905);
  v4854 = 18776;
  LOBYTE(v1601) = 0x80;
  v1602 = LoadPlayerFloatVariable(v8906, v1601, "SurvivorSenseHeavyAttacksMaxRange", &v4854);
  sub_2E0600(v6880, v1602);
  sub_203680(a1, v6880);
  sub_1F9E40(v6880);
  sub_2E8380(v8906);
  v4855 = 18800;
  LOBYTE(v1603) = 0x80;
  v1604 = LoadPlayerFloatVariable(v8907, v1603, "SurvivorSenseHeavyAttacksDuration", &v4855);
  sub_2E0600(v6881, v1604);
  sub_203680(a1, v6881);
  sub_1F9E40(v6881);
  sub_2E8380(v8907);
  v4856 = 18824;
  LOBYTE(v1605) = 0x80;
  v1606 = LoadPlayerStringVariable(v8908, v1605, "SurvivorSenseHeavyAttacksPreset", &v4856, v4054);
  sub_2E0600(v6882, v1606);
  sub_203680(a1, v6882);
  sub_1F9E40(v6882);
  sub_2E8380(v8908);
  v4857 = 18848;
  LOBYTE(v1607) = 0x80;
  v1608 = LoadPlayerBoolVariable(&v8909, v1607, "GREDetectorWithoutFacility", &v4857);
  sub_2E0600(v6883, v1608);
  sub_203680(a1, v6883);
  sub_1F9E40(v6883);
  sub_2E8380(&v8909);
  v4858 = 18864;
  LOBYTE(v1609) = 0x80;
  v1610 = LoadPlayerFloatVariable(v8910, v1609, "GREDetectorRangeNearby", &v4858);
  sub_2E0600(v6884, v1610);
  sub_203680(a1, v6884);
  sub_1F9E40(v6884);
  sub_2E8380(v8910);
  v4859 = 18888;
  LOBYTE(v1611) = 0x80;
  v1612 = LoadPlayerFloatVariable(v8911, v1611, "GREDetectorRange3DIndication", &v4859);
  sub_2E0600(v6885, v1612);
  sub_203680(a1, v6885);
  sub_1F9E40(v6885);
  sub_2E8380(v8911);
  v4860 = 18912;
  LOBYTE(v1613) = 0x80;
  v1614 = LoadPlayerFloatVariable(v8912, v1613, "GREDetectorRangeFoundTollerance", &v4860);
  sub_2E0600(v6886, v1614);
  sub_203680(a1, v6886);
  sub_1F9E40(v6886);
  sub_2E8380(v8912);
  v4861 = 18936;
  LOBYTE(v1615) = 0x80;
  v1616 = LoadPlayerFloatVariable(v8913, v1615, "GREDetectorRange", &v4861);
  sub_2E0600(v6887, v1616);
  sub_203680(a1, v6887);
  sub_1F9E40(v6887);
  sub_2E8380(v8913);
  v4862 = 18960;
  LOBYTE(v1617) = 0x80;
  v1618 = LoadPlayerFloatVariable(v8914, v1617, "GREDetectionLevel", &v4862);
  sub_2E0600(v6888, v1618);
  sub_203680(a1, v6888);
  sub_1F9E40(v6888);
  sub_2E8380(v8914);
  v4863 = 18984;
  LOBYTE(v1619) = 0x80;
  v1620 = LoadPlayerFloatVariable(v8915, v1619, "UVFlashlightLevel", &v4863);
  sub_2E0600(v6889, v1620);
  sub_203680(a1, v6889);
  sub_1F9E40(v6889);
  sub_2E8380(v8915);
  v4864 = 19008;
  LOBYTE(v1621) = 0x80;
  v1622 = LoadPlayerFloatVariable(v8916, v1621, "FlashlightRangeFactorChangeSpeed", &v4864);
  sub_2E0600(v6890, v1622);
  sub_203680(a1, v6890);
  sub_1F9E40(v6890);
  sub_2E8380(v8916);
  v4865 = 19032;
  LOBYTE(v1623) = 0x80;
  v1624 = LoadPlayerFloatVariable(v8917, v1623, "FlashlightRangeFactorChangeTime", &v4865);
  sub_2E0600(v6891, v1624);
  sub_203680(a1, v6891);
  sub_1F9E40(v6891);
  sub_2E8380(v8917);
  v4866 = 19056;
  LOBYTE(v1625) = 0x80;
  v1626 = LoadPlayerFloatVariable(v8918, v1625, "BinocularsLevel", &v4866);
  sub_2E0600(v6892, v1626);
  sub_203680(a1, v6892);
  sub_1F9E40(v6892);
  sub_2E8380(v8918);
  v4867 = 19080;
  LOBYTE(v1627) = 0x80;
  v1628 = LoadPlayerFloatVariable(v8919, v1627, "BinocularMaxTempMarkedLocations", &v4867);
  sub_2E0600(v6893, v1628);
  sub_203680(a1, v6893);
  sub_1F9E40(v6893);
  sub_2E8380(v8919);
  v4868 = 19104;
  LOBYTE(v1629) = 0x80;
  v1630 = LoadPlayerFloatVariable(v8920, v1629, "BinocularTempMarkDuration", &v4868);
  sub_2E0600(v6894, v1630);
  sub_203680(a1, v6894);
  sub_1F9E40(v6894);
  sub_2E8380(v8920);
  v4869 = 19128;
  LOBYTE(v1631) = 0x80;
  v1632 = LoadPlayerFloatVariable(v8921, v1631, "PerfectRepairChance", &v4869);
  sub_2E0600(v6895, v1632);
  sub_203680(a1, v6895);
  sub_1F9E40(v6895);
  sub_2E8380(v8921);
  v4870 = 19152;
  LOBYTE(v1633) = 0x80;
  v1634 = LoadPlayerFloatVariable(v8922, v1633, "PlatinumWeaponFindMul", &v4870);
  sub_2E0600(v6896, v1634);
  sub_203680(a1, v6896);
  sub_1F9E40(v6896);
  sub_2E8380(v8922);
  v4871 = 19176;
  LOBYTE(v1635) = 0x80;
  v1636 = LoadPlayerFloatVariable(v8923, v1635, "PlayersAntizinCapacity", &v4871);
  sub_2E0600(v6897, v1636);
  sub_203680(a1, v6897);
  sub_1F9E40(v6897);
  sub_2E8380(v8923);
  v4872 = 19200;
  LOBYTE(v1637) = 0x80;
  v1638 = LoadPlayerFloatVariable(v8924, v1637, "PlayersAntizinCapacityCombatBoost", &v4872);
  sub_2E0600(v6898, v1638);
  sub_203680(a1, v6898);
  sub_1F9E40(v6898);
  sub_2E8380(v8924);
  v4873 = 19224;
  LOBYTE(v1639) = 0x80;
  v1640 = LoadPlayerFloatVariable(v8925, v1639, "PlayersAntizinCapacityParkourBoost", &v4873);
  sub_2E0600(v6899, v1640);
  sub_203680(a1, v6899);
  sub_1F9E40(v6899);
  sub_2E8380(v8925);
  v4874 = 19248;
  LOBYTE(v1641) = 0x80;
  v1642 = LoadPlayerFloatVariable(v8926, v1641, "AntizineValueToShoUVLightsLocations", &v4874);
  sub_2E0600(v6900, v1642);
  sub_203680(a1, v6900);
  sub_1F9E40(v6900);
  sub_2E8380(v8926);
  v4875 = 19272;
  LOBYTE(v1643) = 0x80;
  v1644 = LoadPlayerFloatVariable(v8927, v1643, "NightRunnerSegment1StartVal", &v4875);
  sub_2E0600(v6901, v1644);
  sub_203680(a1, v6901);
  sub_1F9E40(v6901);
  sub_2E8380(v8927);
  v4876 = 19296;
  LOBYTE(v1645) = 0x80;
  v1646 = LoadPlayerFloatVariable(v8928, v1645, "NightRunnerSegment2StartVal", &v4876);
  sub_2E0600(v6902, v1646);
  sub_203680(a1, v6902);
  sub_1F9E40(v6902);
  sub_2E8380(v8928);
  v4877 = 19320;
  LOBYTE(v1647) = 0x80;
  v1648 = LoadPlayerFloatVariable(v8929, v1647, "NightRunnerSegment3StartVal", &v4877);
  sub_2E0600(v6903, v1648);
  sub_203680(a1, v6903);
  sub_1F9E40(v6903);
  sub_2E8380(v8929);
  v4878 = 19344;
  LOBYTE(v1649) = 0x80;
  v1650 = LoadPlayerFloatVariable(v8930, v1649, "NightRunnerSegment4StartVal", &v4878);
  sub_2E0600(v6904, v1650);
  sub_203680(a1, v6904);
  sub_1F9E40(v6904);
  sub_2E8380(v8930);
  v4879 = 19368;
  LOBYTE(v1651) = 0x80;
  v1652 = LoadPlayerFloatVariable(v8931, v1651, "NightRunnerSegment5StartVal", &v4879);
  sub_2E0600(v6905, v1652);
  sub_203680(a1, v6905);
  sub_1F9E40(v6905);
  sub_2E8380(v8931);
  v4880 = 19392;
  LOBYTE(v1653) = 0x80;
  v1654 = LoadPlayerFloatVariable(v8932, v1653, "NightRunnerSegment6StartVal", &v4880);
  sub_2E0600(v6906, v1654);
  sub_203680(a1, v6906);
  sub_1F9E40(v6906);
  sub_2E8380(v8932);
  v4881 = 19416;
  LOBYTE(v1655) = 0x80;
  v1656 = LoadPlayerFloatVariable(v8933, v1655, "NightRunnerSegment1BaseDuration", &v4881);
  sub_2E0600(v6907, v1656);
  sub_203680(a1, v6907);
  sub_1F9E40(v6907);
  sub_2E8380(v8933);
  v4882 = 19440;
  LOBYTE(v1657) = 0x80;
  v1658 = LoadPlayerFloatVariable(v8934, v1657, "NightRunnerSegment2BaseDuration", &v4882);
  sub_2E0600(v6908, v1658);
  sub_203680(a1, v6908);
  sub_1F9E40(v6908);
  sub_2E8380(v8934);
  v4883 = 19464;
  LOBYTE(v1659) = 0x80;
  v1660 = LoadPlayerFloatVariable(v8935, v1659, "NightRunnerSegment3BaseDuration", &v4883);
  sub_2E0600(v6909, v1660);
  sub_203680(a1, v6909);
  sub_1F9E40(v6909);
  sub_2E8380(v8935);
  v4884 = 19488;
  LOBYTE(v1661) = 0x80;
  v1662 = LoadPlayerFloatVariable(v8936, v1661, "NightRunnerSegment4BaseDuration", &v4884);
  sub_2E0600(v6910, v1662);
  sub_203680(a1, v6910);
  sub_1F9E40(v6910);
  sub_2E8380(v8936);
  v4885 = 19512;
  LOBYTE(v1663) = 0x80;
  v1664 = LoadPlayerFloatVariable(v8937, v1663, "NightRunnerSegment5BaseDuration", &v4885);
  sub_2E0600(v6911, v1664);
  sub_203680(a1, v6911);
  sub_1F9E40(v6911);
  sub_2E8380(v8937);
  v4886 = 19536;
  LOBYTE(v1665) = 0x80;
  v1666 = LoadPlayerFloatVariable(v8938, v1665, "NightRunnerSegment6BaseDuration", &v4886);
  sub_2E0600(v6912, v1666);
  sub_203680(a1, v6912);
  sub_1F9E40(v6912);
  sub_2E8380(v8938);
  v4887 = 19560;
  LOBYTE(v1667) = 0x80;
  v1668 = LoadPlayerFloatVariable(v8939, v1667, "NightRunnerTimeInNightToActivate", &v4887);
  sub_2E0600(v6913, v1668);
  sub_203680(a1, v6913);
  sub_1F9E40(v6913);
  sub_2E8380(v8939);
  v4888 = 19584;
  LOBYTE(v1669) = 0x80;
  v1670 = LoadPlayerFloatVariable(v8940, v1669, "NightRunnerActivationCostImmunity", &v4888);
  sub_2E0600(v6914, v1670);
  sub_203680(a1, v6914);
  sub_1F9E40(v6914);
  sub_2E8380(v8940);
  v4889 = 19608;
  LOBYTE(v1671) = 0x80;
  v1672 = LoadPlayerFloatVariable(v8941, v1671, "NightRunnerBaseDuration", &v4889);
  sub_2E0600(v6915, v1672);
  sub_203680(a1, v6915);
  sub_1F9E40(v6915);
  sub_2E8380(v8941);
  v4890 = 19632;
  LOBYTE(v1673) = 0x80;
  v1674 = LoadPlayerFloatVariable(v8942, v1673, "NightRunnerIncPerInhibitor", &v4890);
  sub_2E0600(v6916, v1674);
  sub_203680(a1, v6916);
  sub_1F9E40(v6916);
  sub_2E8380(v8942);
  v4891 = 19656;
  LOBYTE(v1675) = 0x80;
  v1676 = LoadPlayerFloatVariable(v8943, v1675, "NightRunnerDamageMulPerInhibitor", &v4891);
  sub_2E0600(v6917, v1676);
  sub_203680(a1, v6917);
  sub_1F9E40(v6917);
  sub_2E8380(v8943);
  v4892 = 19680;
  LOBYTE(v1677) = 0x80;
  v1678 = LoadPlayerBoolVariable(&v8944, v1677, "NightRunnerRoar", &v4892);
  sub_2E0600(v6918, v1678);
  sub_203680(a1, v6918);
  sub_1F9E40(v6918);
  sub_2E8380(&v8944);
  v4893 = 19696;
  LOBYTE(v1679) = 0x80;
  v1680 = LoadPlayerFloatVariable(v8945, v1679, "NightRunnerRoarRadius", &v4893);
  sub_2E0600(v6919, v1680);
  sub_203680(a1, v6919);
  sub_1F9E40(v6919);
  sub_2E8380(v8945);
  v4894 = 19720;
  LOBYTE(v1681) = 0x80;
  v1682 = LoadPlayerBoolVariable(&v8946, v1681, "NightRunnerItemForced", &v4894);
  sub_2E0600(v6920, v1682);
  sub_203680(a1, v6920);
  sub_1F9E40(v6920);
  sub_2E8380(&v8946);
  v4895 = 19736;
  LOBYTE(v1683) = 0x80;
  v1684 = LoadPlayerFloatVariable(v8947, v1683, "NightRunnerSlomo", &v4895);
  sub_2E0600(v6921, v1684);
  sub_203680(a1, v6921);
  sub_1F9E40(v6921);
  sub_2E8380(v8947);
  v4896 = 19760;
  LOBYTE(v1685) = 0x80;
  v1686 = LoadPlayerFloatVariable(v8948, v1685, "NightRunnerNumHitsToActivate", &v4896);
  sub_2E0600(v6922, v1686);
  sub_203680(a1, v6922);
  sub_1F9E40(v6922);
  sub_2E8380(v8948);
  v4897 = 19784;
  LOBYTE(v1687) = 0x80;
  v1688 = LoadPlayerBoolVariable(&v8949, v1687, "NightRunnerDisableEquipmentUse", &v4897);
  sub_2E0600(v6923, v1688);
  sub_203680(a1, v6923);
  sub_1F9E40(v6923);
  sub_2E8380(&v8949);
  v4898 = 19800;
  LOBYTE(v1689) = 0x80;
  v1690 = LoadPlayerBoolVariable(&v8950, v1689, "NightRunnerFurySmashEnabled", &v4898);
  sub_2E0600(v6924, v1690);
  sub_203680(a1, v6924);
  sub_1F9E40(v6924);
  sub_2E8380(&v8950);
  v4899 = 19816;
  LOBYTE(v1691) = 0x80;
  v1692 = LoadPlayerBoolVariable(&v8951, v1691, "NightRunnerFuryGroundPoundEnabled", &v4899);
  sub_2E0600(v6925, v1692);
  sub_203680(a1, v6925);
  sub_1F9E40(v6925);
  sub_2E8380(&v8951);
  v4900 = 19832;
  LOBYTE(v1693) = 0x80;
  v1694 = LoadPlayerFloatVariable(v8952, v1693, "NightRunnerFuryEffectValue", &v4900);
  sub_2E0600(v6926, v1694);
  sub_203680(a1, v6926);
  sub_1F9E40(v6926);
  sub_2E8380(v8952);
  v4901 = 19856;
  LOBYTE(v1695) = 0x80;
  v1696 = LoadPlayerFloatVariable(v8953, v1695, "NightRunnerFuryAIHighlightRange", &v4901);
  sub_2E0600(v6927, v1696);
  sub_203680(a1, v6927);
  sub_1F9E40(v6927);
  sub_2E8380(v8953);
  v4902 = 19880;
  LOBYTE(v1697) = 0x80;
  v1698 = LoadPlayerFloatVariable(v8954, v1697, "NightRunnerAdditionalFOV", &v4902);
  sub_2E0600(v6928, v1698);
  sub_203680(a1, v6928);
  sub_1F9E40(v6928);
  sub_2E8380(v8954);
  v4903 = 19904;
  LOBYTE(v1699) = 0x80;
  v1700 = LoadPlayerFloatVariable(v8955, v1699, "NightRunnerBloodHitPowerMultiplier", &v4903);
  sub_2E0600(v6929, v1700);
  sub_203680(a1, v6929);
  sub_1F9E40(v6929);
  sub_2E8380(v8955);
  v4904 = 19928;
  LOBYTE(v1701) = 0x80;
  v1702 = LoadPlayerFloatVariable(v8956, v1701, "NightRunnerClimbAndShimmyAnimScale", &v4904);
  sub_2E0600(v6930, v1702);
  sub_203680(a1, v6930);
  sub_1F9E40(v6930);
  sub_2E8380(v8956);
  v4905 = 19952;
  LOBYTE(v1703) = 0x80;
  v1704 = LoadPlayerBoolVariable(&v8957, v1703, "HiglightNearEnemies", &v4905);
  sub_2E0600(v6931, v1704);
  sub_203680(a1, v6931);
  sub_1F9E40(v6931);
  sub_2E8380(&v8957);
  v4906 = 19968;
  LOBYTE(v1705) = 0x80;
  v1706 = LoadPlayerFloatVariable(v8958, v1705, "ActiveBuffBarLength2p", &v4906);
  sub_2E0600(v6932, v1706);
  sub_203680(a1, v6932);
  sub_1F9E40(v6932);
  sub_2E8380(v8958);
  v4907 = 19992;
  LOBYTE(v1707) = 0x80;
  v1708 = LoadPlayerFloatVariable(v8959, v1707, "ActiveBuffBarLength3p", &v4907);
  sub_2E0600(v6933, v1708);
  sub_203680(a1, v6933);
  sub_1F9E40(v6933);
  sub_2E8380(v8959);
  v4908 = 20016;
  LOBYTE(v1709) = 0x80;
  v1710 = LoadPlayerFloatVariable(v8960, v1709, "ActiveBuffBarLength4p", &v4908);
  sub_2E0600(v6934, v1710);
  sub_203680(a1, v6934);
  sub_1F9E40(v6934);
  sub_2E8380(v8960);
  v4909 = 20040;
  LOBYTE(v1711) = 0x80;
  v1712 = LoadPlayerFloatVariable(v8961, v1711, "ObstaclePassMinTimeBetween", &v4909);
  sub_2E0600(v6935, v1712);
  sub_203680(a1, v6935);
  sub_1F9E40(v6935);
  sub_2E8380(v8961);
  v4910 = 20064;
  LOBYTE(v1713) = 0x80;
  v1714 = LoadPlayerFloatVariable(v8962, v1713, "PoisonedEffectDuration", &v4910);
  sub_2E0600(v6936, v1714);
  sub_203680(a1, v6936);
  sub_1F9E40(v6936);
  sub_2E8380(v8962);
  v4911 = 20088;
  LOBYTE(v1715) = 0x80;
  v1716 = LoadPlayerFloatVariable(v8963, v1715, "PoleAddOffset", &v4911);
  sub_2E0600(v6937, v1716);
  sub_203680(a1, v6937);
  sub_1F9E40(v6937);
  sub_2E8380(v8963);
  v4912 = 20112;
  LOBYTE(v1717) = 0x80;
  v1718 = LoadPlayerFloatVariable(v8964, v1717, "PoleAngleMultiplier", &v4912);
  sub_2E0600(v6938, v1718);
  sub_203680(a1, v6938);
  sub_1F9E40(v6938);
  sub_2E8380(v8964);
  v4913 = 20136;
  LOBYTE(v1719) = 0x80;
  v1720 = LoadPlayerFloatVariable(v8965, v1719, "PoleAngleUpdateTime", &v4913);
  sub_2E0600(v6939, v1720);
  sub_203680(a1, v6939);
  sub_1F9E40(v6939);
  sub_2E8380(v8965);
  v4914 = 20160;
  LOBYTE(v1721) = 0x80;
  v1722 = LoadPlayerFloatVariable(v8966, v1721, "PoleHandInfluenceBegin", &v4914);
  sub_2E0600(v6940, v1722);
  sub_203680(a1, v6940);
  sub_1F9E40(v6940);
  sub_2E8380(v8966);
  v4915 = 20184;
  LOBYTE(v1723) = 0x80;
  v1724 = LoadPlayerFloatVariable(v8967, v1723, "PoleInertia", &v4915);
  sub_2E0600(v6941, v1724);
  sub_203680(a1, v6941);
  sub_1F9E40(v6941);
  sub_2E8380(v8967);
  v4916 = 20208;
  LOBYTE(v1725) = 0x80;
  v1726 = LoadPlayerFloatVariable(v8968, v1725, "PoleMoveTime", &v4916);
  sub_2E0600(v6942, v1726);
  sub_203680(a1, v6942);
  sub_1F9E40(v6942);
  sub_2E8380(v8968);
  v4917 = 20232;
  LOBYTE(v1727) = 0x80;
  v1728 = LoadPlayerFloatVariable(v8969, v1727, "PoleMoveWait", &v4917);
  sub_2E0600(v6943, v1728);
  sub_203680(a1, v6943);
  sub_1F9E40(v6943);
  sub_2E8380(v8969);
  v4918 = 20256;
  LOBYTE(v1729) = 0x80;
  v1730 = LoadPlayerFloatVariable(v8970, v1729, "PoleOffset", &v4918);
  sub_2E0600(v6944, v1730);
  sub_203680(a1, v6944);
  sub_1F9E40(v6944);
  sub_2E8380(v8970);
  v4919 = 20280;
  LOBYTE(v1731) = 0x80;
  v1732 = LoadPlayerFloatVariable(v8971, v1731, "PoleWantedPositionTime", &v4919);
  sub_2E0600(v6945, v1732);
  sub_203680(a1, v6945);
  sub_1F9E40(v6945);
  sub_2E8380(v8971);
  v4920 = 20304;
  LOBYTE(v1733) = 0x80;
  v1734 = LoadPlayerFloatVariable(v8972, v1733, "PoleWantedPositionTimeBegin", &v4920);
  sub_2E0600(v6946, v1734);
  sub_203680(a1, v6946);
  sub_1F9E40(v6946);
  sub_2E8380(v8972);
  v4921 = 20328;
  LOBYTE(v1735) = 0x80;
  v1736 = LoadPlayerFloatVariable(v8973, v1735, "PoleMinStartSpeed", &v4921);
  sub_2E0600(v6947, v1736);
  sub_203680(a1, v6947);
  sub_1F9E40(v6947);
  sub_2E8380(v8973);
  v4922 = 20352;
  LOBYTE(v1737) = 0x80;
  v1738 = LoadPlayerFloatVariable(v8974, v1737, "PreJumpSpeed", &v4922);
  sub_2E0600(v6948, v1738);
  sub_203680(a1, v6948);
  sub_1F9E40(v6948);
  sub_2E8380(v8974);
  v4923 = 20376;
  LOBYTE(v1739) = 0x80;
  v1740 = LoadPlayerStringVariable(v8975, v1739, "PursuitBreakerBlastDamage", &v4923, v4054);
  sub_2E0600(v6949, v1740);
  sub_203680(a1, v6949);
  sub_1F9E40(v6949);
  sub_2E8380(v8975);
  v4924 = 20400;
  LOBYTE(v1741) = 0x80;
  v1742 = LoadPlayerFloatVariable(v8976, v1741, "PVPAssistActivationTime", &v4924);
  sub_2E0600(v6950, v1742);
  sub_203680(a1, v6950);
  sub_1F9E40(v6950);
  sub_2E8380(v8976);
  v4925 = 20424;
  LOBYTE(v1743) = 0x80;
  v1744 = LoadPlayerFloatVariable(v8977, v1743, "PVPAssistDeactivationTime", &v4925);
  sub_2E0600(v6951, v1744);
  sub_203680(a1, v6951);
  sub_1F9E40(v6951);
  sub_2E8380(v8977);
  v4926 = 20448;
  LOBYTE(v1745) = 0x80;
  v1746 = LoadPlayerFloatVariable(v8978, v1745, "PVPAssistHighTargetSpeedCorrectionPercentage", &v4926);
  sub_2E0600(v6952, v1746);
  sub_203680(a1, v6952);
  sub_1F9E40(v6952);
  sub_2E8380(v8978);
  v4927 = 20472;
  LOBYTE(v1747) = 0x80;
  v1748 = LoadPlayerFloatVariable(v8979, v1747, "PVPAssistHighTargetSpeedInputPercentageThreshold", &v4927);
  sub_2E0600(v6953, v1748);
  sub_203680(a1, v6953);
  sub_1F9E40(v6953);
  sub_2E8380(v8979);
  v4928 = 20496;
  LOBYTE(v1749) = 0x80;
  v1750 = LoadPlayerFloatVariable(v8980, v1749, "PVPAssistInputToleranceHighInputThreshold", &v4928);
  sub_2E0600(v6954, v1750);
  sub_203680(a1, v6954);
  sub_1F9E40(v6954);
  sub_2E8380(v8980);
  v4929 = 20520;
  LOBYTE(v1751) = 0x80;
  v1752 = LoadPlayerFloatVariable(v8981, v1751, "PVPAssistInputToleranceScalerHighInputMax", &v4929);
  sub_2E0600(v6955, v1752);
  sub_203680(a1, v6955);
  sub_1F9E40(v6955);
  sub_2E8380(v8981);
  v4930 = 20544;
  LOBYTE(v1753) = 0x80;
  v1754 = LoadPlayerFloatVariable(v8982, v1753, "PVPAssistInputToleranceScalerHighInputMin", &v4930);
  sub_2E0600(v6956, v1754);
  sub_203680(a1, v6956);
  sub_1F9E40(v6956);
  sub_2E8380(v8982);
  v4931 = 20568;
  LOBYTE(v1755) = 0x80;
  v1756 = LoadPlayerFloatVariable(v8983, v1755, "PVPAssistInputToleranceScalerLowInputMax", &v4931);
  sub_2E0600(v6957, v1756);
  sub_203680(a1, v6957);
  sub_1F9E40(v6957);
  sub_2E8380(v8983);
  v4932 = 20592;
  LOBYTE(v1757) = 0x80;
  v1758 = LoadPlayerFloatVariable(v8984, v1757, "PVPAssistInputToleranceScalerLowInputMin", &v4932);
  sub_2E0600(v6958, v1758);
  sub_203680(a1, v6958);
  sub_1F9E40(v6958);
  sub_2E8380(v8984);
  v4933 = 20616;
  LOBYTE(v1759) = 0x80;
  v1760 = LoadPlayerFloatVariable(v8985, v1759, "PVPAssistLowTargetSpeedCorrectionPercentage", &v4933);
  sub_2E0600(v6959, v1760);
  sub_203680(a1, v6959);
  sub_1F9E40(v6959);
  sub_2E8380(v8985);
  v4934 = 20640;
  LOBYTE(v1761) = 0x80;
  v1762 = LoadPlayerFloatVariable(v8986, v1761, "QuickSlotsCount", &v4934);
  sub_2E0600(v6960, v1762);
  sub_203680(a1, v6960);
  sub_1F9E40(v6960);
  sub_2E8380(v8986);
  v4935 = 20664;
  LOBYTE(v1763) = 0x80;
  v1764 = LoadPlayerFloatVariable(v8987, v1763, "VisibleQuickSlotsCount", &v4935);
  sub_2E0600(v6961, v1764);
  sub_203680(a1, v6961);
  sub_1F9E40(v6961);
  sub_2E8380(v8987);
  v4936 = 20688;
  LOBYTE(v1765) = 0x80;
  v1766 = LoadPlayerFloatVariable(v8988, v1765, "RangeMeleeMul", &v4936);
  sub_2E0600(v6962, v1766);
  sub_203680(a1, v6962);
  sub_1F9E40(v6962);
  sub_2E8380(v8988);
  v4937 = 20712;
  LOBYTE(v1767) = 0x80;
  v1768 = LoadPlayerFloatVariable(v8989, v1767, "RegenBoostOnKillChance", &v4937);
  sub_2E0600(v6963, v1768);
  sub_203680(a1, v6963);
  sub_1F9E40(v6963);
  sub_2E8380(v8989);
  v4938 = 20736;
  LOBYTE(v1769) = 0x80;
  v1770 = LoadPlayerBoolVariable(&v8990, v1769, "RopeHookOnBlockAndJump", &v4938);
  sub_2E0600(v6964, v1770);
  sub_203680(a1, v6964);
  sub_1F9E40(v6964);
  sub_2E8380(&v8990);
  v4939 = 20752;
  LOBYTE(v1771) = 0x80;
  v1772 = LoadPlayerFloatVariable(v8991, v1771, "RopeHookClearFallHeightYVelocityMin", &v4939);
  sub_2E0600(v6965, v1772);
  sub_203680(a1, v6965);
  sub_1F9E40(v6965);
  sub_2E8380(v8991);
  v4940 = 20776;
  LOBYTE(v1773) = 0x80;
  v1774 = LoadPlayerFloatVariable(v8992, v1773, "RopeHookAttachHelper", &v4940);
  sub_2E0600(v6966, v1774);
  sub_203680(a1, v6966);
  sub_1F9E40(v6966);
  sub_2E8380(v8992);
  v4941 = 20800;
  LOBYTE(v1775) = 0x80;
  v1776 = LoadPlayerFloatVariable(v8993, v1775, "RopeHookGravityScale", &v4941);
  sub_2E0600(v6967, v1776);
  sub_203680(a1, v6967);
  sub_1F9E40(v6967);
  sub_2E8380(v8993);
  v4942 = 20824;
  LOBYTE(v1777) = 0x80;
  v1778 = LoadPlayerFloatVariable(v8994, v1777, "RopeHookSlideDownAcceleration", &v4942);
  sub_2E0600(v6968, v1778);
  sub_203680(a1, v6968);
  sub_1F9E40(v6968);
  sub_2E8380(v8994);
  v4943 = 20848;
  LOBYTE(v1779) = 0x80;
  v1780 = LoadPlayerFloatVariable(v8995, v1779, "RopeHookSlideDownBaseSpeed", &v4943);
  sub_2E0600(v6969, v1780);
  sub_203680(a1, v6969);
  sub_1F9E40(v6969);
  sub_2E8380(v8995);
  v4944 = 20872;
  LOBYTE(v1781) = 0x80;
  v1782 = LoadPlayerFloatVariable(v8996, v1781, "RopeHookSlideDownMaxSpeed", &v4944);
  sub_2E0600(v6970, v1782);
  sub_203680(a1, v6970);
  sub_1F9E40(v6970);
  sub_2E8380(v8996);
  v4945 = 20896;
  LOBYTE(v1783) = 0x80;
  v1784 = LoadPlayerFloatVariable(v8997, v1783, "RopeHookSwingMoveMaxVelocity", &v4945);
  sub_2E0600(v6971, v1784);
  sub_203680(a1, v6971);
  sub_1F9E40(v6971);
  sub_2E8380(v8997);
  v4946 = 20920;
  LOBYTE(v1785) = 0x80;
  v1786 = LoadPlayerFloatVariable(v8998, v1785, "RopeHoookSwingInputScale", &v4946);
  sub_2E0600(v6972, v1786);
  sub_203680(a1, v6972);
  sub_1F9E40(v6972);
  sub_2E8380(v8998);
  v4947 = 20944;
  LOBYTE(v1787) = 0x80;
  v1788 = LoadPlayerFloatVariable(v8999, v1787, "RopeHoookMaxSwingSpeed", &v4947);
  sub_2E0600(v6973, v1788);
  sub_203680(a1, v6973);
  sub_1F9E40(v6973);
  sub_2E8380(v8999);
  v4948 = 20968;
  LOBYTE(v1789) = 0x80;
  v1790 = LoadPlayerFloatVariable(v9000, v1789, "RopeHoookMaxSwingSpeedAdvancedParkour", &v4948);
  sub_2E0600(v6974, v1790);
  sub_203680(a1, v6974);
  sub_1F9E40(v6974);
  sub_2E8380(v9000);
  v4949 = 20992;
  LOBYTE(v1791) = 0x80;
  v1792 = LoadPlayerFloatVariable(v9001, v1791, "RopeHoookStrafeInputScale", &v4949);
  sub_2E0600(v6975, v1792);
  sub_203680(a1, v6975);
  sub_1F9E40(v6975);
  sub_2E8380(v9001);
  v4950 = 21016;
  LOBYTE(v1793) = 0x80;
  v1794 = LoadPlayerFloatVariable(v9002, v1793, "RopeHoookStrafeMaxDist", &v4950);
  sub_2E0600(v6976, v1794);
  sub_203680(a1, v6976);
  sub_1F9E40(v6976);
  sub_2E8380(v9002);
  v4951 = 21040;
  LOBYTE(v1795) = 0x80;
  v1796 = LoadPlayerFloatVariable(v9003, v1795, "RopeHoookStrafeMinDist", &v4951);
  sub_2E0600(v6977, v1796);
  sub_203680(a1, v6977);
  sub_1F9E40(v6977);
  sub_2E8380(v9003);
  v4952 = 21064;
  LOBYTE(v1797) = 0x80;
  v1798 = LoadPlayerFloatVariable(v9004, v1797, "RopeHoookStrafeRopeLengthToMaxDist", &v4952);
  sub_2E0600(v6978, v1798);
  sub_203680(a1, v6978);
  sub_1F9E40(v6978);
  sub_2E8380(v9004);
  v4953 = 21088;
  LOBYTE(v1799) = 0x80;
  v1800 = LoadPlayerFloatVariable(v9005, v1799, "RopeHookSwingAccelerationMult", &v4953);
  sub_2E0600(v6979, v1800);
  sub_203680(a1, v6979);
  sub_1F9E40(v6979);
  sub_2E8380(v9005);
  v4954 = 21112;
  LOBYTE(v1801) = 0x80;
  v1802 = LoadPlayerFloatVariable(v9006, v1801, "RopeHookSwingDampingMult", &v4954);
  sub_2E0600(v6980, v1802);
  sub_203680(a1, v6980);
  sub_1F9E40(v6980);
  sub_2E8380(v9006);
  v4955 = 21136;
  LOBYTE(v1803) = 0x80;
  v1804 = LoadPlayerFloatVariable(v9007, v1803, "RopeHookThrowPowerMax", &v4955);
  sub_2E0600(v6981, v1804);
  sub_203680(a1, v6981);
  sub_1F9E40(v6981);
  sub_2E8380(v9007);
  v4956 = 21160;
  LOBYTE(v1805) = 0x80;
  v1806 = LoadPlayerFloatVariable(v9008, v1805, "RopeHookThrowPowerMin", &v4956);
  sub_2E0600(v6982, v1806);
  sub_203680(a1, v6982);
  sub_1F9E40(v6982);
  sub_2E8380(v9008);
  v4957 = 21184;
  LOBYTE(v1807) = 0x80;
  v1808 = LoadPlayerFloatVariable(v9009, v1807, "RopeHookMaxAngleToPoint", &v4957);
  sub_2E0600(v6983, v1808);
  sub_203680(a1, v6983);
  sub_1F9E40(v6983);
  sub_2E8380(v9009);
  v4958 = 21208;
  LOBYTE(v1809) = 0x80;
  v1810 = LoadPlayerFloatVariable(v9010, v1809, "RopeHookRooftopAutoSearchAngle", &v4958);
  sub_2E0600(v6984, v1810);
  sub_203680(a1, v6984);
  sub_1F9E40(v6984);
  sub_2E8380(v9010);
  v4959 = 21232;
  LOBYTE(v1811) = 0x80;
  v1812 = LoadPlayerFloatVariable(v9011, v1811, "RopeHookRooftopAutoSearchBestPointDist", &v4959);
  sub_2E0600(v6985, v1812);
  sub_203680(a1, v6985);
  sub_1F9E40(v6985);
  sub_2E8380(v9011);
  v4960 = 21256;
  LOBYTE(v1813) = 0x80;
  v1814 = LoadPlayerBoolVariable(&v9012, v1813, "RopeHookGrabEditorSetPoints", &v4960);
  sub_2E0600(v6986, v1814);
  sub_203680(a1, v6986);
  sub_1F9E40(v6986);
  sub_2E8380(&v9012);
  v4961 = 21272;
  LOBYTE(v1815) = 0x80;
  v1816 = LoadPlayerBoolVariable(&v9013, v1815, "RopeHookGrabAllGeometry", &v4961);
  sub_2E0600(v6987, v1816);
  sub_203680(a1, v6987);
  sub_1F9E40(v6987);
  sub_2E8380(&v9013);
  v4962 = 21288;
  LOBYTE(v1817) = 0x80;
  v1818 = LoadPlayerBoolVariable(&v9014, v1817, "RopeHookUpdateHookPointToAttachedObjectPos", &v4962);
  sub_2E0600(v6988, v1818);
  sub_203680(a1, v6988);
  sub_1F9E40(v6988);
  sub_2E8380(&v9014);
  v4963 = 21304;
  LOBYTE(v1819) = 0x80;
  v1820 = LoadPlayerBoolVariable(&v9015, v1819, "RopeHookChangeRopeLengthWhenHookPointMoves", &v4963);
  sub_2E0600(v6989, v1820);
  sub_203680(a1, v6989);
  sub_1F9E40(v6989);
  sub_2E8380(&v9015);
  v4964 = 21320;
  LOBYTE(v1821) = 0x80;
  v1822 = LoadPlayerBoolVariable(&v9016, v1821, "RopeHookBlockedWhenNitroSprinting", &v4964);
  sub_2E0600(v6990, v1822);
  sub_203680(a1, v6990);
  sub_1F9E40(v6990);
  sub_2E8380(&v9016);
  v4965 = 21336;
  LOBYTE(v1823) = 0x80;
  v1824 = LoadPlayerFloatVariable(v9017, v1823, "RopeHoookSpinMaxTime", &v4965);
  sub_2E0600(v6991, v1824);
  sub_203680(a1, v6991);
  sub_1F9E40(v6991);
  sub_2E8380(v9017);
  v4966 = 21360;
  LOBYTE(v1825) = 0x80;
  v1826 = LoadPlayerFloatVariable(v9018, v1825, "RopeHoookThrowAdditionalAngle", &v4966);
  sub_2E0600(v6992, v1826);
  sub_203680(a1, v6992);
  sub_1F9E40(v6992);
  sub_2E8380(v9018);
  v4967 = 21384;
  LOBYTE(v1827) = 0x80;
  v1828 = LoadPlayerFloatVariable(v9019, v1827, "RopeHoookMinimalSegmentLength", &v4967);
  sub_2E0600(v6993, v1828);
  sub_203680(a1, v6993);
  sub_1F9E40(v6993);
  sub_2E8380(v9019);
  v4968 = 21408;
  LOBYTE(v1829) = 0x80;
  v1830 = LoadPlayerFloatVariable(v9020, v1829, "RopeHoookAutoReleaseVel", &v4968);
  sub_2E0600(v6994, v1830);
  sub_203680(a1, v6994);
  sub_1F9E40(v6994);
  sub_2E8380(v9020);
  v4969 = 21432;
  LOBYTE(v1831) = 0x80;
  v1832 = LoadPlayerFloatVariable(v9021, v1831, "RopeHoookAutoReleaseTimeTollerance", &v4969);
  sub_2E0600(v6995, v1832);
  sub_203680(a1, v6995);
  sub_1F9E40(v6995);
  sub_2E8380(v9021);
  v4970 = 21456;
  LOBYTE(v1833) = 0x80;
  v1834 = LoadPlayerBoolVariable(&v9022, v1833, "RopeHookOnStopSetCustomAirControllFactor", &v4970);
  sub_2E0600(v6996, v1834);
  sub_203680(a1, v6996);
  sub_1F9E40(v6996);
  sub_2E8380(&v9022);
  v4971 = 21472;
  LOBYTE(v1835) = 0x80;
  v1836 = LoadPlayerFloatVariable(v9023, v1835, "RopeHookOnStopAirControllFactor", &v4971);
  sub_2E0600(v6997, v1836);
  sub_203680(a1, v6997);
  sub_1F9E40(v6997);
  sub_2E8380(v9023);
  v4972 = 21496;
  LOBYTE(v1837) = 0x80;
  v1838 = LoadPlayerFloatVariable(v9024, v1837, "RopeHookOnStopAirControllTimer", &v4972);
  sub_2E0600(v6998, v1838);
  sub_203680(a1, v6998);
  sub_1F9E40(v6998);
  sub_2E8380(v9024);
  v4973 = 21520;
  LOBYTE(v1839) = 0x80;
  v1840 = LoadPlayerBoolVariable(&v9025, v1839, "RopeHookOnStopSetPhysicsForcedVelocity", &v4973);
  sub_2E0600(v6999, v1840);
  sub_203680(a1, v6999);
  sub_1F9E40(v6999);
  sub_2E8380(&v9025);
  v4974 = 21536;
  LOBYTE(v1841) = 0x80;
  v1842 = LoadPlayerFloatVariable(v9026, v1841, "RopeHookOnStopPhysicsForcedVelocityMult", &v4974);
  sub_2E0600(v7000, v1842);
  sub_203680(a1, v7000);
  sub_1F9E40(v7000);
  sub_2E8380(v9026);
  v4975 = 21560;
  LOBYTE(v1843) = 0x80;
  v1844 = LoadPlayerBoolVariable(&v9027, v1843, "RopeHookOnJumpSetPhysicsForcedVelocity", &v4975);
  sub_2E0600(v7001, v1844);
  sub_203680(a1, v7001);
  sub_1F9E40(v7001);
  sub_2E8380(&v9027);
  v4976 = 21576;
  LOBYTE(v1845) = 0x80;
  v1846 = LoadPlayerFloatVariable(v9028, v1845, "RopeHookOnJumpPhysicsForcedVelocityMult", &v4976);
  sub_2E0600(v7002, v1846);
  sub_203680(a1, v7002);
  sub_1F9E40(v7002);
  sub_2E8380(v9028);
  v4977 = 21600;
  LOBYTE(v1847) = 0x80;
  v1848 = LoadPlayerFloatVariable(v9029, v1847, "RopeHookOnJumpPhysicsForcedVelocityUpRotateAngle", &v4977);
  sub_2E0600(v7003, v1848);
  sub_203680(a1, v7003);
  sub_1F9E40(v7003);
  sub_2E8380(v9029);
  v4978 = 21624;
  LOBYTE(v1849) = 0x80;
  v1850 = LoadPlayerFloatVariable(v9030, v1849, "RopeHookPhysicsForcedVelocityHorizontalSlowdown", &v4978);
  sub_2E0600(v7004, v1850);
  sub_203680(a1, v7004);
  sub_1F9E40(v7004);
  sub_2E8380(v9030);
  v4979 = 21648;
  LOBYTE(v1851) = 0x80;
  v1852 = LoadPlayerBoolVariable(&v9031, v1851, "RopeHookUseTargetedJump", &v4979);
  sub_2E0600(v7005, v1852);
  sub_203680(a1, v7005);
  sub_1F9E40(v7005);
  sub_2E8380(&v9031);
  v4980 = 21664;
  LOBYTE(v1853) = 0x80;
  v1854 = LoadPlayerBoolVariable(&v9032, v1853, "RopeHookStopControllerOnJump", &v4980);
  sub_2E0600(v7006, v1854);
  sub_203680(a1, v7006);
  sub_1F9E40(v7006);
  sub_2E8380(&v9032);
  v4981 = 21680;
  LOBYTE(v1855) = 0x80;
  v1856 = LoadPlayerBoolVariable(&v9033, v1855, "RopeHookAutoReleaseWhenMovingBackwards", &v4981);
  sub_2E0600(v7007, v1856);
  sub_203680(a1, v7007);
  sub_1F9E40(v7007);
  sub_2E8380(&v9033);
  v4982 = 21696;
  LOBYTE(v1857) = 0x80;
  v1858 = LoadPlayerBoolVariable(&v9034, v1857, "RopeHookAllowThrowOnNothing", &v4982);
  sub_2E0600(v7008, v1858);
  sub_203680(a1, v7008);
  sub_1F9E40(v7008);
  sub_2E8380(&v9034);
  v4983 = 21712;
  LOBYTE(v1859) = 0x80;
  v1860 = LoadPlayerBoolVariable(&v9035, v1859, "RopeHookThrowOnlyMidAirEnabled", &v4983);
  sub_2E0600(v7009, v1860);
  sub_203680(a1, v7009);
  sub_1F9E40(v7009);
  sub_2E8380(&v9035);
  v4984 = 21728;
  LOBYTE(v1861) = 0x80;
  v1862 = LoadPlayerBoolVariable(&v9036, v1861, "RopeHookDropOnInputReleased", &v4984);
  sub_2E0600(v7010, v1862);
  sub_203680(a1, v7010);
  sub_1F9E40(v7010);
  sub_2E8380(&v9036);
  v4985 = 21744;
  LOBYTE(v1863) = 0x80;
  v1864 = LoadPlayerBoolVariable(&v9037, v1863, "RopeHookResetInputReleasedOnStop", &v4985);
  sub_2E0600(v7011, v1864);
  sub_203680(a1, v7011);
  sub_1F9E40(v7011);
  sub_2E8380(&v9037);
  v4986 = 21760;
  LOBYTE(v1865) = 0x80;
  v1866 = LoadPlayerFloatVariable(v9038, v1865, "RopeHookFixedRopeLength", &v4986);
  sub_2E0600(v7012, v1866);
  sub_203680(a1, v7012);
  sub_1F9E40(v7012);
  sub_2E8380(v9038);
  v4987 = 21784;
  LOBYTE(v1867) = 0x80;
  v1868 = LoadPlayerFloatVariable(v9039, v1867, "RopeHookFixedRopeLengthChangeSpeed", &v4987);
  sub_2E0600(v7013, v1868);
  sub_203680(a1, v7013);
  sub_1F9E40(v7013);
  sub_2E8380(v9039);
  v4988 = 21808;
  LOBYTE(v1869) = 0x80;
  v1870 = LoadPlayerFloatVariable(v9040, v1869, "RopeHookBreakSwingMinY", &v4988);
  sub_2E0600(v7014, v1870);
  sub_203680(a1, v7014);
  sub_1F9E40(v7014);
  sub_2E8380(v9040);
  v4989 = 21832;
  LOBYTE(v1871) = 0x80;
  v1872 = LoadPlayerFloatVariable(v9041, v1871, "RopeHookBreakSwingMin2d", &v4989);
  sub_2E0600(v7015, v1872);
  sub_203680(a1, v7015);
  sub_1F9E40(v7015);
  sub_2E8380(v9041);
  v4990 = 21856;
  LOBYTE(v1873) = 0x80;
  v1874 = LoadPlayerFloatVariable(v9042, v1873, "RopeHookBreakSwingMinVel2d", &v4990);
  sub_2E0600(v7016, v1874);
  sub_203680(a1, v7016);
  sub_1F9E40(v7016);
  sub_2E8380(v9042);
  v4991 = 21880;
  LOBYTE(v1875) = 0x80;
  v1876 = LoadPlayerFloatVariable(v9043, v1875, "RopeGrabAngle", &v4991);
  sub_2E0600(v7017, v1876);
  sub_203680(a1, v7017);
  sub_1F9E40(v7017);
  sub_2E8380(v9043);
  v4992 = 21904;
  LOBYTE(v1877) = 0x80;
  v1878 = LoadPlayerFloatVariable(v9044, v1877, "RopeGrab2DDistRun", &v4992);
  sub_2E0600(v7018, v1878);
  sub_203680(a1, v7018);
  sub_1F9E40(v7018);
  sub_2E8380(v9044);
  v4993 = 21928;
  LOBYTE(v1879) = 0x80;
  v1880 = LoadPlayerFloatVariable(v9045, v1879, "RopeGrab2DDistInPlace", &v4993);
  sub_2E0600(v7019, v1880);
  sub_203680(a1, v7019);
  sub_1F9E40(v7019);
  sub_2E8380(v9045);
  v4994 = 21952;
  LOBYTE(v1881) = 0x80;
  v1882 = LoadPlayerFloatVariable(v9046, v1881, "RunnerXPClimbShimmyUp", &v4994);
  sub_2E0600(v7020, v1882);
  sub_203680(a1, v7020);
  sub_1F9E40(v7020);
  sub_2E8380(v9046);
  v4995 = 21976;
  LOBYTE(v1883) = 0x80;
  v1884 = LoadPlayerFloatVariable(v9047, v1883, "RunnerXPJumpOn", &v4995);
  sub_2E0600(v7021, v1884);
  sub_203680(a1, v7021);
  sub_1F9E40(v7021);
  sub_2E8380(v9047);
  v4996 = 22000;
  LOBYTE(v1885) = 0x80;
  v1886 = LoadPlayerFloatVariable(v9048, v1885, "RunnerXPMinDistBetweenClimb", &v4996);
  sub_2E0600(v7022, v1886);
  sub_203680(a1, v7022);
  sub_1F9E40(v7022);
  sub_2E8380(v9048);
  v4997 = 22024;
  LOBYTE(v1887) = 0x80;
  v1888 = LoadPlayerFloatVariable(v9049, v1887, "RunnerXPMinTimeBetweenClimb", &v4997);
  sub_2E0600(v7023, v1888);
  sub_203680(a1, v7023);
  sub_1F9E40(v7023);
  sub_2E8380(v9049);
  v4998 = 22048;
  LOBYTE(v1889) = 0x80;
  v1890 = LoadPlayerFloatVariable(v9050, v1889, "RunnerXPPursuitLvl1PerSec", &v4998);
  sub_2E0600(v7024, v1890);
  sub_203680(a1, v7024);
  sub_1F9E40(v7024);
  sub_2E8380(v9050);
  v4999 = 22072;
  LOBYTE(v1891) = 0x80;
  v1892 = LoadPlayerFloatVariable(v9051, v1891, "RunnerXPPursuitLvl2PerSec", &v4999);
  sub_2E0600(v7025, v1892);
  sub_203680(a1, v7025);
  sub_1F9E40(v7025);
  sub_2E8380(v9051);
  v5000 = 22096;
  LOBYTE(v1893) = 0x80;
  v1894 = LoadPlayerFloatVariable(v9052, v1893, "RunnerXPPursuitLvl3PerSec", &v5000);
  sub_2E0600(v7026, v1894);
  sub_203680(a1, v7026);
  sub_1F9E40(v7026);
  sub_2E8380(v9052);
  v5001 = 22120;
  LOBYTE(v1895) = 0x80;
  v1896 = LoadPlayerFloatVariable(v9053, v1895, "RunnerXPPursuitLvl4PerSec", &v5001);
  sub_2E0600(v7027, v1896);
  sub_203680(a1, v7027);
  sub_1F9E40(v7027);
  sub_2E8380(v9053);
  v5002 = 22144;
  LOBYTE(v1897) = 0x80;
  v1898 = LoadPlayerFloatVariable(v9054, v1897, "RunnerXPRunningPerSec", &v5002);
  sub_2E0600(v7028, v1898);
  sub_203680(a1, v7028);
  sub_1F9E40(v7028);
  sub_2E8380(v9054);
  v5003 = 22168;
  LOBYTE(v1899) = 0x80;
  v1900 = LoadPlayerFloatVariable(v9055, v1899, "RunnerXPSkillWallJump", &v5003);
  sub_2E0600(v7029, v1900);
  sub_203680(a1, v7029);
  sub_1F9E40(v7029);
  sub_2E8380(v9055);
  v5004 = 22192;
  LOBYTE(v1901) = 0x80;
  v1902 = LoadPlayerFloatVariable(v9056, v1901, "RunnerXPSkillWrestleKick", &v5004);
  sub_2E0600(v7030, v1902);
  sub_203680(a1, v7030);
  sub_1F9E40(v7030);
  sub_2E8380(v9056);
  v5005 = 22216;
  LOBYTE(v1903) = 0x80;
  v1904 = LoadPlayerFloatVariable(v9057, v1903, "RunnerXPZipLinePerMeter", &v5005);
  sub_2E0600(v7031, v1904);
  sub_203680(a1, v7031);
  sub_1F9E40(v7031);
  sub_2E8380(v9057);
  v5006 = 22240;
  LOBYTE(v1905) = 0x80;
  v1906 = LoadPlayerFloatVariable(v9058, v1905, "RadarAdditionalFOV", &v5006);
  sub_2E0600(v7032, v1906);
  sub_203680(a1, v7032);
  sub_1F9E40(v7032);
  sub_2E8380(v9058);
  v5007 = 22264;
  LOBYTE(v1907) = 0x80;
  v1908 = LoadPlayerFloatVariable(v9059, v1907, "ScreamEffectDuration", &v5007);
  sub_2E0600(v7033, v1908);
  sub_203680(a1, v7033);
  sub_1F9E40(v7033);
  sub_2E8380(v9059);
  v5008 = 22288;
  LOBYTE(v1909) = 0x80;
  v1910 = LoadPlayerFloatVariable(v9060, v1909, "ScreamEffectIntensity", &v5008);
  sub_2E0600(v7034, v1910);
  sub_203680(a1, v7034);
  sub_1F9E40(v7034);
  sub_2E8380(v9060);
  v5009 = 22312;
  LOBYTE(v1911) = 0x80;
  v1912 = LoadPlayerFloatVariable(v9061, v1911, "SearchDurationMul", &v5009);
  sub_2E0600(v7035, v1912);
  sub_203680(a1, v7035);
  sub_1F9E40(v7035);
  sub_2E8380(v9061);
  v5010 = 22336;
  LOBYTE(v1913) = 0x80;
  v1914 = LoadPlayerBoolVariable(&v9062, v1913, "ShieldEnabled", &v5010);
  sub_2E0600(v7036, v1914);
  sub_203680(a1, v7036);
  sub_1F9E40(v7036);
  sub_2E8380(&v9062);
  v5011 = 22352;
  LOBYTE(v1915) = 0x80;
  v1916 = LoadPlayerFloatVariable(v9063, v1915, "ShieldMaxSpeedFactor", &v5011);
  sub_2E0600(v7037, v1916);
  sub_203680(a1, v7037);
  sub_1F9E40(v7037);
  sub_2E8380(v9063);
  v5012 = 22376;
  LOBYTE(v1917) = 0x80;
  v1918 = LoadPlayerFloatVariable(v9064, v1917, "ShieldMinSpeedFactor", &v5012);
  sub_2E0600(v7038, v1918);
  sub_203680(a1, v7038);
  sub_1F9E40(v7038);
  sub_2E8380(v9064);
  v5013 = 22400;
  LOBYTE(v1919) = 0x80;
  v1920 = LoadPlayerFloatVariable(v9065, v1919, "BrokenBlockPhysicsDamageMul", &v5013);
  sub_2E0600(v7039, v1920);
  sub_203680(a1, v7039);
  sub_1F9E40(v7039);
  sub_2E8380(v9065);
  v5014 = 22424;
  LOBYTE(v1921) = 0x80;
  v1922 = LoadPlayerBoolVariable(&v9066, v1921, "PerfectBlockActionEnabled", &v5014);
  sub_2E0600(v7040, v1922);
  sub_203680(a1, v7040);
  sub_1F9E40(v7040);
  sub_2E8380(&v9066);
  v5015 = 22440;
  LOBYTE(v1923) = 0x80;
  v1924 = LoadPlayerBoolVariable(&v9067, v1923, "PerfectBlockActionWith2HandedWpn", &v5015);
  sub_2E0600(v7041, v1924);
  sub_203680(a1, v7041);
  sub_1F9E40(v7041);
  sub_2E8380(&v9067);
  v5016 = 22456;
  LOBYTE(v1925) = 0x80;
  v1926 = LoadPlayerBoolVariable(&v9068, v1925, "PerfectBlockWithSlowMo", &v5016);
  sub_2E0600(v7042, v1926);
  sub_203680(a1, v7042);
  sub_1F9E40(v7042);
  sub_2E8380(&v9068);
  v5017 = 22472;
  LOBYTE(v1927) = 0x80;
  v1928 = LoadPlayerFloatVariable(v9069, v1927, "PerfectBlockStaminaMul", &v5017);
  sub_2E0600(v7043, v1928);
  sub_203680(a1, v7043);
  sub_1F9E40(v7043);
  sub_2E8380(v9069);
  v5018 = 22496;
  LOBYTE(v1929) = 0x80;
  v1930 = LoadPlayerFloatVariable(v9070, v1929, "PerfectBlockStaggerDuration", &v5018);
  sub_2E0600(v7044, v1930);
  sub_203680(a1, v7044);
  sub_1F9E40(v7044);
  sub_2E8380(v9070);
  v5019 = 22520;
  LOBYTE(v1931) = 0x80;
  v1932 = LoadPlayerBoolVariable(&v9071, v1931, "BlockAutomaticlyWith2HandedWpn", &v5019);
  sub_2E0600(v7045, v1932);
  sub_203680(a1, v7045);
  sub_1F9E40(v7045);
  sub_2E8380(&v9071);
  v5020 = 22536;
  LOBYTE(v1933) = 0x80;
  v1934 = LoadPlayerFloatVariable(v9072, v1933, "DeathEffectFadeInTime", &v5020);
  sub_2E0600(v7046, v1934);
  sub_203680(a1, v7046);
  sub_1F9E40(v7046);
  sub_2E8380(v9072);
  v5021 = 22560;
  LOBYTE(v1935) = 0x80;
  v1936 = LoadPlayerFloatVariable(v9073, v1935, "DeathEffectFadeOutTime", &v5021);
  sub_2E0600(v7047, v1936);
  sub_203680(a1, v7047);
  sub_1F9E40(v7047);
  sub_2E8380(v9073);
  v5022 = 22584;
  LOBYTE(v1937) = 0x80;
  v1938 = LoadPlayerFloatVariable(v9074, v1937, "UnarmedHandInertiaInCrouchPos", &v5022);
  sub_2E0600(v7048, v1938);
  sub_203680(a1, v7048);
  sub_1F9E40(v7048);
  sub_2E8380(v9074);
  v5023 = 22608;
  LOBYTE(v1939) = 0x80;
  v1940 = LoadPlayerFloatVariable(v9075, v1939, "UnarmedHandInertiaInCrouchRot", &v5023);
  sub_2E0600(v7049, v1940);
  sub_203680(a1, v7049);
  sub_1F9E40(v7049);
  sub_2E8380(v9075);
  v5024 = 22632;
  LOBYTE(v1941) = 0x80;
  v1942 = LoadPlayerFloatVariable(v9076, v1941, "DPCrftPrtAndVlbPrcntAligmentZero", &v5024);
  sub_2E0600(v7050, v1942);
  sub_203680(a1, v7050);
  sub_1F9E40(v7050);
  sub_2E8380(v9076);
  v5025 = 22656;
  LOBYTE(v1943) = 0x80;
  v1944 = LoadPlayerFloatVariable(v9077, v1943, "DPCrftPrtAndVlbPrcntZoneMinus1", &v5025);
  sub_2E0600(v7051, v1944);
  sub_203680(a1, v7051);
  sub_1F9E40(v7051);
  sub_2E8380(v9077);
  v5026 = 22680;
  LOBYTE(v1945) = 0x80;
  v1946 = LoadPlayerFloatVariable(v9078, v1945, "DPCrftPrtAndVlbPrcntZoneMinus2", &v5026);
  sub_2E0600(v7052, v1946);
  sub_203680(a1, v7052);
  sub_1F9E40(v7052);
  sub_2E8380(v9078);
  v5027 = 22704;
  LOBYTE(v1947) = 0x80;
  v1948 = LoadPlayerFloatVariable(v9079, v1947, "DPCrftPrtAndVlbPrcntZoneMinus3", &v5027);
  sub_2E0600(v7053, v1948);
  sub_203680(a1, v7053);
  sub_1F9E40(v7053);
  sub_2E8380(v9079);
  v5028 = 22728;
  LOBYTE(v1949) = 0x80;
  v1950 = LoadPlayerFloatVariable(v9080, v1949, "WetGetingDryDuration", &v5028);
  sub_2E0600(v7054, v1950);
  sub_203680(a1, v7054);
  sub_1F9E40(v7054);
  sub_2E8380(v9080);
  v5029 = 22752;
  LOBYTE(v1951) = 0x80;
  v1952 = LoadPlayerFloatVariable(v9081, v1951, "WetGetingWetInStormDuration", &v5029);
  sub_2E0600(v7055, v1952);
  sub_203680(a1, v7055);
  sub_1F9E40(v7055);
  sub_2E8380(v9081);
  v5030 = 22776;
  LOBYTE(v1953) = 0x80;
  v1954 = LoadPlayerFloatVariable(v9082, v1953, "WetGetingWetInRainDuration", &v5030);
  sub_2E0600(v7056, v1954);
  sub_203680(a1, v7056);
  sub_1F9E40(v7056);
  sub_2E8380(v9082);
  v5031 = 22800;
  LOBYTE(v1955) = 0x80;
  v1956 = LoadPlayerFloatVariable(v9083, v1955, "SweatGetingDryDuration", &v5031);
  sub_2E0600(v7057, v1956);
  sub_203680(a1, v7057);
  sub_1F9E40(v7057);
  sub_2E8380(v9083);
  v5032 = 22824;
  LOBYTE(v1957) = 0x80;
  v1958 = LoadPlayerFloatVariable(v9084, v1957, "SweatGetingSweatDuration", &v5032);
  sub_2E0600(v7058, v1958);
  sub_203680(a1, v7058);
  sub_1F9E40(v7058);
  sub_2E8380(v9084);
  v5033 = 22848;
  LOBYTE(v1959) = 0x80;
  v1960 = LoadPlayerFloatVariable(v9085, v1959, "ShimmyAngleTollerance", &v5033);
  sub_2E0600(v7059, v1960);
  sub_203680(a1, v7059);
  sub_1F9E40(v7059);
  sub_2E8380(v9085);
  v5034 = 22872;
  LOBYTE(v1961) = 0x80;
  v1962 = LoadPlayerFloatVariable(v9086, v1961, "ShimmyBackwardRange", &v5034);
  sub_2E0600(v7060, v1962);
  sub_203680(a1, v7060);
  sub_1F9E40(v7060);
  sub_2E8380(v9086);
  v5035 = 22896;
  LOBYTE(v1963) = 0x80;
  v1964 = LoadPlayerFloatVariable(v9087, v1963, "ShimmyBestRange", &v5035);
  sub_2E0600(v7061, v1964);
  sub_203680(a1, v7061);
  sub_1F9E40(v7061);
  sub_2E8380(v9087);
  v5036 = 22920;
  LOBYTE(v1965) = 0x80;
  v1966 = LoadPlayerFloatVariable(v9088, v1965, "ShimmyDownRange", &v5036);
  sub_2E0600(v7062, v1966);
  sub_203680(a1, v7062);
  sub_1F9E40(v7062);
  sub_2E8380(v9088);
  v5037 = 22944;
  LOBYTE(v1967) = 0x80;
  v1968 = LoadPlayerFloatVariable(v9089, v1967, "ShimmyForwardRange", &v5037);
  sub_2E0600(v7063, v1968);
  sub_203680(a1, v7063);
  sub_1F9E40(v7063);
  sub_2E8380(v9089);
  v5038 = 22968;
  LOBYTE(v1969) = 0x80;
  v1970 = LoadPlayerFloatVariable(v9090, v1969, "ShimmyFakeJumpFrwdRange", &v5038);
  sub_2E0600(v7064, v1970);
  sub_203680(a1, v7064);
  sub_1F9E40(v7064);
  sub_2E8380(v9090);
  v5039 = 22992;
  LOBYTE(v1971) = 0x80;
  v1972 = LoadPlayerFloatVariable(v9091, v1971, "ShimmyLookMoveDeadZoneHorz", &v5039);
  sub_2E0600(v7065, v1972);
  sub_203680(a1, v7065);
  sub_1F9E40(v7065);
  sub_2E8380(v9091);
  v5040 = 23016;
  LOBYTE(v1973) = 0x80;
  v1974 = LoadPlayerFloatVariable(v9092, v1973, "ShimmyLookMoveDeadZoneVertDown", &v5040);
  sub_2E0600(v7066, v1974);
  sub_203680(a1, v7066);
  sub_1F9E40(v7066);
  sub_2E8380(v9092);
  v5041 = 23040;
  LOBYTE(v1975) = 0x80;
  v1976 = LoadPlayerFloatVariable(v9093, v1975, "ShimmyLookMoveDeadZoneVertUp", &v5041);
  sub_2E0600(v7067, v1976);
  sub_203680(a1, v7067);
  sub_1F9E40(v7067);
  sub_2E8380(v9093);
  v5042 = 23064;
  LOBYTE(v1977) = 0x80;
  v1978 = LoadPlayerFloatVariable(v9094, v1977, "ShimmySideRange", &v5042);
  sub_2E0600(v7068, v1978);
  sub_203680(a1, v7068);
  sub_1F9E40(v7068);
  sub_2E8380(v9094);
  v5043 = 23088;
  LOBYTE(v1979) = 0x80;
  v1980 = LoadPlayerFloatVariable(v9095, v1979, "ShimmyTurnBackwardForwardRange", &v5043);
  sub_2E0600(v7069, v1980);
  sub_203680(a1, v7069);
  sub_1F9E40(v7069);
  sub_2E8380(v9095);
  v5044 = 23112;
  LOBYTE(v1981) = 0x80;
  v1982 = LoadPlayerFloatVariable(v9096, v1981, "ShimmyTurnSideRange", &v5044);
  sub_2E0600(v7070, v1982);
  sub_203680(a1, v7070);
  sub_1F9E40(v7070);
  sub_2E8380(v9096);
  v5045 = 23136;
  LOBYTE(v1983) = 0x80;
  v1984 = LoadPlayerFloatVariable(v9097, v1983, "ShimmyTurnUpAndDownRange", &v5045);
  sub_2E0600(v7071, v1984);
  sub_203680(a1, v7071);
  sub_1F9E40(v7071);
  sub_2E8380(v9097);
  v5046 = 23160;
  LOBYTE(v1985) = 0x80;
  v1986 = LoadPlayerFloatVariable(v9098, v1985, "ShimmyUpRange", &v5046);
  sub_2E0600(v7072, v1986);
  sub_203680(a1, v7072);
  sub_1F9E40(v7072);
  sub_2E8380(v9098);
  v5047 = 23184;
  LOBYTE(v1987) = 0x80;
  v1988 = LoadPlayerFloatVariable(v9099, v1987, "ShimmyVertSideRange", &v5047);
  sub_2E0600(v7073, v1988);
  sub_203680(a1, v7073);
  sub_1F9E40(v7073);
  sub_2E8380(v9099);
  v5048 = 23208;
  LOBYTE(v1989) = 0x80;
  v1990 = LoadPlayerFloatVariable(v9100, v1989, "ShimmyJumpAssistDuration", &v5048);
  sub_2E0600(v7074, v1990);
  sub_203680(a1, v7074);
  sub_1F9E40(v7074);
  sub_2E8380(v9100);
  v5049 = 23232;
  LOBYTE(v1991) = 0x80;
  v1992 = LoadPlayerFloatVariable(v9101, v1991, "ShimmyFakeJumpStaminaCostDrain", &v5049);
  sub_2E0600(v7075, v1992);
  sub_203680(a1, v7075);
  sub_1F9E40(v7075);
  sub_2E8380(v9101);
  v5050 = 23256;
  LOBYTE(v1993) = 0x80;
  v1994 = LoadPlayerFloatVariable(v9102, v1993, "ShimmyFakeJumpStaminaCostMinDist", &v5050);
  sub_2E0600(v7076, v1994);
  sub_203680(a1, v7076);
  sub_1F9E40(v7076);
  sub_2E8380(v9102);
  v5051 = 23280;
  LOBYTE(v1995) = 0x80;
  v1996 = LoadPlayerFloatVariable(v9103, v1995, "ShimmyLookAngleToBreakShimmy", &v5051);
  sub_2E0600(v7077, v1996);
  sub_203680(a1, v7077);
  sub_1F9E40(v7077);
  sub_2E8380(v9103);
  v5052 = 23304;
  LOBYTE(v1997) = 0x80;
  v1998 = LoadPlayerBoolVariable(&v9104, v1997, "ShimmyFastAnims", &v5052);
  sub_2E0600(v7078, v1998);
  sub_203680(a1, v7078);
  sub_1F9E40(v7078);
  sub_2E8380(&v9104);
  v5053 = 23320;
  LOBYTE(v1999) = 0x80;
  v2000 = LoadPlayerFloatVariable(v9105, v1999, "SinusStaminaRegenFactor", &v5053);
  sub_2E0600(v7079, v2000);
  sub_203680(a1, v7079);
  sub_1F9E40(v7079);
  sub_2E8380(v9105);
  v5054 = 23344;
  LOBYTE(v2001) = 0x80;
  v2002 = LoadPlayerFloatVariable(v9106, v2001, "SinusStaminaRegenFactorAmplitude", &v5054);
  sub_2E0600(v7080, v2002);
  sub_203680(a1, v7080);
  sub_1F9E40(v7080);
  sub_2E8380(v9106);
  v5055 = 23368;
  LOBYTE(v2003) = 0x80;
  v2004 = LoadPlayerFloatVariable(v9107, v2003, "SkillPoints", &v5055);
  sub_2E0600(v7081, v2004);
  sub_203680(a1, v7081);
  sub_1F9E40(v7081);
  sub_2E8380(v9107);
  v5056 = 23392;
  LOBYTE(v2005) = 0x80;
  v2006 = LoadPlayerFloatVariable(v9108, v2005, "SkillPointsDriver", &v5056);
  sub_2E0600(v7082, v2006);
  sub_203680(a1, v7082);
  sub_1F9E40(v7082);
  sub_2E8380(v9108);
  v5057 = 23416;
  LOBYTE(v2007) = 0x80;
  v2008 = LoadPlayerFloatVariable(v9109, v2007, "SkillPointsFighter", &v5057);
  sub_2E0600(v7083, v2008);
  sub_203680(a1, v7083);
  sub_1F9E40(v7083);
  sub_2E8380(v9109);
  v5058 = 23440;
  LOBYTE(v2009) = 0x80;
  v2010 = LoadPlayerFloatVariable(v9110, v2009, "SkillPointsLegend", &v5058);
  sub_2E0600(v7084, v2010);
  sub_203680(a1, v7084);
  sub_1F9E40(v7084);
  sub_2E8380(v9110);
  v5059 = 23464;
  LOBYTE(v2011) = 0x80;
  v2012 = LoadPlayerFloatVariable(v9111, v2011, "SkillPointsReputation", &v5059);
  sub_2E0600(v7085, v2012);
  sub_203680(a1, v7085);
  sub_1F9E40(v7085);
  sub_2E8380(v9111);
  v5060 = 23488;
  LOBYTE(v2013) = 0x80;
  v2014 = LoadPlayerFloatVariable(v9112, v2013, "SkillPointsRunner", &v5060);
  sub_2E0600(v7086, v2014);
  sub_203680(a1, v7086);
  sub_1F9E40(v7086);
  sub_2E8380(v9112);
  v5061 = 23512;
  LOBYTE(v2015) = 0x80;
  v2016 = LoadPlayerFloatVariable(v9113, v2015, "SkillPointsInhibitors", &v5061);
  sub_2E0600(v7087, v2016);
  sub_203680(a1, v7087);
  sub_1F9E40(v7087);
  sub_2E8380(v9113);
  v5062 = 23536;
  LOBYTE(v2017) = 0x80;
  v2018 = LoadPlayerFloatVariable(v9114, v2017, "SkillPointsLegendPoints", &v5062);
  sub_2E0600(v7088, v2018);
  sub_203680(a1, v7088);
  sub_1F9E40(v7088);
  sub_2E8380(v9114);
  v5063 = 23560;
  LOBYTE(v2019) = 0x80;
  v2020 = LoadPlayerFloatVariable(v9115, v2019, "SkipObstacleMechanimsOnEnemyProb", &v5063);
  sub_2E0600(v7089, v2020);
  sub_203680(a1, v7089);
  sub_1F9E40(v7089);
  sub_2E8380(v9115);
  v5064 = 23584;
  LOBYTE(v2021) = 0x80;
  v2022 = LoadPlayerFloatVariable(v9116, v2021, "SlideAfterAirCooldown", &v5064);
  sub_2E0600(v7090, v2022);
  sub_203680(a1, v7090);
  sub_1F9E40(v7090);
  sub_2E8380(v9116);
  v5065 = 23608;
  LOBYTE(v2023) = 0x80;
  v2024 = LoadPlayerBoolVariable(&v9117, v2023, "SlideAvailable", &v5065);
  sub_2E0600(v7091, v2024);
  sub_203680(a1, v7091);
  sub_1F9E40(v7091);
  sub_2E8380(&v9117);
  v5066 = 23624;
  LOBYTE(v2025) = 0x80;
  v2026 = LoadPlayerBoolVariable(&v9118, v2025, "SlideAvoidProjectile", &v5066);
  sub_2E0600(v7092, v2026);
  sub_203680(a1, v7092);
  sub_1F9E40(v7092);
  sub_2E8380(&v9118);
  v5067 = 23640;
  LOBYTE(v2027) = 0x80;
  v2028 = LoadPlayerBoolVariable(&v9119, v2027, "SlideBlockStaminaRecovery", &v5067);
  sub_2E0600(v7093, v2028);
  sub_203680(a1, v7093);
  sub_1F9E40(v7093);
  sub_2E8380(&v9119);
  v5068 = 23656;
  LOBYTE(v2029) = 0x80;
  v2030 = LoadPlayerBoolVariable(&v9120, v2029, "SlideKickAvailable", &v5068);
  sub_2E0600(v7094, v2030);
  sub_203680(a1, v7094);
  sub_1F9E40(v7094);
  sub_2E8380(&v9120);
  v5069 = 23672;
  LOBYTE(v2031) = 0x80;
  v2032 = LoadPlayerBoolVariable(&v9121, v2031, "SlideJumpAvailable", &v5069);
  sub_2E0600(v7095, v2032);
  sub_203680(a1, v7095);
  sub_1F9E40(v7095);
  sub_2E8380(&v9121);
  v5070 = 23688;
  LOBYTE(v2033) = 0x80;
  v2034 = LoadPlayerFloatVariable(v9122, v2033, "SlideKickStaminaUsage", &v5070);
  sub_2E0600(v7096, v2034);
  sub_203680(a1, v7096);
  sub_1F9E40(v7096);
  sub_2E8380(v9122);
  v5071 = 23712;
  LOBYTE(v2035) = 0x80;
  v2036 = LoadPlayerFloatVariable(v9123, v2035, "SlideStaminaUsage", &v5071);
  sub_2E0600(v7097, v2036);
  sub_203680(a1, v7097);
  sub_1F9E40(v7097);
  sub_2E8380(v9123);
  v5072 = 23736;
  LOBYTE(v2037) = 0x80;
  v2038 = LoadPlayerFloatVariable(v9124, v2037, "SlopeMaxVelStruggle", &v5072);
  sub_2E0600(v7098, v2038);
  sub_203680(a1, v7098);
  sub_1F9E40(v7098);
  sub_2E8380(v9124);
  v5073 = 23760;
  LOBYTE(v2039) = 0x80;
  v2040 = LoadPlayerFloatVariable(v9125, v2039, "SlowMoProbability", &v5073);
  sub_2E0600(v7099, v2040);
  sub_203680(a1, v7099);
  sub_1F9E40(v7099);
  sub_2E8380(v9125);
  v5074 = 23784;
  LOBYTE(v2041) = 0x80;
  v2042 = LoadPlayerFloatVariable(v9126, v2041, "EpicMomentProbability", &v5074);
  sub_2E0600(v7100, v2042);
  sub_203680(a1, v7100);
  sub_1F9E40(v7100);
  sub_2E8380(v9126);
  v5075 = 23808;
  LOBYTE(v2043) = 0x80;
  v2044 = LoadPlayerFloatVariable(v9127, v2043, "SlowMoLastGroupTime", &v5075);
  sub_2E0600(v7101, v2044);
  sub_203680(a1, v7101);
  sub_1F9E40(v7101);
  sub_2E8380(v9127);
  v5076 = 23832;
  LOBYTE(v2045) = 0x80;
  v2046 = LoadPlayerFloatVariable(v9128, v2045, "GroupOfEnemiesCount", &v5076);
  sub_2E0600(v7102, v2046);
  sub_203680(a1, v7102);
  sub_1F9E40(v7102);
  sub_2E8380(v9128);
  v5077 = 23856;
  LOBYTE(v2047) = 0x80;
  v2048 = LoadPlayerBoolVariable(&v9129, v2047, "SpeedFxEnabled", &v5077);
  sub_2E0600(v7103, v2048);
  sub_203680(a1, v7103);
  sub_1F9E40(v7103);
  sub_2E8380(&v9129);
  v5078 = 23872;
  LOBYTE(v2049) = 0x80;
  v2050 = LoadPlayerBoolVariable(&v9130, v2049, "SpeedPPEnabled", &v5078);
  sub_2E0600(v7104, v2050);
  sub_203680(a1, v7104);
  sub_1F9E40(v7104);
  sub_2E8380(&v9130);
  v5079 = 23888;
  LOBYTE(v2051) = 0x80;
  v2052 = LoadPlayerBoolVariable(&v9131, v2051, "SplatsEnabled", &v5079);
  sub_2E0600(v7105, v2052);
  sub_203680(a1, v7105);
  sub_1F9E40(v7105);
  sub_2E8380(&v9131);
  v5080 = 23904;
  LOBYTE(v2053) = 0x80;
  v2054 = LoadPlayerFloatVariable(v9132, v2053, "SprintAutoStartTime", &v5080);
  sub_2E0600(v7106, v2054);
  sub_203680(a1, v7106);
  sub_1F9E40(v7106);
  sub_2E8380(v9132);
  v5081 = 23928;
  LOBYTE(v2055) = 0x80;
  v2056 = LoadPlayerBoolVariable(&v9133, v2055, "SprintBlocked", &v5081);
  sub_2E0600(v7107, v2056);
  sub_203680(a1, v7107);
  sub_1F9E40(v7107);
  sub_2E8380(&v9133);
  v5082 = 23944;
  LOBYTE(v2057) = 0x80;
  v2058 = LoadPlayerBoolVariable(&v9134, v2057, "SprintExhausted", &v5082);
  sub_2E0600(v7108, v2058);
  sub_203680(a1, v7108);
  sub_1F9E40(v7108);
  sub_2E8380(&v9134);
  v5083 = 23960;
  LOBYTE(v2059) = 0x80;
  v2060 = LoadPlayerFloatVariable(v9135, v2059, "ExhaustedMoveMaxSpeedFactor", &v5083);
  sub_2E0600(v7109, v2060);
  sub_203680(a1, v7109);
  sub_1F9E40(v7109);
  sub_2E8380(v9135);
  v5084 = 23984;
  LOBYTE(v2061) = 0x80;
  v2062 = LoadPlayerBoolVariable(&v9136, v2061, "SprintNitro", &v5084);
  sub_2E0600(v7110, v2062);
  sub_203680(a1, v7110);
  sub_1F9E40(v7110);
  sub_2E8380(&v9136);
  v5085 = 24000;
  LOBYTE(v2063) = 0x80;
  v2064 = LoadPlayerFloatVariable(v9137, v2063, "SprintNitroStopAngleMoveInput", &v5085);
  sub_2E0600(v7111, v2064);
  sub_203680(a1, v7111);
  sub_1F9E40(v7111);
  sub_2E8380(v9137);
  v5086 = 24024;
  LOBYTE(v2065) = 0x80;
  v2066 = LoadPlayerFloatVariable(v9138, v2065, "SprintNitroAcceleration", &v5086);
  sub_2E0600(v7112, v2066);
  sub_203680(a1, v7112);
  sub_1F9E40(v7112);
  sub_2E8380(v9138);
  v5087 = 24048;
  LOBYTE(v2067) = 0x80;
  v2068 = LoadPlayerFloatVariable(v9139, v2067, "SprintNitroAccelerationSlowdownMod", &v5087);
  sub_2E0600(v7113, v2068);
  sub_203680(a1, v7113);
  sub_1F9E40(v7113);
  sub_2E8380(v9139);
  v5088 = 24072;
  LOBYTE(v2069) = 0x80;
  v2070 = LoadPlayerFloatVariable(v9140, v2069, "SprintNitroBodyDirLagTime", &v5088);
  sub_2E0600(v7114, v2070);
  sub_203680(a1, v7114);
  sub_1F9E40(v7114);
  sub_2E8380(v9140);
  v5089 = 24096;
  LOBYTE(v2071) = 0x80;
  v2072 = LoadPlayerFloatVariable(v9141, v2071, "SprintNitroDuration", &v5089);
  sub_2E0600(v7115, v2072);
  sub_203680(a1, v7115);
  sub_1F9E40(v7115);
  sub_2E8380(v9141);
  v5090 = 24120;
  LOBYTE(v2073) = 0x80;
  v2074 = LoadPlayerFloatVariable(v9142, v2073, "SprintNitroStaminaConsuption", &v5090);
  sub_2E0600(v7116, v2074);
  sub_203680(a1, v7116);
  sub_1F9E40(v7116);
  sub_2E8380(v9142);
  v5091 = 24144;
  LOBYTE(v2075) = 0x80;
  v2076 = LoadPlayerFloatVariable(v9143, v2075, "SprintNitroFovMul", &v5091);
  sub_2E0600(v7117, v2076);
  sub_203680(a1, v7117);
  sub_1F9E40(v7117);
  sub_2E8380(v9143);
  v5092 = 24168;
  LOBYTE(v2077) = 0x80;
  v2078 = LoadPlayerFloatVariable(v9144, v2077, "SprintNitroMaxSpeedAdd", &v5092);
  sub_2E0600(v7118, v2078);
  sub_203680(a1, v7118);
  sub_1F9E40(v7118);
  sub_2E8380(v9144);
  v5093 = 24192;
  LOBYTE(v2079) = 0x80;
  v2080 = LoadPlayerFloatVariable(v9145, v2079, "SprintNitroMinDuration", &v5093);
  sub_2E0600(v7119, v2080);
  sub_203680(a1, v7119);
  sub_1F9E40(v7119);
  sub_2E8380(v9145);
  v5094 = 24216;
  LOBYTE(v2081) = 0x80;
  v2082 = LoadPlayerFloatVariable(v9146, v2081, "SprintNitroStartStaminaConsuption", &v5094);
  sub_2E0600(v7120, v2082);
  sub_203680(a1, v7120);
  sub_1F9E40(v7120);
  sub_2E8380(v9146);
  v5095 = 24240;
  LOBYTE(v2083) = 0x80;
  v2084 = LoadPlayerFloatVariable(v9147, v2083, "SprintNitroStartStaminaPercentThreshold", &v5095);
  sub_2E0600(v7121, v2084);
  sub_203680(a1, v7121);
  sub_1F9E40(v7121);
  sub_2E8380(v9147);
  v5096 = 24264;
  LOBYTE(v2085) = 0x80;
  v2086 = LoadPlayerFloatVariable(v9148, v2085, "SprintNitroCooldown", &v5096);
  sub_2E0600(v7122, v2086);
  sub_203680(a1, v7122);
  sub_1F9E40(v7122);
  sub_2E8380(v9148);
  v5097 = 24288;
  LOBYTE(v2087) = 0x80;
  v2088 = LoadPlayerBoolVariable(&v9149, v2087, "SprintWithoutInput", &v5097);
  sub_2E0600(v7123, v2088);
  sub_203680(a1, v7123);
  sub_1F9E40(v7123);
  sub_2E8380(&v9149);
  v5098 = 24304;
  LOBYTE(v2089) = 0x80;
  v2090 = LoadPlayerFloatVariable(v9150, v2089, "SprintEffects", &v5098);
  sub_2E0600(v7124, v2090);
  sub_203680(a1, v7124);
  sub_1F9E40(v7124);
  sub_2E8380(v9150);
  v5099 = 24328;
  LOBYTE(v2091) = 0x80;
  v2092 = LoadPlayerFloatVariable(v9151, v2091, "SprintEffectsInPGandRG", &v5099);
  sub_2E0600(v7125, v2092);
  sub_203680(a1, v7125);
  sub_1F9E40(v7125);
  sub_2E8380(v9151);
  v5100 = 24352;
  LOBYTE(v2093) = 0x80;
  v2094 = LoadPlayerFloatVariable(v9152, v2093, "SquirrelSuitExtraGravity", &v5100);
  sub_2E0600(v7126, v2094);
  sub_203680(a1, v7126);
  sub_1F9E40(v7126);
  sub_2E8380(v9152);
  v5101 = 24376;
  LOBYTE(v2095) = 0x80;
  v2096 = LoadPlayerFloatVariable(v9153, v2095, "SquirrelSuitMoveSpeed", &v5101);
  sub_2E0600(v7127, v2096);
  sub_203680(a1, v7127);
  sub_1F9E40(v7127);
  sub_2E8380(v9153);
  v5102 = 24400;
  LOBYTE(v2097) = 0x80;
  v2098 = LoadPlayerBoolVariable(&v9154, v2097, "StaminaCanFullyDrain", &v5102);
  sub_2E0600(v7128, v2098);
  sub_203680(a1, v7128);
  sub_1F9E40(v7128);
  sub_2E8380(&v9154);
  v5103 = 24416;
  LOBYTE(v2099) = 0x80;
  v2100 = LoadPlayerFloatVariable(v9155, v2099, "StaminaCooldownAfterBlock", &v5103);
  sub_2E0600(v7129, v2100);
  sub_203680(a1, v7129);
  sub_1F9E40(v7129);
  sub_2E8380(v9155);
  v5104 = 24440;
  LOBYTE(v2101) = 0x80;
  v2102 = LoadPlayerStringVariable(v9156, v2101, "BrokenBlockDamageMul", &v5104, v4054);
  sub_2E0600(v7130, v2102);
  sub_203680(a1, v7130);
  sub_1F9E40(v7130);
  sub_2E8380(v9156);
  v5105 = 24464;
  LOBYTE(v2103) = 0x80;
  v2104 = LoadPlayerStringVariable(v9157, v2103, "PowerAttackShieldBlockDamageMul", &v5105, v4054);
  sub_2E0600(v7131, v2104);
  sub_203680(a1, v7131);
  sub_1F9E40(v7131);
  sub_2E8380(v9157);
  v5106 = 24488;
  LOBYTE(v2105) = 0x80;
  v2106 = LoadPlayerFloatVariable(v9158, v2105, "StaminaGainOnKill", &v5106);
  sub_2E0600(v7132, v2106);
  sub_203680(a1, v7132);
  sub_1F9E40(v7132);
  sub_2E8380(v9158);
  v5107 = 24512;
  LOBYTE(v2107) = 0x80;
  v2108 = LoadPlayerFloatVariable(v9159, v2107, "StaminaRegenBoostInitialDelay", &v5107);
  sub_2E0600(v7133, v2108);
  sub_203680(a1, v7133);
  sub_1F9E40(v7133);
  sub_2E8380(v9159);
  v5108 = 24536;
  LOBYTE(v2109) = 0x80;
  v2110 = LoadPlayerFloatVariable(v9160, v2109, "StaminaRegenBoostMult", &v5108);
  sub_2E0600(v7134, v2110);
  sub_203680(a1, v7134);
  sub_1F9E40(v7134);
  sub_2E8380(v9160);
  v5109 = 24560;
  LOBYTE(v2111) = 0x80;
  v2112 = LoadPlayerFloatVariable(v9161, v2111, "StaminaRegenBoostTime", &v5109);
  sub_2E0600(v7135, v2112);
  sub_203680(a1, v7135);
  sub_1F9E40(v7135);
  sub_2E8380(v9161);
  v5110 = 24584;
  LOBYTE(v2113) = 0x80;
  v2114 = LoadPlayerFloatVariable(v9162, v2113, "StaminaRegenerationOutsideDanger", &v5110);
  sub_2E0600(v7136, v2114);
  sub_203680(a1, v7136);
  sub_1F9E40(v7136);
  sub_2E8380(v9162);
  v5111 = 24608;
  LOBYTE(v2115) = 0x80;
  v2116 = LoadPlayerFloatVariable(v9163, v2115, "StaminaRegeneration", &v5111);
  sub_2E0600(v7137, v2116);
  sub_203680(a1, v7137);
  sub_1F9E40(v7137);
  sub_2E8380(v9163);
  v5112 = 24632;
  LOBYTE(v2117) = 0x80;
  v2118 = LoadPlayerFloatVariable(v9164, v2117, "StaminaRegenerationRelativeOutsideDanger", &v5112);
  sub_2E0600(v7138, v2118);
  sub_203680(a1, v7138);
  sub_1F9E40(v7138);
  sub_2E8380(v9164);
  v5113 = 24656;
  LOBYTE(v2119) = 0x80;
  v2120 = LoadPlayerFloatVariable(v9165, v2119, "StaminaRegenerationRelative", &v5113);
  sub_2E0600(v7139, v2120);
  sub_203680(a1, v7139);
  sub_1F9E40(v7139);
  sub_2E8380(v9165);
  v5114 = 24680;
  LOBYTE(v2121) = 0x80;
  v2122 = LoadPlayerBoolVariable(&v9166, v2121, "StaminaRegenerationRelativeEnabled", &v5114);
  sub_2E0600(v7140, v2122);
  sub_203680(a1, v7140);
  sub_1F9E40(v7140);
  sub_2E8380(&v9166);
  v5115 = 24696;
  LOBYTE(v2123) = 0x80;
  v2124 = LoadPlayerBoolVariable(&v9167, v2123, "StaminaRegenerationRelativeForAllWeapons", &v5115);
  sub_2E0600(v7141, v2124);
  sub_203680(a1, v7141);
  sub_1F9E40(v7141);
  sub_2E8380(&v9167);
  v5116 = 24712;
  LOBYTE(v2125) = 0x80;
  v2126 = LoadPlayerFloatVariable(v9168, v2125, "StaminaRegenerationFactorSlow", &v5116);
  sub_2E0600(v7142, v2126);
  sub_203680(a1, v7142);
  sub_1F9E40(v7142);
  sub_2E8380(v9168);
  v5117 = 24736;
  LOBYTE(v2127) = 0x80;
  v2128 = LoadPlayerFloatVariable(v9169, v2127, "StaminaRegenerationFromDuck", &v5117);
  sub_2E0600(v7143, v2128);
  sub_203680(a1, v7143);
  sub_1F9E40(v7143);
  sub_2E8380(v9169);
  v5118 = 24760;
  LOBYTE(v2129) = 0x80;
  v2130 = LoadPlayerFloatVariable(v9170, v2129, "StaminaRegenerationFactorStand", &v5118);
  sub_2E0600(v7144, v2130);
  sub_203680(a1, v7144);
  sub_1F9E40(v7144);
  sub_2E8380(v9170);
  v5119 = 24784;
  LOBYTE(v2131) = 0x80;
  v2132 = LoadPlayerFloatVariable(v9171, v2131, "StaminaRegenerationFactorStandDalay", &v5119);
  sub_2E0600(v7145, v2132);
  sub_203680(a1, v7145);
  sub_1F9E40(v7145);
  sub_2E8380(v9171);
  v5120 = 24808;
  LOBYTE(v2133) = 0x80;
  v2134 = LoadPlayerFloatVariable(v9172, v2133, "StaminaRegenerationOnHalfHealth", &v5120);
  sub_2E0600(v7146, v2134);
  sub_203680(a1, v7146);
  sub_1F9E40(v7146);
  sub_2E8380(v9172);
  v5121 = 24832;
  LOBYTE(v2135) = 0x80;
  v2136 = LoadPlayerFloatVariable(v9173, v2135, "StaminaTimeToRegenerate", &v5121);
  sub_2E0600(v7147, v2136);
  sub_203680(a1, v7147);
  sub_1F9E40(v7147);
  sub_2E8380(v9173);
  v5122 = 24856;
  LOBYTE(v2137) = 0x80;
  v2138 = LoadPlayerFloatVariable(v9174, v2137, "StaminaTimeToRegenerateAfterParkour", &v5122);
  sub_2E0600(v7148, v2138);
  sub_203680(a1, v7148);
  sub_1F9E40(v7148);
  sub_2E8380(v9174);
  v5123 = 24880;
  LOBYTE(v2139) = 0x80;
  v2140 = LoadPlayerFloatVariable(v9175, v2139, "StaminaTimeToRegenerateOnEmpty", &v5123);
  sub_2E0600(v7149, v2140);
  sub_203680(a1, v7149);
  sub_1F9E40(v7149);
  sub_2E8380(v9175);
  v5124 = 24904;
  LOBYTE(v2141) = 0x80;
  v2142 = LoadPlayerFloatVariable(v9176, v2141, "StaminaTimeToRegenerateOnEmptyAfterParokur", &v5124);
  sub_2E0600(v7150, v2142);
  sub_203680(a1, v7150);
  sub_1F9E40(v7150);
  sub_2E8380(v9176);
  v5125 = 24928;
  LOBYTE(v2143) = 0x80;
  v2144 = LoadPlayerFloatVariable(v9177, v2143, "StaminaUsageFactorOnMaxHealth", &v5125);
  sub_2E0600(v7151, v2144);
  sub_203680(a1, v7151);
  sub_1F9E40(v7151);
  sub_2E8380(v9177);
  v5126 = 24952;
  LOBYTE(v2145) = 0x80;
  v2146 = LoadPlayerFloatVariable(v9178, v2145, "StaminaUsageReduction", &v5126);
  sub_2E0600(v7152, v2146);
  sub_203680(a1, v7152);
  sub_1F9E40(v7152);
  sub_2E8380(v9178);
  v5127 = 24976;
  LOBYTE(v2147) = 0x80;
  v2148 = LoadPlayerFloatVariable(v9179, v2147, "StaminaWarningLevel", &v5127);
  sub_2E0600(v7153, v2148);
  sub_203680(a1, v7153);
  sub_1F9E40(v7153);
  sub_2E8380(v9179);
  v5128 = 25000;
  LOBYTE(v2149) = 0x80;
  v2150 = LoadPlayerFloatVariable(v9180, v2149, "StepSoundRangeMul", &v5128);
  sub_2E0600(v7154, v2150);
  sub_203680(a1, v7154);
  sub_1F9E40(v7154);
  sub_2E8380(v9180);
  v5129 = 25024;
  LOBYTE(v2151) = 0x80;
  v2152 = LoadPlayerFloatVariable(v9181, v2151, "StompLevel", &v5129);
  sub_2E0600(v7155, v2152);
  sub_203680(a1, v7155);
  sub_1F9E40(v7155);
  sub_2E8380(v9181);
  v5130 = 25048;
  LOBYTE(v2153) = 0x80;
  v2154 = LoadPlayerFloatVariable(v9182, v2153, "Stomp2DRange", &v5130);
  sub_2E0600(v7156, v2154);
  sub_203680(a1, v7156);
  sub_1F9E40(v7156);
  sub_2E8380(v9182);
  v5131 = 25072;
  LOBYTE(v2155) = 0x80;
  v2156 = LoadPlayerFloatVariable(v9183, v2155, "StompYRange", &v5131);
  sub_2E0600(v7157, v2156);
  sub_203680(a1, v7157);
  sub_1F9E40(v7157);
  sub_2E8380(v9183);
  v5132 = 25096;
  LOBYTE(v2157) = 0x80;
  v2158 = LoadPlayerFloatVariable(v9184, v2157, "StompAIHeadToSimPosYDist", &v5132);
  sub_2E0600(v7158, v2158);
  sub_203680(a1, v7158);
  sub_1F9E40(v7158);
  sub_2E8380(v9184);
  v5133 = 25120;
  LOBYTE(v2159) = 0x80;
  v2160 = LoadPlayerStringVariable(v9185, v2159, "StrengthDamageMul", &v5133, v4054);
  sub_2E0600(v7159, v2160);
  sub_203680(a1, v7159);
  sub_1F9E40(v7159);
  sub_2E8380(v9185);
  v5134 = 25144;
  LOBYTE(v2161) = 0x80;
  v2162 = LoadPlayerFloatVariable(v9186, v2161, "StunDuration", &v5134);
  sub_2E0600(v7160, v2162);
  sub_203680(a1, v7160);
  sub_1F9E40(v7160);
  sub_2E8380(v9186);
  v5135 = 25168;
  LOBYTE(v2163) = 0x80;
  v2164 = LoadPlayerFloatVariable(v9187, v2163, "SwimAcceleration", &v5135);
  sub_2E0600(v7161, v2164);
  sub_203680(a1, v7161);
  sub_1F9E40(v7161);
  sub_2E8380(v9187);
  v5136 = 25192;
  LOBYTE(v2165) = 0x80;
  v2166 = LoadPlayerFloatVariable(v9188, v2165, "SwimUpAcceleration", &v5136);
  sub_2E0600(v7162, v2166);
  sub_203680(a1, v7162);
  sub_1F9E40(v7162);
  sub_2E8380(v9188);
  v5137 = 25216;
  LOBYTE(v2167) = 0x80;
  v2168 = LoadPlayerFloatVariable(v9189, v2167, "SwimImpulsSpeed", &v5137);
  sub_2E0600(v7163, v2168);
  sub_203680(a1, v7163);
  sub_1F9E40(v7163);
  sub_2E8380(v9189);
  v5138 = 25240;
  LOBYTE(v2169) = 0x80;
  v2170 = LoadPlayerFloatVariable(v9190, v2169, "SwimStaminaUsage", &v5138);
  sub_2E0600(v7164, v2170);
  sub_203680(a1, v7164);
  sub_1F9E40(v7164);
  sub_2E8380(v9190);
  v5139 = 25264;
  LOBYTE(v2171) = 0x80;
  v2172 = LoadPlayerFloatVariable(v9191, v2171, "SwimLookTimetMul", &v5139);
  sub_2E0600(v7165, v2172);
  sub_203680(a1, v7165);
  sub_1F9E40(v7165);
  sub_2E8380(v9191);
  v5140 = 25288;
  LOBYTE(v2173) = 0x80;
  v2174 = LoadPlayerFloatVariable(v9192, v2173, "SwimMoveSpeed", &v5140);
  sub_2E0600(v7166, v2174);
  sub_203680(a1, v7166);
  sub_1F9E40(v7166);
  sub_2E8380(v9192);
  v5141 = 25312;
  LOBYTE(v2175) = 0x80;
  v2176 = LoadPlayerFloatVariable(v9193, v2175, "SwimSecondsUnderWater", &v5141);
  sub_2E0600(v7167, v2176);
  sub_203680(a1, v7167);
  sub_1F9E40(v7167);
  sub_2E8380(v9193);
  v5142 = 25336;
  LOBYTE(v2177) = 0x80;
  v2178 = LoadPlayerFloatVariable(v9194, v2177, "SwimSprintSpeed", &v5142);
  sub_2E0600(v7168, v2178);
  sub_203680(a1, v7168);
  sub_1F9E40(v7168);
  sub_2E8380(v9194);
  v5143 = 25360;
  LOBYTE(v2179) = 0x80;
  v2180 = LoadPlayerBoolVariable(&v9195, v2179, "SwimNitroAvailable", &v5143);
  sub_2E0600(v7169, v2180);
  sub_203680(a1, v7169);
  sub_1F9E40(v7169);
  sub_2E8380(&v9195);
  v5144 = 25376;
  LOBYTE(v2181) = 0x80;
  v2182 = LoadPlayerFloatVariable(v9196, v2181, "SwimStrafeSpeed", &v5144);
  sub_2E0600(v7170, v2182);
  sub_203680(a1, v7170);
  sub_1F9E40(v7170);
  sub_2E8380(v9196);
  v5145 = 25400;
  LOBYTE(v2183) = 0x80;
  v2184 = LoadPlayerFloatVariable(v9197, v2183, "AmortizerNoiseChancePercantege", &v5145);
  sub_2E0600(v7171, v2184);
  sub_203680(a1, v7171);
  sub_1F9E40(v7171);
  sub_2E8380(v9197);
  v5146 = 25424;
  LOBYTE(v2185) = 0x80;
  v2186 = LoadPlayerBoolVariable(&v9198, v2185, "VaultKickEnabled", &v5146);
  sub_2E0600(v7172, v2186);
  sub_203680(a1, v7172);
  sub_1F9E40(v7172);
  sub_2E8380(&v9198);
  v5147 = 25440;
  LOBYTE(v2187) = 0x80;
  v2188 = LoadPlayerBoolVariable(&v9199, v2187, "TackleBlockStaminaRecovery", &v5147);
  sub_2E0600(v7173, v2188);
  sub_203680(a1, v7173);
  sub_1F9E40(v7173);
  sub_2E8380(&v9199);
  v5148 = 25456;
  LOBYTE(v2189) = 0x80;
  v2190 = LoadPlayerBoolVariable(&v9200, v2189, "TackleControlEnabled", &v5148);
  sub_2E0600(v7174, v2190);
  sub_203680(a1, v7174);
  sub_1F9E40(v7174);
  sub_2E8380(&v9200);
  v5149 = 25472;
  LOBYTE(v2191) = 0x80;
  v2192 = LoadPlayerBoolVariable(&v9201, v2191, "TackleHit", &v5149);
  sub_2E0600(v7175, v2192);
  sub_203680(a1, v7175);
  sub_1F9E40(v7175);
  sub_2E8380(&v9201);
  v5150 = 25488;
  LOBYTE(v2193) = 0x80;
  v2194 = LoadPlayerFloatVariable(v9202, v2193, "BlockRunMinTimeInSprint", &v5150);
  sub_2E0600(v7176, v2194);
  sub_203680(a1, v7176);
  sub_1F9E40(v7176);
  sub_2E8380(v9202);
  v5151 = 25512;
  LOBYTE(v2195) = 0x80;
  v2196 = LoadPlayerFloatVariable(v9203, v2195, "BlockRunStaminaUsage", &v5151);
  sub_2E0600(v7177, v2196);
  sub_203680(a1, v7177);
  sub_1F9E40(v7177);
  sub_2E8380(v9203);
  v5152 = 25536;
  LOBYTE(v2197) = 0x80;
  v2198 = LoadPlayerBoolVariable(&v9204, v2197, "TackleGrabEnabled", &v5152);
  sub_2E0600(v7178, v2198);
  sub_203680(a1, v7178);
  sub_1F9E40(v7178);
  sub_2E8380(&v9204);
  v5153 = 25552;
  LOBYTE(v2199) = 0x80;
  v2200 = LoadPlayerFloatVariable(v9205, v2199, "TackleHitFromStandWindow", &v5153);
  sub_2E0600(v7179, v2200);
  sub_203680(a1, v7179);
  sub_1F9E40(v7179);
  sub_2E8380(v9205);
  v5154 = 25576;
  LOBYTE(v2201) = 0x80;
  v2202 = LoadPlayerFloatVariable(v9206, v2201, "TackleLookMaxSpeed", &v5154);
  sub_2E0600(v7180, v2202);
  sub_203680(a1, v7180);
  sub_1F9E40(v7180);
  sub_2E8380(v9206);
  v5155 = 25600;
  LOBYTE(v2203) = 0x80;
  v2204 = LoadPlayerFloatVariable(v9207, v2203, "TackleSprintMinDuration", &v5155);
  sub_2E0600(v7181, v2204);
  sub_203680(a1, v7181);
  sub_1F9E40(v7181);
  sub_2E8380(v9207);
  v5156 = 25624;
  LOBYTE(v2205) = 0x80;
  v2206 = LoadPlayerFloatVariable(v9208, v2205, "TackleStaminaUse", &v5156);
  sub_2E0600(v7182, v2206);
  sub_203680(a1, v7182);
  sub_1F9E40(v7182);
  sub_2E8380(v9208);
  v5157 = 25648;
  LOBYTE(v2207) = 0x80;
  v2208 = LoadPlayerFloatVariable(v9209, v2207, "TackleTimeToRegenOnEmpty", &v5157);
  sub_2E0600(v7183, v2208);
  sub_203680(a1, v7183);
  sub_1F9E40(v7183);
  sub_2E8380(v9209);
  v5158 = 25672;
  LOBYTE(v2209) = 0x80;
  v2210 = LoadPlayerBoolVariable(&v9210, v2209, "TackleUnlocksDoors", &v5158);
  sub_2E0600(v7184, v2210);
  sub_203680(a1, v7184);
  sub_1F9E40(v7184);
  sub_2E8380(&v9210);
  v5159 = 25688;
  LOBYTE(v2211) = 0x80;
  v2212 = LoadPlayerFloatVariable(v9211, v2211, "ThoroughSearch", &v5159);
  sub_2E0600(v7185, v2212);
  sub_203680(a1, v7185);
  sub_1F9E40(v7185);
  sub_2E8380(v9211);
  v5160 = 25712;
  LOBYTE(v2213) = 0x80;
  v2214 = LoadPlayerFloatVariable(v9212, v2213, "ThrowingMultiSkillAutoAimAngle", &v5160);
  sub_2E0600(v7186, v2214);
  sub_203680(a1, v7186);
  sub_1F9E40(v7186);
  sub_2E8380(v9212);
  v5161 = 25736;
  LOBYTE(v2215) = 0x80;
  v2216 = LoadPlayerFloatVariable(v9213, v2215, "ThrowingMultiAutoAimAngle", &v5161);
  sub_2E0600(v7187, v2216);
  sub_203680(a1, v7187);
  sub_1F9E40(v7187);
  sub_2E8380(v9213);
  v5162 = 25760;
  LOBYTE(v2217) = 0x80;
  v2218 = LoadPlayerFloatVariable(v9214, v2217, "ThrowingMultiSkillDmgMul", &v5162);
  sub_2E0600(v7188, v2218);
  sub_203680(a1, v7188);
  sub_1F9E40(v7188);
  sub_2E8380(v9214);
  v5163 = 25784;
  LOBYTE(v2219) = 0x80;
  v2220 = LoadPlayerBoolVariable(&v9215, v2219, "ThrowingMultiSkillEnabled", &v5163);
  sub_2E0600(v7189, v2220);
  sub_203680(a1, v7189);
  sub_1F9E40(v7189);
  sub_2E8380(&v9215);
  v5164 = 25800;
  LOBYTE(v2221) = 0x80;
  v2222 = LoadPlayerFloatVariable(v9216, v2221, "ThrowingMultiSkillMarkingDelay", &v5164);
  sub_2E0600(v7190, v2222);
  sub_203680(a1, v7190);
  sub_1F9E40(v7190);
  sub_2E8380(v9216);
  v5165 = 25824;
  LOBYTE(v2223) = 0x80;
  v2224 = LoadPlayerFloatVariable(v9217, v2223, "ThrowingMultiSkillMaxEnemies", &v5165);
  sub_2E0600(v7191, v2224);
  sub_203680(a1, v7191);
  sub_1F9E40(v7191);
  sub_2E8380(v9217);
  v5166 = 25848;
  LOBYTE(v2225) = 0x80;
  v2226 = LoadPlayerFloatVariable(v9218, v2225, "ThrowingMultiSkillRange", &v5166);
  sub_2E0600(v7192, v2226);
  sub_203680(a1, v7192);
  sub_1F9E40(v7192);
  sub_2E8380(v9218);
  v5167 = 25872;
  LOBYTE(v2227) = 0x80;
  v2228 = LoadPlayerFloatVariable(v9219, v2227, "ThrowingMultiSkillTargetRetainTime", &v5167);
  sub_2E0600(v7193, v2228);
  sub_203680(a1, v7193);
  sub_1F9E40(v7193);
  sub_2E8380(v9219);
  v5168 = 25896;
  LOBYTE(v2229) = 0x80;
  v2230 = LoadPlayerFloatVariable(v9220, v2229, "ThrowingMultiSkillTargetRetainWarningTime", &v5168);
  sub_2E0600(v7194, v2230);
  sub_203680(a1, v7194);
  sub_1F9E40(v7194);
  sub_2E8380(v9220);
  v5169 = 25920;
  LOBYTE(v2231) = 0x80;
  v2232 = LoadPlayerFloatVariable(v9221, v2231, "ThrowingMultiSkillTargetVisConeAngle", &v5169);
  sub_2E0600(v7195, v2232);
  sub_203680(a1, v7195);
  sub_1F9E40(v7195);
  sub_2E8380(v9221);
  v5170 = 25944;
  LOBYTE(v2233) = 0x80;
  v2234 = LoadPlayerFloatVariable(v9222, v2233, "ThrowingStarFowardThrow", &v5170);
  sub_2E0600(v7196, v2234);
  sub_203680(a1, v7196);
  sub_1F9E40(v7196);
  sub_2E8380(v9222);
  v5171 = 25968;
  LOBYTE(v2235) = 0x80;
  v2236 = LoadPlayerFloatVariable(v9223, v2235, "ThrowingStarRange", &v5171);
  sub_2E0600(v7197, v2236);
  sub_203680(a1, v7197);
  sub_1F9E40(v7197);
  sub_2E8380(v9223);
  v5172 = 25992;
  LOBYTE(v2237) = 0x80;
  v2238 = LoadPlayerFloatVariable(v9224, v2237, "ThrowStartInputThreshold", &v5172);
  sub_2E0600(v7198, v2238);
  sub_203680(a1, v7198);
  sub_1F9E40(v7198);
  sub_2E8380(v9224);
  v5173 = 26016;
  LOBYTE(v2239) = 0x80;
  v2240 = LoadPlayerFloatVariable(v9225, v2239, "ThrowReadyAnimNoiseClaviclePositionOffset", &v5173);
  sub_2E0600(v7199, v2240);
  sub_203680(a1, v7199);
  sub_1F9E40(v7199);
  sub_2E8380(v9225);
  v5174 = 26040;
  LOBYTE(v2241) = 0x80;
  v2242 = LoadPlayerFloatVariable(v9226, v2241, "ThrowReadyAnimNoiseClaviclePositionAmplitude", &v5174);
  sub_2E0600(v7200, v2242);
  sub_203680(a1, v7200);
  sub_1F9E40(v7200);
  sub_2E8380(v9226);
  v5175 = 26064;
  LOBYTE(v2243) = 0x80;
  v2244 = LoadPlayerFloatVariable(v9227, v2243, "ThrowReadyAnimNoiseClavicleSpeedModulator", &v5175);
  sub_2E0600(v7201, v2244);
  sub_203680(a1, v7201);
  sub_1F9E40(v7201);
  sub_2E8380(v9227);
  v5176 = 26088;
  LOBYTE(v2245) = 0x80;
  v2246 = LoadPlayerFloatVariable(v9228, v2245, "ThrowReadyAnimNoiseHandRotationOffset", &v5176);
  sub_2E0600(v7202, v2246);
  sub_203680(a1, v7202);
  sub_1F9E40(v7202);
  sub_2E8380(v9228);
  v5177 = 26112;
  LOBYTE(v2247) = 0x80;
  v2248 = LoadPlayerFloatVariable(v9229, v2247, "ThrowMaxDist", &v5177);
  sub_2E0600(v7203, v2248);
  sub_203680(a1, v7203);
  sub_1F9E40(v7203);
  sub_2E8380(v9229);
  v5178 = 26136;
  LOBYTE(v2249) = 0x80;
  v2250 = LoadPlayerBoolVariable(&v9230, v2249, "ThrowParabolaEnabled", &v5178);
  sub_2E0600(v7204, v2250);
  sub_203680(a1, v7204);
  sub_1F9E40(v7204);
  sub_2E8380(&v9230);
  v5179 = 26152;
  LOBYTE(v2251) = 0x80;
  v2252 = LoadPlayerFloatVariable(v9231, v2251, "ThrowTimeToDisplayParabol", &v5179);
  sub_2E0600(v7205, v2252);
  sub_203680(a1, v7205);
  sub_1F9E40(v7205);
  sub_2E8380(v9231);
  v5180 = 26176;
  LOBYTE(v2253) = 0x80;
  v2254 = LoadPlayerFloatVariable(v9232, v2253, "ThrowTimeToDisplayHeavyObjectParabola", &v5180);
  sub_2E0600(v7206, v2254);
  sub_203680(a1, v7206);
  sub_1F9E40(v7206);
  sub_2E8380(v9232);
  v5181 = 26200;
  LOBYTE(v2255) = 0x80;
  v2256 = LoadPlayerFloatVariable(v9233, v2255, "ThrownWeaponStickChance", &v5181);
  sub_2E0600(v7207, v2256);
  sub_203680(a1, v7207);
  sub_1F9E40(v7207);
  sub_2E8380(v9233);
  v5182 = 26224;
  LOBYTE(v2257) = 0x80;
  v2258 = LoadPlayerFloatVariable(v9234, v2257, "ThrowRopeLength", &v5182);
  sub_2E0600(v7208, v2258);
  sub_203680(a1, v7208);
  sub_1F9E40(v7208);
  sub_2E8380(v9234);
  v5183 = 26248;
  LOBYTE(v2259) = 0x80;
  v2260 = LoadPlayerFloatVariable(v9235, v2259, "ThrowSlowMoLookMul", &v5183);
  sub_2E0600(v7209, v2260);
  sub_203680(a1, v7209);
  sub_1F9E40(v7209);
  sub_2E8380(v9235);
  v5184 = 26272;
  LOBYTE(v2261) = 0x80;
  v2262 = LoadPlayerBoolVariable(&v9236, v2261, "FireThrow", &v5184);
  sub_2E0600(v7210, v2262);
  sub_203680(a1, v7210);
  sub_1F9E40(v7210);
  sub_2E8380(&v9236);
  v5185 = 26288;
  LOBYTE(v2263) = 0x80;
  v2264 = LoadPlayerFloatVariable(v9237, v2263, "SlowMoLookMul", &v5185);
  sub_2E0600(v7211, v2264);
  sub_203680(a1, v7211);
  sub_1F9E40(v7211);
  sub_2E8380(v9237);
  v5186 = 26312;
  LOBYTE(v2265) = 0x80;
  v2266 = LoadPlayerFloatVariable(v9238, v2265, "SlowMoDurationToCancel", &v5186);
  sub_2E0600(v7212, v2266);
  sub_203680(a1, v7212);
  sub_1F9E40(v7212);
  sub_2E8380(v9238);
  v5187 = 26336;
  LOBYTE(v2267) = 0x80;
  v2268 = LoadPlayerFloatVariable(v9239, v2267, "TimeToForceGrabAfterGlideEnd", &v5187);
  sub_2E0600(v7213, v2268);
  sub_203680(a1, v7213);
  sub_1F9E40(v7213);
  sub_2E8380(v9239);
  v5188 = 26360;
  LOBYTE(v2269) = 0x80;
  v2270 = LoadPlayerFloatVariable(v9240, v2269, "TriggerUsingIntervalMul", &v5188);
  sub_2E0600(v7214, v2270);
  sub_203680(a1, v7214);
  sub_1F9E40(v7214);
  sub_2E8380(v9240);
  v5189 = 26384;
  LOBYTE(v2271) = 0x80;
  v2272 = LoadPlayerFloatVariable(v9241, v2271, "RemoteTriggerMarkDuration", &v5189);
  sub_2E0600(v7215, v2272);
  sub_203680(a1, v7215);
  sub_1F9E40(v7215);
  sub_2E8380(v9241);
  v5190 = 26408;
  LOBYTE(v2273) = 0x80;
  v2274 = LoadPlayerFloatVariable(v9242, v2273, "RemoteExplosiveMarkDuration", &v5190);
  sub_2E0600(v7216, v2274);
  sub_203680(a1, v7216);
  sub_1F9E40(v7216);
  sub_2E8380(v9242);
  v5191 = 26432;
  LOBYTE(v2275) = 0x80;
  v2276 = LoadPlayerFloatVariable(v9243, v2275, "TurnBackDevSpeedFactorInClimb", &v5191);
  sub_2E0600(v7217, v2276);
  sub_203680(a1, v7217);
  sub_1F9E40(v7217);
  sub_2E8380(v9243);
  v5192 = 26456;
  LOBYTE(v2277) = 0x80;
  v2278 = LoadPlayerFloatVariable(v9244, v2277, "TurnBackDevHorzSpeed", &v5192);
  sub_2E0600(v7218, v2278);
  sub_203680(a1, v7218);
  sub_1F9E40(v7218);
  sub_2E8380(v9244);
  v5193 = 26480;
  LOBYTE(v2279) = 0x80;
  v2280 = LoadPlayerFloatVariable(v9245, v2279, "TurnBackDevVertSpeed", &v5193);
  sub_2E0600(v7219, v2280);
  sub_203680(a1, v7219);
  sub_1F9E40(v7219);
  sub_2E8380(v9245);
  v5194 = 26504;
  LOBYTE(v2281) = 0x80;
  v2282 = LoadPlayerFloatVariable(v9246, v2281, "ValidAutoCatchAngle", &v5194);
  sub_2E0600(v7220, v2282);
  sub_203680(a1, v7220);
  sub_1F9E40(v7220);
  sub_2E8380(v9246);
  v5195 = 26528;
  LOBYTE(v2283) = 0x80;
  v2284 = LoadPlayerFloatVariable(v9247, v2283, "HeavyObjectAnimNoiseStartSpeedThresold", &v5195);
  sub_2E0600(v7221, v2284);
  sub_203680(a1, v7221);
  sub_1F9E40(v7221);
  sub_2E8380(v9247);
  v5196 = 26552;
  LOBYTE(v2285) = 0x80;
  v2286 = LoadPlayerFloatVariable(v9248, v2285, "HeavyObjectAnimNoiseAmplitude", &v5196);
  sub_2E0600(v7222, v2286);
  sub_203680(a1, v7222);
  sub_1F9E40(v7222);
  sub_2E8380(v9248);
  v5197 = 26576;
  LOBYTE(v2287) = 0x80;
  v2288 = LoadPlayerFloatVariable(v9249, v2287, "HeavyObjectAnimNoiseRotationAmplitudePitch", &v5197);
  sub_2E0600(v7223, v2288);
  sub_203680(a1, v7223);
  sub_1F9E40(v7223);
  sub_2E8380(v9249);
  v5198 = 26600;
  LOBYTE(v2289) = 0x80;
  v2290 = LoadPlayerFloatVariable(v9250, v2289, "HeavyObjectAnimNoiseRotationAmplitudeYaw", &v5198);
  sub_2E0600(v7224, v2290);
  sub_203680(a1, v7224);
  sub_1F9E40(v7224);
  sub_2E8380(v9250);
  v5199 = 26624;
  LOBYTE(v2291) = 0x80;
  v2292 = LoadPlayerFloatVariable(v9251, v2291, "HeavyObjectAnimNoiseOscilationProgressInterpVal", &v5199);
  sub_2E0600(v7225, v2292);
  sub_203680(a1, v7225);
  sub_1F9E40(v7225);
  sub_2E8380(v9251);
  v5200 = 26648;
  LOBYTE(v2293) = 0x80;
  v2294 = LoadPlayerFloatVariable(v9252, v2293, "HeavyObjectAnimNoiseInertia", &v5200);
  sub_2E0600(v7226, v2294);
  sub_203680(a1, v7226);
  sub_1F9E40(v7226);
  sub_2E8380(v9252);
  v5201 = 26672;
  LOBYTE(v2295) = 0x80;
  v2296 = LoadPlayerBoolVariable(&v9253, v2295, "HeavyObjectDisplayFlightPath", &v5201);
  sub_2E0600(v7227, v2296);
  sub_203680(a1, v7227);
  sub_1F9E40(v7227);
  sub_2E8380(&v9253);
  v5202 = 26688;
  LOBYTE(v2297) = 0x80;
  v2298 = LoadPlayerBoolVariable(&v9254, v2297, "ManualSloMoEnabled", &v5202);
  sub_2E0600(v7228, v2298);
  sub_203680(a1, v7228);
  sub_1F9E40(v7228);
  sub_2E8380(&v9254);
  v5203 = 26704;
  LOBYTE(v2299) = 0x80;
  v2300 = LoadPlayerFloatVariable(v9255, v2299, "ManualSloMoCooldown", &v5203);
  sub_2E0600(v7229, v2300);
  sub_203680(a1, v7229);
  sub_1F9E40(v7229);
  sub_2E8380(v9255);
  v5204 = 26728;
  LOBYTE(v2301) = 0x80;
  v2302 = LoadPlayerBoolVariable(&v9256, v2301, "WallRunFrontEnabled", &v5204);
  sub_2E0600(v7230, v2302);
  sub_203680(a1, v7230);
  sub_1F9E40(v7230);
  sub_2E8380(&v9256);
  v5205 = 26744;
  LOBYTE(v2303) = 0x80;
  v2304 = LoadPlayerFloatVariable(v9257, v2303, "WallRunFrontPeakDelay", &v5205);
  sub_2E0600(v7231, v2304);
  sub_203680(a1, v7231);
  sub_1F9E40(v7231);
  sub_2E8380(v9257);
  v5206 = 26768;
  LOBYTE(v2305) = 0x80;
  v2306 = LoadPlayerFloatVariable(v9258, v2305, "WallRunFrontHeight", &v5206);
  sub_2E0600(v7232, v2306);
  sub_203680(a1, v7232);
  sub_1F9E40(v7232);
  sub_2E8380(v9258);
  v5207 = 26792;
  LOBYTE(v2307) = 0x80;
  v2308 = LoadPlayerFloatVariable(v9259, v2307, "WallRunFrontHeightNitro", &v5207);
  sub_2E0600(v7233, v2308);
  sub_203680(a1, v7233);
  sub_1F9E40(v7233);
  sub_2E8380(v9259);
  v5208 = 26816;
  LOBYTE(v2309) = 0x80;
  v2310 = LoadPlayerFloatVariable(v9260, v2309, "WallRunFrontMinAngleToStartAscend", &v5208);
  sub_2E0600(v7234, v2310);
  sub_203680(a1, v7234);
  sub_1F9E40(v7234);
  sub_2E8380(v9260);
  v5209 = 26840;
  LOBYTE(v2311) = 0x80;
  v2312 = LoadPlayerFloatVariable(v9261, v2311, "WallRunFrontMinYVelToAscend", &v5209);
  sub_2E0600(v7235, v2312);
  sub_203680(a1, v7235);
  sub_1F9E40(v7235);
  sub_2E8380(v9261);
  v5210 = 26864;
  LOBYTE(v2313) = 0x80;
  v2314 = LoadPlayerBoolVariable(&v9262, v2313, "WallRunSideEnabled", &v5210);
  sub_2E0600(v7236, v2314);
  sub_203680(a1, v7236);
  sub_1F9E40(v7236);
  sub_2E8380(&v9262);
  v5211 = 26880;
  LOBYTE(v2315) = 0x80;
  v2316 = LoadPlayerFloatVariable(v9263, v2315, "WallRunSideMaxAngleToStart", &v5211);
  sub_2E0600(v7237, v2316);
  sub_203680(a1, v7237);
  sub_1F9E40(v7237);
  sub_2E8380(v9263);
  v5212 = 26904;
  LOBYTE(v2317) = 0x80;
  v2318 = LoadPlayerFloatVariable(v9264, v2317, "WallRunSideMinAngleToStart", &v5212);
  sub_2E0600(v7238, v2318);
  sub_203680(a1, v7238);
  sub_1F9E40(v7238);
  sub_2E8380(v9264);
  v5213 = 26928;
  LOBYTE(v2319) = 0x80;
  v2320 = LoadPlayerFloatVariable(v9265, v2319, "WallRunSideNitroSprintSpeedMod", &v5213);
  sub_2E0600(v7239, v2320);
  sub_203680(a1, v7239);
  sub_1F9E40(v7239);
  sub_2E8380(v9265);
  v5214 = 26952;
  LOBYTE(v2321) = 0x80;
  v2322 = LoadPlayerFloatVariable(v9266, v2321, "WallRunSideMaxDuration", &v5214);
  sub_2E0600(v7240, v2322);
  sub_203680(a1, v7240);
  sub_1F9E40(v7240);
  sub_2E8380(v9266);
  v5215 = 26976;
  LOBYTE(v2323) = 0x80;
  v2324 = LoadPlayerFloatVariable(v9267, v2323, "WallRunSideMinDuration", &v5215);
  sub_2E0600(v7241, v2324);
  sub_203680(a1, v7241);
  sub_1F9E40(v7241);
  sub_2E8380(v9267);
  v5216 = 27000;
  LOBYTE(v2325) = 0x80;
  v2326 = LoadPlayerFloatVariable(v9268, v2325, "WallRunSideWithoutNitroTimePenalty", &v5216);
  sub_2E0600(v7242, v2326);
  sub_203680(a1, v7242);
  sub_1F9E40(v7242);
  sub_2E8380(v9268);
  v5217 = 27024;
  LOBYTE(v2327) = 0x80;
  v2328 = LoadPlayerFloatVariable(v9269, v2327, "WallRunSideJumpForwardMinForwardInput", &v5217);
  sub_2E0600(v7243, v2328);
  sub_203680(a1, v7243);
  sub_1F9E40(v7243);
  sub_2E8380(v9269);
  v5218 = 27048;
  LOBYTE(v2329) = 0x80;
  v2330 = LoadPlayerFloatVariable(v9270, v2329, "WallRunSideExtraGravityWhenFalling", &v5218);
  sub_2E0600(v7244, v2330);
  sub_203680(a1, v7244);
  sub_1F9E40(v7244);
  sub_2E8380(v9270);
  v5219 = 27072;
  LOBYTE(v2331) = 0x80;
  v2332 = LoadPlayerFloatVariable(v9271, v2331, "WallRunSideExtraGravityInEnding", &v5219);
  sub_2E0600(v7245, v2332);
  sub_203680(a1, v7245);
  sub_1F9E40(v7245);
  sub_2E8380(v9271);
  v5220 = 27096;
  LOBYTE(v2333) = 0x80;
  v2334 = LoadPlayerFloatVariable(v9272, v2333, "WallRunSideMinSideInput", &v5220);
  sub_2E0600(v7246, v2334);
  sub_203680(a1, v7246);
  sub_1F9E40(v7246);
  sub_2E8380(v9272);
  v5221 = 27120;
  LOBYTE(v2335) = 0x80;
  v2336 = LoadPlayerFloatVariable(v9273, v2335, "WallRunSideMaxSpeed", &v5221);
  sub_2E0600(v7247, v2336);
  sub_203680(a1, v7247);
  sub_1F9E40(v7247);
  sub_2E8380(v9273);
  v5222 = 27144;
  LOBYTE(v2337) = 0x80;
  v2338 = LoadPlayerFloatVariable(v9274, v2337, "WallRunSideMinSpeed", &v5222);
  sub_2E0600(v7248, v2338);
  sub_203680(a1, v7248);
  sub_1F9E40(v7248);
  sub_2E8380(v9274);
  v5223 = 27168;
  LOBYTE(v2339) = 0x80;
  v2340 = LoadPlayerFloatVariable(v9275, v2339, "WallRunSideAcc", &v5223);
  sub_2E0600(v7249, v2340);
  sub_203680(a1, v7249);
  sub_1F9E40(v7249);
  sub_2E8380(v9275);
  v5224 = 27192;
  LOBYTE(v2341) = 0x80;
  v2342 = LoadPlayerFloatVariable(v9276, v2341, "WallRunSideDecc", &v5224);
  sub_2E0600(v7250, v2342);
  sub_203680(a1, v7250);
  sub_1F9E40(v7250);
  sub_2E8380(v9276);
  v5225 = 27216;
  LOBYTE(v2343) = 0x80;
  v2344 = LoadPlayerFloatVariable(v9277, v2343, "WallRunSloMoDuration", &v5225);
  sub_2E0600(v7251, v2344);
  sub_203680(a1, v7251);
  sub_1F9E40(v7251);
  sub_2E8380(v9277);
  v5226 = 27240;
  LOBYTE(v2345) = 0x80;
  v2346 = LoadPlayerFloatVariable(v9278, v2345, "WallRunMaxSequence", &v5226);
  sub_2E0600(v7252, v2346);
  sub_203680(a1, v7252);
  sub_1F9E40(v7252);
  sub_2E8380(v9278);
  v5227 = 27264;
  LOBYTE(v2347) = 0x80;
  v2348 = LoadPlayerFloatVariable(v9279, v2347, "WallRunExtraGravityWhenAscending", &v5227);
  sub_2E0600(v7253, v2348);
  sub_203680(a1, v7253);
  sub_1F9E40(v7253);
  sub_2E8380(v9279);
  v5228 = 27288;
  LOBYTE(v2349) = 0x80;
  v2350 = LoadPlayerFloatVariable(v9280, v2349, "WallRunTimeTolleranceFromSprint", &v5228);
  sub_2E0600(v7254, v2350);
  sub_203680(a1, v7254);
  sub_1F9E40(v7254);
  sub_2E8380(v9280);
  v5229 = 27312;
  LOBYTE(v2351) = 0x80;
  v2352 = LoadPlayerFloatVariable(v9281, v2351, "WallRunMinTimeBetweenWallrun", &v5229);
  sub_2E0600(v7255, v2352);
  sub_203680(a1, v7255);
  sub_1F9E40(v7255);
  sub_2E8380(v9281);
  v5230 = 27336;
  LOBYTE(v2353) = 0x80;
  v2354 = LoadPlayerBoolVariable(&v9282, v2353, "WallRunKickEnabled", &v5230);
  sub_2E0600(v7256, v2354);
  sub_203680(a1, v7256);
  sub_1F9E40(v7256);
  sub_2E8380(&v9282);
  v5231 = 27352;
  LOBYTE(v2355) = 0x80;
  v2356 = LoadPlayerBoolVariable(&v9283, v2355, "WallJumpFrontEnabled", &v5231);
  sub_2E0600(v7257, v2356);
  sub_203680(a1, v7257);
  sub_1F9E40(v7257);
  sub_2E8380(&v9283);
  v5232 = 27368;
  LOBYTE(v2357) = 0x80;
  v2358 = LoadPlayerBoolVariable(&v9284, v2357, "WallJumpFrontLookForwardEnabled", &v5232);
  sub_2E0600(v7258, v2358);
  sub_203680(a1, v7258);
  sub_1F9E40(v7258);
  sub_2E8380(&v9284);
  v5233 = 27384;
  LOBYTE(v2359) = 0x80;
  v2360 = LoadPlayerFloatVariable(v9285, v2359, "WallJumpFrontSpeed", &v5233);
  sub_2E0600(v7259, v2360);
  sub_203680(a1, v7259);
  sub_1F9E40(v7259);
  sub_2E8380(v9285);
  v5234 = 27408;
  LOBYTE(v2361) = 0x80;
  v2362 = LoadPlayerBoolVariable(&v9286, v2361, "WallJumpFrontRotateEnabled", &v5234);
  sub_2E0600(v7260, v2362);
  sub_203680(a1, v7260);
  sub_1F9E40(v7260);
  sub_2E8380(&v9286);
  v5235 = 27424;
  LOBYTE(v2363) = 0x80;
  v2364 = LoadPlayerFloatVariable(v9287, v2363, "WallRunFrontExtraGravityWhenFalling", &v5235);
  sub_2E0600(v7261, v2364);
  sub_203680(a1, v7261);
  sub_1F9E40(v7261);
  sub_2E8380(v9287);
  v5236 = 27448;
  LOBYTE(v2365) = 0x80;
  v2366 = LoadPlayerBoolVariable(&v9288, v2365, "WallJumpSideEnabled", &v5236);
  sub_2E0600(v7262, v2366);
  sub_203680(a1, v7262);
  sub_1F9E40(v7262);
  sub_2E8380(&v9288);
  v5237 = 27464;
  LOBYTE(v2367) = 0x80;
  v2368 = LoadPlayerFloatVariable(v9289, v2367, "WallJumpSideSpeed", &v5237);
  sub_2E0600(v7263, v2368);
  sub_203680(a1, v7263);
  sub_1F9E40(v7263);
  sub_2E8380(v9289);
  v5238 = 27488;
  LOBYTE(v2369) = 0x80;
  v2370 = LoadPlayerFloatVariable(v9290, v2369, "WallJumpSideMoveInputMaxAngle", &v5238);
  sub_2E0600(v7264, v2370);
  sub_203680(a1, v7264);
  sub_1F9E40(v7264);
  sub_2E8380(v9290);
  v5239 = 27512;
  LOBYTE(v2371) = 0x80;
  v2372 = LoadPlayerFloatVariable(v9291, v2371, "WallRunSideLookRestrHorz", &v5239);
  sub_2E0600(v7265, v2372);
  sub_203680(a1, v7265);
  sub_1F9E40(v7265);
  sub_2E8380(v9291);
  v5240 = 27536;
  LOBYTE(v2373) = 0x80;
  v2374 = LoadPlayerFloatVariable(v9292, v2373, "WallRunSideThrowLookRestrHorz", &v5240);
  sub_2E0600(v7266, v2374);
  sub_203680(a1, v7266);
  sub_1F9E40(v7266);
  sub_2E8380(v9292);
  v5241 = 27560;
  LOBYTE(v2375) = 0x80;
  v2376 = LoadPlayerFloatVariable(v9293, v2375, "WallRunFrontLookRestrMinVert", &v5241);
  sub_2E0600(v7267, v2376);
  sub_203680(a1, v7267);
  sub_1F9E40(v7267);
  sub_2E8380(v9293);
  v5242 = 27584;
  LOBYTE(v2377) = 0x80;
  v2378 = LoadPlayerFloatVariable(v9294, v2377, "WallRunFrontLookRestrHorz", &v5242);
  sub_2E0600(v7268, v2378);
  sub_203680(a1, v7268);
  sub_1F9E40(v7268);
  sub_2E8380(v9294);
  v5243 = 27608;
  LOBYTE(v2379) = 0x80;
  v2380 = LoadPlayerFloatVariable(v9295, v2379, "DownedLookRestrHorz", &v5243);
  sub_2E0600(v7269, v2380);
  sub_203680(a1, v7269);
  sub_1F9E40(v7269);
  sub_2E8380(v9295);
  v5244 = 27632;
  LOBYTE(v2381) = 0x80;
  v2382 = LoadPlayerFloatVariable(v9296, v2381, "DownedLookRestrMinVert", &v5244);
  sub_2E0600(v7270, v2382);
  sub_203680(a1, v7270);
  sub_1F9E40(v7270);
  sub_2E8380(v9296);
  v5245 = 27656;
  LOBYTE(v2383) = 0x80;
  v2384 = LoadPlayerFloatVariable(v9297, v2383, "DownedLookRestrMaxVert", &v5245);
  sub_2E0600(v7271, v2384);
  sub_203680(a1, v7271);
  sub_1F9E40(v7271);
  sub_2E8380(v9297);
  v5246 = 27680;
  LOBYTE(v2385) = 0x80;
  v2386 = LoadPlayerFloatVariable(v9298, v2385, "WantedLevelDropSpeedMul", &v5246);
  sub_2E0600(v7272, v2386);
  sub_203680(a1, v7272);
  sub_1F9E40(v7272);
  sub_2E8380(v9298);
  v5247 = 27704;
  LOBYTE(v2387) = 0x80;
  v2388 = LoadPlayerFloatVariable(v9299, v2387, "WhirlwindAddedRange", &v5247);
  sub_2E0600(v7273, v2388);
  sub_203680(a1, v7273);
  sub_1F9E40(v7273);
  sub_2E8380(v9299);
  v5248 = 27728;
  LOBYTE(v2389) = 0x80;
  v2390 = LoadPlayerFloatVariable(v9300, v2389, "WQ_Invert_CamoDelay", &v5248);
  sub_2E0600(v7274, v2390);
  sub_203680(a1, v7274);
  sub_1F9E40(v7274);
  sub_2E8380(v9300);
  v5249 = 27752;
  LOBYTE(v2391) = 0x80;
  v2392 = LoadPlayerFloatVariable(v9301, v2391, "WQ_Invert_CamoDuration", &v5249);
  sub_2E0600(v7275, v2392);
  sub_203680(a1, v7275);
  sub_1F9E40(v7275);
  sub_2E8380(v9301);
  v5250 = 27776;
  LOBYTE(v2393) = 0x80;
  v2394 = LoadPlayerFloatVariable(v9302, v2393, "WQ_Invert_Delay", &v5250);
  sub_2E0600(v7276, v2394);
  sub_203680(a1, v7276);
  sub_1F9E40(v7276);
  sub_2E8380(v9302);
  v5251 = 27800;
  LOBYTE(v2395) = 0x80;
  v2396 = LoadPlayerFloatVariable(v9303, v2395, "WQ_Invert_Duration", &v5251);
  sub_2E0600(v7277, v2396);
  sub_203680(a1, v7277);
  sub_1F9E40(v7277);
  sub_2E8380(v9303);
  v5252 = 27824;
  LOBYTE(v2397) = 0x80;
  v2398 = LoadPlayerFloatVariable(v9304, v2397, "WQ_Rot_CamoDelay", &v5252);
  sub_2E0600(v7278, v2398);
  sub_203680(a1, v7278);
  sub_1F9E40(v7278);
  sub_2E8380(v9304);
  v5253 = 27848;
  LOBYTE(v2399) = 0x80;
  v2400 = LoadPlayerFloatVariable(v9305, v2399, "WQ_Rot_CamoDuration", &v5253);
  sub_2E0600(v7279, v2400);
  sub_203680(a1, v7279);
  sub_1F9E40(v7279);
  sub_2E8380(v9305);
  v5254 = 27872;
  LOBYTE(v2401) = 0x80;
  v2402 = LoadPlayerFloatVariable(v9306, v2401, "WQ_Rot_Delay", &v5254);
  sub_2E0600(v7280, v2402);
  sub_203680(a1, v7280);
  sub_1F9E40(v7280);
  sub_2E8380(v9306);
  v5255 = 27896;
  LOBYTE(v2403) = 0x80;
  v2404 = LoadPlayerFloatVariable(v9307, v2403, "WQ_Rot_Duration", &v5255);
  sub_2E0600(v7281, v2404);
  sub_203680(a1, v7281);
  sub_1F9E40(v7281);
  sub_2E8380(v9307);
  v5256 = 27920;
  LOBYTE(v2405) = 0x80;
  v2406 = LoadPlayerFloatVariable(v9308, v2405, "WQ_SlowMo_CamoDelay", &v5256);
  sub_2E0600(v7282, v2406);
  sub_203680(a1, v7282);
  sub_1F9E40(v7282);
  sub_2E8380(v9308);
  v5257 = 27944;
  LOBYTE(v2407) = 0x80;
  v2408 = LoadPlayerFloatVariable(v9309, v2407, "WQ_SlowMo_CamoDuration", &v5257);
  sub_2E0600(v7283, v2408);
  sub_203680(a1, v7283);
  sub_1F9E40(v7283);
  sub_2E8380(v9309);
  v5258 = 27968;
  LOBYTE(v2409) = 0x80;
  v2410 = LoadPlayerFloatVariable(v9310, v2409, "WQ_SlowMo_Delay", &v5258);
  sub_2E0600(v7284, v2410);
  sub_203680(a1, v7284);
  sub_1F9E40(v7284);
  sub_2E8380(v9310);
  v5259 = 27992;
  LOBYTE(v2411) = 0x80;
  v2412 = LoadPlayerFloatVariable(v9311, v2411, "WQ_SlowMo_Duration", &v5259);
  sub_2E0600(v7285, v2412);
  sub_203680(a1, v7285);
  sub_1F9E40(v7285);
  sub_2E8380(v9311);
  v5260 = 28016;
  LOBYTE(v2413) = 0x80;
  v2414 = LoadPlayerBoolVariable(&v9312, v2413, "WrestlingKickByJumping", &v5260);
  sub_2E0600(v7286, v2414);
  sub_203680(a1, v7286);
  sub_1F9E40(v7286);
  sub_2E8380(&v9312);
  v5261 = 28032;
  LOBYTE(v2415) = 0x80;
  v2416 = LoadPlayerBoolVariable(&v9313, v2415, "WrestlingKick", &v5261);
  sub_2E0600(v7287, v2416);
  sub_203680(a1, v7287);
  sub_1F9E40(v7287);
  sub_2E8380(&v9313);
  v5262 = 28048;
  LOBYTE(v2417) = 0x80;
  v2418 = LoadPlayerBoolVariable(&v9314, v2417, "WrestlingKickDoubleInputRequired", &v5262);
  sub_2E0600(v7288, v2418);
  sub_203680(a1, v7288);
  sub_1F9E40(v7288);
  sub_2E8380(&v9314);
  v5263 = 28064;
  LOBYTE(v2419) = 0x80;
  v2420 = LoadPlayerFloatVariable(v9315, v2419, "WrestlingKickRangeMul", &v5263);
  sub_2E0600(v7289, v2420);
  sub_203680(a1, v7289);
  sub_1F9E40(v7289);
  sub_2E8380(v9315);
  v5264 = 28088;
  LOBYTE(v2421) = 0x80;
  v2422 = LoadPlayerFloatVariable(v9316, v2421, "WrestlingKickStaminaUsage", &v5264);
  sub_2E0600(v7290, v2422);
  sub_203680(a1, v7290);
  sub_1F9E40(v7290);
  sub_2E8380(v9316);
  v5265 = 28112;
  LOBYTE(v2423) = 0x80;
  v2424 = LoadPlayerFloatVariable(v9317, v2423, "WrestlingKickExtraGravity", &v5265);
  sub_2E0600(v7291, v2424);
  sub_203680(a1, v7291);
  sub_1F9E40(v7291);
  sub_2E8380(v9317);
  v5266 = 28136;
  LOBYTE(v2425) = 0x80;
  v2426 = LoadPlayerFloatVariable(v9318, v2425, "WrestlingKickExtraGravityDuration", &v5266);
  sub_2E0600(v7292, v2426);
  sub_203680(a1, v7292);
  sub_1F9E40(v7292);
  sub_2E8380(v9318);
  v5267 = 28160;
  LOBYTE(v2427) = 0x80;
  v2428 = LoadPlayerFloatVariable(v9319, v2427, "WrestlingKickHittedExtraGravity", &v5267);
  sub_2E0600(v7293, v2428);
  sub_203680(a1, v7293);
  sub_1F9E40(v7293);
  sub_2E8380(v9319);
  v5268 = 28184;
  LOBYTE(v2429) = 0x80;
  v2430 = LoadPlayerFloatVariable(v9320, v2429, "WrestlingKickHittedExtraGravityDuration", &v5268);
  sub_2E0600(v7294, v2430);
  sub_203680(a1, v7294);
  sub_1F9E40(v7294);
  sub_2E8380(v9320);
  v5269 = 28208;
  LOBYTE(v2431) = 0x80;
  v2432 = LoadPlayerFloatVariable(v9321, v2431, "WrestlingKickDefaultExtraGravity", &v5269);
  sub_2E0600(v7295, v2432);
  sub_203680(a1, v7295);
  sub_1F9E40(v7295);
  sub_2E8380(v9321);
  v5270 = 28232;
  LOBYTE(v2433) = 0x80;
  v2434 = LoadPlayerFloatVariable(v9322, v2433, "XrayEffectProbability", &v5270);
  sub_2E0600(v7296, v2434);
  sub_203680(a1, v7296);
  sub_1F9E40(v7296);
  sub_2E8380(v9322);
  v5271 = 28256;
  LOBYTE(v2435) = 0x80;
  v2436 = LoadPlayerFloatVariable(v9323, v2435, "ZipLineMaxSpeed", &v5271);
  sub_2E0600(v7297, v2436);
  sub_203680(a1, v7297);
  sub_1F9E40(v7297);
  sub_2E8380(v9323);
  v5272 = 28280;
  LOBYTE(v2437) = 0x80;
  v2438 = LoadPlayerFloatVariable(v9324, v2437, "ZipLineMinSpeed", &v5272);
  sub_2E0600(v7298, v2438);
  sub_203680(a1, v7298);
  sub_1F9E40(v7298);
  sub_2E8380(v9324);
  v5273 = 28304;
  LOBYTE(v2439) = 0x80;
  v2440 = LoadPlayerFloatVariable(v9325, v2439, "ZipLineAcceleration", &v5273);
  sub_2E0600(v7299, v2440);
  sub_203680(a1, v7299);
  sub_1F9E40(v7299);
  sub_2E8380(v9325);
  v5274 = 28328;
  LOBYTE(v2441) = 0x80;
  v2442 = LoadPlayerFloatVariable(v9326, v2441, "ZipLineMaxAcceleratedSpeed", &v5274);
  sub_2E0600(v7300, v2442);
  sub_203680(a1, v7300);
  sub_1F9E40(v7300);
  sub_2E8380(v9326);
  v5275 = 28352;
  LOBYTE(v2443) = 0x80;
  v2444 = LoadPlayerBoolVariable(&v9327, v2443, "ZipLineAboveSlideEnabled", &v5275);
  sub_2E0600(v7301, v2444);
  sub_203680(a1, v7301);
  sub_1F9E40(v7301);
  sub_2E8380(&v9327);
  v5276 = 28368;
  LOBYTE(v2445) = 0x80;
  v2446 = LoadPlayerFloatVariable(v9328, v2445, "ZombieBarricadeGrabStaminaUsage", &v5276);
  sub_2E0600(v7302, v2446);
  sub_203680(a1, v7302);
  sub_1F9E40(v7302);
  sub_2E8380(v9328);
  v5277 = 28392;
  LOBYTE(v2447) = 0x80;
  v2448 = LoadPlayerFloatVariable(v9329, v2447, "ZombieLegGrabStaminaUsage", &v5277);
  sub_2E0600(v7303, v2448);
  sub_203680(a1, v7303);
  sub_1F9E40(v7303);
  sub_2E8380(v9329);
  v5278 = 28416;
  LOBYTE(v2449) = 0x80;
  v2450 = LoadPlayerFloatVariable(v9330, v2449, "MoveSwayMinVelocity", &v5278);
  sub_2E0600(v7304, v2450);
  sub_203680(a1, v7304);
  sub_1F9E40(v7304);
  sub_2E8380(v9330);
  v5279 = 28440;
  LOBYTE(v2451) = 0x80;
  v2452 = LoadPlayerBoolVariable(&v9331, v2451, "InvertMovementInputs", &v5279);
  sub_2E0600(v7305, v2452);
  sub_203680(a1, v7305);
  sub_1F9E40(v7305);
  sub_2E8380(&v9331);
  v5280 = 28456;
  LOBYTE(v2453) = 0x80;
  v2454 = LoadPlayerFloatVariable(v9332, v2453, "SwayRange", &v5280);
  sub_2E0600(v7306, v2454);
  sub_203680(a1, v7306);
  sub_1F9E40(v7306);
  sub_2E8380(v9332);
  v5281 = 28480;
  LOBYTE(v2455) = 0x80;
  v2456 = LoadPlayerFloatVariable(v9333, v2455, "SwayMaxForwardRange", &v5281);
  sub_2E0600(v7307, v2456);
  sub_203680(a1, v7307);
  sub_1F9E40(v7307);
  sub_2E8380(v9333);
  v5282 = 28504;
  LOBYTE(v2457) = 0x80;
  v2458 = LoadPlayerFloatVariable(v9334, v2457, "SwayAssistTime", &v5282);
  sub_2E0600(v7308, v2458);
  sub_203680(a1, v7308);
  sub_1F9E40(v7308);
  sub_2E8380(v9334);
  v5283 = 28528;
  LOBYTE(v2459) = 0x80;
  v2460 = LoadPlayerFloatVariable(v9335, v2459, "SwayGravity", &v5283);
  sub_2E0600(v7309, v2460);
  sub_203680(a1, v7309);
  sub_1F9E40(v7309);
  sub_2E8380(v9335);
  v5284 = 28552;
  LOBYTE(v2461) = 0x80;
  v2462 = LoadPlayerBoolVariable(&v9336, v2461, "LowStaminaAttackEnabled", &v5284);
  sub_2E0600(v7310, v2462);
  sub_203680(a1, v7310);
  sub_1F9E40(v7310);
  sub_2E8380(&v9336);
  v5285 = 28568;
  LOBYTE(v2463) = 0x80;
  v2464 = LoadPlayerBoolVariable(&v9337, v2463, "ExhaustedAttackIsPush", &v5285);
  sub_2E0600(v7311, v2464);
  sub_203680(a1, v7311);
  sub_1F9E40(v7311);
  sub_2E8380(&v9337);
  v5286 = 28584;
  LOBYTE(v2465) = 0x80;
  v2466 = LoadPlayerFloatVariable(v9338, v2465, "PushLookTimeMul", &v5286);
  sub_2E0600(v7312, v2466);
  sub_203680(a1, v7312);
  sub_1F9E40(v7312);
  sub_2E8380(v9338);
  v5287 = 28608;
  LOBYTE(v2467) = 0x80;
  v2468 = LoadPlayerFloatVariable(v9339, v2467, "ChargeHoldDuration", &v5287);
  sub_2E0600(v7313, v2468);
  sub_203680(a1, v7313);
  sub_1F9E40(v7313);
  sub_2E8380(v9339);
  v5288 = 28632;
  LOBYTE(v2469) = 0x80;
  v2470 = LoadPlayerStringVariable(v9340, v2469, "ChargeVerticalStickBaseDamageMul", &v5288, v4054);
  sub_2E0600(v7314, v2470);
  sub_203680(a1, v7314);
  sub_1F9E40(v7314);
  sub_2E8380(v9340);
  v5289 = 28656;
  LOBYTE(v2471) = 0x80;
  v2472 = LoadPlayerStringVariable(v9341, v2471, "ChargeStickBaseDamageMul", &v5289, v4054);
  sub_2E0600(v7315, v2472);
  sub_203680(a1, v7315);
  sub_1F9E40(v7315);
  sub_2E8380(v9341);
  v5290 = 28680;
  LOBYTE(v2473) = 0x80;
  v2474 = LoadPlayerStringVariable(v9342, v2473, "ChargeStick2CloseBaseDamageMul", &v5290, v4054);
  sub_2E0600(v7316, v2474);
  sub_203680(a1, v7316);
  sub_1F9E40(v7316);
  sub_2E8380(v9342);
  v5291 = 28704;
  LOBYTE(v2475) = 0x80;
  v2476 = LoadPlayerStringVariable(v9343, v2475, "ChargeStick2HeavyBaseDamageMul", &v5291, v4054);
  sub_2E0600(v7317, v2476);
  sub_203680(a1, v7317);
  sub_1F9E40(v7317);
  sub_2E8380(v9343);
  v5292 = 28728;
  LOBYTE(v2477) = 0x80;
  v2478 = LoadPlayerStringVariable(v9344, v2477, "ChargeFistsBaseDamageMul", &v5292, v4054);
  sub_2E0600(v7318, v2478);
  sub_203680(a1, v7318);
  sub_1F9E40(v7318);
  sub_2E8380(v9344);
  v5293 = 28752;
  LOBYTE(v2479) = 0x80;
  v2480 = LoadPlayerFloatVariable(v9345, v2479, "ChargeStickPhysicsDamageMul", &v5293);
  sub_2E0600(v7319, v2480);
  sub_203680(a1, v7319);
  sub_1F9E40(v7319);
  sub_2E8380(v9345);
  v5294 = 28776;
  LOBYTE(v2481) = 0x80;
  v2482 = LoadPlayerFloatVariable(v9346, v2481, "ChargeStick2ClosePhysicsDamageMul", &v5294);
  sub_2E0600(v7320, v2482);
  sub_203680(a1, v7320);
  sub_1F9E40(v7320);
  sub_2E8380(v9346);
  v5295 = 28800;
  LOBYTE(v2483) = 0x80;
  v2484 = LoadPlayerFloatVariable(v9347, v2483, "ChargeStick2HeavyPhysicsDamageMul", &v5295);
  sub_2E0600(v7321, v2484);
  sub_203680(a1, v7321);
  sub_1F9E40(v7321);
  sub_2E8380(v9347);
  v5296 = 28824;
  LOBYTE(v2485) = 0x80;
  v2486 = LoadPlayerFloatVariable(v9348, v2485, "ChargeHalberdPhysicsDamageMul", &v5296);
  sub_2E0600(v7322, v2486);
  sub_203680(a1, v7322);
  sub_1F9E40(v7322);
  sub_2E8380(v9348);
  v5297 = 28848;
  LOBYTE(v2487) = 0x80;
  v2488 = LoadPlayerFloatVariable(v9349, v2487, "ChargeAutoReleaseTime", &v5297);
  sub_2E0600(v7323, v2488);
  sub_203680(a1, v7323);
  sub_1F9E40(v7323);
  sub_2E8380(v9349);
  v5298 = 28872;
  LOBYTE(v2489) = 0x80;
  v2490 = LoadPlayerFloatVariable(v9350, v2489, "ChargeWeaponDurabilityMul", &v5298);
  sub_2E0600(v7324, v2490);
  sub_203680(a1, v7324);
  sub_1F9E40(v7324);
  sub_2E8380(v9350);
  v5299 = 28896;
  LOBYTE(v2491) = 0x80;
  v2492 = LoadPlayerFloatVariable(v9351, v2491, "MeleeWpnDurabilityMulReduce", &v5299);
  sub_2E0600(v7325, v2492);
  sub_203680(a1, v7325);
  sub_1F9E40(v7325);
  sub_2E8380(v9351);
  v5300 = 28920;
  LOBYTE(v2493) = 0x80;
  v2494 = LoadPlayerFloatVariable(v9352, v2493, "ChargeStaminaDecreaseFactor", &v5300);
  sub_2E0600(v7326, v2494);
  sub_203680(a1, v7326);
  sub_1F9E40(v7326);
  sub_2E8380(v9352);
  v5301 = 28944;
  LOBYTE(v2495) = 0x80;
  v2496 = LoadPlayerBoolVariable(&v9353, v2495, "WhirlwindCharge", &v5301);
  sub_2E0600(v7327, v2496);
  sub_203680(a1, v7327);
  sub_1F9E40(v7327);
  sub_2E8380(&v9353);
  v5302 = 28960;
  LOBYTE(v2497) = 0x80;
  v2498 = LoadPlayerBoolVariable(&v9354, v2497, "CanMeleeInAir", &v5302);
  sub_2E0600(v7328, v2498);
  sub_203680(a1, v7328);
  sub_1F9E40(v7328);
  sub_2E8380(&v9354);
  v5303 = 28976;
  LOBYTE(v2499) = 0x80;
  v2500 = LoadPlayerFloatVariable(v9355, v2499, "JumpAttackStaminaBoostLevel", &v5303);
  sub_2E0600(v7329, v2500);
  sub_203680(a1, v7329);
  sub_1F9E40(v7329);
  sub_2E8380(v9355);
  v5304 = 29000;
  LOBYTE(v2501) = 0x80;
  v2502 = LoadPlayerFloatVariable(v9356, v2501, "JumpAttackCritChanceBoostLevel", &v5304);
  sub_2E0600(v7330, v2502);
  sub_203680(a1, v7330);
  sub_1F9E40(v7330);
  sub_2E8380(v9356);
  v5305 = 29024;
  LOBYTE(v2503) = 0x80;
  v2504 = LoadPlayerFloatVariable(v9357, v2503, "DodgeDamageBoostLevel", &v5305);
  sub_2E0600(v7331, v2504);
  sub_203680(a1, v7331);
  sub_1F9E40(v7331);
  sub_2E8380(v9357);
  v5306 = 29048;
  LOBYTE(v2505) = 0x80;
  v2506 = LoadPlayerFloatVariable(v9358, v2505, "DodgeCritChanceBoostLevel", &v5306);
  sub_2E0600(v7332, v2506);
  sub_203680(a1, v7332);
  sub_1F9E40(v7332);
  sub_2E8380(v9358);
  v5307 = 29072;
  LOBYTE(v2507) = 0x80;
  v2508 = LoadPlayerFloatVariable(v9359, v2507, "DodgeCrouchTimeWindow", &v5307);
  sub_2E0600(v7333, v2508);
  sub_203680(a1, v7333);
  sub_1F9E40(v7333);
  sub_2E8380(v9359);
  v5308 = 29096;
  LOBYTE(v2509) = 0x80;
  v2510 = LoadPlayerFloatVariable(v9360, v2509, "SlideStaminaBoostLevel", &v5308);
  sub_2E0600(v7334, v2510);
  sub_203680(a1, v7334);
  sub_1F9E40(v7334);
  sub_2E8380(v9360);
  v5309 = 29120;
  LOBYTE(v2511) = 0x80;
  v2512 = LoadPlayerFloatVariable(v9361, v2511, "SlideDamageBoostLevel", &v5309);
  sub_2E0600(v7335, v2512);
  sub_203680(a1, v7335);
  sub_1F9E40(v7335);
  sub_2E8380(v9361);
  v5310 = 29144;
  LOBYTE(v2513) = 0x80;
  v2514 = LoadPlayerFloatVariable(v9362, v2513, "SlideCritChanceBoostLevel", &v5310);
  sub_2E0600(v7336, v2514);
  sub_203680(a1, v7336);
  sub_1F9E40(v7336);
  sub_2E8380(v9362);
  v5311 = 29168;
  LOBYTE(v2515) = 0x80;
  v2516 = LoadPlayerFloatVariable(v9363, v2515, "GrapplingHookStaminaBoostLevel", &v5311);
  sub_2E0600(v7337, v2516);
  sub_203680(a1, v7337);
  sub_1F9E40(v7337);
  sub_2E8380(v9363);
  v5312 = 29192;
  LOBYTE(v2517) = 0x80;
  v2518 = LoadPlayerFloatVariable(v9364, v2517, "NaturalMovementActionLevel", &v5312);
  sub_2E0600(v7338, v2518);
  sub_203680(a1, v7338);
  sub_1F9E40(v7338);
  sub_2E8380(v9364);
  v5313 = 29216;
  LOBYTE(v2519) = 0x80;
  v2520 = LoadPlayerFloatVariable(v9365, v2519, "GroundPoundCooldown", &v5313);
  sub_2E0600(v7339, v2520);
  sub_203680(a1, v7339);
  sub_1F9E40(v7339);
  sub_2E8380(v9365);
  v5314 = 29240;
  LOBYTE(v2521) = 0x80;
  v2522 = LoadPlayerFloatVariable(v9366, v2521, "WrestlingKickCooldown", &v5314);
  sub_2E0600(v7340, v2522);
  sub_203680(a1, v7340);
  sub_1F9E40(v7340);
  sub_2E8380(v9366);
  v5315 = 29264;
  LOBYTE(v2523) = 0x80;
  v2524 = LoadPlayerFloatVariable(v9367, v2523, "WhirlwindChargeCooldown", &v5315);
  sub_2E0600(v7341, v2524);
  sub_203680(a1, v7341);
  sub_1F9E40(v7341);
  sub_2E8380(v9367);
  v5316 = 29288;
  LOBYTE(v2525) = 0x80;
  v2526 = LoadPlayerFloatVariable(v9368, v2525, "TackleCoolDown", &v5316);
  sub_2E0600(v7342, v2526);
  sub_203680(a1, v7342);
  sub_1F9E40(v7342);
  sub_2E8380(v9368);
  v5317 = 29312;
  LOBYTE(v2527) = 0x80;
  v2528 = LoadPlayerFloatVariable(v9369, v2527, "SlideCooldown", &v5317);
  sub_2E0600(v7343, v2528);
  sub_203680(a1, v7343);
  sub_1F9E40(v7343);
  sub_2E8380(v9369);
  v5318 = 29336;
  LOBYTE(v2529) = 0x80;
  v2530 = LoadPlayerFloatVariable(v9370, v2529, "SlideBodyRotateTime", &v5318);
  sub_2E0600(v7344, v2530);
  sub_203680(a1, v7344);
  sub_1F9E40(v7344);
  sub_2E8380(v9370);
  v5319 = 29360;
  LOBYTE(v2531) = 0x80;
  v2532 = LoadPlayerFloatVariable(v9371, v2531, "JumpAttackCoolDown", &v5319);
  sub_2E0600(v7345, v2532);
  sub_203680(a1, v7345);
  sub_1F9E40(v7345);
  sub_2E8380(v9371);
  v5320 = 29384;
  LOBYTE(v2533) = 0x80;
  v2534 = LoadPlayerFloatVariable(v9372, v2533, "GrapplingHookCooldown", &v5320);
  sub_2E0600(v7346, v2534);
  sub_203680(a1, v7346);
  sub_1F9E40(v7346);
  sub_2E8380(v9372);
  v5321 = 29408;
  LOBYTE(v2535) = 0x80;
  v2536 = LoadPlayerFloatVariable(v9373, v2535, "FinisherBackCooldown", &v5321);
  sub_2E0600(v7347, v2536);
  sub_203680(a1, v7347);
  sub_1F9E40(v7347);
  sub_2E8380(v9373);
  v5322 = 29432;
  LOBYTE(v2537) = 0x80;
  v2538 = LoadPlayerFloatVariable(v9374, v2537, "ChargeLightCooldown", &v5322);
  sub_2E0600(v7348, v2538);
  sub_203680(a1, v7348);
  sub_1F9E40(v7348);
  sub_2E8380(v9374);
  v5323 = 29456;
  LOBYTE(v2539) = 0x80;
  v2540 = LoadPlayerFloatVariable(v9375, v2539, "ThrowingMultiSkillCooldown", &v5323);
  sub_2E0600(v7349, v2540);
  sub_203680(a1, v7349);
  sub_1F9E40(v7349);
  sub_2E8380(v9375);
  v5324 = 29480;
  LOBYTE(v2541) = 0x80;
  v2542 = LoadPlayerFloatVariable(v9376, v2541, "LegendTier", &v5324);
  sub_2E0600(v7350, v2542);
  sub_203680(a1, v7350);
  sub_1F9E40(v7350);
  sub_2E8380(v9376);
  v5325 = 29504;
  LOBYTE(v2543) = 0x80;
  v2544 = LoadPlayerFloatVariable(v9377, v2543, "VulnerableHumanGrabStaminaRecover", &v5325);
  sub_2E0600(v7351, v2544);
  sub_203680(a1, v7351);
  sub_1F9E40(v7351);
  sub_2E8380(v9377);
  v5326 = 29528;
  LOBYTE(v2545) = 0x80;
  v2546 = LoadPlayerFloatVariable(v9378, v2545, "ThrowablesSpeedFactor", &v5326);
  sub_2E0600(v7352, v2546);
  sub_203680(a1, v7352);
  sub_1F9E40(v7352);
  sub_2E8380(v9378);
  v5327 = 29552;
  LOBYTE(v2547) = 0x80;
  v2548 = LoadPlayerFloatVariable(v9379, v2547, "BowMaxThrowFactor", &v5327);
  sub_2E0600(v7353, v2548);
  sub_203680(a1, v7353);
  sub_1F9E40(v7353);
  sub_2E8380(v9379);
  v5328 = 29576;
  LOBYTE(v2549) = 0x80;
  v2550 = LoadPlayerFloatVariable(v9380, v2549, "BowAutoReleaseTime", &v5328);
  sub_2E0600(v7354, v2550);
  sub_203680(a1, v7354);
  sub_1F9E40(v7354);
  sub_2E8380(v9380);
  v5329 = 29600;
  LOBYTE(v2551) = 0x80;
  v2552 = LoadPlayerFloatVariable(v9381, v2551, "BowStaminaShoot", &v5329);
  sub_2E0600(v7355, v2552);
  sub_203680(a1, v7355);
  sub_1F9E40(v7355);
  sub_2E8380(v9381);
  v5330 = 29624;
  LOBYTE(v2553) = 0x80;
  v2554 = LoadPlayerFloatVariable(v9382, v2553, "BowStaminaChargingPerSecond", &v5330);
  sub_2E0600(v7356, v2554);
  sub_203680(a1, v7356);
  sub_1F9E40(v7356);
  sub_2E8380(v9382);
  v5331 = 29648;
  LOBYTE(v2555) = 0x80;
  v2556 = LoadPlayerStringVariable(v9383, v2555, "BowChargeDamageMul", &v5331, v4054);
  sub_2E0600(v7357, v2556);
  sub_203680(a1, v7357);
  sub_1F9E40(v7357);
  sub_2E8380(v9383);
  v5332 = 29672;
  LOBYTE(v2557) = 0x80;
  v2558 = LoadPlayerFloatVariable(v9384, v2557, "BowSwayAmplitudeFactor", &v5332);
  sub_2E0600(v7358, v2558);
  sub_203680(a1, v7358);
  sub_1F9E40(v7358);
  sub_2E8380(v9384);
  v5333 = 29696;
  LOBYTE(v2559) = 0x80;
  v2560 = LoadPlayerFloatVariable(v9385, v2559, "BowSwayPosTime", &v5333);
  sub_2E0600(v7359, v2560);
  sub_203680(a1, v7359);
  sub_1F9E40(v7359);
  sub_2E8380(v9385);
  v5334 = 29720;
  LOBYTE(v2561) = 0x80;
  v2562 = LoadPlayerFloatVariable(v9386, v2561, "BowPutArrowDuration", &v5334);
  sub_2E0600(v7360, v2562);
  sub_203680(a1, v7360);
  sub_1F9E40(v7360);
  sub_2E8380(v9386);
  v5335 = 29744;
  LOBYTE(v2563) = 0x80;
  v2564 = LoadPlayerFloatVariable(v9387, v2563, "BowAllowShootZoomFactor", &v5335);
  sub_2E0600(v7361, v2564);
  sub_203680(a1, v7361);
  sub_1F9E40(v7361);
  sub_2E8380(v9387);
  v5336 = 29768;
  LOBYTE(v2565) = 0x80;
  v2566 = LoadPlayerBoolVariable(&v9388, v2565, "BowPenetrationEnabled", &v5336);
  sub_2E0600(v7362, v2566);
  sub_203680(a1, v7362);
  sub_1F9E40(v7362);
  sub_2E8380(&v9388);
  v5337 = 29784;
  LOBYTE(v2567) = 0x80;
  v2568 = LoadPlayerBoolVariable(&v9389, v2567, "BowDestroyArrowWhenHit", &v5337);
  sub_2E0600(v7363, v2568);
  sub_203680(a1, v7363);
  sub_1F9E40(v7363);
  sub_2E8380(&v9389);
  v5338 = 29800;
  LOBYTE(v2569) = 0x80;
  v2570 = LoadPlayerFloatVariable(v9390, v2569, "BowSlowMoTimeMul", &v5338);
  sub_2E0600(v7364, v2570);
  sub_203680(a1, v7364);
  sub_1F9E40(v7364);
  sub_2E8380(v9390);
  v5339 = 29824;
  LOBYTE(v2571) = 0x80;
  v2572 = LoadPlayerFloatVariable(v9391, v2571, "BowSlowMoAccuracyMul", &v5339);
  sub_2E0600(v7365, v2572);
  sub_203680(a1, v7365);
  sub_1F9E40(v7365);
  sub_2E8380(v9391);
  v5340 = 29848;
  LOBYTE(v2573) = 0x80;
  v2574 = LoadPlayerFloatVariable(v9392, v2573, "BowMultiShotMinTimeToActivate", &v5340);
  sub_2E0600(v7366, v2574);
  sub_203680(a1, v7366);
  sub_1F9E40(v7366);
  sub_2E8380(v9392);
  v5341 = 29872;
  LOBYTE(v2575) = 0x80;
  v2576 = LoadPlayerBoolVariable(&v9393, v2575, "AutoSlope", &v5341);
  sub_2E0600(v7367, v2576);
  sub_203680(a1, v7367);
  sub_1F9E40(v7367);
  sub_2E8380(&v9393);
  v5342 = 29888;
  LOBYTE(v2577) = 0x80;
  v2578 = LoadPlayerFloatVariable(v9394, v2577, "AutoSlopeAddSpeed", &v5342);
  sub_2E0600(v7368, v2578);
  sub_203680(a1, v7368);
  sub_1F9E40(v7368);
  sub_2E8380(v9394);
  v5343 = 29912;
  LOBYTE(v2579) = 0x80;
  v2580 = LoadPlayerFloatVariable(v9395, v2579, "AdvancedParkourAutoSlopeAddSpeed", &v5343);
  sub_2E0600(v7369, v2580);
  sub_203680(a1, v7369);
  sub_1F9E40(v7369);
  sub_2E8380(v9395);
  v5344 = 29936;
  LOBYTE(v2581) = 0x80;
  v2582 = LoadPlayerBoolVariable(&v9396, v2581, "UseSlopeAnalyzer", &v5344);
  sub_2E0600(v7370, v2582);
  sub_203680(a1, v7370);
  sub_1F9E40(v7370);
  sub_2E8380(&v9396);
  v5345 = 29952;
  LOBYTE(v2583) = 0x80;
  v2584 = LoadPlayerFloatVariable(v9397, v2583, "PickupTriggerCooldown", &v5345);
  sub_2E0600(v7371, v2584);
  sub_203680(a1, v7371);
  sub_1F9E40(v7371);
  sub_2E8380(v9397);
  v5346 = 29976;
  LOBYTE(v2585) = 0x80;
  v2586 = LoadPlayerFloatVariable(v9398, v2585, "MinTimeToConsiderPlayerVisIdle", &v5346);
  sub_2E0600(v7372, v2586);
  sub_203680(a1, v7372);
  sub_1F9E40(v7372);
  sub_2E8380(v9398);
  v5347 = 30000;
  LOBYTE(v2587) = 0x80;
  v2588 = LoadPlayerBoolVariable(&v9399, v2587, "ArrowsCanBePickedUp", &v5347);
  sub_2E0600(v7373, v2588);
  sub_203680(a1, v7373);
  sub_1F9E40(v7373);
  sub_2E8380(&v9399);
  v5348 = 30016;
  LOBYTE(v2589) = 0x80;
  v2590 = LoadPlayerFloatVariable(v9400, v2589, "JumpDownFallHeightLevel0", &v5348);
  sub_2E0600(v7374, v2590);
  sub_203680(a1, v7374);
  sub_1F9E40(v7374);
  sub_2E8380(v9400);
  v5349 = 30040;
  LOBYTE(v2591) = 0x80;
  v2592 = LoadPlayerFloatVariable(v9401, v2591, "JumpDownFallHeightLevel1", &v5349);
  sub_2E0600(v7375, v2592);
  sub_203680(a1, v7375);
  sub_1F9E40(v7375);
  sub_2E8380(v9401);
  v5350 = 30064;
  LOBYTE(v2593) = 0x80;
  v2594 = LoadPlayerBoolVariable(&v9402, v2593, "DropAttackEnable", &v5350);
  sub_2E0600(v7376, v2594);
  sub_203680(a1, v7376);
  sub_1F9E40(v7376);
  sub_2E8380(&v9402);
  v5351 = 30080;
  LOBYTE(v2595) = 0x80;
  v2596 = LoadPlayerFloatVariable(v9403, v2595, "DropAttackMinFallHeight", &v5351);
  sub_2E0600(v7377, v2596);
  sub_203680(a1, v7377);
  sub_1F9E40(v7377);
  sub_2E8380(v9403);
  v5352 = 30104;
  LOBYTE(v2597) = 0x80;
  v2598 = LoadPlayerFloatVariable(v9404, v2597, "DropAttackMaxFallHeight", &v5352);
  sub_2E0600(v7378, v2598);
  sub_203680(a1, v7378);
  sub_1F9E40(v7378);
  sub_2E8380(v9404);
  v5353 = 30128;
  LOBYTE(v2599) = 0x80;
  v2600 = LoadPlayerFloatVariable(v9405, v2599, "DropAttackSearchRadius", &v5353);
  sub_2E0600(v7379, v2600);
  sub_203680(a1, v7379);
  sub_1F9E40(v7379);
  sub_2E8380(v9405);
  v5354 = 30152;
  LOBYTE(v2601) = 0x80;
  v2602 = LoadPlayerFloatVariable(v9406, v2601, "DropAttackTargetDistanceMin", &v5354);
  sub_2E0600(v7380, v2602);
  sub_203680(a1, v7380);
  sub_1F9E40(v7380);
  sub_2E8380(v9406);
  v5355 = 30176;
  LOBYTE(v2603) = 0x80;
  v2604 = LoadPlayerFloatVariable(v9407, v2603, "DropAttackTargetDistanceMax", &v5355);
  sub_2E0600(v7381, v2604);
  sub_203680(a1, v7381);
  sub_1F9E40(v7381);
  sub_2E8380(v9407);
  v5356 = 30200;
  LOBYTE(v2605) = 0x80;
  v2606 = LoadPlayerFloatVariable(v9408, v2605, "DropAttackTargetDistance2dMax", &v5356);
  sub_2E0600(v7382, v2606);
  sub_203680(a1, v7382);
  sub_1F9E40(v7382);
  sub_2E8380(v9408);
  v5357 = 30224;
  LOBYTE(v2607) = 0x80;
  v2608 = LoadPlayerFloatVariable(v9409, v2607, "DropAttackMaxAngleToTarget", &v5357);
  sub_2E0600(v7383, v2608);
  sub_203680(a1, v7383);
  sub_1F9E40(v7383);
  sub_2E8380(v9409);
  v5358 = 30248;
  LOBYTE(v2609) = 0x80;
  v2610 = LoadPlayerBoolVariable(&v9410, v2609, "DropAttackShockwaveEnabled", &v5358);
  sub_2E0600(v7384, v2610);
  sub_203680(a1, v7384);
  sub_1F9E40(v7384);
  sub_2E8380(&v9410);
  v5359 = 30264;
  LOBYTE(v2611) = 0x80;
  v2612 = LoadPlayerFloatVariable(v9411, v2611, "LandingSurfaceCollisionSmallRadiusLength", &v5359);
  sub_2E0600(v7385, v2612);
  sub_203680(a1, v7385);
  sub_1F9E40(v7385);
  sub_2E8380(v9411);
  v5360 = 30288;
  LOBYTE(v2613) = 0x80;
  v2614 = LoadPlayerFloatVariable(v9412, v2613, "LandingSurfaceCollisionMidRadiusLength", &v5360);
  sub_2E0600(v7386, v2614);
  sub_203680(a1, v7386);
  sub_1F9E40(v7386);
  sub_2E8380(v9412);
  v5361 = 30312;
  LOBYTE(v2615) = 0x80;
  v2616 = LoadPlayerFloatVariable(v9413, v2615, "LandingSurfaceCollisionBigRadiusLength", &v5361);
  sub_2E0600(v7387, v2616);
  sub_203680(a1, v7387);
  sub_1F9E40(v7387);
  sub_2E8380(v9413);
  v5362 = 30336;
  LOBYTE(v2617) = 0x80;
  v2618 = LoadPlayerBoolVariable(&v9414, v2617, "LandingSurfaceCollisionDebugRenderOn", &v5362);
  sub_2E0600(v7388, v2618);
  sub_203680(a1, v7388);
  sub_1F9E40(v7388);
  sub_2E8380(&v9414);
  v5363 = 30352;
  LOBYTE(v2619) = 0x80;
  v2620 = LoadPlayerFloatVariable(v9415, v2619, "TimeToPassBetweenPlayerStepSounds", &v5363);
  sub_2E0600(v7389, v2620);
  sub_203680(a1, v7389);
  sub_1F9E40(v7389);
  sub_2E8380(v9415);
  v5364 = 30376;
  LOBYTE(v2621) = 0x80;
  v2622 = LoadPlayerFloatVariable(v9416, v2621, "LandingSoundTypeMinTimeBetweenLandings", &v5364);
  sub_2E0600(v7390, v2622);
  sub_203680(a1, v7390);
  sub_1F9E40(v7390);
  sub_2E8380(v9416);
  v5365 = 30400;
  LOBYTE(v2623) = 0x80;
  v2624 = LoadPlayerFloatVariable(v9417, v2623, "HangBreathSoundStaminaLevelToStartGrab", &v5365);
  sub_2E0600(v7391, v2624);
  sub_203680(a1, v7391);
  sub_1F9E40(v7391);
  sub_2E8380(v9417);
  v5366 = 30424;
  LOBYTE(v2625) = 0x80;
  v2626 = LoadPlayerFloatVariable(v9418, v2625, "HangBreathSoundStaminaLevelToStartFade", &v5366);
  sub_2E0600(v7392, v2626);
  sub_203680(a1, v7392);
  sub_1F9E40(v7392);
  sub_2E8380(v9418);
  v5367 = 30448;
  LOBYTE(v2627) = 0x80;
  v2628 = LoadPlayerFloatVariable(v9419, v2627, "HangBreathSoundDelaySec", &v5367);
  sub_2E0600(v7393, v2628);
  sub_203680(a1, v7393);
  sub_1F9E40(v7393);
  sub_2E8380(v9419);
  v5368 = 30472;
  LOBYTE(v2629) = 0x80;
  v2630 = LoadPlayerFloatVariable(v9420, v2629, "HangBreathSoundHowLongAfterGrabToPerformFade", &v5368);
  sub_2E0600(v7394, v2630);
  sub_203680(a1, v7394);
  sub_1F9E40(v7394);
  sub_2E8380(v9420);
  v5369 = 30496;
  LOBYTE(v2631) = 0x80;
  v2632 = LoadPlayerFloatVariable(v9421, v2631, "BicycleForwardSpeed", &v5369);
  sub_2E0600(v7395, v2632);
  sub_203680(a1, v7395);
  sub_1F9E40(v7395);
  sub_2E8380(v9421);
  v5370 = 30520;
  LOBYTE(v2633) = 0x80;
  v2634 = LoadPlayerFloatVariable(v9422, v2633, "BicycleTurningSpeed", &v5370);
  sub_2E0600(v7396, v2634);
  sub_203680(a1, v7396);
  sub_1F9E40(v7396);
  sub_2E8380(v9422);
  v5371 = 30544;
  LOBYTE(v2635) = 0x80;
  v2636 = LoadPlayerFloatVariable(v9423, v2635, "BicycleMaxTurningSpeed", &v5371);
  sub_2E0600(v7397, v2636);
  sub_203680(a1, v7397);
  sub_1F9E40(v7397);
  sub_2E8380(v9423);
  v5372 = 30568;
  LOBYTE(v2637) = 0x80;
  v2638 = LoadPlayerFloatVariable(v9424, v2637, "BicycleAccelerationForward", &v5372);
  sub_2E0600(v7398, v2638);
  sub_203680(a1, v7398);
  sub_1F9E40(v7398);
  sub_2E8380(v9424);
  v5373 = 30592;
  LOBYTE(v2639) = 0x80;
  v2640 = LoadPlayerFloatVariable(v9425, v2639, "BicycleAccelerationBackwards", &v5373);
  sub_2E0600(v7399, v2640);
  sub_203680(a1, v7399);
  sub_1F9E40(v7399);
  sub_2E8380(v9425);
  v5374 = 30616;
  LOBYTE(v2641) = 0x80;
  v2642 = LoadPlayerFloatVariable(v9426, v2641, "BicycleDecelerationBrake", &v5374);
  sub_2E0600(v7400, v2642);
  sub_203680(a1, v7400);
  sub_1F9E40(v7400);
  sub_2E8380(v9426);
  v5375 = 30640;
  LOBYTE(v2643) = 0x80;
  v2644 = LoadPlayerFloatVariable(v9427, v2643, "BicycleDecelerationSpeedLoss", &v5375);
  sub_2E0600(v7401, v2644);
  sub_203680(a1, v7401);
  sub_1F9E40(v7401);
  sub_2E8380(v9427);
  v5376 = 30664;
  LOBYTE(v2645) = 0x80;
  v2646 = LoadPlayerFloatVariable(v9428, v2645, "BicycleMaxForwardSpeed", &v5376);
  sub_2E0600(v7402, v2646);
  sub_203680(a1, v7402);
  sub_1F9E40(v7402);
  sub_2E8380(v9428);
  v5377 = 30688;
  LOBYTE(v2647) = 0x80;
  v2648 = LoadPlayerFloatVariable(v9429, v2647, "BicycleMaxBackSpeed", &v5377);
  sub_2E0600(v7403, v2648);
  sub_203680(a1, v7403);
  sub_1F9E40(v7403);
  sub_2E8380(v9429);
  v5378 = 30712;
  LOBYTE(v2649) = 0x80;
  v2650 = LoadPlayerFloatVariable(v9430, v2649, "MaxVelSlopeSliding", &v5378);
  sub_2E0600(v7404, v2650);
  sub_203680(a1, v7404);
  sub_1F9E40(v7404);
  sub_2E8380(v9430);
  v5379 = 30736;
  LOBYTE(v2651) = 0x80;
  v2652 = LoadPlayerFloatVariable(v9431, v2651, "MaxVelSlopeForcedSliding", &v5379);
  sub_2E0600(v7405, v2652);
  sub_203680(a1, v7405);
  sub_1F9E40(v7405);
  sub_2E8380(v9431);
  v5380 = 30760;
  LOBYTE(v2653) = 0x80;
  v2654 = LoadPlayerFloatVariable(v9432, v2653, "MaxVelMovingDownSlope", &v5380);
  sub_2E0600(v7406, v2654);
  sub_203680(a1, v7406);
  sub_1F9E40(v7406);
  sub_2E8380(v9432);
  v5381 = 30784;
  LOBYTE(v2655) = 0x80;
  v2656 = LoadPlayerFloatVariable(v9433, v2655, "AdvancedParkourMaxVelMovingDownSlope", &v5381);
  sub_2E0600(v7407, v2656);
  sub_203680(a1, v7407);
  sub_1F9E40(v7407);
  sub_2E8380(v9433);
  v5382 = 30808;
  LOBYTE(v2657) = 0x80;
  v2658 = LoadPlayerFloatVariable(v9434, v2657, "HumanTakeDownInitialStaminaCost", &v5382);
  sub_2E0600(v7408, v2658);
  sub_203680(a1, v7408);
  sub_1F9E40(v7408);
  sub_2E8380(v9434);
  v5383 = 30832;
  LOBYTE(v2659) = 0x80;
  v2660 = LoadPlayerFloatVariable(v9435, v2659, "HumanTakeDownLoopTime", &v5383);
  sub_2E0600(v7409, v2660);
  sub_203680(a1, v7409);
  sub_1F9E40(v7409);
  sub_2E8380(v9435);
  v5384 = 30856;
  LOBYTE(v2661) = 0x80;
  v2662 = LoadPlayerFloatVariable(v9436, v2661, "MinGlideHeightToAwardExperience", &v5384);
  sub_2E0600(v7410, v2662);
  sub_203680(a1, v7410);
  sub_1F9E40(v7410);
  sub_2E8380(v9436);
  v5385 = 30880;
  LOBYTE(v2663) = 0x80;
  v2664 = LoadPlayerFloatVariable(v9437, v2663, "StandInWaterDepth", &v5385);
  sub_2E0600(v7411, v2664);
  sub_203680(a1, v7411);
  sub_1F9E40(v7411);
  sub_2E8380(v9437);
  v5386 = 30904;
  LOBYTE(v2665) = 0x80;
  v2666 = LoadPlayerFloatVariable(v9438, v2665, "LookDownWhenFallingEnaled", &v5386);
  sub_2E0600(v7412, v2666);
  sub_203680(a1, v7412);
  sub_1F9E40(v7412);
  sub_2E8380(v9438);
  v5387 = 30928;
  LOBYTE(v2667) = 0x80;
  v2668 = LoadPlayerFloatVariable(v9439, v2667, "LookDownMinAngle", &v5387);
  sub_2E0600(v7413, v2668);
  sub_203680(a1, v7413);
  sub_1F9E40(v7413);
  sub_2E8380(v9439);
  v5388 = 30952;
  LOBYTE(v2669) = 0x80;
  v2670 = LoadPlayerFloatVariable(v9440, v2669, "LookDownAccel", &v5388);
  sub_2E0600(v7414, v2670);
  sub_203680(a1, v7414);
  sub_1F9E40(v7414);
  sub_2E8380(v9440);
  v5389 = 30976;
  LOBYTE(v2671) = 0x80;
  v2672 = LoadPlayerFloatVariable(v9441, v2671, "TimeToCorrectLandingLook", &v5389);
  sub_2E0600(v7415, v2672);
  sub_203680(a1, v7415);
  sub_1F9E40(v7415);
  sub_2E8380(v9441);
  v5390 = 31000;
  LOBYTE(v2673) = 0x80;
  v2674 = LoadPlayerFloatVariable(v9442, v2673, "LookUpCorrectionMinAngle", &v5390);
  sub_2E0600(v7416, v2674);
  sub_203680(a1, v7416);
  sub_1F9E40(v7416);
  sub_2E8380(v9442);
  v5391 = 31024;
  LOBYTE(v2675) = 0x80;
  v2676 = LoadPlayerFloatVariable(v9443, v2675, "JumpAutoStepHeight", &v5391);
  sub_2E0600(v7417, v2676);
  sub_203680(a1, v7417);
  sub_1F9E40(v7417);
  sub_2E8380(v9443);
  v5392 = 31048;
  LOBYTE(v2677) = 0x80;
  v2678 = LoadPlayerFloatVariable(v9444, v2677, "SpecialMoveDropKickAbusePenaltyCount", &v5392);
  sub_2E0600(v7418, v2678);
  sub_203680(a1, v7418);
  sub_1F9E40(v7418);
  sub_2E8380(v9444);
  v5393 = 31072;
  LOBYTE(v2679) = 0x80;
  v2680 = LoadPlayerFloatVariable(v9445, v2679, "SpecialMoveThrowAbusePenaltyCount", &v5393);
  sub_2E0600(v7419, v2680);
  sub_203680(a1, v7419);
  sub_1F9E40(v7419);
  sub_2E8380(v9445);
  v5394 = 31096;
  LOBYTE(v2681) = 0x80;
  v2682 = LoadPlayerFloatVariable(v9446, v2681, "SpecialMoveAbusePenaltyCount", &v5394);
  sub_2E0600(v7420, v2682);
  sub_203680(a1, v7420);
  sub_1F9E40(v7420);
  sub_2E8380(v9446);
  v5395 = 31120;
  LOBYTE(v2683) = 0x80;
  v2684 = LoadPlayerFloatVariable(v9447, v2683, "SpecialMoveAbusePenaltyTime", &v5395);
  sub_2E0600(v7421, v2684);
  sub_203680(a1, v7421);
  sub_1F9E40(v7421);
  sub_2E8380(v9447);
  v5396 = 31144;
  LOBYTE(v2685) = 0x80;
  v2686 = LoadPlayerFloatVariable(v9448, v2685, "SpecialMoveAbuseDecreasePenaltyOnDifferentMove", &v5396);
  sub_2E0600(v7422, v2686);
  sub_203680(a1, v7422);
  sub_1F9E40(v7422);
  sub_2E8380(v9448);
  v5397 = 31168;
  LOBYTE(v2687) = 0x80;
  v2688 = LoadPlayerFloatVariable(v9449, v2687, "SpecialMoveAbusePenaltyMaxTime", &v5397);
  sub_2E0600(v7423, v2688);
  sub_203680(a1, v7423);
  sub_1F9E40(v7423);
  sub_2E8380(v9449);
  v5398 = 31192;
  LOBYTE(v2689) = 0x80;
  v2690 = LoadPlayerBoolVariable(&v9450, v2689, "TreeAmortizerEnabled", &v5398);
  sub_2E0600(v7424, v2690);
  sub_203680(a1, v7424);
  sub_1F9E40(v7424);
  sub_2E8380(&v9450);
  v5399 = 31208;
  LOBYTE(v2691) = 0x80;
  v2692 = LoadPlayerBoolVariable(&v9451, v2691, "DoorSkylightEnabled", &v5399);
  sub_2E0600(v7425, v2692);
  sub_203680(a1, v7425);
  sub_1F9E40(v7425);
  sub_2E8380(&v9451);
  v5400 = 31224;
  LOBYTE(v2693) = 0x80;
  v2694 = LoadPlayerFloatVariable(v9452, v2693, "SlideAssistWindow", &v5400);
  sub_2E0600(v7426, v2694);
  sub_203680(a1, v7426);
  sub_1F9E40(v7426);
  sub_2E8380(v9452);
  v5401 = 31248;
  LOBYTE(v2695) = 0x80;
  v2696 = LoadPlayerFloatVariable(v9453, v2695, "SlopeDecceleration", &v5401);
  sub_2E0600(v7427, v2696);
  sub_203680(a1, v7427);
  sub_1F9E40(v7427);
  sub_2E8380(v9453);
  v5402 = 31272;
  LOBYTE(v2697) = 0x80;
  v2698 = LoadPlayerFloatVariable(v9454, v2697, "SlopeAcceleration", &v5402);
  sub_2E0600(v7428, v2698);
  sub_203680(a1, v7428);
  sub_1F9E40(v7428);
  sub_2E8380(v9454);
  v5403 = 31296;
  LOBYTE(v2699) = 0x80;
  v2700 = LoadPlayerFloatVariable(v9455, v2699, "StaminaDamageWhenHitted", &v5403);
  sub_2E0600(v7429, v2700);
  sub_203680(a1, v7429);
  sub_1F9E40(v7429);
  sub_2E8380(v9455);
  v5404 = 31320;
  LOBYTE(v2701) = 0x80;
  v2702 = LoadPlayerFloatVariable(v9456, v2701, "SlideDoubleTapWindow", &v5404);
  sub_2E0600(v7430, v2702);
  sub_203680(a1, v7430);
  sub_1F9E40(v7430);
  sub_2E8380(v9456);
  v5405 = 31344;
  LOBYTE(v2703) = 0x80;
  v2704 = LoadPlayerFloatVariable(v9457, v2703, "MinTimeToBreakSlide", &v5405);
  sub_2E0600(v7431, v2704);
  sub_203680(a1, v7431);
  sub_1F9E40(v7431);
  sub_2E8380(v9457);
  v5406 = 31368;
  LOBYTE(v2705) = 0x80;
  v2706 = LoadPlayerFloatVariable(v9458, v2705, "HitTimeToSlowAnim", &v5406);
  sub_2E0600(v7432, v2706);
  sub_203680(a1, v7432);
  sub_1F9E40(v7432);
  sub_2E8380(v9458);
  v5407 = 31392;
  LOBYTE(v2707) = 0x80;
  v2708 = LoadPlayerFloatVariable(v9459, v2707, "HitFanFramesPrediction", &v5407);
  sub_2E0600(v7433, v2708);
  sub_203680(a1, v7433);
  sub_1F9E40(v7433);
  sub_2E8380(v9459);
  v5408 = 31416;
  LOBYTE(v2709) = 0x80;
  v2710 = LoadPlayerFloatVariable(v9460, v2709, "HitFanAdditionalLayers", &v5408);
  sub_2E0600(v7434, v2710);
  sub_203680(a1, v7434);
  sub_1F9E40(v7434);
  sub_2E8380(v9460);
  v5409 = 31440;
  LOBYTE(v2711) = 0x80;
  v2712 = LoadPlayerBoolVariable(&v9461, v2711, "HitFanEnableDirAndPointsSegmentCorrection", &v5409);
  sub_2E0600(v7435, v2712);
  sub_203680(a1, v7435);
  sub_1F9E40(v7435);
  sub_2E8380(&v9461);
  v5410 = 31456;
  LOBYTE(v2713) = 0x80;
  v2714 = LoadPlayerBoolVariable(&v9462, v2713, "HitFanEnableDirPlaneCorrection", &v5410);
  sub_2E0600(v7436, v2714);
  sub_203680(a1, v7436);
  sub_1F9E40(v7436);
  sub_2E8380(&v9462);
  v5411 = 31472;
  LOBYTE(v2715) = 0x80;
  v2716 = LoadPlayerFloatVariable(v9463, v2715, "HitFanPlaneCorrectionHelperDirectionFactor", &v5411);
  sub_2E0600(v7437, v2716);
  sub_203680(a1, v7437);
  sub_1F9E40(v7437);
  sub_2E8380(v9463);
  v5412 = 31496;
  LOBYTE(v2717) = 0x80;
  v2718 = LoadPlayerBoolVariable(&v9464, v2717, "HitFanUseAttackHelper", &v5412);
  sub_2E0600(v7438, v2718);
  sub_203680(a1, v7438);
  sub_1F9E40(v7438);
  sub_2E8380(&v9464);
  v5413 = 31512;
  LOBYTE(v2719) = 0x80;
  v2720 = LoadPlayerBoolVariable(&v9465, v2719, "HitFanUsePreciseHitImpactDirection", &v5413);
  sub_2E0600(v7439, v2720);
  sub_203680(a1, v7439);
  sub_1F9E40(v7439);
  sub_2E8380(&v9465);
  v5414 = 31528;
  LOBYTE(v2721) = 0x80;
  v2722 = LoadPlayerFloatVariable(v9466, v2721, "HitTimeWindowToPlayDifAnim", &v5414);
  sub_2E0600(v7440, v2722);
  sub_203680(a1, v7440);
  sub_1F9E40(v7440);
  sub_2E8380(v9466);
  v5415 = 31552;
  LOBYTE(v2723) = 0x80;
  v2724 = LoadPlayerFloatVariable(v9467, v2723, "HitAnimVariationNumber", &v5415);
  sub_2E0600(v7441, v2724);
  sub_203680(a1, v7441);
  sub_1F9E40(v7441);
  sub_2E8380(v9467);
  v5416 = 31576;
  LOBYTE(v2725) = 0x80;
  v2726 = LoadPlayerBoolVariable(&v9468, v2725, "HitDeadEnemyGibSoundEnabled", &v5416);
  sub_2E0600(v7442, v2726);
  sub_203680(a1, v7442);
  sub_1F9E40(v7442);
  sub_2E8380(&v9468);
  v5417 = 31592;
  LOBYTE(v2727) = 0x80;
  v2728 = LoadPlayerFloatVariable(v9469, v2727, "ArmorLevel", &v5417);
  sub_2E0600(v7443, v2728);
  sub_203680(a1, v7443);
  sub_1F9E40(v7443);
  sub_2E8380(v9469);
  v5418 = 31616;
  LOBYTE(v2729) = 0x80;
  v2730 = LoadPlayerFloatVariable(v9470, v2729, "MonkeyBarJumpAttackSearchRadius", &v5418);
  sub_2E0600(v7444, v2730);
  sub_203680(a1, v7444);
  sub_1F9E40(v7444);
  sub_2E8380(v9470);
  v5419 = 31640;
  LOBYTE(v2731) = 0x80;
  v2732 = LoadPlayerFloatVariable(v9471, v2731, "JumpAttackHorzMaxDeviation", &v5419);
  sub_2E0600(v7445, v2732);
  sub_203680(a1, v7445);
  sub_1F9E40(v7445);
  sub_2E8380(v9471);
  v5420 = 31664;
  LOBYTE(v2733) = 0x80;
  v2734 = LoadPlayerFloatVariable(v9472, v2733, "AutomaticSlideBlockInputsTime", &v5420);
  sub_2E0600(v7446, v2734);
  sub_203680(a1, v7446);
  sub_1F9E40(v7446);
  sub_2E8380(v9472);
  v5421 = 31688;
  LOBYTE(v2735) = 0x80;
  v2736 = LoadPlayerFloatVariable(v9473, v2735, "AutomaticSlideFallHeight", &v5421);
  sub_2E0600(v7447, v2736);
  sub_203680(a1, v7447);
  sub_1F9E40(v7447);
  sub_2E8380(v9473);
  v5422 = 31712;
  LOBYTE(v2737) = 0x80;
  v2738 = LoadPlayerFloatVariable(v9474, v2737, "SlideSideInputAccel", &v5422);
  sub_2E0600(v7448, v2738);
  sub_203680(a1, v7448);
  sub_1F9E40(v7448);
  sub_2E8380(v9474);
  v5423 = 31736;
  LOBYTE(v2739) = 0x80;
  v2740 = LoadPlayerFloatVariable(v9475, v2739, "MinSlideVelocity", &v5423);
  sub_2E0600(v7449, v2740);
  sub_203680(a1, v7449);
  sub_1F9E40(v7449);
  sub_2E8380(v9475);
  v5424 = 31760;
  LOBYTE(v2741) = 0x80;
  v2742 = LoadPlayerBoolVariable(&v9476, v2741, "SlideAttackLoop", &v5424);
  sub_2E0600(v7450, v2742);
  sub_203680(a1, v7450);
  sub_1F9E40(v7450);
  sub_2E8380(&v9476);
  v5425 = 31776;
  LOBYTE(v2743) = 0x80;
  v2744 = LoadPlayerFloatVariable(v9477, v2743, "SlideMinSpeedTimeToBreak", &v5425);
  sub_2E0600(v7451, v2744);
  sub_203680(a1, v7451);
  sub_1F9E40(v7451);
  sub_2E8380(v9477);
  v5426 = 31800;
  LOBYTE(v2745) = 0x80;
  v2746 = LoadPlayerFloatVariable(v9478, v2745, "SlideNitroAcceceleration", &v5426);
  sub_2E0600(v7452, v2746);
  sub_203680(a1, v7452);
  sub_1F9E40(v7452);
  sub_2E8380(v9478);
  v5427 = 31824;
  LOBYTE(v2747) = 0x80;
  v2748 = LoadPlayerFloatVariable(v9479, v2747, "SlideAcceceleration", &v5427);
  sub_2E0600(v7453, v2748);
  sub_203680(a1, v7453);
  sub_1F9E40(v7453);
  sub_2E8380(v9479);
  v5428 = 31848;
  LOBYTE(v2749) = 0x80;
  v2750 = LoadPlayerFloatVariable(v9480, v2749, "SlideLoopMinDuration", &v5428);
  sub_2E0600(v7454, v2750);
  sub_203680(a1, v7454);
  sub_1F9E40(v7454);
  sub_2E8380(v9480);
  v5429 = 31872;
  LOBYTE(v2751) = 0x80;
  v2752 = LoadPlayerFloatVariable(v9481, v2751, "SlideLoopMaxDuration", &v5429);
  sub_2E0600(v7455, v2752);
  sub_203680(a1, v7455);
  sub_1F9E40(v7455);
  sub_2E8380(v9481);
  v5430 = 31896;
  LOBYTE(v2753) = 0x80;
  v2754 = LoadPlayerFloatVariable(v9482, v2753, "SlideLoopNitroDuration", &v5430);
  sub_2E0600(v7456, v2754);
  sub_203680(a1, v7456);
  sub_1F9E40(v7456);
  sub_2E8380(v9482);
  v5431 = 31920;
  LOBYTE(v2755) = 0x80;
  v2756 = LoadPlayerFloatVariable(v9483, v2755, "SoundParamRuntimeScaledValueGrowTimeSec", &v5431);
  sub_2E0600(v7457, v2756);
  sub_203680(a1, v7457);
  sub_1F9E40(v7457);
  sub_2E8380(v9483);
  v5432 = 31944;
  LOBYTE(v2757) = 0x80;
  v2758 = LoadPlayerFloatVariable(v9484, v2757, "SoundStatePlayerMovementLandingStateDurationSec", &v5432);
  sub_2E0600(v7458, v2758);
  sub_203680(a1, v7458);
  sub_1F9E40(v7458);
  sub_2E8380(v9484);
  v5433 = 31968;
  LOBYTE(v2759) = 0x80;
  v2760 = LoadPlayerFloatVariable(v9485, v2759, "SlideDeceleration", &v5433);
  sub_2E0600(v7459, v2760);
  sub_203680(a1, v7459);
  sub_1F9E40(v7459);
  sub_2E8380(v9485);
  v5434 = 31992;
  LOBYTE(v2761) = 0x80;
  v2762 = LoadPlayerFloatVariable(v9486, v2761, "MaxPossibleAntizin", &v5434);
  sub_2E0600(v7460, v2762);
  sub_203680(a1, v7460);
  sub_1F9E40(v7460);
  sub_2E8380(v9486);
  v5435 = 32016;
  LOBYTE(v2763) = 0x80;
  v2764 = LoadPlayerFloatVariable(v9487, v2763, "AntizinLowWarningLevel", &v5435);
  sub_2E0600(v7461, v2764);
  sub_203680(a1, v7461);
  sub_1F9E40(v7461);
  sub_2E8380(v9487);
  v5436 = 32040;
  LOBYTE(v2765) = 0x80;
  v2766 = LoadPlayerFloatVariable(v9488, v2765, "AntizinCriticalWarningLevel", &v5436);
  sub_2E0600(v7462, v2766);
  sub_203680(a1, v7462);
  sub_1F9E40(v7462);
  sub_2E8380(v9488);
  v5437 = 32064;
  LOBYTE(v2767) = 0x80;
  v2768 = LoadPlayerFloatVariable(v9489, v2767, "AntizinCriticalInfectionEffectMultiplier", &v5437);
  sub_2E0600(v7463, v2768);
  sub_203680(a1, v7463);
  sub_1F9E40(v7463);
  sub_2E8380(v9489);
  v5438 = 32088;
  LOBYTE(v2769) = 0x80;
  v2770 = LoadPlayerFloatVariable(v9490, v2769, "ImmunityTimerShowInterval", &v5438);
  sub_2E0600(v7464, v2770);
  sub_203680(a1, v7464);
  sub_1F9E40(v7464);
  sub_2E8380(v9490);
  v5439 = 32112;
  LOBYTE(v2771) = 0x80;
  v2772 = LoadPlayerBoolVariable(&v9491, v2771, "AfterBoostEnabled", &v5439);
  sub_2E0600(v7465, v2772);
  sub_203680(a1, v7465);
  sub_1F9E40(v7465);
  sub_2E8380(&v9491);
  v5440 = 32128;
  LOBYTE(v2773) = 0x80;
  v2774 = LoadPlayerBoolVariable(&v9492, v2773, "ClimbAfterBoostEnabled", &v5440);
  sub_2E0600(v7466, v2774);
  sub_203680(a1, v7466);
  sub_1F9E40(v7466);
  sub_2E8380(&v9492);
  v5441 = 32144;
  LOBYTE(v2775) = 0x80;
  v2776 = LoadPlayerBoolVariable(&v9493, v2775, "CombatAfterBoostEnabled", &v5441);
  sub_2E0600(v7467, v2776);
  sub_203680(a1, v7467);
  sub_1F9E40(v7467);
  sub_2E8380(&v9493);
  v5442 = 32160;
  LOBYTE(v2777) = 0x80;
  v2778 = LoadPlayerFloatVariable(v9494, v2777, "AfterBoostDefaultInputWindow", &v5442);
  sub_2E0600(v7468, v2778);
  sub_203680(a1, v7468);
  sub_1F9E40(v7468);
  sub_2E8380(v9494);
  v5443 = 32184;
  LOBYTE(v2779) = 0x80;
  v2780 = LoadPlayerFloatVariable(v9495, v2779, "AfterBoostDefaultSpeed", &v5443);
  sub_2E0600(v7469, v2780);
  sub_203680(a1, v7469);
  sub_1F9E40(v7469);
  sub_2E8380(v9495);
  v5444 = 32208;
  LOBYTE(v2781) = 0x80;
  v2782 = LoadPlayerFloatVariable(v9496, v2781, "AfterBoostMaxSpeed", &v5444);
  sub_2E0600(v7470, v2782);
  sub_203680(a1, v7470);
  sub_1F9E40(v7470);
  sub_2E8380(v9496);
  v5445 = 32232;
  LOBYTE(v2783) = 0x80;
  v2784 = LoadPlayerFloatVariable(v9497, v2783, "AfterBoostSpeedDeceleration", &v5445);
  sub_2E0600(v7471, v2784);
  sub_203680(a1, v7471);
  sub_1F9E40(v7471);
  sub_2E8380(v9497);
  v5446 = 32256;
  LOBYTE(v2785) = 0x80;
  v2786 = LoadPlayerBoolVariable(&v9498, v2785, "AfterBoostRelative", &v5446);
  sub_2E0600(v7472, v2786);
  sub_203680(a1, v7472);
  sub_1F9E40(v7472);
  sub_2E8380(&v9498);
  v5447 = 32272;
  LOBYTE(v2787) = 0x80;
  v2788 = LoadPlayerBoolVariable(&v9499, v2787, "AfterBoostInstantAcceleration", &v5447);
  sub_2E0600(v7473, v2788);
  sub_203680(a1, v7473);
  sub_1F9E40(v7473);
  sub_2E8380(&v9499);
  v5448 = 32288;
  LOBYTE(v2789) = 0x80;
  v2790 = LoadPlayerFloatVariable(v9500, v2789, "AfterBoostStaminaRegain", &v5448);
  sub_2E0600(v7474, v2790);
  sub_203680(a1, v7474);
  sub_1F9E40(v7474);
  sub_2E8380(v9500);
  v5449 = 32312;
  LOBYTE(v2791) = 0x80;
  v2792 = LoadPlayerBoolVariable(&v9501, v2791, "DodgeBackDiveEnabled", &v5449);
  sub_2E0600(v7475, v2792);
  sub_203680(a1, v7475);
  sub_1F9E40(v7475);
  sub_2E8380(&v9501);
  v5450 = 32328;
  LOBYTE(v2793) = 0x80;
  v2794 = LoadPlayerFloatVariable(v9502, v2793, "LandingDuckBlockTime", &v5450);
  sub_2E0600(v7476, v2794);
  sub_203680(a1, v7476);
  sub_1F9E40(v7476);
  sub_2E8380(v9502);
  v5451 = 32352;
  LOBYTE(v2795) = 0x80;
  v2796 = LoadPlayerFloatVariable(v9503, v2795, "DuckBlockTimeAfterDialog", &v5451);
  sub_2E0600(v7477, v2796);
  sub_203680(a1, v7477);
  sub_1F9E40(v7477);
  sub_2E8380(v9503);
  v5452 = 32376;
  LOBYTE(v2797) = 0x80;
  v2798 = LoadPlayerFloatVariable(v9504, v2797, "FlyRamMinTime", &v5452);
  sub_2E0600(v7478, v2798);
  sub_203680(a1, v7478);
  sub_1F9E40(v7478);
  sub_2E8380(v9504);
  v5453 = 32400;
  LOBYTE(v2799) = 0x80;
  v2800 = LoadPlayerBoolVariable(&v9505, v2799, "FlyRamAfterBoostEnabled", &v5453);
  sub_2E0600(v7479, v2800);
  sub_203680(a1, v7479);
  sub_1F9E40(v7479);
  sub_2E8380(&v9505);
  v5454 = 32416;
  LOBYTE(v2801) = 0x80;
  v2802 = LoadPlayerBoolVariable(&v9506, v2801, "LastClimbOnExhaustedEnabled", &v5454);
  sub_2E0600(v7480, v2802);
  sub_203680(a1, v7480);
  sub_1F9E40(v7480);
  sub_2E8380(&v9506);
  v5455 = 32432;
  LOBYTE(v2803) = 0x80;
  v2804 = LoadPlayerBoolVariable(&v9507, v2803, "FastClimbEnabled", &v5455);
  sub_2E0600(v7481, v2804);
  sub_203680(a1, v7481);
  sub_1F9E40(v7481);
  sub_2E8380(&v9507);
  v5456 = 32448;
  LOBYTE(v2805) = 0x80;
  v2806 = LoadPlayerFloatVariable(v9508, v2805, "FastClimbGoodBeforeWindow", &v5456);
  sub_2E0600(v7482, v2806);
  sub_203680(a1, v7482);
  sub_1F9E40(v7482);
  sub_2E8380(v9508);
  v5457 = 32472;
  LOBYTE(v2807) = 0x80;
  v2808 = LoadPlayerFloatVariable(v9509, v2807, "FastClimbPerfectBeforeWindow", &v5457);
  sub_2E0600(v7483, v2808);
  sub_203680(a1, v7483);
  sub_1F9E40(v7483);
  sub_2E8380(v9509);
  v5458 = 32496;
  LOBYTE(v2809) = 0x80;
  v2810 = LoadPlayerFloatVariable(v9510, v2809, "FastClimbGoodAfterWindow", &v5458);
  sub_2E0600(v7484, v2810);
  sub_203680(a1, v7484);
  sub_1F9E40(v7484);
  sub_2E8380(v9510);
  v5459 = 32520;
  LOBYTE(v2811) = 0x80;
  v2812 = LoadPlayerFloatVariable(v9511, v2811, "FastClimbPerfectAfterWindow", &v5459);
  sub_2E0600(v7485, v2812);
  sub_203680(a1, v7485);
  sub_1F9E40(v7485);
  sub_2E8380(v9511);
  v5460 = 32544;
  LOBYTE(v2813) = 0x80;
  v2814 = LoadPlayerFloatVariable(v9512, v2813, "FastClimbCooldown", &v5460);
  sub_2E0600(v7486, v2814);
  sub_203680(a1, v7486);
  sub_1F9E40(v7486);
  sub_2E8380(v9512);
  v5461 = 32568;
  LOBYTE(v2815) = 0x80;
  v2816 = LoadPlayerBoolVariable(&v9513, v2815, "PerfectShimmyEnabled", &v5461);
  sub_2E0600(v7487, v2816);
  sub_203680(a1, v7487);
  sub_1F9E40(v7487);
  sub_2E8380(&v9513);
  v5462 = 32584;
  LOBYTE(v2817) = 0x80;
  v2818 = LoadPlayerFloatVariable(v9514, v2817, "PerfectShimmyTimingTollerance", &v5462);
  sub_2E0600(v7488, v2818);
  sub_203680(a1, v7488);
  sub_1F9E40(v7488);
  sub_2E8380(v9514);
  v5463 = 32608;
  LOBYTE(v2819) = 0x80;
  v2820 = LoadPlayerFloatVariable(v9515, v2819, "BlockHeldTime", &v5463);
  sub_2E0600(v7489, v2820);
  sub_203680(a1, v7489);
  sub_1F9E40(v7489);
  sub_2E8380(v9515);
  v5464 = 32632;
  LOBYTE(v2821) = 0x80;
  v2822 = LoadPlayerFloatVariable(v9516, v2821, "LowHealthDropMinLifeTime", &v5464);
  sub_2E0600(v7490, v2822);
  sub_203680(a1, v7490);
  sub_1F9E40(v7490);
  sub_2E8380(v9516);
  v5465 = 32656;
  LOBYTE(v2823) = 0x80;
  v2824 = LoadPlayerFloatVariable(v9517, v2823, "LowHealthDropMaxLifeTime", &v5465);
  sub_2E0600(v7491, v2824);
  sub_203680(a1, v7491);
  sub_1F9E40(v7491);
  sub_2E8380(v9517);
  v5466 = 32680;
  LOBYTE(v2825) = 0x80;
  v2826 = LoadPlayerFloatVariable(v9518, v2825, "HitReactionDefaultPushDuration", &v5466);
  sub_2E0600(v7492, v2826);
  sub_203680(a1, v7492);
  sub_1F9E40(v7492);
  sub_2E8380(v9518);
  v5467 = 32704;
  LOBYTE(v2827) = 0x80;
  v2828 = LoadPlayerFloatVariable(v9519, v2827, "HitReactionDefaultPushSpeed", &v5467);
  sub_2E0600(v7493, v2828);
  sub_203680(a1, v7493);
  sub_1F9E40(v7493);
  sub_2E8380(v9519);
  v5468 = 32728;
  LOBYTE(v2829) = 0x80;
  v2830 = LoadPlayerFloatVariable(v9520, v2829, "HitReactionPushAcceleration", &v5468);
  sub_2E0600(v7494, v2830);
  sub_203680(a1, v7494);
  sub_1F9E40(v7494);
  sub_2E8380(v9520);
  v5469 = 32752;
  LOBYTE(v2831) = 0x80;
  v2832 = LoadPlayerFloatVariable(v9521, v2831, "MinVertLook", &v5469);
  sub_2E0600(v7495, v2832);
  sub_203680(a1, v7495);
  sub_1F9E40(v7495);
  sub_2E8380(v9521);
  v5470 = 32776;
  LOBYTE(v2833) = 0x80;
  v2834 = LoadPlayerFloatVariable(v9522, v2833, "MaxVertLook", &v5470);
  sub_2E0600(v7496, v2834);
  sub_203680(a1, v7496);
  sub_1F9E40(v7496);
  sub_2E8380(v9522);
  v5471 = 32800;
  LOBYTE(v2835) = 0x80;
  v2836 = LoadPlayerStringVariable(v9523, v2835, "BodyContainerMeshName", &v5471, v4054);
  sub_2E0600(v7497, v2836);
  sub_203680(a1, v7497);
  sub_1F9E40(v7497);
  sub_2E8380(v9523);
  v5472 = 32824;
  LOBYTE(v2837) = 0x80;
  v2838 = LoadPlayerBoolVariable(&v9524, v2837, "GlideDownEnabled", &v5472);
  sub_2E0600(v7498, v2838);
  sub_203680(a1, v7498);
  sub_1F9E40(v7498);
  sub_2E8380(&v9524);
  v5473 = 32840;
  LOBYTE(v2839) = 0x80;
  v2840 = LoadPlayerBoolVariable(&v9525, v2839, "GrapplePullEnabled", &v5473);
  sub_2E0600(v7499, v2840);
  sub_203680(a1, v7499);
  sub_1F9E40(v7499);
  sub_2E8380(&v9525);
  v5474 = 32856;
  LOBYTE(v2841) = 0x80;
  v2842 = LoadPlayerBoolVariable(&v9526, v2841, "SwayRotateEnabled", &v5474);
  sub_2E0600(v7500, v2842);
  sub_203680(a1, v7500);
  sub_1F9E40(v7500);
  sub_2E8380(&v9526);
  v5475 = 32872;
  LOBYTE(v2843) = 0x80;
  v2844 = LoadPlayerBoolVariable(&v9527, v2843, "GrappleSwingEnabled", &v5475);
  sub_2E0600(v7501, v2844);
  sub_203680(a1, v7501);
  sub_1F9E40(v7501);
  sub_2E8380(&v9527);
  v5476 = 32888;
  LOBYTE(v2845) = 0x80;
  v2846 = LoadPlayerBoolVariable(&v9528, v2845, "GrapplePullEnemyEnabled", &v5476);
  sub_2E0600(v7502, v2846);
  sub_203680(a1, v7502);
  sub_1F9E40(v7502);
  sub_2E8380(&v9528);
  v5477 = 32904;
  LOBYTE(v2847) = 0x80;
  v2848 = LoadPlayerBoolVariable(&v9529, v2847, "GrapplePullToEnemyEnabled", &v5477);
  sub_2E0600(v7503, v2848);
  sub_203680(a1, v7503);
  sub_1F9E40(v7503);
  sub_2E8380(&v9529);
  v5478 = 32920;
  LOBYTE(v2849) = 0x80;
  v2850 = LoadPlayerFloatVariable(v9530, v2849, "GrappleHookLevel", &v5478);
  sub_2E0600(v7504, v2850);
  sub_203680(a1, v7504);
  sub_1F9E40(v7504);
  sub_2E8380(v9530);
  v5479 = 32944;
  LOBYTE(v2851) = 0x80;
  v2852 = LoadPlayerFloatVariable(v9531, v2851, "VeryLargeJumpDistance", &v5479);
  sub_2E0600(v7505, v2852);
  sub_203680(a1, v7505);
  sub_1F9E40(v7505);
  sub_2E8380(v9531);
  v5480 = 32968;
  LOBYTE(v2853) = 0x80;
  v2854 = LoadPlayerFloatVariable(v9532, v2853, "MaxDodgesInSequence", &v5480);
  sub_2E0600(v7506, v2854);
  sub_203680(a1, v7506);
  sub_1F9E40(v7506);
  sub_2E8380(v9532);
  v5481 = 32992;
  LOBYTE(v2855) = 0x80;
  v2856 = LoadPlayerFloatVariable(v9533, v2855, "StealthWidgetRange", &v5481);
  sub_2E0600(v7507, v2856);
  sub_203680(a1, v7507);
  sub_1F9E40(v7507);
  sub_2E8380(v9533);
  v5482 = 33016;
  LOBYTE(v2857) = 0x80;
  v2858 = LoadPlayerFloatVariable(v9534, v2857, "AIvsPlayerTargetingExtraRange", &v5482);
  sub_2E0600(v7508, v2858);
  sub_203680(a1, v7508);
  sub_1F9E40(v7508);
  sub_2E8380(v9534);
  v5483 = 33040;
  LOBYTE(v2859) = 0x80;
  v2860 = LoadPlayerFloatVariable(v9535, v2859, "AggroMinValueToIgnoreDistanceFactor", &v5483);
  sub_2E0600(v7509, v2860);
  sub_203680(a1, v7509);
  sub_1F9E40(v7509);
  sub_2E8380(v9535);
  v5484 = 33064;
  LOBYTE(v2861) = 0x80;
  v2862 = LoadPlayerFloatVariable(v9536, v2861, "AggroDecreasePerSecond", &v5484);
  sub_2E0600(v7510, v2862);
  sub_203680(a1, v7510);
  sub_1F9E40(v7510);
  sub_2E8380(v9536);
  v5485 = 33088;
  LOBYTE(v2863) = 0x80;
  v2864 = LoadPlayerFloatVariable(v9537, v2863, "AggroResetDelay", &v5485);
  sub_2E0600(v7511, v2864);
  sub_203680(a1, v7511);
  sub_1F9E40(v7511);
  sub_2E8380(v9537);
  v5486 = 33112;
  LOBYTE(v2865) = 0x80;
  v2866 = LoadPlayerFloatVariable(v9538, v2865, "HealerAggroGenerationDamageFactor", &v5486);
  sub_2E0600(v7512, v2866);
  sub_203680(a1, v7512);
  sub_1F9E40(v7512);
  sub_2E8380(v9538);
  v5487 = 33136;
  LOBYTE(v2867) = 0x80;
  v2868 = LoadPlayerFloatVariable(v9539, v2867, "TankAggroGenerationDamageFactor", &v5487);
  sub_2E0600(v7513, v2868);
  sub_203680(a1, v7513);
  sub_1F9E40(v7513);
  sub_2E8380(v9539);
  v5488 = 33160;
  LOBYTE(v2869) = 0x80;
  v2870 = LoadPlayerFloatVariable(v9540, v2869, "DpsRangedAggroGenerationDamageFactor", &v5488);
  sub_2E0600(v7514, v2870);
  sub_203680(a1, v7514);
  sub_1F9E40(v7514);
  sub_2E8380(v9540);
  v5489 = 33184;
  LOBYTE(v2871) = 0x80;
  v2872 = LoadPlayerFloatVariable(v9541, v2871, "DpsMeleeAggroGenerationDamageFactor", &v5489);
  sub_2E0600(v7515, v2872);
  sub_203680(a1, v7515);
  sub_1F9E40(v7515);
  sub_2E8380(v9541);
  v5490 = 33208;
  LOBYTE(v2873) = 0x80;
  v2874 = LoadPlayerStringVariable(v9542, v2873, "NightRunnerHealthRegen", &v5490, v4054);
  sub_2E0600(v7516, v2874);
  sub_203680(a1, v7516);
  sub_1F9E40(v7516);
  sub_2E8380(v9542);
  v5491 = 33232;
  LOBYTE(v2875) = 0x80;
  v2876 = LoadPlayerFloatVariable(v9543, v2875, "NightRunnerHealthRegenDelay", &v5491);
  sub_2E0600(v7517, v2876);
  sub_203680(a1, v7517);
  sub_1F9E40(v7517);
  sub_2E8380(v9543);
  v5492 = 33256;
  LOBYTE(v2877) = 0x80;
  v2878 = LoadPlayerStringVariable(v9544, v2877, "NightRunnerDamageResistance", &v5492, v4054);
  sub_2E0600(v7518, v2878);
  sub_203680(a1, v7518);
  sub_1F9E40(v7518);
  sub_2E8380(v9544);
  v5493 = 33280;
  LOBYTE(v2879) = 0x80;
  v2880 = LoadPlayerBoolVariable(&v9545, v2879, "NightRunnerDisableSurvivalSense", &v5493);
  sub_2E0600(v7519, v2880);
  sub_203680(a1, v7519);
  sub_1F9E40(v7519);
  sub_2E8380(&v9545);
  v5494 = 33296;
  LOBYTE(v2881) = 0x80;
  v2882 = LoadPlayerBoolVariable(&v9546, v2881, "SurvivalSenseEnabled", &v5494);
  sub_2E0600(v7520, v2882);
  sub_203680(a1, v7520);
  sub_1F9E40(v7520);
  sub_2E8380(&v9546);
  v5495 = 33312;
  LOBYTE(v2883) = 0x80;
  v2884 = LoadPlayerFloatVariable(v9547, v2883, "AdditionalVelocityOnAttack2HWpn", &v5495);
  sub_2E0600(v7521, v2884);
  sub_203680(a1, v7521);
  sub_1F9E40(v7521);
  sub_2E8380(v9547);
  v5496 = 33336;
  LOBYTE(v2885) = 0x80;
  v2886 = LoadPlayerFloatVariable(v9548, v2885, "AdditionalMeleeAimTargetFinderRangeFist", &v5496);
  sub_2E0600(v7522, v2886);
  sub_203680(a1, v7522);
  sub_1F9E40(v7522);
  sub_2E8380(v9548);
  v5497 = 33360;
  LOBYTE(v2887) = 0x80;
  v2888 = LoadPlayerFloatVariable(v9549, v2887, "AdditionalMeleeAimTargetFinderRange2HWpn", &v5497);
  sub_2E0600(v7523, v2888);
  sub_203680(a1, v7523);
  sub_1F9E40(v7523);
  sub_2E8380(v9549);
  v5498 = 33384;
  LOBYTE(v2889) = 0x80;
  v2890 = LoadPlayerFloatVariable(v9550, v2889, "AdditionalMeleeAimTargetFinderRange15HWpn", &v5498);
  sub_2E0600(v7524, v2890);
  sub_203680(a1, v7524);
  sub_1F9E40(v7524);
  sub_2E8380(v9550);
  v5499 = 33408;
  LOBYTE(v2891) = 0x80;
  v2892 = LoadPlayerFloatVariable(v9551, v2891, "AdditionalMeleeAimTargetFinderRangeHalberd", &v5499);
  sub_2E0600(v7525, v2892);
  sub_203680(a1, v7525);
  sub_1F9E40(v7525);
  sub_2E8380(v9551);
  v5500 = 33432;
  LOBYTE(v2893) = 0x80;
  v2894 = LoadPlayerFloatVariable(v9552, v2893, "AdditionalMeleeAimTargetFinderRange", &v5500);
  sub_2E0600(v7526, v2894);
  sub_203680(a1, v7526);
  sub_1F9E40(v7526);
  sub_2E8380(v9552);
  v5501 = 33456;
  LOBYTE(v2895) = 0x80;
  v2896 = LoadPlayerFloatVariable(v9553, v2895, "EnemySnapMaxSpeed", &v5501);
  sub_2E0600(v7527, v2896);
  sub_203680(a1, v7527);
  sub_1F9E40(v7527);
  sub_2E8380(v9553);
  v5502 = 33480;
  LOBYTE(v2897) = 0x80;
  v2898 = LoadPlayerBoolVariable(&v9554, v2897, "ForceGivingHeavyDamage", &v5502);
  sub_2E0600(v7528, v2898);
  sub_203680(a1, v7528);
  sub_1F9E40(v7528);
  sub_2E8380(&v9554);
  v5503 = 33496;
  LOBYTE(v2899) = 0x80;
  v2900 = LoadPlayerFloatVariable(v9555, v2899, "NightRunnerRagdollProbability", &v5503);
  sub_2E0600(v7529, v2900);
  sub_203680(a1, v7529);
  sub_1F9E40(v7529);
  sub_2E8380(v9555);
  v5504 = 33520;
  LOBYTE(v2901) = 0x80;
  v2902 = LoadPlayerBoolVariable(&v9556, v2901, "NightRunnerRestoresStamina", &v5504);
  sub_2E0600(v7530, v2902);
  sub_203680(a1, v7530);
  sub_1F9E40(v7530);
  sub_2E8380(&v9556);
  v5505 = 33536;
  LOBYTE(v2903) = 0x80;
  v2904 = LoadPlayerFloatVariable(v9557, v2903, "NightRunnerDurationIncreasePerKill", &v5505);
  sub_2E0600(v7531, v2904);
  sub_203680(a1, v7531);
  sub_1F9E40(v7531);
  sub_2E8380(v9557);
  v5506 = 33560;
  LOBYTE(v2905) = 0x80;
  v2906 = LoadPlayerBoolVariable(&v9558, v2905, "EnableTackleOnBlock", &v5506);
  sub_2E0600(v7532, v2906);
  sub_203680(a1, v7532);
  sub_1F9E40(v7532);
  sub_2E8380(&v9558);
  v5507 = 33576;
  LOBYTE(v2907) = 0x80;
  v2908 = LoadPlayerBoolVariable(&v9559, v2907, "EnableTackleOnUseItems", &v5507);
  sub_2E0600(v7533, v2908);
  sub_203680(a1, v7533);
  sub_1F9E40(v7533);
  sub_2E8380(&v9559);
  v5508 = 33592;
  LOBYTE(v2909) = 0x80;
  v2910 = LoadPlayerBoolVariable(&v9560, v2909, "ReduceReactionsSeverity", &v5508);
  sub_2E0600(v7534, v2910);
  sub_203680(a1, v7534);
  sub_1F9E40(v7534);
  sub_2E8380(&v9560);
  v5509 = 33608;
  LOBYTE(v2911) = 0x80;
  v2912 = LoadPlayerFloatVariable(v9561, v2911, "MoveSeverityLightScale", &v5509);
  sub_2E0600(v7535, v2912);
  sub_203680(a1, v7535);
  sub_1F9E40(v7535);
  sub_2E8380(v9561);
  v5510 = 33632;
  LOBYTE(v2913) = 0x80;
  v2914 = LoadPlayerFloatVariable(v9562, v2913, "MoveSeverityMediumScale", &v5510);
  sub_2E0600(v7536, v2914);
  sub_203680(a1, v7536);
  sub_1F9E40(v7536);
  sub_2E8380(v9562);
  v5511 = 33656;
  LOBYTE(v2915) = 0x80;
  v2916 = LoadPlayerFloatVariable(v9563, v2915, "MoveSeverityHeavyScale", &v5511);
  sub_2E0600(v7537, v2916);
  sub_203680(a1, v7537);
  sub_1F9E40(v7537);
  sub_2E8380(v9563);
  v5512 = 33680;
  LOBYTE(v2917) = 0x80;
  v2918 = LoadPlayerFloatVariable(v9564, v2917, "SlidingMovementDeceleration", &v5512);
  sub_2E0600(v7538, v2918);
  sub_203680(a1, v7538);
  sub_1F9E40(v7538);
  sub_2E8380(v9564);
  v5513 = 33704;
  LOBYTE(v2919) = 0x80;
  v2920 = LoadPlayerFloatVariable(v9565, v2919, "SlidingMovementBodyRotationLag", &v5513);
  sub_2E0600(v7539, v2920);
  sub_203680(a1, v7539);
  sub_1F9E40(v7539);
  sub_2E8380(v9565);
  v5514 = 33728;
  LOBYTE(v2921) = 0x80;
  v2922 = LoadPlayerFloatVariable(v9566, v2921, "MaxSlidingMovementBodyRotationLagVelocity", &v5514);
  sub_2E0600(v7540, v2922);
  sub_203680(a1, v7540);
  sub_1F9E40(v7540);
  sub_2E8380(v9566);
  v5515 = 33752;
  LOBYTE(v2923) = 0x80;
  v2924 = LoadPlayerBoolVariable(&v9567, v2923, "BlockHitReactionKnockdown", &v5515);
  sub_2E0600(v7541, v2924);
  sub_203680(a1, v7541);
  sub_1F9E40(v7541);
  sub_2E8380(&v9567);
  v5516 = 33768;
  LOBYTE(v2925) = 0x80;
  v2926 = LoadPlayerFloatVariable(v9568, v2925, "CubeKeyLevel", &v5516);
  sub_2E0600(v7542, v2926);
  sub_203680(a1, v7542);
  sub_1F9E40(v7542);
  sub_2E8380(v9568);
  v5517 = 33792;
  LOBYTE(v2927) = 0x80;
  v2928 = LoadPlayerFloatVariable(v9569, v2927, "WindGravityFactor", &v5517);
  sub_2E0600(v7543, v2928);
  sub_203680(a1, v7543);
  sub_1F9E40(v7543);
  sub_2E8380(v9569);
  v5518 = 33816;
  LOBYTE(v2929) = 0x80;
  v2930 = LoadPlayerFloatVariable(v9570, v2929, "WindHorizontalSmoothFactor", &v5518);
  sub_2E0600(v7544, v2930);
  sub_203680(a1, v7544);
  sub_1F9E40(v7544);
  sub_2E8380(v9570);
  v5519 = 33840;
  LOBYTE(v2931) = 0x80;
  v2932 = LoadPlayerFloatVariable(v9571, v2931, "WindVerticalSmoothFactor", &v5519);
  sub_2E0600(v7545, v2932);
  sub_203680(a1, v7545);
  sub_1F9E40(v7545);
  sub_2E8380(v9571);
  v5520 = 33864;
  LOBYTE(v2933) = 0x80;
  v2934 = LoadPlayerFloatVariable(v9572, v2933, "OutfitStaminaMeleeUsageMul", &v5520);
  sub_2E0600(v7546, v2934);
  sub_203680(a1, v7546);
  sub_1F9E40(v7546);
  sub_2E8380(v9572);
  v5521 = 33888;
  LOBYTE(v2935) = 0x80;
  v2936 = LoadPlayerFloatVariable(v9573, v2935, "OutfitStaminaRangedUsageMul", &v5521);
  sub_2E0600(v7547, v2936);
  sub_203680(a1, v7547);
  sub_1F9E40(v7547);
  sub_2E8380(v9573);
  v5522 = 33912;
  LOBYTE(v2937) = 0x80;
  v2938 = LoadPlayerFloatVariable(v9574, v2937, "OutfitStaminaRegenMul", &v5522);
  sub_2E0600(v7548, v2938);
  sub_203680(a1, v7548);
  sub_1F9E40(v7548);
  sub_2E8380(v9574);
  v5523 = 33936;
  LOBYTE(v2939) = 0x80;
  v2940 = LoadPlayerFloatVariable(v9575, v2939, "OutfitCombatProgressionMul", &v5523);
  sub_2E0600(v7549, v2940);
  sub_203680(a1, v7549);
  sub_1F9E40(v7549);
  sub_2E8380(v9575);
  v5524 = 33960;
  LOBYTE(v2941) = 0x80;
  v2942 = LoadPlayerFloatVariable(v9576, v2941, "OutfitAgilityProgressionMul", &v5524);
  sub_2E0600(v7550, v2942);
  sub_203680(a1, v7550);
  sub_1F9E40(v7550);
  sub_2E8380(v9576);
  v5525 = 33984;
  LOBYTE(v2943) = 0x80;
  v2944 = LoadPlayerFloatVariable(v9577, v2943, "OutfitParkourStaminaUsageMul", &v5525);
  sub_2E0600(v7551, v2944);
  sub_203680(a1, v7551);
  sub_1F9E40(v7551);
  sub_2E8380(v9577);
  v5526 = 34008;
  LOBYTE(v2945) = 0x80;
  v2946 = LoadPlayerFloatVariable(v9578, v2945, "OutfitAIRecognitionTimeMul", &v5526);
  sub_2E0600(v7552, v2946);
  sub_203680(a1, v7552);
  sub_1F9E40(v7552);
  sub_2E8380(v9578);
  v5527 = 34032;
  LOBYTE(v2947) = 0x80;
  v2948 = LoadPlayerFloatVariable(v9579, v2947, "CrouchAIRecognitionTimeMul", &v5527);
  sub_2E0600(v7553, v2948);
  sub_203680(a1, v7553);
  sub_1F9E40(v7553);
  sub_2E8380(v9579);
  v5528 = 34056;
  LOBYTE(v2949) = 0x80;
  v2950 = LoadPlayerFloatVariable(v9580, v2949, "OutfitSurvivorSenseRangeMul", &v5528);
  sub_2E0600(v7554, v2950);
  sub_203680(a1, v7554);
  sub_1F9E40(v7554);
  sub_2E8380(v9580);
  v5529 = 34080;
  LOBYTE(v2951) = 0x80;
  v2952 = LoadPlayerFloatVariable(v9581, v2951, "OutfitSurvivorSenseDurationMul", &v5529);
  sub_2E0600(v7555, v2952);
  sub_203680(a1, v7555);
  sub_1F9E40(v7555);
  sub_2E8380(v9581);
  v5530 = 34104;
  LOBYTE(v2953) = 0x80;
  v2954 = LoadPlayerFloatVariable(v9582, v2953, "OutfitFireDamageResistanceFactor", &v5530);
  sub_2E0600(v7556, v2954);
  sub_203680(a1, v7556);
  sub_1F9E40(v7556);
  sub_2E8380(v9582);
  v5531 = 34128;
  LOBYTE(v2955) = 0x80;
  v2956 = LoadPlayerFloatVariable(v9583, v2955, "OutfitPoisonDamageResistanceFactor", &v5531);
  sub_2E0600(v7557, v2956);
  sub_203680(a1, v7557);
  sub_1F9E40(v7557);
  sub_2E8380(v9583);
  v5532 = 34152;
  LOBYTE(v2957) = 0x80;
  v2958 = LoadPlayerFloatVariable(v9584, v2957, "OutfitElectricityDamageResistanceFactor", &v5532);
  sub_2E0600(v7558, v2958);
  sub_203680(a1, v7558);
  sub_1F9E40(v7558);
  sub_2E8380(v9584);
  v5533 = 34176;
  LOBYTE(v2959) = 0x80;
  v2960 = LoadPlayerFloatVariable(v9585, v2959, "OutfitDaytimeDamageResistanceFactor", &v5533);
  sub_2E0600(v7559, v2960);
  sub_203680(a1, v7559);
  sub_1F9E40(v7559);
  sub_2E8380(v9585);
  v5534 = 34200;
  LOBYTE(v2961) = 0x80;
  v2962 = LoadPlayerFloatVariable(v9586, v2961, "OutfitNighttimeDamageResistanceFactor", &v5534);
  sub_2E0600(v7560, v2962);
  sub_203680(a1, v7560);
  sub_1F9E40(v7560);
  sub_2E8380(v9586);
  v5535 = 34224;
  LOBYTE(v2963) = 0x80;
  v2964 = LoadPlayerFloatVariable(v9587, v2963, "OutfitHumanDamageResistanceFactor", &v5535);
  sub_2E0600(v7561, v2964);
  sub_203680(a1, v7561);
  sub_1F9E40(v7561);
  sub_2E8380(v9587);
  v5536 = 34248;
  LOBYTE(v2965) = 0x80;
  v2966 = LoadPlayerFloatVariable(v9588, v2965, "OutfitInfectedDamageResistanceFactor", &v5536);
  sub_2E0600(v7562, v2966);
  sub_203680(a1, v7562);
  sub_1F9E40(v7562);
  sub_2E8380(v9588);
  v5537 = 34272;
  LOBYTE(v2967) = 0x80;
  v2968 = LoadPlayerFloatVariable(v9589, v2967, "OutfitArcherDamageResistanceFactor", &v5537);
  sub_2E0600(v7563, v2968);
  sub_203680(a1, v7563);
  sub_1F9E40(v7563);
  sub_2E8380(v9589);
  v5538 = 34296;
  LOBYTE(v2969) = 0x80;
  v2970 = LoadPlayerFloatVariable(v9590, v2969, "OutfitDamageResistanceFactor", &v5538);
  sub_2E0600(v7564, v2970);
  sub_203680(a1, v7564);
  sub_1F9E40(v7564);
  sub_2E8380(v9590);
  v5539 = 34320;
  LOBYTE(v2971) = 0x80;
  v2972 = LoadPlayerFloatVariable(v9591, v2971, "OutfitArmorResistanceFactor", &v5539);
  sub_2E0600(v7565, v2972);
  sub_203680(a1, v7565);
  sub_1F9E40(v7565);
  sub_2E8380(v9591);
  v5540 = 34344;
  LOBYTE(v2973) = 0x80;
  v2974 = LoadPlayerFloatVariable(v9592, v2973, "OutfitArmorResistanceFactorMul", &v5540);
  sub_2E0600(v7566, v2974);
  sub_203680(a1, v7566);
  sub_1F9E40(v7566);
  sub_2E8380(v9592);
  v5541 = 34368;
  LOBYTE(v2975) = 0x80;
  v2976 = LoadPlayerFloatVariable(v9593, v2975, "OutfitAntizineDrainMul", &v5541);
  sub_2E0600(v7567, v2976);
  sub_203680(a1, v7567);
  sub_1F9E40(v7567);
  sub_2E8380(v9593);
  v5542 = 34392;
  LOBYTE(v2977) = 0x80;
  v2978 = LoadPlayerFloatVariable(v9594, v2977, "OutfitHealingBoostFactor", &v5542);
  sub_2E0600(v7568, v2978);
  sub_203680(a1, v7568);
  sub_1F9E40(v7568);
  sub_2E8380(v9594);
  v5543 = 34416;
  LOBYTE(v2979) = 0x80;
  v2980 = LoadPlayerFloatVariable(v9595, v2979, "OutfitHealingFactor", &v5543);
  sub_2E0600(v7569, v2980);
  sub_203680(a1, v7569);
  sub_1F9E40(v7569);
  sub_2E8380(v9595);
  v5544 = 34440;
  LOBYTE(v2981) = 0x80;
  v2982 = LoadPlayerFloatVariable(v9596, v2981, "OutfitMeleeDamageBoostFactor", &v5544);
  sub_2E0600(v7570, v2982);
  sub_203680(a1, v7570);
  sub_1F9E40(v7570);
  sub_2E8380(v9596);
  v5545 = 34464;
  LOBYTE(v2983) = 0x80;
  v2984 = LoadPlayerFloatVariable(v9597, v2983, "OutfitRangedDamageBoostFactor", &v5545);
  sub_2E0600(v7571, v2984);
  sub_203680(a1, v7571);
  sub_1F9E40(v7571);
  sub_2E8380(v9597);
  v5546 = 34488;
  LOBYTE(v2985) = 0x80;
  v2986 = LoadPlayerFloatVariable(v9598, v2985, "OutfitOneHandedDamageBoostFactor", &v5546);
  sub_2E0600(v7572, v2986);
  sub_203680(a1, v7572);
  sub_1F9E40(v7572);
  sub_2E8380(v9598);
  v5547 = 34512;
  LOBYTE(v2987) = 0x80;
  v2988 = LoadPlayerFloatVariable(v9599, v2987, "OutfitTwoHandedDamageBoostFactor", &v5547);
  sub_2E0600(v7573, v2988);
  sub_203680(a1, v7573);
  sub_1F9E40(v7573);
  sub_2E8380(v9599);
  v5548 = 34536;
  LOBYTE(v2989) = 0x80;
  v2990 = LoadPlayerFloatVariable(v9600, v2989, "OutfitKnuckleDusterDamageBoostFactor", &v5548);
  sub_2E0600(v7574, v2990);
  sub_203680(a1, v7574);
  sub_1F9E40(v7574);
  sub_2E8380(v9600);
  v5549 = 34560;
  LOBYTE(v2991) = 0x80;
  v2992 = LoadPlayerFloatVariable(v9601, v2991, "OutfitParkourDamageBoostFactor", &v5549);
  sub_2E0600(v7575, v2992);
  sub_203680(a1, v7575);
  sub_1F9E40(v7575);
  sub_2E8380(v9601);
  v5550 = 34584;
  LOBYTE(v2993) = 0x80;
  v2994 = LoadPlayerFloatVariable(v9602, v2993, "ArmorResistanceMulPhysical", &v5550);
  sub_2E0600(v7576, v2994);
  sub_203680(a1, v7576);
  sub_1F9E40(v7576);
  sub_2E8380(v9602);
  v5551 = 34608;
  LOBYTE(v2995) = 0x80;
  v2996 = LoadPlayerFloatVariable(v9603, v2995, "ArmorResistanceMulBlunt", &v5551);
  sub_2E0600(v7577, v2996);
  sub_203680(a1, v7577);
  sub_1F9E40(v7577);
  sub_2E8380(v9603);
  v5552 = 34632;
  LOBYTE(v2997) = 0x80;
  v2998 = LoadPlayerFloatVariable(v9604, v2997, "ArmorResistanceMulCut", &v5552);
  sub_2E0600(v7578, v2998);
  sub_203680(a1, v7578);
  sub_1F9E40(v7578);
  sub_2E8380(v9604);
  v5553 = 34656;
  LOBYTE(v2999) = 0x80;
  v3000 = LoadPlayerFloatVariable(v9605, v2999, "ArmorResistanceMulRanged", &v5553);
  sub_2E0600(v7579, v3000);
  sub_203680(a1, v7579);
  sub_1F9E40(v7579);
  sub_2E8380(v9605);
  v5554 = 34680;
  LOBYTE(v3001) = 0x80;
  v3002 = LoadPlayerFloatVariable(v9606, v3001, "ArmorResistanceMulBlast", &v5554);
  sub_2E0600(v7580, v3002);
  sub_203680(a1, v7580);
  sub_1F9E40(v7580);
  sub_2E8380(v9606);
  v5555 = 34704;
  LOBYTE(v3003) = 0x80;
  v3004 = LoadPlayerFloatVariable(v9607, v3003, "ArmorResistanceMulBleeding", &v5555);
  sub_2E0600(v7581, v3004);
  sub_203680(a1, v7581);
  sub_1F9E40(v7581);
  sub_2E8380(v9607);
  v5556 = 34728;
  LOBYTE(v3005) = 0x80;
  v3006 = LoadPlayerFloatVariable(v9608, v3005, "ArmorResistanceMulFire", &v5556);
  sub_2E0600(v7582, v3006);
  sub_203680(a1, v7582);
  sub_1F9E40(v7582);
  sub_2E8380(v9608);
  v5557 = 34752;
  LOBYTE(v3007) = 0x80;
  v3008 = LoadPlayerFloatVariable(v9609, v3007, "ArmorResistanceMulElectricity", &v5557);
  sub_2E0600(v7583, v3008);
  sub_203680(a1, v7583);
  sub_1F9E40(v7583);
  sub_2E8380(v9609);
  v5558 = 34776;
  LOBYTE(v3009) = 0x80;
  v3010 = LoadPlayerFloatVariable(v9610, v3009, "ArmorResistanceMulPoison", &v5558);
  sub_2E0600(v7584, v3010);
  sub_203680(a1, v7584);
  sub_1F9E40(v7584);
  sub_2E8380(v9610);
  v5559 = 34800;
  LOBYTE(v3011) = 0x80;
  v3012 = LoadPlayerFloatVariable(v9611, v3011, "ArmorResistanceMulChemical", &v5559);
  sub_2E0600(v7585, v3012);
  sub_203680(a1, v7585);
  sub_1F9E40(v7585);
  sub_2E8380(v9611);
  v5560 = 34824;
  LOBYTE(v3013) = 0x80;
  v3014 = LoadPlayerFloatVariable(v9612, v3013, "ArmorResistanceMulDrowning", &v5560);
  sub_2E0600(v7586, v3014);
  sub_203680(a1, v7586);
  sub_1F9E40(v7586);
  sub_2E8380(v9612);
  v5561 = 34848;
  LOBYTE(v3015) = 0x80;
  v3016 = LoadPlayerFloatVariable(v9613, v3015, "ArmorResistanceMulArmour", &v5561);
  sub_2E0600(v7587, v3016);
  sub_203680(a1, v7587);
  sub_1F9E40(v7587);
  sub_2E8380(v9613);
  v5562 = 34872;
  LOBYTE(v3017) = 0x80;
  v3018 = LoadPlayerFloatVariable(v9614, v3017, "ArmorResistanceMulFreeze", &v5562);
  sub_2E0600(v7588, v3018);
  sub_203680(a1, v7588);
  sub_1F9E40(v7588);
  sub_2E8380(v9614);
  v5563 = 34896;
  LOBYTE(v3019) = 0x80;
  v3020 = LoadPlayerFloatVariable(v9615, v3019, "ArmorResistanceMulRam", &v5563);
  sub_2E0600(v7589, v3020);
  sub_203680(a1, v7589);
  sub_1F9E40(v7589);
  sub_2E8380(v9615);
  v5564 = 34920;
  LOBYTE(v3021) = 0x80;
  v3022 = LoadPlayerFloatVariable(v9616, v3021, "ArmorResistanceMulElemental", &v5564);
  sub_2E0600(v7590, v3022);
  sub_203680(a1, v7590);
  sub_1F9E40(v7590);
  sub_2E8380(v9616);
  v5565 = 34944;
  LOBYTE(v3023) = 0x80;
  v3024 = LoadPlayerFloatVariable(v9617, v3023, "FallDamageResistance", &v5565);
  sub_2E0600(v7591, v3024);
  sub_203680(a1, v7591);
  sub_1F9E40(v7591);
  sub_2E8380(v9617);
  v5566 = 34968;
  LOBYTE(v3025) = 0x80;
  v3026 = LoadPlayerFloatVariable(v9618, v3025, "AIDamageResistance", &v5566);
  sub_2E0600(v7592, v3026);
  sub_203680(a1, v7592);
  sub_1F9E40(v7592);
  sub_2E8380(v9618);
  v5567 = 34992;
  LOBYTE(v3027) = 0x80;
  v3028 = LoadPlayerFloatVariable(v9619, v3027, "AIDamageVulnerability", &v5567);
  sub_2E0600(v7593, v3028);
  sub_203680(a1, v7593);
  sub_1F9E40(v7593);
  sub_2E8380(v9619);
  v5568 = 35016;
  LOBYTE(v3029) = 0x80;
  v3030 = LoadPlayerFloatVariable(v9620, v3029, "StaminaDamageMul", &v5568);
  sub_2E0600(v7594, v3030);
  sub_203680(a1, v7594);
  sub_1F9E40(v7594);
  sub_2E8380(v9620);
  v5569 = 35040;
  LOBYTE(v3031) = 0x80;
  v3032 = LoadPlayerFloatVariable(v9621, v3031, "InfectionResistanceFactor", &v5569);
  sub_2E0600(v7595, v3032);
  sub_203680(a1, v7595);
  sub_1F9E40(v7595);
  sub_2E8380(v9621);
  v5570 = 35064;
  LOBYTE(v3033) = 0x80;
  v3034 = LoadPlayerBoolVariable(&v9622, v3033, "DialogTurnsOffFlashlightInSafeZone", &v5570);
  sub_2E0600(v7596, v3034);
  sub_203680(a1, v7596);
  sub_1F9E40(v7596);
  sub_2E8380(&v9622);
  v5571 = 35080;
  LOBYTE(v3035) = 0x80;
  v3036 = LoadPlayerFloatVariable(v9623, v3035, "TwoPlayerCoopProgressionMul", &v5571);
  sub_2E0600(v7597, v3036);
  sub_203680(a1, v7597);
  sub_1F9E40(v7597);
  sub_2E8380(v9623);
  v5572 = 35104;
  LOBYTE(v3037) = 0x80;
  v3038 = LoadPlayerFloatVariable(v9624, v3037, "ThreePlayerCoopProgressionMul", &v5572);
  sub_2E0600(v7598, v3038);
  sub_203680(a1, v7598);
  sub_1F9E40(v7598);
  sub_2E8380(v9624);
  v5573 = 35128;
  LOBYTE(v3039) = 0x80;
  v3040 = LoadPlayerFloatVariable(v9625, v3039, "FourPlayerCoopProgressionMul", &v5573);
  sub_2E0600(v7599, v3040);
  sub_203680(a1, v7599);
  sub_1F9E40(v7599);
  sub_2E8380(v9625);
  v5574 = 35152;
  LOBYTE(v3041) = 0x80;
  v3042 = LoadPlayerFloatVariable(v9626, v3041, "HitEffectMinStrength", &v5574);
  sub_2E0600(v7600, v3042);
  sub_203680(a1, v7600);
  sub_1F9E40(v7600);
  sub_2E8380(v9626);
  v5575 = 35176;
  LOBYTE(v3043) = 0x80;
  v3044 = LoadPlayerFloatVariable(v9627, v3043, "HitEffectMaxStrength", &v5575);
  sub_2E0600(v7601, v3044);
  sub_203680(a1, v7601);
  sub_1F9E40(v7601);
  sub_2E8380(v9627);
  v5576 = 35200;
  LOBYTE(v3045) = 0x80;
  v3046 = LoadPlayerFloatVariable(v9628, v3045, "HitEffectMinStrengthDamageFactor", &v5576);
  sub_2E0600(v7602, v3046);
  sub_203680(a1, v7602);
  sub_1F9E40(v7602);
  sub_2E8380(v9628);
  v5577 = 35224;
  LOBYTE(v3047) = 0x80;
  v3048 = LoadPlayerFloatVariable(v9629, v3047, "HitEffectMaxStrengthDamageFactor", &v5577);
  sub_2E0600(v7603, v3048);
  sub_203680(a1, v7603);
  sub_1F9E40(v7603);
  sub_2E8380(v9629);
  v5578 = 35248;
  LOBYTE(v3049) = 0x80;
  v3050 = LoadPlayerFloatVariable(v9630, v3049, "HitEffectMinScale", &v5578);
  sub_2E0600(v7604, v3050);
  sub_203680(a1, v7604);
  sub_1F9E40(v7604);
  sub_2E8380(v9630);
  v5579 = 35272;
  LOBYTE(v3051) = 0x80;
  v3052 = LoadPlayerFloatVariable(v9631, v3051, "HitEffectMaxScale", &v5579);
  sub_2E0600(v7605, v3052);
  sub_203680(a1, v7605);
  sub_1F9E40(v7605);
  sub_2E8380(v9631);
  v5580 = 35296;
  LOBYTE(v3053) = 0x80;
  v3054 = LoadPlayerFloatVariable(v9632, v3053, "HangDownwardInputTimeToDrop", &v5580);
  sub_2E0600(v7606, v3054);
  sub_203680(a1, v7606);
  sub_1F9E40(v7606);
  sub_2E8380(v9632);
  v5581 = 35320;
  LOBYTE(v3055) = 0x80;
  v3056 = LoadPlayerFloatVariable(v9633, v3055, "NonLethalTakedownDamage", &v5581);
  sub_2E0600(v7607, v3056);
  sub_203680(a1, v7607);
  sub_1F9E40(v7607);
  sub_2E8380(v9633);
  v5582 = 35344;
  LOBYTE(v3057) = 0x80;
  v3058 = LoadPlayerFloatVariable(v9634, v3057, "TakedownMaxAngle", &v5582);
  sub_2E0600(v7608, v3058);
  sub_203680(a1, v7608);
  sub_1F9E40(v7608);
  sub_2E8380(v9634);
  v5583 = 35368;
  LOBYTE(v3059) = 0x80;
  v3060 = LoadPlayerFloatVariable(v9635, v3059, "LockpickLevel", &v5583);
  sub_2E0600(v7609, v3060);
  sub_203680(a1, v7609);
  sub_1F9E40(v7609);
  sub_2E8380(v9635);
  v5584 = 35392;
  LOBYTE(v3061) = 0x80;
  v3062 = LoadPlayerFloatVariable(v9636, v3061, "LockpickBreakLevel", &v5584);
  sub_2E0600(v7610, v3062);
  sub_203680(a1, v7610);
  sub_1F9E40(v7610);
  sub_2E8380(v9636);
  v5585 = 35416;
  LOBYTE(v3063) = 0x80;
  v3064 = LoadPlayerFloatVariable(v9637, v3063, "StaminaRegenerationFactorOnHit", &v5585);
  sub_2E0600(v7611, v3064);
  sub_203680(a1, v7611);
  sub_1F9E40(v7611);
  sub_2E8380(v9637);
  v5586 = 35440;
  LOBYTE(v3065) = 0x80;
  v3066 = LoadPlayerFloatVariable(v9638, v3065, "StaminaRegenerationFactorOnPowerAttack", &v5586);
  sub_2E0600(v7612, v3066);
  sub_203680(a1, v7612);
  sub_1F9E40(v7612);
  sub_2E8380(v9638);
  v5587 = 35464;
  LOBYTE(v3067) = 0x80;
  v3068 = LoadPlayerFloatVariable(v9639, v3067, "HealthRegenerationOnHit", &v5587);
  sub_2E0600(v7613, v3068);
  sub_203680(a1, v7613);
  sub_1F9E40(v7613);
  sub_2E8380(v9639);
  v5588 = 35488;
  LOBYTE(v3069) = 0x80;
  v3070 = LoadPlayerFloatVariable(v9640, v3069, "HealthRegenerationFactorOnHit", &v5588);
  sub_2E0600(v7614, v3070);
  sub_203680(a1, v7614);
  sub_1F9E40(v7614);
  sub_2E8380(v9640);
  v5589 = 35512;
  LOBYTE(v3071) = 0x80;
  v3072 = LoadPlayerFloatVariable(v9641, v3071, "FuryChargeMultiplier", &v5589);
  sub_2E0600(v7615, v3072);
  sub_203680(a1, v7615);
  sub_1F9E40(v7615);
  sub_2E8380(v9641);
  v5590 = 35536;
  LOBYTE(v3073) = 0x80;
  v3074 = LoadPlayerFloatVariable(v9642, v3073, "HumanDamageMulFactor", &v5590);
  sub_2E0600(v7616, v3074);
  sub_203680(a1, v7616);
  sub_1F9E40(v7616);
  sub_2E8380(v9642);
  v5591 = 35560;
  LOBYTE(v3075) = 0x80;
  v3076 = LoadPlayerFloatVariable(v9643, v3075, "ZombieDamageMulFactor", &v5591);
  sub_2E0600(v7617, v3076);
  sub_203680(a1, v7617);
  sub_1F9E40(v7617);
  sub_2E8380(v9643);
  v5592 = 35584;
  LOBYTE(v3077) = 0x80;
  v3078 = LoadPlayerFloatVariable(v9644, v3077, "DayDamageMulFactor", &v5592);
  sub_2E0600(v7618, v3078);
  sub_203680(a1, v7618);
  sub_1F9E40(v7618);
  sub_2E8380(v9644);
  v5593 = 35608;
  LOBYTE(v3079) = 0x80;
  v3080 = LoadPlayerFloatVariable(v9645, v3079, "NightDamageMulFactor", &v5593);
  sub_2E0600(v7619, v3080);
  sub_203680(a1, v7619);
  sub_1F9E40(v7619);
  sub_2E8380(v9645);
  v5594 = 35632;
  LOBYTE(v3081) = 0x80;
  v3082 = LoadPlayerFloatVariable(v9646, v3081, "EnemyAffectedByConditionDamageMulFactor", &v5594);
  sub_2E0600(v7620, v3082);
  sub_203680(a1, v7620);
  sub_1F9E40(v7620);
  sub_2E8380(v9646);
  v5595 = 35656;
  LOBYTE(v3083) = 0x80;
  v3084 = LoadPlayerFloatVariable(v9647, v3083, "EnemyAffectedByFreezeDamageMulFactor", &v5595);
  sub_2E0600(v7621, v3084);
  sub_203680(a1, v7621);
  sub_1F9E40(v7621);
  sub_2E8380(v9647);
  v5596 = 35680;
  LOBYTE(v3085) = 0x80;
  v3086 = LoadPlayerFloatVariable(v9648, v3085, "ItemStaminaDamageMul", &v5596);
  sub_2E0600(v7622, v3086);
  sub_203680(a1, v7622);
  sub_1F9E40(v7622);
  sub_2E8380(v9648);
  v5597 = 35704;
  LOBYTE(v3087) = 0x80;
  v3088 = LoadPlayerFloatVariable(v9649, v3087, "ChargeAttackAdditionalMul", &v5597);
  sub_2E0600(v7623, v3088);
  sub_203680(a1, v7623);
  sub_1F9E40(v7623);
  sub_2E8380(v9649);
  v5598 = 35728;
  LOBYTE(v3089) = 0x80;
  v3090 = LoadPlayerFloatVariable(v9650, v3089, "ChargeAttackAdditionalMulNight", &v5598);
  sub_2E0600(v7624, v3090);
  sub_203680(a1, v7624);
  sub_1F9E40(v7624);
  sub_2E8380(v9650);
  v5599 = 35752;
  LOBYTE(v3091) = 0x80;
  v3092 = LoadPlayerFloatVariable(v9651, v3091, "WeaponDamageHeadMul", &v5599);
  sub_2E0600(v7625, v3092);
  sub_203680(a1, v7625);
  sub_1F9E40(v7625);
  sub_2E8380(v9651);
  v5600 = 35776;
  LOBYTE(v3093) = 0x80;
  v3094 = LoadPlayerFloatVariable(v9652, v3093, "WeaponDamageHeadMulNight", &v5600);
  sub_2E0600(v7626, v3094);
  sub_203680(a1, v7626);
  sub_1F9E40(v7626);
  sub_2E8380(v9652);
  v5601 = 35800;
  LOBYTE(v3095) = 0x80;
  v3096 = LoadPlayerFloatVariable(v9653, v3095, "WeaponCriticalHitChance", &v5601);
  sub_2E0600(v7627, v3096);
  sub_203680(a1, v7627);
  sub_1F9E40(v7627);
  sub_2E8380(v9653);
  v5602 = 35824;
  LOBYTE(v3097) = 0x80;
  v3098 = LoadPlayerFloatVariable(v9654, v3097, "WeaponCriticalHitChanceNight", &v5602);
  sub_2E0600(v7628, v3098);
  sub_203680(a1, v7628);
  sub_1F9E40(v7628);
  sub_2E8380(v9654);
  v5603 = 35848;
  LOBYTE(v3099) = 0x80;
  v3100 = LoadPlayerFloatVariable(v9655, v3099, "WeaponCriticalHitPowerAttackChance", &v5603);
  sub_2E0600(v7629, v3100);
  sub_203680(a1, v7629);
  sub_1F9E40(v7629);
  sub_2E8380(v9655);
  v5604 = 35872;
  LOBYTE(v3101) = 0x80;
  v3102 = LoadPlayerFloatVariable(v9656, v3101, "WeaponCriticalHitPowerAttackChanceNight", &v5604);
  sub_2E0600(v7630, v3102);
  sub_203680(a1, v7630);
  sub_1F9E40(v7630);
  sub_2E8380(v9656);
  v5605 = 35896;
  LOBYTE(v3103) = 0x80;
  v3104 = LoadPlayerFloatVariable(v9657, v3103, "WeaponAffixStunChance", &v5605);
  sub_2E0600(v7631, v3104);
  sub_203680(a1, v7631);
  sub_1F9E40(v7631);
  sub_2E8380(v9657);
  v5606 = 35920;
  LOBYTE(v3105) = 0x80;
  v3106 = LoadPlayerFloatVariable(v9658, v3105, "WeaponAffixStunChanceNight", &v5606);
  sub_2E0600(v7632, v3106);
  sub_203680(a1, v7632);
  sub_1F9E40(v7632);
  sub_2E8380(v9658);
  v5607 = 35944;
  LOBYTE(v3107) = 0x80;
  v3108 = LoadPlayerFloatVariable(v9659, v3107, "WeaponAffixStunDuration", &v5607);
  sub_2E0600(v7633, v3108);
  sub_203680(a1, v7633);
  sub_1F9E40(v7633);
  sub_2E8380(v9659);
  v5608 = 35968;
  LOBYTE(v3109) = 0x80;
  v3110 = LoadPlayerFloatVariable(v9660, v3109, "PerfectBlockHealingFactor", &v5608);
  sub_2E0600(v7634, v3110);
  sub_203680(a1, v7634);
  sub_1F9E40(v7634);
  sub_2E8380(v9660);
  v5609 = 35992;
  LOBYTE(v3111) = 0x80;
  v3112 = LoadPlayerBoolVariable(&v9661, v3111, "EnablePlayerRoles", &v5609);
  sub_2E0600(v7635, v3112);
  sub_203680(a1, v7635);
  sub_1F9E40(v7635);
  sub_2E8380(&v9661);
  v5610 = 36008;
  LOBYTE(v3113) = 0x80;
  v3114 = LoadPlayerBoolVariable(&v9662, v3113, "EnablePlayerRolesInSinglePlayer", &v5610);
  sub_2E0600(v7636, v3114);
  sub_203680(a1, v7636);
  sub_1F9E40(v7636);
  sub_2E8380(&v9662);
  v5611 = 36024;
  LOBYTE(v3115) = 0x80;
  v3116 = LoadPlayerFloatVariable(v9663, v3115, "HealerRoleSkillDuration", &v5611);
  sub_2E0600(v7637, v3116);
  sub_203680(a1, v7637);
  sub_1F9E40(v7637);
  sub_2E8380(v9663);
  v5612 = 36048;
  LOBYTE(v3117) = 0x80;
  v3118 = LoadPlayerFloatVariable(v9664, v3117, "HealerRoleSkillCooldown", &v5612);
  sub_2E0600(v7638, v3118);
  sub_203680(a1, v7638);
  sub_1F9E40(v7638);
  sub_2E8380(v9664);
  v5613 = 36072;
  LOBYTE(v3119) = 0x80;
  v3120 = LoadPlayerFloatVariable(v9665, v3119, "HealerRoleSkillRange", &v5613);
  sub_2E0600(v7639, v3120);
  sub_203680(a1, v7639);
  sub_1F9E40(v7639);
  sub_2E8380(v9665);
  v5614 = 36096;
  LOBYTE(v3121) = 0x80;
  v3122 = LoadPlayerFloatVariable(v9666, v3121, "TankRoleSkillDuration", &v5614);
  sub_2E0600(v7640, v3122);
  sub_203680(a1, v7640);
  sub_1F9E40(v7640);
  sub_2E8380(v9666);
  v5615 = 36120;
  LOBYTE(v3123) = 0x80;
  v3124 = LoadPlayerFloatVariable(v9667, v3123, "TankRoleSkillCooldown", &v5615);
  sub_2E0600(v7641, v3124);
  sub_203680(a1, v7641);
  sub_1F9E40(v7641);
  sub_2E8380(v9667);
  v5616 = 36144;
  LOBYTE(v3125) = 0x80;
  v3126 = LoadPlayerFloatVariable(v9668, v3125, "TankRoleSkillRange", &v5616);
  sub_2E0600(v7642, v3126);
  sub_203680(a1, v7642);
  sub_1F9E40(v7642);
  sub_2E8380(v9668);
  v5617 = 36168;
  LOBYTE(v3127) = 0x80;
  v3128 = LoadPlayerFloatVariable(v9669, v3127, "DpsRangedRoleSkillDuration", &v5617);
  sub_2E0600(v7643, v3128);
  sub_203680(a1, v7643);
  sub_1F9E40(v7643);
  sub_2E8380(v9669);
  v5618 = 36192;
  LOBYTE(v3129) = 0x80;
  v3130 = LoadPlayerFloatVariable(v9670, v3129, "DpsRangedRoleSkillCooldown", &v5618);
  sub_2E0600(v7644, v3130);
  sub_203680(a1, v7644);
  sub_1F9E40(v7644);
  sub_2E8380(v9670);
  v5619 = 36216;
  LOBYTE(v3131) = 0x80;
  v3132 = LoadPlayerFloatVariable(v9671, v3131, "DpsRangedRoleSkillRange", &v5619);
  sub_2E0600(v7645, v3132);
  sub_203680(a1, v7645);
  sub_1F9E40(v7645);
  sub_2E8380(v9671);
  v5620 = 36240;
  LOBYTE(v3133) = 0x80;
  v3134 = LoadPlayerFloatVariable(v9672, v3133, "DpsMeleeRoleSkillDuration", &v5620);
  sub_2E0600(v7646, v3134);
  sub_203680(a1, v7646);
  sub_1F9E40(v7646);
  sub_2E8380(v9672);
  v5621 = 36264;
  LOBYTE(v3135) = 0x80;
  v3136 = LoadPlayerFloatVariable(v9673, v3135, "DpsMeleeRoleSkillCooldown", &v5621);
  sub_2E0600(v7647, v3136);
  sub_203680(a1, v7647);
  sub_1F9E40(v7647);
  sub_2E8380(v9673);
  v5622 = 36288;
  LOBYTE(v3137) = 0x80;
  v3138 = LoadPlayerFloatVariable(v9674, v3137, "DpsMeleeRoleSkillRange", &v5622);
  sub_2E0600(v7648, v3138);
  sub_203680(a1, v7648);
  sub_1F9E40(v7648);
  sub_2E8380(v9674);
  v5623 = 36312;
  LOBYTE(v3139) = 0x80;
  v3140 = LoadPlayerFloatVariable(v9675, v3139, "HealerRoleSkillAggroDecrease", &v5623);
  sub_2E0600(v7649, v3140);
  sub_203680(a1, v7649);
  sub_1F9E40(v7649);
  sub_2E8380(v9675);
  v5624 = 36336;
  LOBYTE(v3141) = 0x80;
  v3142 = LoadPlayerFloatVariable(v9676, v3141, "HealerRoleSkillAggroDecreaseTime", &v5624);
  sub_2E0600(v7650, v3142);
  sub_203680(a1, v7650);
  sub_1F9E40(v7650);
  sub_2E8380(v9676);
  v5625 = 36360;
  LOBYTE(v3143) = 0x80;
  v3144 = LoadPlayerFloatVariable(v9677, v3143, "TankRoleSkillAggroDecrease", &v5625);
  sub_2E0600(v7651, v3144);
  sub_203680(a1, v7651);
  sub_1F9E40(v7651);
  sub_2E8380(v9677);
  v5626 = 36384;
  LOBYTE(v3145) = 0x80;
  v3146 = LoadPlayerFloatVariable(v9678, v3145, "TankRoleSkillAggroDecreaseTime", &v5626);
  sub_2E0600(v7652, v3146);
  sub_203680(a1, v7652);
  sub_1F9E40(v7652);
  sub_2E8380(v9678);
  v5627 = 36408;
  LOBYTE(v3147) = 0x80;
  v3148 = LoadPlayerFloatVariable(v9679, v3147, "DpsRangedRoleSkillAggroDecrease", &v5627);
  sub_2E0600(v7653, v3148);
  sub_203680(a1, v7653);
  sub_1F9E40(v7653);
  sub_2E8380(v9679);
  v5628 = 36432;
  LOBYTE(v3149) = 0x80;
  v3150 = LoadPlayerFloatVariable(v9680, v3149, "DpsRangedRoleSkillAggroDecreaseTime", &v5628);
  sub_2E0600(v7654, v3150);
  sub_203680(a1, v7654);
  sub_1F9E40(v7654);
  sub_2E8380(v9680);
  v5629 = 36456;
  LOBYTE(v3151) = 0x80;
  v3152 = LoadPlayerFloatVariable(v9681, v3151, "DpsMeleeRoleSkillAggroDecrease", &v5629);
  sub_2E0600(v7655, v3152);
  sub_203680(a1, v7655);
  sub_1F9E40(v7655);
  sub_2E8380(v9681);
  v5630 = 36480;
  LOBYTE(v3153) = 0x80;
  v3154 = LoadPlayerFloatVariable(v9682, v3153, "DpsMeleeRoleSkillAggroDecreaseTime", &v5630);
  sub_2E0600(v7656, v3154);
  sub_203680(a1, v7656);
  sub_1F9E40(v7656);
  sub_2E8380(v9682);
  v5631 = 36504;
  LOBYTE(v3155) = 0x80;
  v3156 = LoadPlayerFloatVariable(v9683, v3155, "HealerRoleSkillHealingPerSecond", &v5631);
  sub_2E0600(v7657, v3156);
  sub_203680(a1, v7657);
  sub_1F9E40(v7657);
  sub_2E8380(v9683);
  v5632 = 36528;
  LOBYTE(v3157) = 0x80;
  v3158 = LoadPlayerFloatVariable(v9684, v3157, "HealerRoleSkillAggroPerSecond", &v5632);
  sub_2E0600(v7658, v3158);
  sub_203680(a1, v7658);
  sub_1F9E40(v7658);
  sub_2E8380(v9684);
  v5633 = 36552;
  LOBYTE(v3159) = 0x80;
  v3160 = LoadPlayerFloatVariable(v9685, v3159, "TankRoleSkillAggroIncrease", &v5633);
  sub_2E0600(v7659, v3160);
  sub_203680(a1, v7659);
  sub_1F9E40(v7659);
  sub_2E8380(v9685);
  v5634 = 36576;
  LOBYTE(v3161) = 0x80;
  v3162 = LoadPlayerFloatVariable(v9686, v3161, "DpsRangedRoleSkillDamageBoostFactor", &v5634);
  sub_2E0600(v7660, v3162);
  sub_203680(a1, v7660);
  sub_1F9E40(v7660);
  sub_2E8380(v9686);
  v5635 = 36600;
  LOBYTE(v3163) = 0x80;
  v3164 = LoadPlayerFloatVariable(v9687, v3163, "DpsMeleeRoleSkillDamageBoostFactor", &v5635);
  sub_2E0600(v7661, v3164);
  sub_203680(a1, v7661);
  sub_1F9E40(v7661);
  sub_2E8380(v9687);
  v5636 = 36624;
  LOBYTE(v3165) = 0x80;
  v3166 = LoadPlayerFloatVariable(v9688, v3165, "HeartbeatSmoothTime", &v5636);
  sub_2E0600(v7662, v3166);
  sub_203680(a1, v7662);
  sub_1F9E40(v7662);
  sub_2E8380(v9688);
  v5637 = 36648;
  LOBYTE(v3167) = 0x80;
  v3168 = LoadPlayerFloatVariable(v9689, v3167, "HeartbeatSpeed", &v5637);
  sub_2E0600(v7663, v3168);
  sub_203680(a1, v7663);
  sub_1F9E40(v7663);
  sub_2E8380(v9689);
  v5638 = 36672;
  LOBYTE(v3169) = 0x80;
  v3170 = LoadPlayerFloatVariable(v9690, v3169, "HeartbeatHealthMinScale", &v5638);
  sub_2E0600(v7664, v3170);
  sub_203680(a1, v7664);
  sub_1F9E40(v7664);
  sub_2E8380(v9690);
  v5639 = 36696;
  LOBYTE(v3171) = 0x80;
  v3172 = LoadPlayerFloatVariable(v9691, v3171, "HeartbeatHealthMaxScale", &v5639);
  sub_2E0600(v7665, v3172);
  sub_203680(a1, v7665);
  sub_1F9E40(v7665);
  sub_2E8380(v9691);
  v5640 = 36720;
  LOBYTE(v3173) = 0x80;
  v3174 = LoadPlayerFloatVariable(v9692, v3173, "HeartbeatHealthFactorMin", &v5640);
  sub_2E0600(v7666, v3174);
  sub_203680(a1, v7666);
  sub_1F9E40(v7666);
  sub_2E8380(v9692);
  v5641 = 36744;
  LOBYTE(v3175) = 0x80;
  v3176 = LoadPlayerFloatVariable(v9693, v3175, "HeartbeatHealthFactorMax", &v5641);
  sub_2E0600(v7667, v3176);
  sub_203680(a1, v7667);
  sub_1F9E40(v7667);
  sub_2E8380(v9693);
  v5642 = 36768;
  LOBYTE(v3177) = 0x80;
  v3178 = LoadPlayerStringVariable(v9694, v3177, "PlayerDamageVulnerability", &v5642, v4054);
  sub_2E0600(v7668, v3178);
  sub_203680(a1, v7668);
  sub_1F9E40(v7668);
  sub_2E8380(v9694);
  v5643 = 36792;
  LOBYTE(v3179) = 0x80;
  v3180 = LoadPlayerStringVariable(v9695, v3179, "PlayerFallDamageVulnerability", &v5643, v4054);
  sub_2E0600(v7669, v3180);
  sub_203680(a1, v7669);
  sub_1F9E40(v7669);
  sub_2E8380(v9695);
  v5644 = 36816;
  LOBYTE(v3181) = 0x80;
  v3182 = LoadPlayerFloatVariable(v9696, v3181, "WeaponStaminaUsageMul", &v5644);
  sub_2E0600(v7670, v3182);
  sub_203680(a1, v7670);
  sub_1F9E40(v7670);
  sub_2E8380(v9696);
  v5645 = 36840;
  LOBYTE(v3183) = 0x80;
  v3184 = LoadPlayerFloatVariable(v9697, v3183, "StaminaRegenerationMul", &v5645);
  sub_2E0600(v7671, v3184);
  sub_203680(a1, v7671);
  sub_1F9E40(v7671);
  sub_2E8380(v9697);
  v5646 = 36864;
  LOBYTE(v3185) = 0x80;
  v3186 = LoadPlayerStringVariable(v9698, v3185, "InjectorDescSuffix", &v5646, v4054);
  sub_2E0600(v7672, v3186);
  sub_203680(a1, v7672);
  sub_1F9E40(v7672);
  sub_2E8380(v9698);
  v5647 = 36888;
  LOBYTE(v3187) = 0x80;
  v3188 = LoadPlayerBoolVariable(&v9699, v3187, "InfiniteArrows", &v5647);
  sub_2E0600(v7673, v3188);
  sub_203680(a1, v7673);
  sub_1F9E40(v7673);
  sub_2E8380(&v9699);
  v5648 = 36904;
  LOBYTE(v3189) = 0x80;
  v3190 = LoadPlayerBoolVariable(&v9700, v3189, "CrouchRollEnabled", &v5648);
  sub_2E0600(v7674, v3190);
  sub_203680(a1, v7674);
  sub_1F9E40(v7674);
  sub_2E8380(&v9700);
  v5649 = 36920;
  LOBYTE(v3191) = 0x80;
  v3192 = LoadPlayerFloatVariable(v9701, v3191, "MapPlayableAreaTeleportTime", &v5649);
  sub_2E0600(v7675, v3192);
  sub_203680(a1, v7675);
  sub_1F9E40(v7675);
  sub_2E8380(v9701);
  v5650 = 36944;
  LOBYTE(v3193) = 0x80;
  v3194 = LoadPlayerFloatVariable(v9702, v3193, "SoftPlayableAreaFailTime", &v5650);
  sub_2E0600(v7676, v3194);
  sub_203680(a1, v7676);
  sub_1F9E40(v7676);
  sub_2E8380(v9702);
  v5651 = 36968;
  LOBYTE(v3195) = 0x80;
  v3196 = LoadPlayerFloatVariable(v9703, v3195, "SoftPlayableAreaFailTimeInOnlineMission", &v5651);
  sub_2E0600(v7677, v3196);
  sub_203680(a1, v7677);
  sub_1F9E40(v7677);
  sub_2E8380(v9703);
  v5652 = 36992;
  LOBYTE(v3197) = 0x80;
  v3198 = LoadPlayerFloatVariable(v9704, v3197, "GrabTackleSearchRadius", &v5652);
  sub_2E0600(v7678, v3198);
  sub_203680(a1, v7678);
  sub_1F9E40(v7678);
  sub_2E8380(v9704);
  v5653 = 37016;
  LOBYTE(v3199) = 0x80;
  v3200 = LoadPlayerBoolVariable(&v9705, v3199, "ToxinsImmunity", &v5653);
  sub_2E0600(v7679, v3200);
  sub_203680(a1, v7679);
  sub_1F9E40(v7679);
  sub_2E8380(&v9705);
  v5654 = 37032;
  LOBYTE(v3201) = 0x80;
  v3202 = LoadPlayerFloatVariable(v9706, v3201, "LowerLevelRandomModProcProbMul", &v5654);
  sub_2E0600(v7680, v3202);
  sub_203680(a1, v7680);
  sub_1F9E40(v7680);
  sub_2E8380(v9706);
  v5655 = 37056;
  LOBYTE(v3203) = 0x80;
  v3204 = LoadPlayerFloatVariable(v9707, v3203, "OpenWorldXPModifier", &v5655);
  sub_2E0600(v7681, v3204);
  sub_203680(a1, v7681);
  sub_1F9E40(v7681);
  sub_2E8380(v9707);
  v5656 = 37080;
  LOBYTE(v3205) = 0x80;
  v3206 = LoadPlayerFloatVariable(v9708, v3205, "OpenWorldNightXPModifier", &v5656);
  sub_2E0600(v7682, v3206);
  sub_203680(a1, v7682);
  sub_1F9E40(v7682);
  sub_2E8380(v9708);
  v5657 = 37104;
  LOBYTE(v3207) = 0x80;
  v3208 = LoadPlayerBoolVariable(&v9709, v3207, "PostReviveInvisibility", &v5657);
  sub_2E0600(v7683, v3208);
  sub_203680(a1, v7683);
  sub_1F9E40(v7683);
  sub_2E8380(&v9709);
  v5658 = 37120;
  LOBYTE(v3209) = 0x80;
  v3210 = LoadPlayerFloatVariable(v9710, v3209, "TppIkBlendOutMinDistance", &v5658);
  sub_2E0600(v7684, v3210);
  sub_203680(a1, v7684);
  sub_1F9E40(v7684);
  sub_2E8380(v9710);
  v5659 = 37144;
  LOBYTE(v3211) = 0x80;
  v3212 = LoadPlayerFloatVariable(v9711, v3211, "TppIkBlendOutMaxDistance", &v5659);
  sub_2E0600(v7685, v3212);
  sub_203680(a1, v7685);
  sub_1F9E40(v7685);
  sub_2E8380(v9711);
  v5660 = 37168;
  LOBYTE(v3213) = 0x80;
  v3214 = LoadPlayerFloatVariable(v9712, v3213, "TppAnimMixerBlendOutMinDistance", &v5660);
  sub_2E0600(v7686, v3214);
  sub_203680(a1, v7686);
  sub_1F9E40(v7686);
  sub_2E8380(v9712);
  v5661 = 37192;
  LOBYTE(v3215) = 0x80;
  v3216 = LoadPlayerFloatVariable(v9713, v3215, "TppAnimMixerBlendOutMaxDistance", &v5661);
  sub_2E0600(v7687, v3216);
  sub_203680(a1, v7687);
  sub_1F9E40(v7687);
  sub_2E8380(v9713);
  v5662 = 37216;
  LOBYTE(v3217) = 0x80;
  v3218 = LoadPlayerFloatVariable(v9714, v3217, "AntizinNightDuration", &v5662);
  sub_2E0600(v7688, v3218);
  sub_203680(a1, v7688);
  sub_1F9E40(v7688);
  sub_2E8380(v9714);
  v5663 = 37240;
  LOBYTE(v3219) = 0x80;
  v3220 = LoadPlayerFloatVariable(v9715, v3219, "AntizinDayDuration", &v5663);
  sub_2E0600(v7689, v3220);
  sub_203680(a1, v7689);
  sub_1F9E40(v7689);
  sub_2E8380(v9715);
  v5664 = 37264;
  LOBYTE(v3221) = 0x80;
  v3222 = LoadPlayerFloatVariable(v9716, v3221, "AntizinDarkZoneDuration", &v5664);
  sub_2E0600(v7690, v3222);
  sub_203680(a1, v7690);
  sub_1F9E40(v7690);
  sub_2E8380(v9716);
  v5665 = 37288;
  LOBYTE(v3223) = 0x80;
  v3224 = LoadPlayerFloatVariable(v9717, v3223, "AntizinSafeZoneDuration", &v5665);
  sub_2E0600(v7691, v3224);
  sub_203680(a1, v7691);
  sub_1F9E40(v7691);
  sub_2E8380(v9717);
  v5666 = 37312;
  LOBYTE(v3225) = 0x80;
  v3226 = LoadPlayerFloatVariable(v9718, v3225, "AntizinUVFlashlightDuration", &v5666);
  sub_2E0600(v7692, v3226);
  sub_203680(a1, v7692);
  sub_1F9E40(v7692);
  sub_2E8380(v9718);
  v5667 = 37336;
  LOBYTE(v3227) = 0x80;
  v3228 = LoadPlayerFloatVariable(v9719, v3227, "BoomerangRange", &v5667);
  sub_2E0600(v7693, v3228);
  sub_203680(a1, v7693);
  sub_1F9E40(v7693);
  sub_2E8380(v9719);
  v5668 = 37360;
  LOBYTE(v3229) = 0x80;
  v3230 = LoadPlayerFloatVariable(v9720, v3229, "OnEnemyJumpHoldTime", &v5668);
  sub_2E0600(v7694, v3230);
  sub_203680(a1, v7694);
  sub_1F9E40(v7694);
  sub_2E8380(v9720);
  v5669 = 37384;
  LOBYTE(v3231) = 0x80;
  v3232 = LoadPlayerFloatVariable(v9721, v3231, "PlayerShieldBlockStaminaCostMul", &v5669);
  sub_2E0600(v7695, v3232);
  sub_203680(a1, v7695);
  sub_1F9E40(v7695);
  sub_2E8380(v9721);
  v5670 = 37408;
  LOBYTE(v3233) = 0x80;
  v3234 = LoadPlayerBoolVariable(&v9722, v3233, "PlayerShieldAttackEnabled", &v5670);
  sub_2E0600(v7696, v3234);
  sub_203680(a1, v7696);
  sub_1F9E40(v7696);
  sub_2E8380(&v9722);
  v5671 = 37424;
  LOBYTE(v3235) = 0x80;
  v3236 = LoadPlayerFloatVariable(v9723, v3235, "PlayerShieldAttackInputWindow", &v5671);
  sub_2E0600(v7697, v3236);
  sub_203680(a1, v7697);
  sub_1F9E40(v7697);
  sub_2E8380(v9723);
  v5672 = 37448;
  LOBYTE(v3237) = 0x80;
  v3238 = LoadPlayerFloatVariable(v9724, v3237, "PlayerShieldAttackChargeProgressRequired", &v5672);
  sub_2E0600(v7698, v3238);
  sub_203680(a1, v7698);
  sub_1F9E40(v7698);
  sub_2E8380(v9724);
  v5673 = 37472;
  LOBYTE(v3239) = 0x80;
  v3240 = LoadPlayerFloatVariable(v9725, v3239, "PlayerShieldAttackChargeDecay", &v5673);
  sub_2E0600(v7699, v3240);
  sub_203680(a1, v7699);
  sub_1F9E40(v7699);
  sub_2E8380(v9725);
  v5674 = 37496;
  LOBYTE(v3241) = 0x80;
  v3242 = LoadPlayerFloatVariable(v9726, v3241, "PlayerShieldAttackChargingBlockProgress", &v5674);
  sub_2E0600(v7700, v3242);
  sub_203680(a1, v7700);
  sub_1F9E40(v7700);
  sub_2E8380(v9726);
  v5675 = 37520;
  LOBYTE(v3243) = 0x80;
  v3244 = LoadPlayerFloatVariable(v9727, v3243, "PlayerShieldAttackChargingPerfectBlockProgress", &v5675);
  sub_2E0600(v7701, v3244);
  sub_203680(a1, v7701);
  sub_1F9E40(v7701);
  sub_2E8380(v9727);
  v5676 = 37544;
  LOBYTE(v3245) = 0x80;
  v3246 = LoadPlayerFloatVariable(v9728, v3245, "HeavyObjectThrowMinPreparationTime", &v5676);
  sub_2E0600(v7702, v3246);
  sub_203680(a1, v7702);
  sub_1F9E40(v7702);
  sub_2E8380(v9728);
  v5677 = 37568;
  LOBYTE(v3247) = 0x80;
  v3248 = LoadPlayerFloatVariable(v9729, v3247, "HeavyObjectThrowVelocityInputMaxMul", &v5677);
  sub_2E0600(v7703, v3248);
  sub_203680(a1, v7703);
  sub_1F9E40(v7703);
  sub_2E8380(v9729);
  v5678 = 37592;
  LOBYTE(v3249) = 0x80;
  v3250 = LoadPlayerFloatVariable(v9730, v3249, "HeavyObjectThrowVelocityInputMulExponent", &v5678);
  sub_2E0600(v7704, v3250);
  sub_203680(a1, v7704);
  sub_1F9E40(v7704);
  sub_2E8380(v9730);
  v5679 = 37616;
  LOBYTE(v3251) = 0x80;
  v3252 = LoadPlayerFloatVariable(v9731, v3251, "HeavyObjectThrowVelocityInputMinTime", &v5679);
  sub_2E0600(v7705, v3252);
  sub_203680(a1, v7705);
  sub_1F9E40(v7705);
  sub_2E8380(v9731);
  v5680 = 37640;
  LOBYTE(v3253) = 0x80;
  v3254 = LoadPlayerFloatVariable(v9732, v3253, "HeavyObjectThrowVelocityInputMaxTime", &v5680);
  sub_2E0600(v7706, v3254);
  sub_203680(a1, v7706);
  sub_1F9E40(v7706);
  sub_2E8380(v9732);
  v5681 = 37664;
  LOBYTE(v3255) = 0x80;
  v3256 = LoadPlayerFloatVariable(v9733, v3255, "PhysicsDamageMul", &v5681);
  sub_2E0600(v7707, v3256);
  sub_203680(a1, v7707);
  sub_1F9E40(v7707);
  sub_2E8380(v9733);
  v5682 = 37688;
  LOBYTE(v3257) = 0x80;
  v3258 = LoadPlayerFloatVariable(v9734, v3257, "KorekCharmCrfEffDurabilityThreshold", &v5682);
  sub_2E0600(v7708, v3258);
  sub_203680(a1, v7708);
  sub_1F9E40(v7708);
  sub_2E8380(v9734);
  v5683 = 37712;
  LOBYTE(v3259) = 0x80;
  v3260 = LoadPlayerFloatVariable(v9735, v3259, "MoveAnimSpeedMul", &v5683);
  sub_2E0600(v7709, v3260);
  sub_203680(a1, v7709);
  sub_1F9E40(v7709);
  sub_2E8380(v9735);
  v5684 = 37736;
  LOBYTE(v3261) = 0x80;
  v3262 = LoadPlayerBoolVariable(&v9736, v3261, "BlockConsumableUsage", &v5684);
  sub_2E0600(v7710, v3262);
  sub_203680(a1, v7710);
  sub_1F9E40(v7710);
  sub_2E8380(&v9736);
  v5685 = 37752;
  LOBYTE(v3263) = 0x80;
  v3264 = LoadPlayerBoolVariable(&v9737, v3263, "BlockInjectorsUsage", &v5685);
  sub_2E0600(v7711, v3264);
  sub_203680(a1, v7711);
  sub_1F9E40(v7711);
  sub_2E8380(&v9737);
  v5686 = 37768;
  LOBYTE(v3265) = 0x80;
  v3266 = LoadPlayerFloatVariable(v9738, v3265, "XRayVisEffectRadius", &v5686);
  sub_2E0600(v7712, v3266);
  sub_203680(a1, v7712);
  sub_1F9E40(v7712);
  sub_2E8380(v9738);
  v5687 = 37792;
  LOBYTE(v3267) = 0x80;
  v3268 = LoadPlayerFloatVariable(v9739, v3267, "XRayVisEffectDuration", &v5687);
  sub_2E0600(v7713, v3268);
  sub_203680(a1, v7713);
  sub_1F9E40(v7713);
  sub_2E8380(v9739);
  v5688 = 37816;
  LOBYTE(v3269) = 0x80;
  v3270 = LoadPlayerFloatVariable(v9740, v3269, "XRayEffectDuration", &v5688);
  sub_2E0600(v7714, v3270);
  sub_203680(a1, v7714);
  sub_1F9E40(v7714);
  sub_2E8380(v9740);
  v5689 = 37840;
  LOBYTE(v3271) = 0x80;
  v3272 = LoadPlayerFloatVariable(v9741, v3271, "EnableXray", &v5689);
  sub_2E0600(v7715, v3272);
  sub_203680(a1, v7715);
  sub_1F9E40(v7715);
  sub_2E8380(v9741);
  v5690 = 37864;
  LOBYTE(v3273) = 0x80;
  v3274 = LoadPlayerBoolVariable(&v9742, v3273, "EnableXRayEffectOnAllHits", &v5690);
  sub_2E0600(v7716, v3274);
  sub_203680(a1, v7716);
  sub_1F9E40(v7716);
  sub_2E8380(&v9742);
  v5691 = 37880;
  LOBYTE(v3275) = 0x80;
  v3276 = LoadPlayerBoolVariable(&v9743, v3275, "DisableXRaySlowMoLimit", &v5691);
  sub_2E0600(v7717, v3276);
  sub_203680(a1, v7717);
  sub_1F9E40(v7717);
  sub_2E8380(&v9743);
  v5692 = 37896;
  LOBYTE(v3277) = 0x80;
  v3278 = LoadPlayerFloatVariable(v9744, v3277, "ThrownMeleeWeaponPierceChance", &v5692);
  sub_2E0600(v7718, v3278);
  sub_203680(a1, v7718);
  sub_1F9E40(v7718);
  sub_2E8380(v9744);
  v5693 = 37920;
  LOBYTE(v3279) = 0x80;
  v3280 = LoadPlayerFloatVariable(v9745, v3279, "ThrownMeleeWeaponPhysicsForceMul", &v5693);
  sub_2E0600(v7719, v3280);
  sub_203680(a1, v7719);
  sub_1F9E40(v7719);
  sub_2E8380(v9745);
  v5694 = 37944;
  LOBYTE(v3281) = 0x80;
  v3282 = LoadPlayerFloatVariable(v9746, v3281, "ThrownMeleeWeaponMaxPhysicsForce", &v5694);
  sub_2E0600(v7720, v3282);
  sub_203680(a1, v7720);
  sub_1F9E40(v7720);
  sub_2E8380(v9746);
  v5695 = 37968;
  LOBYTE(v3283) = 0x80;
  v3284 = LoadPlayerFloatVariable(v9747, v3283, "ThrownMeleeWeaponRagdollProb", &v5695);
  sub_2E0600(v7721, v3284);
  sub_203680(a1, v7721);
  sub_1F9E40(v7721);
  sub_2E8380(v9747);
  v5696 = 37992;
  LOBYTE(v3285) = 0x80;
  v3286 = LoadPlayerFloatVariable(v9748, v3285, "WeaponDamageWeaponThrowMul", &v5696);
  sub_2E0600(v7722, v3286);
  sub_203680(a1, v7722);
  sub_1F9E40(v7722);
  sub_2E8380(v9748);
  v5697 = 38016;
  LOBYTE(v3287) = 0x80;
  v3288 = LoadPlayerFloatVariable(v9749, v3287, "ThrowMeleeWeaponMinHoldTime", &v5697);
  sub_2E0600(v7723, v3288);
  sub_203680(a1, v7723);
  sub_1F9E40(v7723);
  sub_2E8380(v9749);
  v5698 = 38040;
  LOBYTE(v3289) = 0x80;
  v3290 = LoadPlayerFloatVariable(v9750, v3289, "ThrownMeleeWeaponDurabilityLoss", &v5698);
  sub_2E0600(v7724, v3290);
  sub_203680(a1, v7724);
  sub_1F9E40(v7724);
  sub_2E8380(v9750);
  v5699 = 38064;
  LOBYTE(v3291) = 0x80;
  v3292 = LoadPlayerFloatVariable(v9751, v3291, "WeaponAntizineDrainMul", &v5699);
  sub_2E0600(v7725, v3292);
  sub_203680(a1, v7725);
  sub_1F9E40(v7725);
  sub_2E8380(v9751);
  v5700 = 38088;
  LOBYTE(v3293) = 0x80;
  v3294 = LoadPlayerFloatVariable(v9752, v3293, "ZombieNightDamageMulFactor", &v5700);
  sub_2E0600(v7726, v3294);
  sub_203680(a1, v7726);
  sub_1F9E40(v7726);
  sub_2E8380(v9752);
  v5701 = 38112;
  LOBYTE(v3295) = 0x80;
  v3296 = LoadPlayerFloatVariable(v9753, v3295, "WeaponExperienceMulInfectedNight", &v5701);
  sub_2E0600(v7727, v3296);
  sub_203680(a1, v7727);
  sub_1F9E40(v7727);
  sub_2E8380(v9753);
  v5702 = 38136;
  LOBYTE(v3297) = 0x80;
  v3298 = LoadPlayerFloatVariable(v9754, v3297, "WeaponHealAtInfectedSlainNight", &v5702);
  sub_2E0600(v7728, v3298);
  sub_203680(a1, v7728);
  sub_1F9E40(v7728);
  sub_2E8380(v9754);
  v5703 = 38160;
  LOBYTE(v3299) = 0x80;
  v3300 = LoadPlayerFloatVariable(v9755, v3299, "LP1HSlashDmgBoostFactor", &v5703);
  sub_2E0600(v7729, v3300);
  sub_203680(a1, v7729);
  sub_1F9E40(v7729);
  sub_2E8380(v9755);
  v5704 = 38184;
  LOBYTE(v3301) = 0x80;
  v3302 = LoadPlayerFloatVariable(v9756, v3301, "LP1HBluntDmgBoostFactor", &v5704);
  sub_2E0600(v7730, v3302);
  sub_203680(a1, v7730);
  sub_1F9E40(v7730);
  sub_2E8380(v9756);
  v5705 = 38208;
  LOBYTE(v3303) = 0x80;
  v3304 = LoadPlayerFloatVariable(v9757, v3303, "LP2HSlashDmgBoostFactor", &v5705);
  sub_2E0600(v7731, v3304);
  sub_203680(a1, v7731);
  sub_1F9E40(v7731);
  sub_2E8380(v9757);
  v5706 = 38232;
  LOBYTE(v3305) = 0x80;
  v3306 = LoadPlayerFloatVariable(v9758, v3305, "LP2HBluntDmgBoostFactor", &v5706);
  sub_2E0600(v7732, v3306);
  sub_203680(a1, v7732);
  sub_1F9E40(v7732);
  sub_2E8380(v9758);
  v5707 = 38256;
  LOBYTE(v3307) = 0x80;
  v3308 = LoadPlayerFloatVariable(v9759, v3307, "LPXBowDmgBoostFactor", &v5707);
  sub_2E0600(v7733, v3308);
  sub_203680(a1, v7733);
  sub_1F9E40(v7733);
  sub_2E8380(v9759);
  v5708 = 38280;
  LOBYTE(v3309) = 0x80;
  v3310 = LoadPlayerFloatVariable(v9760, v3309, "LPBowDmgBoostFactor", &v5708);
  sub_2E0600(v7734, v3310);
  sub_203680(a1, v7734);
  sub_1F9E40(v7734);
  sub_2E8380(v9760);
  v5709 = 38304;
  LOBYTE(v3311) = 0x80;
  v3312 = LoadPlayerFloatVariable(v9761, v3311, "LPHtHDmgBoostFactor", &v5709);
  sub_2E0600(v7735, v3312);
  sub_203680(a1, v7735);
  sub_1F9E40(v7735);
  sub_2E8380(v9761);
  v5710 = 38328;
  LOBYTE(v3313) = 0x80;
  v3314 = LoadPlayerFloatVariable(v9762, v3313, "LPThrowablesDmgBoostFactor", &v5710);
  sub_2E0600(v7736, v3314);
  sub_203680(a1, v7736);
  sub_1F9E40(v7736);
  sub_2E8380(v9762);
  v5711 = 38352;
  LOBYTE(v3315) = 0x80;
  v3316 = LoadPlayerFloatVariable(v9763, v3315, "LPExplThrowablesDmgBoostFactor", &v5711);
  sub_2E0600(v7737, v3316);
  sub_203680(a1, v7737);
  sub_1F9E40(v7737);
  sub_2E8380(v9763);
  v5712 = 38376;
  LOBYTE(v3317) = 0x80;
  v3318 = LoadPlayerFloatVariable(v9764, v3317, "LPFasterPassiveLandingRecoveryFactor", &v5712);
  sub_2E0600(v7738, v3318);
  sub_203680(a1, v7738);
  sub_1F9E40(v7738);
  sub_2E8380(v9764);
  v5713 = 38400;
  LOBYTE(v3319) = 0x80;
  v3320 = LoadPlayerFloatVariable(v9765, v3319, "ReturningWeaponGripAudioEventDistance", &v5713);
  sub_2E0600(v7739, v3320);
  sub_203680(a1, v7739);
  sub_1F9E40(v7739);
  sub_2E8380(v9765);
  v5714 = 38424;
  LOBYTE(v3321) = 0x80;
  v3322 = LoadPlayerFloatVariable(v9766, v3321, "WaterMovementSpeedMulLevel1", &v5714);
  sub_2E0600(v7740, v3322);
  sub_203680(a1, v7740);
  sub_1F9E40(v7740);
  sub_2E8380(v9766);
  v5715 = 38448;
  LOBYTE(v3323) = 0x80;
  v3324 = LoadPlayerFloatVariable(v9767, v3323, "WaterMovementSpeedMulLevel2", &v5715);
  sub_2E0600(v7741, v3324);
  sub_203680(a1, v7741);
  sub_1F9E40(v7741);
  sub_2E8380(v9767);
  v5716 = 38472;
  LOBYTE(v3325) = 0x80;
  v3326 = LoadPlayerFloatVariable(v9768, v3325, "WaterMovementSpeedMulLevel3", &v5716);
  sub_2E0600(v7742, v3326);
  sub_203680(a1, v7742);
  sub_1F9E40(v7742);
  sub_2E8380(v9768);
  v5717 = 38496;
  LOBYTE(v3327) = 0x80;
  v3328 = LoadPlayerFloatVariable(v9769, v3327, "XRaySlomoDuration", &v5717);
  sub_2E0600(v7743, v3328);
  sub_203680(a1, v7743);
  sub_1F9E40(v7743);
  sub_2E8380(v9769);
  v5718 = 38520;
  LOBYTE(v3329) = 0x80;
  v3330 = LoadPlayerFloatVariable(v9770, v3329, "XRaySlomoFadeIn", &v5718);
  sub_2E0600(v7744, v3330);
  sub_203680(a1, v7744);
  sub_1F9E40(v7744);
  sub_2E8380(v9770);
  v5719 = 38544;
  LOBYTE(v3331) = 0x80;
  v3332 = LoadPlayerFloatVariable(v9771, v3331, "XRaySlomoFadeOut", &v5719);
  sub_2E0600(v7745, v3332);
  sub_203680(a1, v7745);
  sub_1F9E40(v7745);
  sub_2E8380(v9771);
  v5720 = 38568;
  LOBYTE(v3333) = 0x80;
  v3334 = LoadPlayerFloatVariable(v9772, v3333, "XRaySlomoWorldSpeed", &v5720);
  sub_2E0600(v7746, v3334);
  sub_203680(a1, v7746);
  sub_1F9E40(v7746);
  sub_2E8380(v9772);
  v5721 = 38592;
  LOBYTE(v3335) = 0x80;
  v3336 = LoadPlayerFloatVariable(v9773, v3335, "XRaySlomoActivePlayerSpeed", &v5721);
  sub_2E0600(v7747, v3336);
  sub_203680(a1, v7747);
  sub_1F9E40(v7747);
  sub_2E8380(v9773);
  v5722 = 38616;
  LOBYTE(v3337) = 0x80;
  v3338 = LoadPlayerFloatVariable(v9774, v3337, "XRaySlomoInactivePlayerSpeed", &v5722);
  sub_2E0600(v7748, v3338);
  sub_203680(a1, v7748);
  sub_1F9E40(v7748);
  sub_2E8380(v9774);
  v5723 = 38640;
  LOBYTE(v3339) = 0x80;
  v3340 = LoadPlayerFloatVariable(v9775, v3339, "InAirAttackSlomoActivePlayerSpeed", &v5723);
  sub_2E0600(v7749, v3340);
  sub_203680(a1, v7749);
  sub_1F9E40(v7749);
  sub_2E8380(v9775);
  v5724 = 38664;
  LOBYTE(v3341) = 0x80;
  v3342 = LoadPlayerFloatVariable(v9776, v3341, "InAirAttackSlomoInactivePlayerSpeed", &v5724);
  sub_2E0600(v7750, v3342);
  sub_203680(a1, v7750);
  sub_1F9E40(v7750);
  sub_2E8380(v9776);
  v5725 = 38688;
  LOBYTE(v3343) = 0x80;
  v3344 = LoadPlayerBoolVariable(&v9777, v3343, "AirTakedownEnabled", &v5725);
  sub_2E0600(v7751, v3344);
  sub_203680(a1, v7751);
  sub_1F9E40(v7751);
  sub_2E8380(&v9777);
  v5726 = 38704;
  LOBYTE(v3345) = 0x80;
  v3346 = LoadPlayerBoolVariable(&v9778, v3345, "BlockHealthRegenerationDuringGrab", &v5726);
  sub_2E0600(v7752, v3346);
  sub_203680(a1, v7752);
  sub_1F9E40(v7752);
  sub_2E8380(&v9778);
  v5727 = 38720;
  LOBYTE(v3347) = 0x80;
  v3348 = LoadPlayerFloatVariable(v9779, v3347, "FuryPrototypeLevel", &v5727);
  sub_2E0600(v7753, v3348);
  sub_203680(a1, v7753);
  sub_1F9E40(v7753);
  sub_2E8380(v9779);
  v5728 = 38744;
  LOBYTE(v3349) = 0x80;
  v3350 = LoadPlayerFloatVariable(v9780, v3349, "FuryPrototypeDuration", &v5728);
  sub_2E0600(v7754, v3350);
  sub_203680(a1, v7754);
  sub_1F9E40(v7754);
  sub_2E8380(v9780);
  v5729 = 38768;
  LOBYTE(v3351) = 0x80;
  v3352 = LoadPlayerFloatVariable(v9781, v3351, "FuryPrototypeCooldown", &v5729);
  sub_2E0600(v7755, v3352);
  sub_203680(a1, v7755);
  sub_1F9E40(v7755);
  sub_2E8380(v9781);
  v5730 = 38792;
  LOBYTE(v3353) = 0x80;
  v3354 = LoadPlayerFloatVariable(v9782, v3353, "QTEHoldFakeTapGlobalMultiplier", &v5730);
  sub_2E0600(v7756, v3354);
  sub_203680(a1, v7756);
  sub_1F9E40(v7756);
  sub_2E8380(v9782);
  v5731 = 38816;
  LOBYTE(v3355) = 0x80;
  v3356 = LoadPlayerFloatVariable(v9783, v3355, "MomentumGainTime", &v5731);
  sub_2E0600(v7757, v3356);
  sub_203680(a1, v7757);
  sub_1F9E40(v7757);
  sub_2E8380(v9783);
  v5732 = 38840;
  LOBYTE(v3357) = 0x80;
  v3358 = LoadPlayerFloatVariable(v9784, v3357, "MomentumDecayTime", &v5732);
  sub_2E0600(v7758, v3358);
  sub_203680(a1, v7758);
  sub_1F9E40(v7758);
  sub_2E8380(v9784);
  v5733 = 38864;
  LOBYTE(v3359) = 0x80;
  v3360 = LoadPlayerFloatVariable(v9785, v3359, "MomentumChangeZiplineModifier", &v5733);
  sub_2E0600(v7759, v3360);
  sub_203680(a1, v7759);
  sub_1F9E40(v7759);
  sub_2E8380(v9785);
  v5734 = 38888;
  LOBYTE(v3361) = 0x80;
  v3362 = LoadPlayerFloatVariable(v9786, v3361, "MomentumChangeShimmyModifier", &v5734);
  sub_2E0600(v7760, v3362);
  sub_203680(a1, v7760);
  sub_1F9E40(v7760);
  sub_2E8380(v9786);
  v5735 = 38912;
  LOBYTE(v3363) = 0x80;
  v3364 = LoadPlayerFloatVariable(v9787, v3363, "MomentumSpeedBoost", &v5735);
  sub_2E0600(v7761, v3364);
  sub_203680(a1, v7761);
  sub_1F9E40(v7761);
  sub_2E8380(v9787);
  v5736 = 38936;
  LOBYTE(v3365) = 0x80;
  v3366 = LoadPlayerFloatVariable(v9788, v3365, "MomentumShimmySpeedBoost", &v5736);
  sub_2E0600(v7762, v3366);
  sub_203680(a1, v7762);
  sub_1F9E40(v7762);
  sub_2E8380(v9788);
  v5737 = 38960;
  LOBYTE(v3367) = 0x80;
  v3368 = LoadPlayerFloatVariable(v9789, v3367, "MomentumChangeFactorAfterHangEntry", &v5737);
  sub_2E0600(v7763, v3368);
  sub_203680(a1, v7763);
  sub_1F9E40(v7763);
  sub_2E8380(v9789);
  v5738 = 38984;
  LOBYTE(v3369) = 0x80;
  v3370 = LoadPlayerFloatVariable(v9790, v3369, "ManualSprintTime", &v5738);
  sub_2E0600(v7764, v3370);
  sub_203680(a1, v7764);
  sub_1F9E40(v7764);
  sub_2E8380(v9790);
  v5739 = 39008;
  LOBYTE(v3371) = 0x80;
  v3372 = LoadPlayerFloatVariable(v9791, v3371, "ManualSprintRegenerationTime", &v5739);
  sub_2E0600(v7765, v3372);
  sub_203680(a1, v7765);
  sub_1F9E40(v7765);
  sub_2E8380(v9791);
  v5740 = 39032;
  LOBYTE(v3373) = 0x80;
  v3374 = LoadPlayerFloatVariable(v9792, v3373, "ManualSprintRegenerationDelay", &v5740);
  sub_2E0600(v7766, v3374);
  sub_203680(a1, v7766);
  sub_1F9E40(v7766);
  sub_2E8380(v9792);
  v5741 = 39056;
  LOBYTE(v3375) = 0x80;
  v3376 = LoadPlayerBoolVariable(&v9793, v3375, "ManualSprintTimeScaledByMaxStamina", &v5741);
  sub_2E0600(v7767, v3376);
  sub_203680(a1, v7767);
  sub_1F9E40(v7767);
  sub_2E8380(&v9793);
  v5742 = 39072;
  LOBYTE(v3377) = 0x80;
  v3378 = LoadPlayerBoolVariable(&v9794, v3377, "ManualSprintEyesClosureEnabled", &v5742);
  sub_2E0600(v7768, v3378);
  sub_203680(a1, v7768);
  sub_1F9E40(v7768);
  sub_2E8380(&v9794);
  v5743 = 39088;
  LOBYTE(v3379) = 0x80;
  v3380 = LoadPlayerFloatVariable(v9795, v3379, "ManualSprintBreathStartLevel", &v5743);
  sub_2E0600(v7769, v3380);
  sub_203680(a1, v7769);
  sub_1F9E40(v7769);
  sub_2E8380(v9795);
  v5744 = 39112;
  LOBYTE(v3381) = 0x80;
  v3382 = LoadPlayerBoolVariable(&v9796, v3381, "ManualSprintRequiresNitroHoldOnKeyboard", &v5744);
  sub_2E0600(v7770, v3382);
  sub_203680(a1, v7770);
  sub_1F9E40(v7770);
  sub_2E8380(&v9796);
  v5745 = 39128;
  LOBYTE(v3383) = 0x80;
  v3384 = LoadPlayerFloatVariable(v9797, v3383, "MinSprintStaminaToRequestSprint", &v5745);
  sub_2E0600(v7771, v3384);
  sub_203680(a1, v7771);
  sub_1F9E40(v7771);
  sub_2E8380(v9797);
  v5746 = 39152;
  LOBYTE(v3385) = 0x80;
  v3386 = LoadPlayerFloatVariable(v9798, v3385, "AdvancedParkourFallExtraGravity", &v5746);
  sub_2E0600(v7772, v3386);
  sub_203680(a1, v7772);
  sub_1F9E40(v7772);
  sub_2E8380(v9798);
  v5747 = 39176;
  LOBYTE(v3387) = 0x80;
  v3388 = LoadPlayerFloatVariable(v9799, v3387, "MinFallVelocityForSpeedFx", &v5747);
  sub_2E0600(v7773, v3388);
  sub_203680(a1, v7773);
  sub_1F9E40(v7773);
  sub_2E8380(v9799);
  v5748 = 39200;
  LOBYTE(v3389) = 0x80;
  v3390 = LoadPlayerFloatVariable(v9800, v3389, "MinFallVelocityForBoostSpeedFx", &v5748);
  sub_2E0600(v7774, v3390);
  sub_203680(a1, v7774);
  sub_1F9E40(v7774);
  sub_2E8380(v9800);
  v5749 = 39224;
  LOBYTE(v3391) = 0x80;
  v3392 = LoadPlayerFloatVariable(v9801, v3391, "AdvancedParkourFrontWallRunMaxFallTime", &v5749);
  sub_2E0600(v7775, v3392);
  sub_203680(a1, v7775);
  sub_1F9E40(v7775);
  sub_2E8380(v9801);
  v5750 = 39248;
  LOBYTE(v3393) = 0x80;
  v3394 = LoadPlayerFloatVariable(v9802, v3393, "WallRunWallToleranceTime", &v5750);
  sub_2E0600(v7776, v3394);
  sub_203680(a1, v7776);
  sub_1F9E40(v7776);
  sub_2E8380(v9802);
  v5751 = 39272;
  LOBYTE(v3395) = 0x80;
  v3396 = LoadPlayerFloatVariable(v9803, v3395, "AdvancedParkourWallRunWallToleranceTime", &v5751);
  sub_2E0600(v7777, v3396);
  sub_203680(a1, v7777);
  sub_1F9E40(v7777);
  sub_2E8380(v9803);
  v5752 = 39296;
  LOBYTE(v3397) = 0x80;
  v3398 = LoadPlayerBoolVariable(&v9804, v3397, "EnableInputScallingWithJumpVelocityControl", &v5752);
  sub_2E0600(v7778, v3398);
  sub_203680(a1, v7778);
  sub_1F9E40(v7778);
  sub_2E8380(&v9804);
  v5753 = 39312;
  LOBYTE(v3399) = 0x80;
  v3400 = LoadPlayerFloatVariable(v9805, v3399, "JumpVelocityControlInputScallingMod", &v5753);
  sub_2E0600(v7779, v3400);
  sub_203680(a1, v7779);
  sub_1F9E40(v7779);
  sub_2E8380(v9805);
  v5754 = 39336;
  LOBYTE(v3401) = 0x80;
  v3402 = LoadPlayerBoolVariable(&v9806, v3401, "AllowNitroActivationDuringAfterBoost", &v5754);
  sub_2E0600(v7780, v3402);
  sub_203680(a1, v7780);
  sub_1F9E40(v7780);
  sub_2E8380(&v9806);
  v5755 = 39352;
  LOBYTE(v3403) = 0x80;
  v3404 = LoadPlayerFloatVariable(v9807, v3403, "AutoStepReductionFactor", &v5755);
  sub_2E0600(v7781, v3404);
  sub_203680(a1, v7781);
  sub_1F9E40(v7781);
  sub_2E8380(v9807);
  v5756 = 39376;
  LOBYTE(v3405) = 0x80;
  v3406 = LoadPlayerFloatVariable(v9808, v3405, "AdvancedParkourAutoStepReductionFactor", &v5756);
  sub_2E0600(v7782, v3406);
  sub_203680(a1, v7782);
  sub_1F9E40(v7782);
  sub_2E8380(v9808);
  v5757 = 39400;
  LOBYTE(v3407) = 0x80;
  v3408 = LoadPlayerFloatVariable(v9809, v3407, "AntiWallHandsScale", &v5757);
  sub_2E0600(v7783, v3408);
  sub_203680(a1, v7783);
  sub_1F9E40(v7783);
  sub_2E8380(v9809);
  v5758 = 39424;
  LOBYTE(v3409) = 0x80;
  v3410 = LoadPlayerFloatVariable(v9810, v3409, "AntiWallAimHandsScale", &v5758);
  sub_2E0600(v7784, v3410);
  sub_203680(a1, v7784);
  sub_1F9E40(v7784);
  sub_2E8380(v9810);
  v5759 = 39448;
  LOBYTE(v3411) = 0x80;
  v3412 = LoadPlayerBoolVariable(&v9811, v3411, "EnableFullBodyBalanceAnimationsWhenStanding", &v5759);
  sub_2E0600(v7785, v3412);
  sub_203680(a1, v7785);
  sub_1F9E40(v7785);
  sub_2E8380(&v9811);
  v5760 = 39464;
  LOBYTE(v3413) = 0x80;
  v3414 = LoadPlayerFloatVariable(v9812, v3413, "CameraSmoothingRotationInfluence", &v5760);
  sub_2E0600(v7786, v3414);
  sub_203680(a1, v7786);
  sub_1F9E40(v7786);
  sub_2E8380(v9812);
  v5761 = 39488;
  LOBYTE(v3415) = 0x80;
  v3416 = LoadPlayerFloatVariable(v9813, v3415, "ConstantExtraGravity", &v5761);
  sub_2E0600(v7787, v3416);
  sub_203680(a1, v7787);
  sub_1F9E40(v7787);
  sub_2E8380(v9813);
  v5762 = 39512;
  LOBYTE(v3417) = 0x80;
  v3418 = LoadPlayerFloatVariable(v9814, v3417, "EvolvingItemCombatXpToItemXpMultiplier", &v5762);
  sub_2E0600(v7788, v3418);
  sub_203680(a1, v7788);
  sub_1F9E40(v7788);
  sub_2E8380(v9814);
  v5763 = 39536;
  LOBYTE(v3419) = 0x80;
  v3420 = LoadPlayerFloatVariable(v9815, v3419, "SprintHeadCorrectionFactor", &v5763);
  sub_2E0600(v7789, v3420);
  sub_203680(a1, v7789);
  sub_1F9E40(v7789);
  sub_2E8380(v9815);
  v5764 = 39560;
  LOBYTE(v3421) = 0x80;
  v3422 = LoadPlayerStringVariable(v9816, v3421, "MeleeAttackFX", &v5764, v4054);
  sub_2E0600(v7790, v3422);
  sub_203680(a1, v7790);
  sub_1F9E40(v7790);
  sub_2E8380(v9816);
  v5765 = 39584;
  LOBYTE(v3423) = 0x80;
  v3424 = LoadPlayerBoolVariable(&v9817, v3423, "ForceChemicalEffect", &v5765);
  sub_2E0600(v7791, v3424);
  sub_203680(a1, v7791);
  sub_1F9E40(v7791);
  sub_2E8380(&v9817);
  v5766 = 39600;
  LOBYTE(v3425) = 0x80;
  v3426 = LoadPlayerFloatVariable(v9818, v3425, "AdditionalCameraRoll", &v5766);
  sub_2E0600(v7792, v3426);
  sub_203680(a1, v7792);
  sub_1F9E40(v7792);
  sub_2E8380(v9818);
  v5767 = 39624;
  LOBYTE(v3427) = 0x80;
  v3428 = LoadPlayerStringVariable(v9819, v3427, "CamouflageInfectedConflictSides", &v5767, v4054);
  sub_2E0600(v7793, v3428);
  sub_203680(a1, v7793);
  sub_1F9E40(v7793);
  sub_2E8380(v9819);
  v5768 = 39648;
  LOBYTE(v3429) = 0x80;
  v3430 = LoadPlayerStringVariable(v9820, v3429, "CamouflageHumanConflictSides", &v5768, v4054);
  sub_2E0600(v7794, v3430);
  sub_203680(a1, v7794);
  sub_1F9E40(v7794);
  sub_2E8380(v9820);
  v5769 = 39672;
  LOBYTE(v3431) = 0x80;
  v3432 = LoadPlayerBoolVariable(&v9821, v3431, "DisplaySelectedItemOutfitVisOnlyWithNoOtherCurrentItem", &v5769);
  sub_2E0600(v7795, v3432);
  sub_203680(a1, v7795);
  sub_1F9E40(v7795);
  sub_2E8380(&v9821);
  v5770 = 39688;
  LOBYTE(v3433) = 0x80;
  v3434 = LoadPlayerBoolVariable(&v9822, v3433, "UseQuickslotForItemOutfitVis", &v5770);
  sub_2E0600(v7796, v3434);
  sub_203680(a1, v7796);
  sub_1F9E40(v7796);
  sub_2E8380(&v9822);
  v5771 = 39704;
  LOBYTE(v3435) = 0x80;
  v3436 = LoadPlayerFloatVariable(v9823, v3435, "AutoStaminaDamageTierMul", &v5771);
  sub_2E0600(v7797, v3436);
  sub_203680(a1, v7797);
  sub_1F9E40(v7797);
  sub_2E8380(v9823);
  v5772 = 39728;
  LOBYTE(v3437) = 0x80;
  v3438 = LoadPlayerFloatVariable(v9824, v3437, "WrestleKickMinSpeedToMove", &v5772);
  sub_2E0600(v7798, v3438);
  sub_203680(a1, v7798);
  sub_1F9E40(v7798);
  sub_2E8380(v9824);
  v5773 = 39752;
  LOBYTE(v3439) = 0x80;
  v3440 = LoadPlayerFloatVariable(v9825, v3439, "InitialShotMorphTime", &v5773);
  sub_2E0600(v7799, v3440);
  sub_203680(a1, v7799);
  sub_1F9E40(v7799);
  sub_2E8380(v9825);
  v5774 = 39776;
  LOBYTE(v3441) = 0x80;
  v3442 = LoadPlayerFloatVariable(v9826, v3441, "SingleShotMorphTime", &v5774);
  sub_2E0600(v7800, v3442);
  sub_203680(a1, v7800);
  sub_1F9E40(v7800);
  sub_2E8380(v9826);
  v5775 = 39800;
  LOBYTE(v3443) = 0x80;
  v3444 = LoadPlayerFloatVariable(v9827, v3443, "SeriesShotMorphTime", &v5775);
  sub_2E0600(v7801, v3444);
  sub_203680(a1, v7801);
  sub_1F9E40(v7801);
  sub_2E8380(v9827);
  v5776 = 39824;
  LOBYTE(v3445) = 0x80;
  v3446 = LoadPlayerFloatVariable(v9828, v3445, "WeaponSingleShotMorphTime", &v5776);
  sub_2E0600(v7802, v3446);
  sub_203680(a1, v7802);
  sub_1F9E40(v7802);
  sub_2E8380(v9828);
  v5777 = 39848;
  LOBYTE(v3447) = 0x80;
  v3448 = LoadPlayerFloatVariable(v9829, v3447, "WeaponSeriesShotMorphTime", &v5777);
  sub_2E0600(v7803, v3448);
  sub_203680(a1, v7803);
  sub_1F9E40(v7803);
  sub_2E8380(v9829);
  v5778 = 39872;
  LOBYTE(v3449) = 0x80;
  v3450 = LoadPlayerBoolVariable(&v9830, v3449, "AddCameraShakeOnShoot", &v5778);
  sub_2E0600(v7804, v3450);
  sub_203680(a1, v7804);
  sub_1F9E40(v7804);
  sub_2E8380(&v9830);
  v5779 = 39888;
  LOBYTE(v3451) = 0x80;
  v3452 = LoadPlayerFloatVariable(v9831, v3451, "CameraShotShakePower", &v5779);
  sub_2E0600(v7805, v3452);
  sub_203680(a1, v7805);
  sub_1F9E40(v7805);
  sub_2E8380(v9831);
  v5780 = 39912;
  LOBYTE(v3453) = 0x80;
  v3454 = LoadPlayerStringVariable(v9832, v3453, "DamageTagsVolatiles", &v5780, v4054);
  sub_2E0600(v7806, v3454);
  sub_203680(a1, v7806);
  sub_1F9E40(v7806);
  sub_2E8380(v9832);
  v5781 = 39936;
  LOBYTE(v3455) = 0x80;
  v3456 = LoadPlayerStringVariable(v9833, v3455, "DamageTagsDemolishers", &v5781, v4054);
  sub_2E0600(v7807, v3456);
  sub_203680(a1, v7807);
  sub_1F9E40(v7807);
  sub_2E8380(v9833);
  v5782 = 39960;
  LOBYTE(v3457) = 0x80;
  v3458 = LoadPlayerStringVariable(v9834, v3457, "DamageTagsCorruptors", &v5782, v4054);
  sub_2E0600(v7808, v3458);
  sub_203680(a1, v7808);
  sub_1F9E40(v7808);
  sub_2E8380(v9834);
  v5783 = 39984;
  LOBYTE(v3459) = 0x80;
  v3460 = LoadPlayerStringVariable(v9835, v3459, "DamageTagsVirals", &v5783, v4054);
  sub_2E0600(v7809, v3460);
  sub_203680(a1, v7809);
  sub_1F9E40(v7809);
  sub_2E8380(v9835);
  v5784 = 40008;
  LOBYTE(v3461) = 0x80;
  v3462 = LoadPlayerStringVariable(v9836, v3461, "DamageTagsBanshees", &v5784, v4054);
  sub_2E0600(v7810, v3462);
  sub_203680(a1, v7810);
  sub_1F9E40(v7810);
  sub_2E8380(v9836);
  v5785 = 40032;
  LOBYTE(v3463) = 0x80;
  v3464 = LoadPlayerFloatVariable(v9837, v3463, "WeaponDamageVsVolatiles", &v5785);
  sub_2E0600(v7811, v3464);
  sub_203680(a1, v7811);
  sub_1F9E40(v7811);
  sub_2E8380(v9837);
  v5786 = 40056;
  LOBYTE(v3465) = 0x80;
  v3466 = LoadPlayerFloatVariable(v9838, v3465, "WeaponDamageVsDemolishers", &v5786);
  sub_2E0600(v7812, v3466);
  sub_203680(a1, v7812);
  sub_1F9E40(v7812);
  sub_2E8380(v9838);
  v5787 = 40080;
  LOBYTE(v3467) = 0x80;
  v3468 = LoadPlayerFloatVariable(v9839, v3467, "WeaponDamageVsCorruptors", &v5787);
  sub_2E0600(v7813, v3468);
  sub_203680(a1, v7813);
  sub_1F9E40(v7813);
  sub_2E8380(v9839);
  v5788 = 40104;
  LOBYTE(v3469) = 0x80;
  v3470 = LoadPlayerFloatVariable(v9840, v3469, "WeaponDamageVsVirals", &v5788);
  sub_2E0600(v7814, v3470);
  sub_203680(a1, v7814);
  sub_1F9E40(v7814);
  sub_2E8380(v9840);
  v5789 = 40128;
  LOBYTE(v3471) = 0x80;
  v3472 = LoadPlayerFloatVariable(v9841, v3471, "WeaponDamageVsBanshees", &v5789);
  sub_2E0600(v7815, v3472);
  sub_203680(a1, v7815);
  sub_1F9E40(v7815);
  sub_2E8380(v9841);
  v5790 = 40152;
  LOBYTE(v3473) = 0x80;
  v3474 = LoadPlayerFloatVariable(v9842, v3473, "WeaponAntizineDrainOnPlayerHit", &v5790);
  sub_2E0600(v7816, v3474);
  sub_203680(a1, v7816);
  sub_1F9E40(v7816);
  sub_2E8380(v9842);
  v5791 = 40176;
  LOBYTE(v3475) = 0x80;
  v3476 = LoadPlayerFloatVariable(v9843, v3475, "WeaponAntizineDrainOnDamageReviced", &v5791);
  sub_2E0600(v7817, v3476);
  sub_203680(a1, v7817);
  sub_1F9E40(v7817);
  sub_2E8380(v9843);
  v5792 = 40200;
  LOBYTE(v3477) = 0x80;
  v3478 = LoadPlayerFloatVariable(v9844, v3477, "PerfectBlockAdditionalStaminaDamage", &v5792);
  sub_2E0600(v7818, v3478);
  sub_203680(a1, v7818);
  sub_1F9E40(v7818);
  sub_2E8380(v9844);
  v5793 = 40224;
  LOBYTE(v3479) = 0x80;
  v3480 = LoadPlayerFloatVariable(v9845, v3479, "PerfectBlockAdditionalStaminaDamageChance", &v5793);
  sub_2E0600(v7819, v3480);
  sub_203680(a1, v7819);
  sub_1F9E40(v7819);
  sub_2E8380(v9845);
  v5794 = 40248;
  LOBYTE(v3481) = 0x80;
  v3482 = LoadPlayerFloatVariable(v9846, v3481, "PerfectBlockAdditionalStaminaDamageMaxEnemyHealthFactor", &v5794);
  sub_2E0600(v7820, v3482);
  sub_203680(a1, v7820);
  sub_1F9E40(v7820);
  sub_2E8380(v9846);
  v5795 = 40272;
  LOBYTE(v3483) = 0x80;
  v3484 = LoadPlayerFloatVariable(v9847, v3483, "PerfectDodgeAdditionalStaminaDamage", &v5795);
  sub_2E0600(v7821, v3484);
  sub_203680(a1, v7821);
  sub_1F9E40(v7821);
  sub_2E8380(v9847);
  v5796 = 40296;
  LOBYTE(v3485) = 0x80;
  v3486 = LoadPlayerFloatVariable(v9848, v3485, "PerfectDodgeAdditionalStaminaDamageChance", &v5796);
  sub_2E0600(v7822, v3486);
  sub_203680(a1, v7822);
  sub_1F9E40(v7822);
  sub_2E8380(v9848);
  v5797 = 40320;
  LOBYTE(v3487) = 0x80;
  v3488 = LoadPlayerFloatVariable(v9849, v3487, "PerfectDodgeAdditionalStaminaDamageMaxEnemyHealthFactor", &v5797);
  sub_2E0600(v7823, v3488);
  sub_203680(a1, v7823);
  sub_1F9E40(v7823);
  sub_2E8380(v9849);
  v5798 = 40344;
  LOBYTE(v3489) = 0x80;
  v3490 = LoadPlayerFloatVariable(v9850, v3489, "XRayAdditionalStaminaDamage", &v5798);
  sub_2E0600(v7824, v3490);
  sub_203680(a1, v7824);
  sub_1F9E40(v7824);
  sub_2E8380(v9850);
  v5799 = 40368;
  LOBYTE(v3491) = 0x80;
  v3492 = LoadPlayerFloatVariable(v9851, v3491, "XRayAdditionalStaminaDamageChance", &v5799);
  sub_2E0600(v7825, v3492);
  sub_203680(a1, v7825);
  sub_1F9E40(v7825);
  sub_2E8380(v9851);
  v5800 = 40392;
  LOBYTE(v3493) = 0x80;
  v3494 = LoadPlayerFloatVariable(v9852, v3493, "XRayAdditionalStaminaDamageMaxEnemyHealthFactor", &v5800);
  sub_2E0600(v7826, v3494);
  sub_203680(a1, v7826);
  sub_1F9E40(v7826);
  sub_2E8380(v9852);
  v5801 = 40416;
  LOBYTE(v3495) = 0x80;
  v3496 = LoadPlayerFloatVariable(v9853, v3495, "PlayerHideAreaActivationChance", &v5801);
  sub_2E0600(v7827, v3496);
  sub_203680(a1, v7827);
  sub_1F9E40(v7827);
  sub_2E8380(v9853);
  v5802 = 40440;
  LOBYTE(v3497) = 0x80;
  v3498 = LoadPlayerFloatVariable(v9854, v3497, "AutoAimAssistInnerZone", &v5802);
  sub_2E0600(v7828, v3498);
  sub_203680(a1, v7828);
  sub_1F9E40(v7828);
  sub_2E8380(v9854);
  v5803 = 40464;
  LOBYTE(v3499) = 0x80;
  v3500 = LoadPlayerFloatVariable(v9855, v3499, "AutoAimAssistOuterZone", &v5803);
  sub_2E0600(v7829, v3500);
  sub_203680(a1, v7829);
  sub_1F9E40(v7829);
  sub_2E8380(v9855);
  v5804 = 40488;
  LOBYTE(v3501) = 0x80;
  v3502 = LoadPlayerFloatVariable(v9856, v3501, "AutoAimingAssistMeleeMaxPower", &v5804);
  sub_2E0600(v7830, v3502);
  sub_203680(a1, v7830);
  sub_1F9E40(v7830);
  sub_2E8380(v9856);
  v5805 = 40512;
  LOBYTE(v3503) = 0x80;
  v3504 = LoadPlayerFloatVariable(v9857, v3503, "AutoAimingAssistMeleeMaxPowerDistance", &v5805);
  sub_2E0600(v7831, v3504);
  sub_203680(a1, v7831);
  sub_1F9E40(v7831);
  sub_2E8380(v9857);
  v5806 = 40536;
  LOBYTE(v3505) = 0x80;
  v3506 = LoadPlayerFloatVariable(v9858, v3505, "AutoAimingAssistMeleeMinPower", &v5806);
  sub_2E0600(v7832, v3506);
  sub_203680(a1, v7832);
  sub_1F9E40(v7832);
  sub_2E8380(v9858);
  v5807 = 40560;
  LOBYTE(v3507) = 0x80;
  v3508 = LoadPlayerFloatVariable(v9859, v3507, "AutoAimingAssistMeleeMinPowerDistance", &v5807);
  sub_2E0600(v7833, v3508);
  sub_203680(a1, v7833);
  sub_1F9E40(v7833);
  sub_2E8380(v9859);
  v5808 = 40584;
  LOBYTE(v3509) = 0x80;
  v3510 = LoadPlayerBoolVariable(&v9860, v3509, "CanNitroSprintWithWeapon", &v5808);
  sub_2E0600(v7834, v3510);
  sub_203680(a1, v7834);
  sub_1F9E40(v7834);
  sub_2E8380(&v9860);
  v5809 = 40600;
  LOBYTE(v3511) = 0x80;
  v3512 = LoadPlayerBoolVariable(&v9861, v3511, "CanRunDuringAttack", &v5809);
  sub_2E0600(v7835, v3512);
  sub_203680(a1, v7835);
  sub_1F9E40(v7835);
  sub_2E8380(&v9861);
  v5810 = 40616;
  LOBYTE(v3513) = 0x80;
  v3514 = LoadPlayerBoolVariable(&v9862, v3513, "ChargeWeaponEnabled", &v5810);
  sub_2E0600(v7836, v3514);
  sub_203680(a1, v7836);
  sub_1F9E40(v7836);
  sub_2E8380(&v9862);
  v5811 = 40632;
  LOBYTE(v3515) = 0x80;
  v3516 = LoadPlayerFloatVariable(v9863, v3515, "DebugRenderAutoAimingTarget", &v5811);
  sub_2E0600(v7837, v3516);
  sub_203680(a1, v7837);
  sub_1F9E40(v7837);
  sub_2E8380(v9863);
  v5812 = 40656;
  LOBYTE(v3517) = 0x80;
  v3518 = LoadPlayerFloatVariable(v9864, v3517, "DodgeAcceleration", &v5812);
  sub_2E0600(v7838, v3518);
  sub_203680(a1, v7838);
  sub_1F9E40(v7838);
  sub_2E8380(v9864);
  v5813 = 40680;
  LOBYTE(v3519) = 0x80;
  v3520 = LoadPlayerFloatVariable(v9865, v3519, "DodgeDecceleration", &v5813);
  sub_2E0600(v7839, v3520);
  sub_203680(a1, v7839);
  sub_1F9E40(v7839);
  sub_2E8380(v9865);
  v5814 = 40704;
  LOBYTE(v3521) = 0x80;
  v3522 = LoadPlayerFloatVariable(v9866, v3521, "DodgeExhaustedSpeedMult", &v5814);
  sub_2E0600(v7840, v3522);
  sub_203680(a1, v7840);
  sub_1F9E40(v7840);
  sub_2E8380(v9866);
  v5815 = 40728;
  LOBYTE(v3523) = 0x80;
  v3524 = LoadPlayerFloatVariable(v9867, v3523, "DodgeJumpCooldown", &v5815);
  sub_2E0600(v7841, v3524);
  sub_203680(a1, v7841);
  sub_1F9E40(v7841);
  sub_2E8380(v9867);
  v5816 = 40752;
  LOBYTE(v3525) = 0x80;
  v3526 = LoadPlayerFloatVariable(v9868, v3525, "DodgeJumpForward", &v5816);
  sub_2E0600(v7842, v3526);
  sub_203680(a1, v7842);
  sub_1F9E40(v7842);
  sub_2E8380(v9868);
  v5817 = 40776;
  LOBYTE(v3527) = 0x80;
  v3528 = LoadPlayerFloatVariable(v9869, v3527, "DodgeJumpHeight", &v5817);
  sub_2E0600(v7843, v3528);
  sub_203680(a1, v7843);
  sub_1F9E40(v7843);
  sub_2E8380(v9869);
  v5818 = 40800;
  LOBYTE(v3529) = 0x80;
  v3530 = LoadPlayerFloatVariable(v9870, v3529, "DodgeSpeed", &v5818);
  sub_2E0600(v7844, v3530);
  sub_203680(a1, v7844);
  sub_1F9E40(v7844);
  sub_2E8380(v9870);
  v5819 = 40824;
  LOBYTE(v3531) = 0x80;
  v3532 = LoadPlayerFloatVariable(v9871, v3531, "DodgeSpeedBack", &v5819);
  sub_2E0600(v7845, v3532);
  sub_203680(a1, v7845);
  sub_1F9E40(v7845);
  sub_2E8380(v9871);
  v5820 = 40848;
  LOBYTE(v3533) = 0x80;
  v3534 = LoadPlayerFloatVariable(v9872, v3533, "DodgeSpeedDecayFactor", &v5820);
  sub_2E0600(v7846, v3534);
  sub_203680(a1, v7846);
  sub_1F9E40(v7846);
  sub_2E8380(v9872);
  v5821 = 40872;
  LOBYTE(v3535) = 0x80;
  v3536 = LoadPlayerFloatVariable(v9873, v3535, "DodgeSpeedDecayTime", &v5821);
  sub_2E0600(v7847, v3536);
  sub_203680(a1, v7847);
  sub_1F9E40(v7847);
  sub_2E8380(v9873);
  v5822 = 40896;
  LOBYTE(v3537) = 0x80;
  v3538 = LoadPlayerFloatVariable(v9874, v3537, "DodgeSpeedLowStaminaMul", &v5822);
  sub_2E0600(v7848, v3538);
  sub_203680(a1, v7848);
  sub_1F9E40(v7848);
  sub_2E8380(v9874);
  v5823 = 40920;
  LOBYTE(v3539) = 0x80;
  v3540 = LoadPlayerFloatVariable(v9875, v3539, "DodgeStaminaUsage", &v5823);
  sub_2E0600(v7849, v3540);
  sub_203680(a1, v7849);
  sub_1F9E40(v7849);
  sub_2E8380(v9875);
  v5824 = 40944;
  LOBYTE(v3541) = 0x80;
  v3542 = LoadPlayerFloatVariable(v9876, v3541, "DropAttackMinLethalFallHeight", &v5824);
  sub_2E0600(v7850, v3542);
  sub_203680(a1, v7850);
  sub_1F9E40(v7850);
  sub_2E8380(v9876);
  v5825 = 40968;
  LOBYTE(v3543) = 0x80;
  v3544 = LoadPlayerFloatVariable(v9877, v3543, "MinDuckUnderLength", &v5825);
  sub_2E0600(v7851, v3544);
  sub_203680(a1, v7851);
  sub_1F9E40(v7851);
  sub_2E8380(v9877);
  v5826 = 40992;
  LOBYTE(v3545) = 0x80;
  v3546 = LoadPlayerFloatVariable(v9878, v3545, "MaxDuckUnderLength", &v5826);
  sub_2E0600(v7852, v3546);
  sub_203680(a1, v7852);
  sub_1F9E40(v7852);
  sub_2E8380(v9878);
  v5827 = 41016;
  LOBYTE(v3547) = 0x80;
  v3548 = LoadPlayerFloatVariable(v9879, v3547, "DuckUnderHorizontalAngleOffset", &v5827);
  sub_2E0600(v7853, v3548);
  sub_203680(a1, v7853);
  sub_1F9E40(v7853);
  sub_2E8380(v9879);
  v5828 = 41040;
  LOBYTE(v3549) = 0x80;
  v3550 = LoadPlayerFloatVariable(v9880, v3549, "GlideNothingPressedDownVel", &v5828);
  sub_2E0600(v7854, v3550);
  sub_203680(a1, v7854);
  sub_1F9E40(v7854);
  sub_2E8380(v9880);
  v5829 = 41064;
  LOBYTE(v3551) = 0x80;
  v3552 = LoadPlayerFloatVariable(v9881, v3551, "GlideNothingPressedForwardVel", &v5829);
  sub_2E0600(v7855, v3552);
  sub_203680(a1, v7855);
  sub_1F9E40(v7855);
  sub_2E8380(v9881);
  v5830 = 41088;
  LOBYTE(v3553) = 0x80;
  v3554 = LoadPlayerFloatVariable(v9882, v3553, "GlideYRotationStep", &v5830);
  sub_2E0600(v7856, v3554);
  sub_203680(a1, v7856);
  sub_1F9E40(v7856);
  sub_2E8380(v9882);
  v5831 = 41112;
  LOBYTE(v3555) = 0x80;
  v3556 = LoadPlayerFloatVariable(v9883, v3555, "GlideVelocityAddAfterRopeHook", &v5831);
  sub_2E0600(v7857, v3556);
  sub_203680(a1, v7857);
  sub_1F9E40(v7857);
  sub_2E8380(v9883);
  v5832 = 41136;
  LOBYTE(v3557) = 0x80;
  v3558 = LoadPlayerFloatVariable(v9884, v3557, "GlideVelocityYAdd", &v5832);
  sub_2E0600(v7858, v3558);
  sub_203680(a1, v7858);
  sub_1F9E40(v7858);
  sub_2E8380(v9884);
  v5833 = 41160;
  LOBYTE(v3559) = 0x80;
  v3560 = LoadPlayerFloatVariable(v9885, v3559, "GlideAfterRopeHookMaxTime", &v5833);
  sub_2E0600(v7859, v3560);
  sub_203680(a1, v7859);
  sub_1F9E40(v7859);
  sub_2E8380(v9885);
  v5834 = 41184;
  LOBYTE(v3561) = 0x80;
  v3562 = LoadPlayerFloatVariable(v9886, v3561, "HealthRegenerationCooldownInCombat", &v5834);
  sub_2E0600(v7860, v3562);
  sub_203680(a1, v7860);
  sub_1F9E40(v7860);
  sub_2E8380(v9886);
  v5835 = 41208;
  LOBYTE(v3563) = 0x80;
  v3564 = LoadPlayerFloatVariable(v9887, v3563, "HealthRegenerationCooldownOutOfCombat", &v5835);
  sub_2E0600(v7861, v3564);
  sub_203680(a1, v7861);
  sub_1F9E40(v7861);
  sub_2E8380(v9887);
  v5836 = 41232;
  LOBYTE(v3565) = 0x80;
  v3566 = LoadPlayerFloatVariable(v9888, v3565, "HUDTimeForHighlightTurnOff", &v5836);
  sub_2E0600(v7862, v3566);
  sub_203680(a1, v7862);
  sub_1F9E40(v7862);
  sub_2E8380(v9888);
  v5837 = 41256;
  LOBYTE(v3567) = 0x80;
  v3568 = LoadPlayerFloatVariable(v9889, v3567, "HumanTakeDownDamagePerSecond", &v5837);
  sub_2E0600(v7863, v3568);
  sub_203680(a1, v7863);
  sub_1F9E40(v7863);
  sub_2E8380(v9889);
  v5838 = 41280;
  LOBYTE(v3569) = 0x80;
  v3570 = LoadPlayerFloatVariable(v9890, v3569, "HumanTakeDownStaminaCost", &v5838);
  sub_2E0600(v7864, v3570);
  sub_203680(a1, v7864);
  sub_1F9E40(v7864);
  sub_2E8380(v9890);
  v5839 = 41304;
  LOBYTE(v3571) = 0x80;
  v3572 = LoadPlayerFloatVariable(v9891, v3571, "FinisherStaggeredEnemyHealthFacor", &v5839);
  sub_2E0600(v7865, v3572);
  sub_203680(a1, v7865);
  sub_1F9E40(v7865);
  sub_2E8380(v9891);
  v5840 = 41328;
  LOBYTE(v3573) = 0x80;
  v3574 = LoadPlayerFloatVariable(v9892, v3573, "FinisherStaggerUnarmedProbability", &v5840);
  sub_2E0600(v7866, v3574);
  sub_203680(a1, v7866);
  sub_1F9E40(v7866);
  sub_2E8380(v9892);
  v5841 = 41352;
  LOBYTE(v3575) = 0x80;
  v3576 = LoadPlayerFloatVariable(v9893, v3575, "FinisherStaggerUnarmedProbabilitySampleCount", &v5841);
  sub_2E0600(v7867, v3576);
  sub_203680(a1, v7867);
  sub_1F9E40(v7867);
  sub_2E8380(v9893);
  v5842 = 41376;
  LOBYTE(v3577) = 0x80;
  v3578 = LoadPlayerFloatVariable(v9894, v3577, "JumpDeacceleratingDuration", &v5842);
  sub_2E0600(v7868, v3578);
  sub_203680(a1, v7868);
  sub_1F9E40(v7868);
  sub_2E8380(v9894);
  v5843 = 41400;
  LOBYTE(v3579) = 0x80;
  v3580 = LoadPlayerFloatVariable(v9895, v3579, "JumpDeacceleration", &v5843);
  sub_2E0600(v7869, v3580);
  sub_203680(a1, v7869);
  sub_1F9E40(v7869);
  sub_2E8380(v9895);
  v5844 = 41424;
  LOBYTE(v3581) = 0x80;
  v3582 = LoadPlayerFloatVariable(v9896, v3581, "LockOnPointAdjustMinDistance", &v5844);
  sub_2E0600(v7870, v3582);
  sub_203680(a1, v7870);
  sub_1F9E40(v7870);
  sub_2E8380(v9896);
  v5845 = 41448;
  LOBYTE(v3583) = 0x80;
  v3584 = LoadPlayerFloatVariable(v9897, v3583, "LockOnPointAdjustMaxUpValue", &v5845);
  sub_2E0600(v7871, v3584);
  sub_203680(a1, v7871);
  sub_1F9E40(v7871);
  sub_2E8380(v9897);
  v5846 = 41472;
  LOBYTE(v3585) = 0x80;
  v3586 = LoadPlayerFloatVariable(v9898, v3585, "LockOnPointAdjustDuckUnderValue", &v5846);
  sub_2E0600(v7872, v3586);
  sub_203680(a1, v7872);
  sub_1F9E40(v7872);
  sub_2E8380(v9898);
  v5847 = 41496;
  LOBYTE(v3587) = 0x80;
  v3588 = LoadPlayerFloatVariable(v9899, v3587, "LockOnPointAdjustDuckUnderSpeed", &v5847);
  sub_2E0600(v7873, v3588);
  sub_203680(a1, v7873);
  sub_1F9E40(v7873);
  sub_2E8380(v9899);
  v5848 = 41520;
  LOBYTE(v3589) = 0x80;
  v3590 = LoadPlayerFloatVariable(v9900, v3589, "LookFarJumpHeight", &v5848);
  sub_2E0600(v7874, v3590);
  sub_203680(a1, v7874);
  sub_1F9E40(v7874);
  sub_2E8380(v9900);
  v5849 = 41544;
  LOBYTE(v3591) = 0x80;
  v3592 = LoadPlayerFloatVariable(v9901, v3591, "LookFarJumpMaxSpeed", &v5849);
  sub_2E0600(v7875, v3592);
  sub_203680(a1, v7875);
  sub_1F9E40(v7875);
  sub_2E8380(v9901);
  v5850 = 41568;
  LOBYTE(v3593) = 0x80;
  v3594 = LoadPlayerFloatVariable(v9902, v3593, "LookJumpHeight", &v5850);
  sub_2E0600(v7876, v3594);
  sub_203680(a1, v7876);
  sub_1F9E40(v7876);
  sub_2E8380(v9902);
  v5851 = 41592;
  LOBYTE(v3595) = 0x80;
  v3596 = LoadPlayerFloatVariable(v9903, v3595, "LookJumpMaxSpeed", &v5851);
  sub_2E0600(v7877, v3596);
  sub_203680(a1, v7877);
  sub_1F9E40(v7877);
  sub_2E8380(v9903);
  v5852 = 41616;
  LOBYTE(v3597) = 0x80;
  v3598 = LoadPlayerFloatVariable(v9904, v3597, "MulitpleDodgesPeriod", &v5852);
  sub_2E0600(v7878, v3598);
  sub_203680(a1, v7878);
  sub_1F9E40(v7878);
  sub_2E8380(v9904);
  v5853 = 41640;
  LOBYTE(v3599) = 0x80;
  v3600 = LoadPlayerFloatVariable(v9905, v3599, "NitroJumpHeight", &v5853);
  sub_2E0600(v7879, v3600);
  sub_203680(a1, v7879);
  sub_1F9E40(v7879);
  sub_2E8380(v9905);
  v5854 = 41664;
  LOBYTE(v3601) = 0x80;
  v3602 = LoadPlayerFloatVariable(v9906, v3601, "NitroJumpMaxSpeed", &v5854);
  sub_2E0600(v7880, v3602);
  sub_203680(a1, v7880);
  sub_1F9E40(v7880);
  sub_2E8380(v9906);
  v5855 = 41688;
  LOBYTE(v3603) = 0x80;
  v3604 = LoadPlayerFloatVariable(v9907, v3603, "NormalJumpMaxSpeed", &v5855);
  sub_2E0600(v7881, v3604);
  sub_203680(a1, v7881);
  sub_1F9E40(v7881);
  sub_2E8380(v9907);
  v5856 = 41712;
  LOBYTE(v3605) = 0x80;
  v3606 = LoadPlayerFloatVariable(v9908, v3605, "ParkourStaminaMoveUpCostPerMeter", &v5856);
  sub_2E0600(v7882, v3606);
  sub_203680(a1, v7882);
  sub_1F9E40(v7882);
  sub_2E8380(v9908);
  v5857 = 41736;
  LOBYTE(v3607) = 0x80;
  v3608 = LoadPlayerFloatVariable(v9909, v3607, "PlayerSonarHeight", &v5857);
  sub_2E0600(v7883, v3608);
  sub_203680(a1, v7883);
  sub_1F9E40(v7883);
  sub_2E8380(v9909);
  v5858 = 41760;
  LOBYTE(v3609) = 0x80;
  v3610 = LoadPlayerFloatVariable(v9910, v3609, "PlayerSonarRange", &v5858);
  sub_2E0600(v7884, v3610);
  sub_203680(a1, v7884);
  sub_1F9E40(v7884);
  sub_2E8380(v9910);
  v5859 = 41784;
  LOBYTE(v3611) = 0x80;
  v3612 = LoadPlayerFloatVariable(v9911, v3611, "PlayerSonarRangeMul", &v5859);
  sub_2E0600(v7885, v3612);
  sub_203680(a1, v7885);
  sub_1F9E40(v7885);
  sub_2E8380(v9911);
  v5860 = 41808;
  LOBYTE(v3613) = 0x80;
  v3614 = LoadPlayerFloatVariable(v9912, v3613, "PureSkillPoints", &v5860);
  sub_2E0600(v7886, v3614);
  sub_203680(a1, v7886);
  sub_1F9E40(v7886);
  sub_2E8380(v9912);
  v5861 = 41832;
  LOBYTE(v3615) = 0x80;
  v3616 = LoadPlayerStringVariable(v9913, v3615, "QuickSlot1ItemTypes", &v5861, v4054);
  sub_2E0600(v7887, v3616);
  sub_203680(a1, v7887);
  sub_1F9E40(v7887);
  sub_2E8380(v9913);
  v5862 = 41856;
  LOBYTE(v3617) = 0x80;
  v3618 = LoadPlayerStringVariable(v9914, v3617, "QuickSlot2ItemTypes", &v5862, v4054);
  sub_2E0600(v7888, v3618);
  sub_203680(a1, v7888);
  sub_1F9E40(v7888);
  sub_2E8380(v9914);
  v5863 = 41880;
  LOBYTE(v3619) = 0x80;
  v3620 = LoadPlayerStringVariable(v9915, v3619, "QuickSlot3ItemTypes", &v5863, v4054);
  sub_2E0600(v7889, v3620);
  sub_203680(a1, v7889);
  sub_1F9E40(v7889);
  sub_2E8380(v9915);
  v5864 = 41904;
  LOBYTE(v3621) = 0x80;
  v3622 = LoadPlayerFloatVariable(v9916, v3621, "SlopeAngleMax", &v5864);
  sub_2E0600(v7890, v3622);
  sub_203680(a1, v7890);
  sub_1F9E40(v7890);
  sub_2E8380(v9916);
  v5865 = 41928;
  LOBYTE(v3623) = 0x80;
  v3624 = LoadPlayerFloatVariable(v9917, v3623, "SlopeAngleMin", &v5865);
  sub_2E0600(v7891, v3624);
  sub_203680(a1, v7891);
  sub_1F9E40(v7891);
  sub_2E8380(v9917);
  v5866 = 41952;
  LOBYTE(v3625) = 0x80;
  v3626 = LoadPlayerFloatVariable(v9918, v3625, "SlopeStruggleMax", &v5866);
  sub_2E0600(v7892, v3626);
  sub_203680(a1, v7892);
  sub_1F9E40(v7892);
  sub_2E8380(v9918);
  v5867 = 41976;
  LOBYTE(v3627) = 0x80;
  v3628 = LoadPlayerFloatVariable(v9919, v3627, "MinSpeedForSlide", &v5867);
  sub_2E0600(v7893, v3628);
  sub_203680(a1, v7893);
  sub_1F9E40(v7893);
  sub_2E8380(v9919);
  v5868 = 42000;
  LOBYTE(v3629) = 0x80;
  v3630 = LoadPlayerFloatVariable(v9920, v3629, "TargetLockOnDistance", &v5868);
  sub_2E0600(v7894, v3630);
  sub_203680(a1, v7894);
  sub_1F9E40(v7894);
  sub_2E8380(v9920);
  v5869 = 42024;
  LOBYTE(v3631) = 0x80;
  v3632 = LoadPlayerFloatVariable(v9921, v3631, "TargetLockOnStartMinAngle", &v5869);
  sub_2E0600(v7895, v3632);
  sub_203680(a1, v7895);
  sub_1F9E40(v7895);
  sub_2E8380(v9921);
  v5870 = 42048;
  LOBYTE(v3633) = 0x80;
  v3634 = LoadPlayerFloatVariable(v9922, v3633, "TargetLockOnDampingFactor", &v5870);
  sub_2E0600(v7896, v3634);
  sub_203680(a1, v7896);
  sub_1F9E40(v7896);
  sub_2E8380(v9922);
  v5871 = 42072;
  LOBYTE(v3635) = 0x80;
  v3636 = LoadPlayerFloatVariable(v9923, v3635, "TargetLockOnAngleWeight", &v5871);
  sub_2E0600(v7897, v3636);
  sub_203680(a1, v7897);
  sub_1F9E40(v7897);
  sub_2E8380(v9923);
  v5872 = 42096;
  LOBYTE(v3637) = 0x80;
  v3638 = LoadPlayerFloatVariable(v9924, v3637, "TargetLockOnBreakAfterLockMinTime", &v5872);
  sub_2E0600(v7898, v3638);
  sub_203680(a1, v7898);
  sub_1F9E40(v7898);
  sub_2E8380(v9924);
  v5873 = 42120;
  LOBYTE(v3639) = 0x80;
  v3640 = LoadPlayerFloatVariable(v9925, v3639, "TargetLockOnBreakInputMinDuration", &v5873);
  sub_2E0600(v7899, v3640);
  sub_203680(a1, v7899);
  sub_1F9E40(v7899);
  sub_2E8380(v9925);
  v5874 = 42144;
  LOBYTE(v3641) = 0x80;
  v3642 = LoadPlayerFloatVariable(v9926, v3641, "TargetLockOnBreakInputMinPower", &v5874);
  sub_2E0600(v7900, v3642);
  sub_203680(a1, v7900);
  sub_1F9E40(v7900);
  sub_2E8380(v9926);
  v5875 = 42168;
  LOBYTE(v3643) = 0x80;
  v3644 = LoadPlayerFloatVariable(v9927, v3643, "TargetLockOnBreakTargetAbsoluteCooldown", &v5875);
  sub_2E0600(v7901, v3644);
  sub_203680(a1, v7901);
  sub_1F9E40(v7901);
  sub_2E8380(v9927);
  v5876 = 42192;
  LOBYTE(v3645) = 0x80;
  v3646 = LoadPlayerFloatVariable(v9928, v3645, "TargetLockOnBreakTargetCooldown", &v5876);
  sub_2E0600(v7902, v3646);
  sub_203680(a1, v7902);
  sub_1F9E40(v7902);
  sub_2E8380(v9928);
  v5877 = 42216;
  LOBYTE(v3647) = 0x80;
  v3648 = LoadPlayerFloatVariable(v9929, v3647, "TargetLockOnCorrectionSpeed", &v5877);
  sub_2E0600(v7903, v3648);
  sub_203680(a1, v7903);
  sub_1F9E40(v7903);
  sub_2E8380(v9929);
  v5878 = 42240;
  LOBYTE(v3649) = 0x80;
  v3650 = LoadPlayerFloatVariable(v9930, v3649, "TargetLockOnCurrElementAddWeightMax", &v5878);
  sub_2E0600(v7904, v3650);
  sub_203680(a1, v7904);
  sub_1F9E40(v7904);
  sub_2E8380(v9930);
  v5879 = 42264;
  LOBYTE(v3651) = 0x80;
  v3652 = LoadPlayerFloatVariable(v9931, v3651, "TargetLockOnCurrElementAddWeightMaxTime", &v5879);
  sub_2E0600(v7905, v3652);
  sub_203680(a1, v7905);
  sub_1F9E40(v7905);
  sub_2E8380(v9931);
  v5880 = 42288;
  LOBYTE(v3653) = 0x80;
  v3654 = LoadPlayerFloatVariable(v9932, v3653, "TargetLockOnCurrTargetAddWeightMax", &v5880);
  sub_2E0600(v7906, v3654);
  sub_203680(a1, v7906);
  sub_1F9E40(v7906);
  sub_2E8380(v9932);
  v5881 = 42312;
  LOBYTE(v3655) = 0x80;
  v3656 = LoadPlayerFloatVariable(v9933, v3655, "TargetLockOnCurrTargetAddWeightMaxTime", &v5881);
  sub_2E0600(v7907, v3656);
  sub_203680(a1, v7907);
  sub_1F9E40(v7907);
  sub_2E8380(v9933);
  v5882 = 42336;
  LOBYTE(v3657) = 0x80;
  v3658 = LoadPlayerFloatVariable(v9934, v3657, "TargetLockOnLayingOnGroundWeight", &v5882);
  sub_2E0600(v7908, v3658);
  sub_203680(a1, v7908);
  sub_1F9E40(v7908);
  sub_2E8380(v9934);
  v5883 = 42360;
  LOBYTE(v3659) = 0x80;
  v3660 = LoadPlayerFloatVariable(v9935, v3659, "TargetLockOnTargetSwitchBaseWeight", &v5883);
  sub_2E0600(v7909, v3660);
  sub_203680(a1, v7909);
  sub_1F9E40(v7909);
  sub_2E8380(v9935);
  v5884 = 42384;
  LOBYTE(v3661) = 0x80;
  v3662 = LoadPlayerFloatVariable(v9936, v3661, "TargetLockOnDistanceWeight", &v5884);
  sub_2E0600(v7910, v3662);
  sub_203680(a1, v7910);
  sub_1F9E40(v7910);
  sub_2E8380(v9936);
  v5885 = 42408;
  LOBYTE(v3663) = 0x80;
  v3664 = LoadPlayerFloatVariable(v9937, v3663, "TargetLockOnDodgeInfluence", &v5885);
  sub_2E0600(v7911, v3664);
  sub_203680(a1, v7911);
  sub_1F9E40(v7911);
  sub_2E8380(v9937);
  v5886 = 42432;
  LOBYTE(v3665) = 0x80;
  v3666 = LoadPlayerFloatVariable(v9938, v3665, "TargetLockOnElementArmorAddWeight", &v5886);
  sub_2E0600(v7912, v3666);
  sub_203680(a1, v7912);
  sub_1F9E40(v7912);
  sub_2E8380(v9938);
  v5887 = 42456;
  LOBYTE(v3667) = 0x80;
  v3668 = LoadPlayerFloatVariable(v9939, v3667, "TargetLockOnElementChangeDelay", &v5887);
  sub_2E0600(v7913, v3668);
  sub_203680(a1, v7913);
  sub_1F9E40(v7913);
  sub_2E8380(v9939);
  v5888 = 42480;
  LOBYTE(v3669) = 0x80;
  v3670 = LoadPlayerFloatVariable(v9940, v3669, "TargetLockOnElementDirectAimAddWeight", &v5888);
  sub_2E0600(v7914, v3670);
  sub_203680(a1, v7914);
  sub_1F9E40(v7914);
  sub_2E8380(v9940);
  v5889 = 42504;
  LOBYTE(v3671) = 0x80;
  v3672 = LoadPlayerFloatVariable(v9941, v3671, "TargetLockOnIndicatorAppearDist", &v5889);
  sub_2E0600(v7915, v3672);
  sub_203680(a1, v7915);
  sub_1F9E40(v7915);
  sub_2E8380(v9941);
  v5890 = 42528;
  LOBYTE(v3673) = 0x80;
  v3674 = LoadPlayerFloatVariable(v9942, v3673, "TargetLockOnIndicatorDisappearDelay", &v5890);
  sub_2E0600(v7916, v3674);
  sub_203680(a1, v7916);
  sub_1F9E40(v7916);
  sub_2E8380(v9942);
  v5891 = 42552;
  LOBYTE(v3675) = 0x80;
  v3676 = LoadPlayerFloatVariable(v9943, v3675, "TargetLockOnIndicatorDisappearDist", &v5891);
  sub_2E0600(v7917, v3676);
  sub_203680(a1, v7917);
  sub_1F9E40(v7917);
  sub_2E8380(v9943);
  v5892 = 42576;
  LOBYTE(v3677) = 0x80;
  v3678 = LoadPlayerFloatVariable(v9944, v3677, "TargetLockOnInnerMidRadius", &v5892);
  sub_2E0600(v7918, v3678);
  sub_203680(a1, v7918);
  sub_1F9E40(v7918);
  sub_2E8380(v9944);
  v5893 = 42600;
  LOBYTE(v3679) = 0x80;
  v3680 = LoadPlayerFloatVariable(v9945, v3679, "TargetLockOnInnerRadius", &v5893);
  sub_2E0600(v7919, v3680);
  sub_203680(a1, v7919);
  sub_1F9E40(v7919);
  sub_2E8380(v9945);
  v5894 = 42624;
  LOBYTE(v3681) = 0x80;
  v3682 = LoadPlayerBoolVariable(&v9946, v3681, "TargetLockOnLockToBodyPart", &v5894);
  sub_2E0600(v7920, v3682);
  sub_203680(a1, v7920);
  sub_1F9E40(v7920);
  sub_2E8380(&v9946);
  v5895 = 42640;
  LOBYTE(v3683) = 0x80;
  v3684 = LoadPlayerFloatVariable(v9947, v3683, "TargetLockOnMaxPower", &v5895);
  sub_2E0600(v7921, v3684);
  sub_203680(a1, v7921);
  sub_1F9E40(v7921);
  sub_2E8380(v9947);
  v5896 = 42664;
  LOBYTE(v3685) = 0x80;
  v3686 = LoadPlayerFloatVariable(v9948, v3685, "TargetLockOnMaxPowerAngle", &v5896);
  sub_2E0600(v7922, v3686);
  sub_203680(a1, v7922);
  sub_1F9E40(v7922);
  sub_2E8380(v9948);
  v5897 = 42688;
  LOBYTE(v3687) = 0x80;
  v3688 = LoadPlayerFloatVariable(v9949, v3687, "TargetLockOnMinPower", &v5897);
  sub_2E0600(v7923, v3688);
  sub_203680(a1, v7923);
  sub_1F9E40(v7923);
  sub_2E8380(v9949);
  v5898 = 42712;
  LOBYTE(v3689) = 0x80;
  v3690 = LoadPlayerFloatVariable(v9950, v3689, "TargetLockOnMinPowerAngle", &v5898);
  sub_2E0600(v7924, v3690);
  sub_203680(a1, v7924);
  sub_1F9E40(v7924);
  sub_2E8380(v9950);
  v5899 = 42736;
  LOBYTE(v3691) = 0x80;
  v3692 = LoadPlayerFloatVariable(v9951, v3691, "TargetLockOnOuterMidRadius", &v5899);
  sub_2E0600(v7925, v3692);
  sub_203680(a1, v7925);
  sub_1F9E40(v7925);
  sub_2E8380(v9951);
  v5900 = 42760;
  LOBYTE(v3693) = 0x80;
  v3694 = LoadPlayerFloatVariable(v9952, v3693, "TargetLockOnOuterRadius", &v5900);
  sub_2E0600(v7926, v3694);
  sub_203680(a1, v7926);
  sub_1F9E40(v7926);
  sub_2E8380(v9952);
  v5901 = 42784;
  LOBYTE(v3695) = 0x80;
  v3696 = LoadPlayerFloatVariable(v9953, v3695, "TargetLockOnStartEaseInTime", &v5901);
  sub_2E0600(v7927, v3696);
  sub_203680(a1, v7927);
  sub_1F9E40(v7927);
  sub_2E8380(v9953);
  v5902 = 42808;
  LOBYTE(v3697) = 0x80;
  v3698 = LoadPlayerBoolVariable(&v9954, v3697, "TargetLockOnAlwaysVerticalCorrection", &v5902);
  sub_2E0600(v7928, v3698);
  sub_203680(a1, v7928);
  sub_1F9E40(v7928);
  sub_2E8380(&v9954);
  v5903 = 42824;
  LOBYTE(v3699) = 0x80;
  v3700 = LoadPlayerFloatVariable(v9955, v3699, "TargetSlowdownOnDamageAvoidanceTime", &v5903);
  sub_2E0600(v7929, v3700);
  sub_203680(a1, v7929);
  sub_1F9E40(v7929);
  sub_2E8380(v9955);
  v5904 = 42848;
  LOBYTE(v3701) = 0x80;
  v3702 = LoadPlayerFloatVariable(v9956, v3701, "TargetSlowdownOnDamageAvoidanceAmount", &v5904);
  sub_2E0600(v7930, v3702);
  sub_203680(a1, v7930);
  sub_1F9E40(v7930);
  sub_2E8380(v9956);
  v5905 = 42872;
  LOBYTE(v3703) = 0x80;
  v3704 = LoadPlayerFloatVariable(v9957, v3703, "TargetLockOnMaxAngleFromLook", &v5905);
  sub_2E0600(v7931, v3704);
  sub_203680(a1, v7931);
  sub_1F9E40(v7931);
  sub_2E8380(v9957);
  v5906 = 42896;
  LOBYTE(v3705) = 0x80;
  v3706 = LoadPlayerFloatVariable(v9958, v3705, "LockOnDefaultIgnoreTime", &v5906);
  sub_2E0600(v7932, v3706);
  sub_203680(a1, v7932);
  sub_1F9E40(v7932);
  sub_2E8380(v9958);
  v5907 = 42920;
  LOBYTE(v3707) = 0x80;
  v3708 = LoadPlayerFloatVariable(v9959, v3707, "LockOnDefaultIgnoreRadius", &v5907);
  sub_2E0600(v7933, v3708);
  sub_203680(a1, v7933);
  sub_1F9E40(v7933);
  sub_2E8380(v9959);
  v5908 = 42944;
  LOBYTE(v3709) = 0x80;
  v3710 = LoadPlayerFloatVariable(v9960, v3709, "LockOnPreamptiveAttackDetectionRange", &v5908);
  sub_2E0600(v7934, v3710);
  sub_203680(a1, v7934);
  sub_1F9E40(v7934);
  sub_2E8380(v9960);
  v5909 = 42968;
  LOBYTE(v3711) = 0x80;
  v3712 = LoadPlayerFloatVariable(v9961, v3711, "WallRunSideJumpHeight", &v5909);
  sub_2E0600(v7935, v3712);
  sub_203680(a1, v7935);
  sub_1F9E40(v7935);
  sub_2E8380(v9961);
  v5910 = 42992;
  LOBYTE(v3713) = 0x80;
  v3714 = LoadPlayerBoolVariable(&v9962, v3713, "WallRunAutoEnter", &v5910);
  sub_2E0600(v7936, v3714);
  sub_203680(a1, v7936);
  sub_1F9E40(v7936);
  sub_2E8380(&v9962);
  v5911 = 43008;
  LOBYTE(v3715) = 0x80;
  v3716 = LoadPlayerBoolVariable(&v9963, v3715, "EnableThrowingWhileParkouring", &v5911);
  sub_2E0600(v7937, v3716);
  sub_203680(a1, v7937);
  sub_1F9E40(v7937);
  sub_2E8380(&v9963);
  v5912 = 43024;
  LOBYTE(v3717) = 0x80;
  v3718 = LoadPlayerBoolVariable(&v9964, v3717, "EnableSlowMoThrowingWhileParkouring", &v5912);
  sub_2E0600(v7938, v3718);
  sub_203680(a1, v7938);
  sub_1F9E40(v7938);
  sub_2E8380(&v9964);
  v5913 = 43040;
  LOBYTE(v3719) = 0x80;
  v3720 = LoadPlayerBoolVariable(&v9965, v3719, "EnableThrowRicochet", &v5913);
  sub_2E0600(v7939, v3720);
  sub_203680(a1, v7939);
  sub_1F9E40(v7939);
  sub_2E8380(&v9965);
  v5914 = 43056;
  LOBYTE(v3721) = 0x80;
  v3722 = LoadPlayerFloatVariable(v9966, v3721, "GroundPoundAirMaxSpeed", &v5914);
  sub_2E0600(v7940, v3722);
  sub_203680(a1, v7940);
  sub_1F9E40(v7940);
  sub_2E8380(v9966);
  v5915 = 43080;
  LOBYTE(v3723) = 0x80;
  v3724 = LoadPlayerFloatVariable(v9967, v3723, "HealthSegmentWidth", &v5915);
  sub_2E0600(v7941, v3724);
  sub_203680(a1, v7941);
  sub_1F9E40(v7941);
  sub_2E8380(v9967);
  v5916 = 43104;
  LOBYTE(v3725) = 0x80;
  v3726 = LoadPlayerBoolVariable(&v9968, v3725, "HealthSegmentHPTextDisplay", &v5916);
  sub_2E0600(v7942, v3726);
  sub_203680(a1, v7942);
  sub_1F9E40(v7942);
  sub_2E8380(&v9968);
  v5917 = 43120;
  LOBYTE(v3727) = 0x80;
  v3728 = LoadPlayerBoolVariable(&v9969, v3727, "HealthSegmentTotalHPDisplay", &v5917);
  sub_2E0600(v7943, v3728);
  sub_203680(a1, v7943);
  sub_1F9E40(v7943);
  sub_2E8380(&v9969);
  v5918 = 43136;
  LOBYTE(v3729) = 0x80;
  v3730 = LoadPlayerBoolVariable(&v9970, v3729, "ActiveLandingJumpEnabled", &v5918);
  sub_2E0600(v7944, v3730);
  sub_203680(a1, v7944);
  sub_1F9E40(v7944);
  sub_2E8380(&v9970);
  v5919 = 43152;
  LOBYTE(v3731) = 0x80;
  v3732 = LoadPlayerBoolVariable(&v9971, v3731, "AutoActiveLandings", &v5919);
  sub_2E0600(v7945, v3732);
  sub_203680(a1, v7945);
  sub_1F9E40(v7945);
  sub_2E8380(&v9971);
  v5920 = 43168;
  LOBYTE(v3733) = 0x80;
  v3734 = LoadPlayerBoolVariable(&v9972, v3733, "BlockHeavyEdgeGrabs", &v5920);
  sub_2E0600(v7946, v3734);
  sub_203680(a1, v7946);
  sub_1F9E40(v7946);
  sub_2E8380(&v9972);
  v5921 = 43184;
  LOBYTE(v3735) = 0x80;
  v3736 = LoadPlayerBoolVariable(&v9973, v3735, "BlockFailedEdgeGrabs", &v5921);
  sub_2E0600(v7947, v3736);
  sub_203680(a1, v7947);
  sub_1F9E40(v7947);
  sub_2E8380(&v9973);
  v5922 = 43200;
  LOBYTE(v3737) = 0x80;
  v3738 = LoadPlayerBoolVariable(&v9974, v3737, "AllowToJumpSoonerFromEdge", &v5922);
  sub_2E0600(v7948, v3738);
  sub_203680(a1, v7948);
  sub_1F9E40(v7948);
  sub_2E8380(&v9974);
  v5923 = 43216;
  LOBYTE(v3739) = 0x80;
  v3740 = LoadPlayerFloatVariable(v9975, v3739, "ClimbingStaminaClimbMoveCost", &v5923);
  sub_2E0600(v7949, v3740);
  sub_203680(a1, v7949);
  sub_1F9E40(v7949);
  sub_2E8380(v9975);
  v5924 = 43240;
  LOBYTE(v3741) = 0x80;
  v3742 = LoadPlayerFloatVariable(v9976, v3741, "ClimbingStaminaCrawlMoveCost", &v5924);
  sub_2E0600(v7950, v3742);
  sub_203680(a1, v7950);
  sub_1F9E40(v7950);
  sub_2E8380(v9976);
  v5925 = 43264;
  LOBYTE(v3743) = 0x80;
  v3744 = LoadPlayerFloatVariable(v9977, v3743, "ClimbingStaminaHangMoveCost", &v5925);
  sub_2E0600(v7951, v3744);
  sub_203680(a1, v7951);
  sub_1F9E40(v7951);
  sub_2E8380(v9977);
  v5926 = 43288;
  LOBYTE(v3745) = 0x80;
  v3746 = LoadPlayerFloatVariable(v9978, v3745, "ClimbingStaminaClimbIdleCostPerS", &v5926);
  sub_2E0600(v7952, v3746);
  sub_203680(a1, v7952);
  sub_1F9E40(v7952);
  sub_2E8380(v9978);
  v5927 = 43312;
  LOBYTE(v3747) = 0x80;
  v3748 = LoadPlayerFloatVariable(v9979, v3747, "ClimbingStaminaCrawlIdleCostPerS", &v5927);
  sub_2E0600(v7953, v3748);
  sub_203680(a1, v7953);
  sub_1F9E40(v7953);
  sub_2E8380(v9979);
  v5928 = 43336;
  LOBYTE(v3749) = 0x80;
  v3750 = LoadPlayerFloatVariable(v9980, v3749, "ClimbingStaminaHangIdleCostPerS", &v5928);
  sub_2E0600(v7954, v3750);
  sub_203680(a1, v7954);
  sub_1F9E40(v7954);
  sub_2E8380(v9980);
  v5929 = 43360;
  LOBYTE(v3751) = 0x80;
  v3752 = LoadPlayerFloatVariable(v9981, v3751, "ClimbingStaminaClimbJumpCost", &v5929);
  sub_2E0600(v7955, v3752);
  sub_203680(a1, v7955);
  sub_1F9E40(v7955);
  sub_2E8380(v9981);
  v5930 = 43384;
  LOBYTE(v3753) = 0x80;
  v3754 = LoadPlayerFloatVariable(v9982, v3753, "ClimbingStaminaCrawlJumpCost", &v5930);
  sub_2E0600(v7956, v3754);
  sub_203680(a1, v7956);
  sub_1F9E40(v7956);
  sub_2E8380(v9982);
  v5931 = 43408;
  LOBYTE(v3755) = 0x80;
  v3756 = LoadPlayerFloatVariable(v9983, v3755, "ClimbingStaminaHangJumpCost", &v5931);
  sub_2E0600(v7957, v3756);
  sub_203680(a1, v7957);
  sub_1F9E40(v7957);
  sub_2E8380(v9983);
  v5932 = 43432;
  LOBYTE(v3757) = 0x80;
  v3758 = LoadPlayerFloatVariable(v9984, v3757, "OffscreenAttackAngleTolerance", &v5932);
  sub_2E0600(v7958, v3758);
  sub_203680(a1, v7958);
  sub_1F9E40(v7958);
  sub_2E8380(v9984);
  v5933 = 43456;
  LOBYTE(v3759) = 0x80;
  v3760 = LoadPlayerBoolVariable(&v9985, v3759, "CombatEnderAttackConsiderEnemyHit", &v5933);
  sub_2E0600(v7959, v3760);
  sub_203680(a1, v7959);
  sub_1F9E40(v7959);
  sub_2E8380(&v9985);
  v5934 = 43472;
  LOBYTE(v3761) = 0x80;
  v3762 = LoadPlayerFloatVariable(v9986, v3761, "StaminaSingleSegmentSize", &v5934);
  sub_2E0600(v7960, v3762);
  sub_203680(a1, v7960);
  sub_1F9E40(v7960);
  sub_2E8380(v9986);
  v5935 = 43496;
  LOBYTE(v3763) = 0x80;
  v3764 = LoadPlayerBoolVariable(&v9987, v3763, "StaminaSegmentRefilOnDamageAvoidance", &v5935);
  sub_2E0600(v7961, v3764);
  sub_203680(a1, v7961);
  sub_1F9E40(v7961);
  sub_2E8380(&v9987);
  v5936 = 43512;
  LOBYTE(v3765) = 0x80;
  v3766 = LoadPlayerFloatVariable(v9988, v3765, "CombatStaminaParkourActionShortCooldown", &v5936);
  sub_2E0600(v7962, v3766);
  sub_203680(a1, v7962);
  sub_1F9E40(v7962);
  sub_2E8380(v9988);
  v5937 = 43536;
  LOBYTE(v3767) = 0x80;
  v3768 = LoadPlayerFloatVariable(v9989, v3767, "CombatStaminaParkourActionMediumCooldown", &v5937);
  sub_2E0600(v7963, v3768);
  sub_203680(a1, v7963);
  sub_1F9E40(v7963);
  sub_2E8380(v9989);
  v5938 = 43560;
  LOBYTE(v3769) = 0x80;
  v3770 = LoadPlayerFloatVariable(v9990, v3769, "CombatStaminaParkourActionLongCooldown", &v5938);
  sub_2E0600(v7964, v3770);
  sub_203680(a1, v7964);
  sub_1F9E40(v7964);
  sub_2E8380(v9990);
  v5939 = 43584;
  LOBYTE(v3771) = 0x80;
  v3772 = LoadPlayerBoolVariable(&v9991, v3771, "CanPerformFinishers", &v5939);
  sub_2E0600(v7965, v3772);
  sub_203680(a1, v7965);
  sub_1F9E40(v7965);
  sub_2E8380(&v9991);
  v5940 = 43600;
  LOBYTE(v3773) = 0x80;
  v3774 = LoadPlayerBoolVariable(&v9992, v3773, "CanPerformFinisherGround", &v5940);
  sub_2E0600(v7966, v3774);
  sub_203680(a1, v7966);
  sub_1F9E40(v7966);
  sub_2E8380(&v9992);
  v5941 = 43616;
  LOBYTE(v3775) = 0x80;
  v3776 = LoadPlayerBoolVariable(&v9993, v3775, "CanPerformFinisherBigEnemy", &v5941);
  sub_2E0600(v7967, v3776);
  sub_203680(a1, v7967);
  sub_1F9E40(v7967);
  sub_2E8380(&v9993);
  v5942 = 43632;
  LOBYTE(v3777) = 0x80;
  v3778 = LoadPlayerBoolVariable(&v9994, v3777, "CanPerformFinisherParry", &v5942);
  sub_2E0600(v7968, v3778);
  sub_203680(a1, v7968);
  sub_1F9E40(v7968);
  sub_2E8380(&v9994);
  v5943 = 43648;
  LOBYTE(v3779) = 0x80;
  v3780 = LoadPlayerFloatVariable(v9995, v3779, "DeathFromAboveYDistMax", &v5943);
  sub_2E0600(v7969, v3780);
  sub_203680(a1, v7969);
  sub_1F9E40(v7969);
  sub_2E8380(v9995);
  v5944 = 43672;
  LOBYTE(v3781) = 0x80;
  v3782 = LoadPlayerFloatVariable(v9996, v3781, "DeathFromAboveYDistMin", &v5944);
  sub_2E0600(v7970, v3782);
  sub_203680(a1, v7970);
  sub_1F9E40(v7970);
  sub_2E8380(v9996);
  v5945 = 43696;
  LOBYTE(v3783) = 0x80;
  v3784 = LoadPlayerFloatVariable(v9997, v3783, "DeathFromAbove2Dist", &v5945);
  sub_2E0600(v7971, v3784);
  sub_203680(a1, v7971);
  sub_1F9E40(v7971);
  sub_2E8380(v9997);
  v5946 = 43720;
  LOBYTE(v3785) = 0x80;
  v3786 = LoadPlayerFloatVariable(v9998, v3785, "DeathFromAbove2DistMin", &v5946);
  sub_2E0600(v7972, v3786);
  sub_203680(a1, v7972);
  sub_1F9E40(v7972);
  sub_2E8380(v9998);
  v5947 = 43744;
  LOBYTE(v3787) = 0x80;
  v3788 = LoadPlayerFloatVariable(v9999, v3787, "DeathFromAboveExecuteDist", &v5947);
  sub_2E0600(v7973, v3788);
  sub_203680(a1, v7973);
  sub_1F9E40(v7973);
  sub_2E8380(v9999);
  v5948 = 43768;
  LOBYTE(v3789) = 0x80;
  v3790 = LoadPlayerFloatVariable(v10000, v3789, "DeathFromAboveExecuteTime", &v5948);
  sub_2E0600(v7974, v3790);
  sub_203680(a1, v7974);
  sub_1F9E40(v7974);
  sub_2E8380(v10000);
  v5949 = 43792;
  LOBYTE(v3791) = 0x80;
  v3792 = LoadPlayerFloatVariable(v10001, v3791, "DeathFromAboveJumpMinTime", &v5949);
  sub_2E0600(v7975, v3792);
  sub_203680(a1, v7975);
  sub_1F9E40(v7975);
  sub_2E8380(v10001);
  v5950 = 43816;
  LOBYTE(v3793) = 0x80;
  v3794 = LoadPlayerBoolVariable(&v10002, v3793, "DeathFromAboveShockwave", &v5950);
  sub_2E0600(v7976, v3794);
  sub_203680(a1, v7976);
  sub_1F9E40(v7976);
  sub_2E8380(&v10002);
  v5951 = 43832;
  LOBYTE(v3795) = 0x80;
  v3796 = LoadPlayerBoolVariable(&v10003, v3795, "DeathFromAboveWithItemEnabled", &v5951);
  sub_2E0600(v7977, v3796);
  sub_203680(a1, v7977);
  sub_1F9E40(v7977);
  sub_2E8380(&v10003);
  v5952 = 43848;
  LOBYTE(v3797) = 0x80;
  v3798 = LoadPlayerBoolVariable(&v10004, v3797, "DeathFromAboveJumpAvailable", &v5952);
  sub_2E0600(v7978, v3798);
  sub_203680(a1, v7978);
  sub_1F9E40(v7978);
  sub_2E8380(&v10004);
  v5953 = 43864;
  LOBYTE(v3799) = 0x80;
  v3800 = LoadPlayerBoolVariable(&v10005, v3799, "CanJumpOverEnemy", &v5953);
  sub_2E0600(v7979, v3800);
  sub_203680(a1, v7979);
  sub_1F9E40(v7979);
  sub_2E8380(&v10005);
  v5954 = 43880;
  LOBYTE(v3801) = 0x80;
  v3802 = LoadPlayerBoolVariable(&v10006, v3801, "CanSlideUnderEnemy", &v5954);
  sub_2E0600(v7980, v3802);
  sub_203680(a1, v7980);
  sub_1F9E40(v7980);
  sub_2E8380(&v10006);
  v5955 = 43896;
  LOBYTE(v3803) = 0x80;
  v3804 = LoadPlayerFloatVariable(v10007, v3803, "JumpOverEnemyDistance", &v5955);
  sub_2E0600(v7981, v3804);
  sub_203680(a1, v7981);
  sub_1F9E40(v7981);
  sub_2E8380(v10007);
  v5956 = 43920;
  LOBYTE(v3805) = 0x80;
  v3806 = LoadPlayerFloatVariable(v10008, v3805, "SlideUnderEnemyDistance", &v5956);
  sub_2E0600(v7982, v3806);
  sub_203680(a1, v7982);
  sub_1F9E40(v7982);
  sub_2E8380(v10008);
  v5957 = 43944;
  LOBYTE(v3807) = 0x80;
  v3808 = LoadPlayerFloatVariable(v10009, v3807, "PerfectParryShockwaveRadius", &v5957);
  sub_2E0600(v7983, v3808);
  sub_203680(a1, v7983);
  sub_1F9E40(v7983);
  sub_2E8380(v10009);
  v5958 = 43968;
  LOBYTE(v3809) = 0x80;
  v3810 = LoadPlayerFloatVariable(v10010, v3809, "PerfectParryShockwaveAngle", &v5958);
  sub_2E0600(v7984, v3810);
  sub_203680(a1, v7984);
  sub_1F9E40(v7984);
  sub_2E8380(v10010);
  v5959 = 43992;
  LOBYTE(v3811) = 0x80;
  v3812 = LoadPlayerFloatVariable(v10011, v3811, "NonPerfectParryTimingEnd", &v5959);
  sub_2E0600(v7985, v3812);
  sub_203680(a1, v7985);
  sub_1F9E40(v7985);
  sub_2E8380(v10011);
  v5960 = 44016;
  LOBYTE(v3813) = 0x80;
  v3814 = LoadPlayerBoolVariable(&v10012, v3813, "CanPerformDuckUnderFollowupAttack", &v5960);
  sub_2E0600(v7986, v3814);
  sub_203680(a1, v7986);
  sub_1F9E40(v7986);
  sub_2E8380(&v10012);
  v5961 = 44032;
  LOBYTE(v3815) = 0x80;
  v3816 = LoadPlayerBoolVariable(&v10013, v3815, "CanPerformDodgeFollowupAttack", &v5961);
  sub_2E0600(v7987, v3816);
  sub_203680(a1, v7987);
  sub_1F9E40(v7987);
  sub_2E8380(&v10013);
  v5962 = 44048;
  LOBYTE(v3817) = 0x80;
  v3818 = LoadPlayerBoolVariable(&v10014, v3817, "CanPerformBackstabAttack", &v5962);
  sub_2E0600(v7988, v3818);
  sub_203680(a1, v7988);
  sub_1F9E40(v7988);
  sub_2E8380(&v10014);
  v5963 = 44064;
  LOBYTE(v3819) = 0x80;
  v3820 = LoadPlayerBoolVariable(&v10015, v3819, "CanPerformPreemptiveParry", &v5963);
  sub_2E0600(v7989, v3820);
  sub_203680(a1, v7989);
  sub_1F9E40(v7989);
  sub_2E8380(&v10015);
  v5964 = 44080;
  LOBYTE(v3821) = 0x80;
  v3822 = LoadPlayerBoolVariable(&v10016, v3821, "CanPerformPreemptiveDodge", &v5964);
  sub_2E0600(v7990, v3822);
  sub_203680(a1, v7990);
  sub_1F9E40(v7990);
  sub_2E8380(&v10016);
  v5965 = 44096;
  LOBYTE(v3823) = 0x80;
  v3824 = LoadPlayerBoolVariable(&v10017, v3823, "CanPerformPreemptiveBulletRedirect", &v5965);
  sub_2E0600(v7991, v3824);
  sub_203680(a1, v7991);
  sub_1F9E40(v7991);
  sub_2E8380(&v10017);
  v5966 = 44112;
  LOBYTE(v3825) = 0x80;
  v3826 = LoadPlayerBoolVariable(&v10018, v3825, "CanPerformPerfectParry", &v5966);
  sub_2E0600(v7992, v3826);
  sub_203680(a1, v7992);
  sub_1F9E40(v7992);
  sub_2E8380(&v10018);
  v5967 = 44128;
  LOBYTE(v3827) = 0x80;
  v3828 = LoadPlayerBoolVariable(&v10019, v3827, "CanRegainActionChargeOnPerfectParry", &v5967);
  sub_2E0600(v7993, v3828);
  sub_203680(a1, v7993);
  sub_1F9E40(v7993);
  sub_2E8380(&v10019);
  v5968 = 44144;
  LOBYTE(v3829) = 0x80;
  v3830 = LoadPlayerBoolVariable(&v10020, v3829, "CanPerformProjectileParry", &v5968);
  sub_2E0600(v7994, v3830);
  sub_203680(a1, v7994);
  sub_1F9E40(v7994);
  sub_2E8380(&v10020);
  v5969 = 44160;
  LOBYTE(v3831) = 0x80;
  v3832 = LoadPlayerBoolVariable(&v10021, v3831, "CanPerformProjectileParryAutoAntikinesis", &v5969);
  sub_2E0600(v7995, v3832);
  sub_203680(a1, v7995);
  sub_1F9E40(v7995);
  sub_2E8380(&v10021);
  v5970 = 44176;
  LOBYTE(v3833) = 0x80;
  v3834 = LoadPlayerBoolVariable(&v10022, v3833, "CanPerformPerfectParryAoe", &v5970);
  sub_2E0600(v7996, v3834);
  sub_203680(a1, v7996);
  sub_1F9E40(v7996);
  sub_2E8380(&v10022);
  v5971 = 44192;
  LOBYTE(v3835) = 0x80;
  v3836 = LoadPlayerBoolVariable(&v10023, v3835, "CanPerformSwordClash", &v5971);
  sub_2E0600(v7997, v3836);
  sub_203680(a1, v7997);
  sub_1F9E40(v7997);
  sub_2E8380(&v10023);
  v5972 = 44208;
  LOBYTE(v3837) = 0x80;
  v3838 = LoadPlayerBoolVariable(&v10024, v3837, "CanAttackBeInterruptedByEachAttack", &v5972);
  sub_2E0600(v7998, v3838);
  sub_203680(a1, v7998);
  sub_1F9E40(v7998);
  sub_2E8380(&v10024);
  v5973 = 44224;
  LOBYTE(v3839) = 0x80;
  v3840 = LoadPlayerFloatVariable(v10025, v3839, "CombatConcentrationAdditionalCharges", &v5973);
  sub_2E0600(v7999, v3840);
  sub_203680(a1, v7999);
  sub_1F9E40(v7999);
  sub_2E8380(v10025);
  v5974 = 44248;
  LOBYTE(v3841) = 0x80;
  v3842 = LoadPlayerFloatVariable(v10026, v3841, "CombatConcentrationOfflineCharges", &v5974);
  sub_2E0600(v8000, v3842);
  sub_203680(a1, v8000);
  sub_1F9E40(v8000);
  sub_2E8380(v10026);
  v5975 = 44272;
  LOBYTE(v3843) = 0x80;
  v3844 = LoadPlayerBoolVariable(&v10027, v3843, "CombatConcentrationRetainOnHit", &v5975);
  sub_2E0600(v8001, v3844);
  sub_203680(a1, v8001);
  sub_1F9E40(v8001);
  sub_2E8380(&v10027);
  v5976 = 44288;
  LOBYTE(v3845) = 0x80;
  v3846 = LoadPlayerBoolVariable(&v10028, v3845, "CombatConcentrationRetainInCombat", &v5976);
  sub_2E0600(v8002, v3846);
  sub_203680(a1, v8002);
  sub_1F9E40(v8002);
  sub_2E8380(&v10028);
  v5977 = 44304;
  LOBYTE(v3847) = 0x80;
  v3848 = LoadPlayerBoolVariable(&v10029, v3847, "ParkourKickEnabled", &v5977);
  sub_2E0600(v8003, v3848);
  sub_203680(a1, v8003);
  sub_1F9E40(v8003);
  sub_2E8380(&v10029);
  v5978 = 44320;
  LOBYTE(v3849) = 0x80;
  v3850 = LoadPlayerBoolVariable(&v10030, v3849, "VaultKickHoldEnabled", &v5978);
  sub_2E0600(v8004, v3850);
  sub_203680(a1, v8004);
  sub_1F9E40(v8004);
  sub_2E8380(&v10030);
  v5979 = 44336;
  LOBYTE(v3851) = 0x80;
  v3852 = LoadPlayerBoolVariable(&v10031, v3851, "FirstStrikeEnabled", &v5979);
  sub_2E0600(v8005, v3852);
  sub_203680(a1, v8005);
  sub_1F9E40(v8005);
  sub_2E8380(&v10031);
  v5980 = 44352;
  LOBYTE(v3853) = 0x80;
  v3854 = LoadPlayerFloatVariable(v10032, v3853, "FirstStrikeChargeTime", &v5980);
  sub_2E0600(v8006, v3854);
  sub_203680(a1, v8006);
  sub_1F9E40(v8006);
  sub_2E8380(v10032);
  v5981 = 44376;
  LOBYTE(v3855) = 0x80;
  v3856 = LoadPlayerFloatVariable(v10033, v3855, "FirstStrikeAdditionalMeleeFinderRange", &v5981);
  sub_2E0600(v8007, v3856);
  sub_203680(a1, v8007);
  sub_1F9E40(v8007);
  sub_2E8380(v10033);
  v5982 = 44400;
  LOBYTE(v3857) = 0x80;
  v3858 = LoadPlayerFloatVariable(v10034, v3857, "FirstStrikeStaminaDamageMul", &v5982);
  sub_2E0600(v8008, v3858);
  sub_203680(a1, v8008);
  sub_1F9E40(v8008);
  sub_2E8380(v10034);
  v5983 = 44424;
  LOBYTE(v3859) = 0x80;
  v3860 = LoadPlayerFloatVariable(v10035, v3859, "FirstStrikeSlowMoDelayTime", &v5983);
  sub_2E0600(v8009, v3860);
  sub_203680(a1, v8009);
  sub_1F9E40(v8009);
  sub_2E8380(v10035);
  v5984 = 44448;
  LOBYTE(v3861) = 0x80;
  v3862 = LoadPlayerFloatVariable(v10036, v3861, "ClimbingStaminaMinigameActivationLevel", &v5984);
  sub_2E0600(v8010, v3862);
  sub_203680(a1, v8010);
  sub_1F9E40(v8010);
  sub_2E8380(v10036);
  v5985 = 44472;
  LOBYTE(v3863) = 0x80;
  v3864 = LoadPlayerFloatVariable(v10037, v3863, "ClimbingStaminaMinigameAddValEveryFrame", &v5985);
  sub_2E0600(v8011, v3864);
  sub_203680(a1, v8011);
  sub_1F9E40(v8011);
  sub_2E8380(v10037);
  v5986 = 44496;
  LOBYTE(v3865) = 0x80;
  v3866 = LoadPlayerFloatVariable(v10038, v3865, "ClimbingStaminaMinigameWindowStartPercent", &v5986);
  sub_2E0600(v8012, v3866);
  sub_203680(a1, v8012);
  sub_1F9E40(v8012);
  sub_2E8380(v10038);
  v5987 = 44520;
  LOBYTE(v3867) = 0x80;
  v3868 = LoadPlayerFloatVariable(v10039, v3867, "ClimbingStaminaMinigameWindowEndPercent", &v5987);
  sub_2E0600(v8013, v3868);
  sub_203680(a1, v8013);
  sub_1F9E40(v8013);
  sub_2E8380(v10039);
  v5988 = 44544;
  LOBYTE(v3869) = 0x80;
  v3870 = LoadPlayerFloatVariable(v10040, v3869, "ClimbingFallingRocksMinigameDuration", &v5988);
  sub_2E0600(v8014, v3870);
  sub_203680(a1, v8014);
  sub_1F9E40(v8014);
  sub_2E8380(v10040);
  v5989 = 44568;
  LOBYTE(v3871) = 0x80;
  v3872 = LoadPlayerFloatVariable(v10041, v3871, "ClimbingFallingRocksMinigameWindowStartTime", &v5989);
  sub_2E0600(v8015, v3872);
  sub_203680(a1, v8015);
  sub_1F9E40(v8015);
  sub_2E8380(v10041);
  v5990 = 44592;
  LOBYTE(v3873) = 0x80;
  v3874 = LoadPlayerFloatVariable(v10042, v3873, "ClimbingFallingRocksMinigameWindowEndTime", &v5990);
  sub_2E0600(v8016, v3874);
  sub_203680(a1, v8016);
  sub_1F9E40(v8016);
  sub_2E8380(v10042);
  v5991 = 44616;
  LOBYTE(v3875) = 0x80;
  v3876 = LoadPlayerFloatVariable(v10043, v3875, "ClimbingFallingRocksMinigameVerticalOffsetToPlayer", &v5991);
  sub_2E0600(v8017, v3876);
  sub_203680(a1, v8017);
  sub_1F9E40(v8017);
  sub_2E8380(v10043);
  v5992 = 44640;
  LOBYTE(v3877) = 0x80;
  v3878 = LoadPlayerFloatVariable(v10044, v3877, "ClimbingFallingRocksMinigameRockFakeRotationSpeed", &v5992);
  sub_2E0600(v8018, v3878);
  sub_203680(a1, v8018);
  sub_1F9E40(v8018);
  sub_2E8380(v10044);
  v5993 = 44664;
  LOBYTE(v3879) = 0x80;
  v3880 = LoadPlayerStringVariable(v10045, v3879, "ClimbingFallingRocksMinigameRockMeshName", &v5993, v4054);
  sub_2E0600(v8019, v3880);
  sub_203680(a1, v8019);
  sub_1F9E40(v8019);
  sub_2E8380(v10045);
  v5994 = 44688;
  LOBYTE(v3881) = 0x80;
  v3882 = LoadPlayerStringVariable(v10046, v3881, "ClimbingFallingRocksMinigameDamageDefinition", &v5994, v4054);
  sub_2E0600(v8020, v3882);
  sub_203680(a1, v8020);
  sub_1F9E40(v8020);
  sub_2E8380(v10046);
  v5995 = 44712;
  LOBYTE(v3883) = 0x80;
  v3884 = LoadPlayerFloatVariable(v10047, v3883, "ClimbingLosingGripMinigameAreaSize", &v5995);
  sub_2E0600(v8021, v3884);
  sub_203680(a1, v8021);
  sub_1F9E40(v8021);
  sub_2E8380(v10047);
  v5996 = 44736;
  LOBYTE(v3885) = 0x80;
  v3886 = LoadPlayerFloatVariable(v10048, v3885, "ClimbingLosingGripMinigamePassProgress", &v5996);
  sub_2E0600(v8022, v3886);
  sub_203680(a1, v8022);
  sub_1F9E40(v8022);
  sub_2E8380(v10048);
  v5997 = 44760;
  LOBYTE(v3887) = 0x80;
  v3888 = LoadPlayerFloatVariable(v10049, v3887, "ClimbingLosingGripMinigameCursorSpeedMult", &v5997);
  sub_2E0600(v8023, v3888);
  sub_203680(a1, v8023);
  sub_1F9E40(v8023);
  sub_2E8380(v10049);
  v5998 = 44784;
  LOBYTE(v3889) = 0x80;
  v3890 = LoadPlayerFloatVariable(v10050, v3889, "ClimbingShakingMinigameDuration", &v5998);
  sub_2E0600(v8024, v3890);
  sub_203680(a1, v8024);
  sub_1F9E40(v8024);
  sub_2E8380(v10050);
  v5999 = 44808;
  LOBYTE(v3891) = 0x80;
  v3892 = LoadPlayerFloatVariable(v10051, v3891, "ClimbingShakingMinigameShakeDuration", &v5999);
  sub_2E0600(v8025, v3892);
  sub_203680(a1, v8025);
  sub_1F9E40(v8025);
  sub_2E8380(v10051);
  v6000 = 44832;
  LOBYTE(v3893) = 0x80;
  v3894 = LoadPlayerFloatVariable(v10052, v3893, "ClimbingShakingMinigameShakeFrequency", &v6000);
  sub_2E0600(v8026, v3894);
  sub_203680(a1, v8026);
  sub_1F9E40(v8026);
  sub_2E8380(v10052);
  v6001 = 44856;
  LOBYTE(v3895) = 0x80;
  v3896 = LoadPlayerFloatVariable(v10053, v3895, "ClimbingShakingMinigameShakeDeviation", &v6001);
  sub_2E0600(v8027, v3896);
  sub_203680(a1, v8027);
  sub_1F9E40(v8027);
  sub_2E8380(v10053);
  v6002 = 44880;
  LOBYTE(v3897) = 0x80;
  v3898 = LoadPlayerFloatVariable(v10054, v3897, "ClimbingShakingMinigameShakeRoll", &v6002);
  sub_2E0600(v8028, v3898);
  sub_203680(a1, v8028);
  sub_1F9E40(v8028);
  sub_2E8380(v10054);
  v6003 = 44904;
  LOBYTE(v3899) = 0x80;
  v3900 = LoadPlayerFloatVariable(v10055, v3899, "ClimbingShakingMinigameShakeFadeIn", &v6003);
  sub_2E0600(v8029, v3900);
  sub_203680(a1, v8029);
  sub_1F9E40(v8029);
  sub_2E8380(v10055);
  v6004 = 44928;
  LOBYTE(v3901) = 0x80;
  v3902 = LoadPlayerFloatVariable(v10056, v3901, "ClimbingShakingMinigameShakeFadeOut", &v6004);
  sub_2E0600(v8030, v3902);
  sub_203680(a1, v8030);
  sub_1F9E40(v8030);
  sub_2E8380(v10056);
  v6005 = 44952;
  LOBYTE(v3903) = 0x80;
  v3904 = LoadPlayerBoolVariable(&v10057, v3903, "ClimbingShakingMinigameEnableForceFeedback", &v6005);
  sub_2E0600(v8031, v3904);
  sub_203680(a1, v8031);
  sub_1F9E40(v8031);
  sub_2E8380(&v10057);
  v6006 = 44968;
  LOBYTE(v3905) = 0x80;
  v3906 = LoadPlayerFloatVariable(v10058, v3905, "ClimbingShakingMinigameForceFeedbackStrength", &v6006);
  sub_2E0600(v8032, v3906);
  sub_203680(a1, v8032);
  sub_1F9E40(v8032);
  sub_2E8380(v10058);
  v6007 = 44992;
  LOBYTE(v3907) = 0x80;
  v3908 = LoadPlayerFloatVariable(v10059, v3907, "MinigameManagerCooldownTime", &v6007);
  sub_2E0600(v8033, v3908);
  sub_203680(a1, v8033);
  sub_1F9E40(v8033);
  sub_2E8380(v10059);
  v6008 = 45016;
  LOBYTE(v3909) = 0x80;
  v3910 = LoadPlayerStringVariable(v10060, v3909, "StatsConfig", &v6008, v4054);
  sub_2E0600(v8034, v3910);
  sub_203680(a1, v8034);
  sub_1F9E40(v8034);
  sub_2E8380(v10060);
  v6009 = 45040;
  LOBYTE(v3911) = 0x80;
  v3912 = LoadPlayerFloatVariable(v10061, v3911, "PowerQuickActionInputHorizontalAllow", &v6009);
  sub_2E0600(v8035, v3912);
  sub_203680(a1, v8035);
  sub_1F9E40(v8035);
  sub_2E8380(v10061);
  v6010 = 45064;
  LOBYTE(v3913) = 0x80;
  v3914 = LoadPlayerStringVariable(v10062, v3913, "PowerDashConfig", &v6010, v4054);
  sub_2E0600(v8036, v3914);
  sub_203680(a1, v8036);
  sub_1F9E40(v8036);
  sub_2E8380(v10062);
  v6011 = 45088;
  LOBYTE(v3915) = 0x80;
  v3916 = LoadPlayerStringVariable(v10063, v3915, "PowerLeapConfig", &v6011, v4054);
  sub_2E0600(v8037, v3916);
  sub_203680(a1, v8037);
  sub_1F9E40(v8037);
  sub_2E8380(v10063);
  v6012 = 45112;
  LOBYTE(v3917) = 0x80;
  v3918 = LoadPlayerStringVariable(v10064, v3917, "PowerAntikinesisConfig", &v6012, v4054);
  sub_2E0600(v8038, v3918);
  sub_203680(a1, v8038);
  sub_1F9E40(v8038);
  sub_2E8380(v10064);
  v6013 = 45136;
  LOBYTE(v3919) = 0x80;
  v3920 = LoadPlayerStringVariable(v10065, v3919, "PowerPullConfig", &v6013, v4054);
  sub_2E0600(v8039, v3920);
  sub_203680(a1, v8039);
  sub_1F9E40(v8039);
  sub_2E8380(v10065);
  v6014 = 45160;
  LOBYTE(v3921) = 0x80;
  v3922 = LoadPlayerStringVariable(v10066, v3921, "PowerPushConfig", &v6014, v4054);
  sub_2E0600(v8040, v3922);
  sub_203680(a1, v8040);
  sub_1F9E40(v8040);
  sub_2E8380(v10066);
  v6015 = 45184;
  LOBYTE(v3923) = 0x80;
  v3924 = LoadPlayerFloatVariable(v10067, v3923, "PowerPushDirValidDuration", &v6015);
  sub_2E0600(v8041, v3924);
  sub_203680(a1, v8041);
  sub_1F9E40(v8041);
  sub_2E8380(v10067);
  v6016 = 45208;
  LOBYTE(v3925) = 0x80;
  v3926 = LoadPlayerFloatVariable(v10068, v3925, "PowerPushDirMinMouseMovement", &v6016);
  sub_2E0600(v8042, v3926);
  sub_203680(a1, v8042);
  sub_1F9E40(v8042);
  sub_2E8380(v10068);
  v6017 = 45232;
  LOBYTE(v3927) = 0x80;
  v3928 = LoadPlayerFloatVariable(v10069, v3927, "PowerPushDirMinPadMovement", &v6017);
  sub_2E0600(v8043, v3928);
  sub_203680(a1, v8043);
  sub_1F9E40(v8043);
  sub_2E8380(v10069);
  v6018 = 45256;
  LOBYTE(v3929) = 0x80;
  v3930 = LoadPlayerFloatVariable(v10070, v3929, "PowersThrowCollisionDampingDivider", &v6018);
  sub_2E0600(v8044, v3930);
  sub_203680(a1, v8044);
  sub_1F9E40(v8044);
  sub_2E8380(v10070);
  v6019 = 45280;
  LOBYTE(v3931) = 0x80;
  v3932 = LoadPlayerBoolVariable(&v10071, v3931, "HardLockEnabled", &v6019);
  sub_2E0600(v8045, v3932);
  sub_203680(a1, v8045);
  sub_1F9E40(v8045);
  sub_2E8380(&v10071);
  v6020 = 45296;
  LOBYTE(v3933) = 0x80;
  v3934 = LoadPlayerFloatVariable(v10072, v3933, "PowerContextAimHelpRadius", &v6020);
  sub_2E0600(v8046, v3934);
  sub_203680(a1, v8046);
  sub_1F9E40(v8046);
  sub_2E8380(v10072);
  v6021 = 45320;
  LOBYTE(v3935) = 0x80;
  v3936 = LoadPlayerFloatVariable(v10073, v3935, "PowerContextAimHelpStepsInRing", &v6021);
  sub_2E0600(v8047, v3936);
  sub_203680(a1, v8047);
  sub_1F9E40(v8047);
  sub_2E8380(v10073);
  v6022 = 45344;
  LOBYTE(v3937) = 0x80;
  v3938 = LoadPlayerFloatVariable(v10074, v3937, "PowerContextAimHelpRingsToTest", &v6022);
  sub_2E0600(v8048, v3938);
  sub_203680(a1, v8048);
  sub_1F9E40(v8048);
  sub_2E8380(v10074);
  v6023 = 45368;
  LOBYTE(v3939) = 0x80;
  v3940 = LoadPlayerFloatVariable(v10075, v3939, "PowerContextDashFactor", &v6023);
  sub_2E0600(v8049, v3940);
  sub_203680(a1, v8049);
  sub_1F9E40(v8049);
  sub_2E8380(v10075);
  v6024 = 45392;
  LOBYTE(v3941) = 0x80;
  v3942 = LoadPlayerFloatVariable(v10076, v3941, "PowerContextRange", &v6024);
  sub_2E0600(v8050, v3942);
  sub_203680(a1, v8050);
  sub_1F9E40(v8050);
  sub_2E8380(v10076);
  v6025 = 45416;
  LOBYTE(v3943) = 0x80;
  v3944 = LoadPlayerBoolVariable(&v10077, v3943, "PowerContextSlowMoInAir", &v6025);
  sub_2E0600(v8051, v3944);
  sub_203680(a1, v8051);
  sub_1F9E40(v8051);
  sub_2E8380(&v10077);
  v6026 = 45432;
  LOBYTE(v3945) = 0x80;
  v3946 = LoadPlayerFloatVariable(v10078, v3945, "PowerContextUpOffsetWood", &v6026);
  sub_2E0600(v8052, v3946);
  sub_203680(a1, v8052);
  sub_1F9E40(v8052);
  sub_2E8380(v10078);
  v6027 = 45456;
  LOBYTE(v3947) = 0x80;
  v3948 = LoadPlayerFloatVariable(v10079, v3947, "PowerContextUpOffsetMetal", &v6027);
  sub_2E0600(v8053, v3948);
  sub_203680(a1, v8053);
  sub_1F9E40(v8053);
  sub_2E8380(v10079);
  v6028 = 45480;
  LOBYTE(v3949) = 0x80;
  v3950 = LoadPlayerFloatVariable(v10080, v3949, "PowerContextUpOffsetGround", &v6028);
  sub_2E0600(v8054, v3950);
  sub_203680(a1, v8054);
  sub_1F9E40(v8054);
  sub_2E8380(v10080);
  v6029 = 45504;
  LOBYTE(v3951) = 0x80;
  v3952 = LoadPlayerBoolVariable(&v10081, v3951, "PowerContextNormalsPorotype", &v6029);
  sub_2E0600(v8055, v3952);
  sub_203680(a1, v8055);
  sub_1F9E40(v8055);
  sub_2E8380(&v10081);
  v6030 = 45520;
  LOBYTE(v3953) = 0x80;
  v3954 = LoadPlayerFloatVariable(v10082, v3953, "BowSwayTimeToStart", &v6030);
  sub_2E0600(v8056, v3954);
  sub_203680(a1, v8056);
  sub_1F9E40(v8056);
  sub_2E8380(v10082);
  v6031 = 45544;
  LOBYTE(v3955) = 0x80;
  v3956 = LoadPlayerFloatVariable(v10083, v3955, "BowSwayDuration", &v6031);
  sub_2E0600(v8057, v3956);
  sub_203680(a1, v8057);
  sub_1F9E40(v8057);
  sub_2E8380(v10083);
  v6032 = 45568;
  LOBYTE(v3957) = 0x80;
  v3958 = LoadPlayerFloatVariable(v10084, v3957, "BowSwayAmplitudeHorz", &v6032);
  sub_2E0600(v8058, v3958);
  sub_203680(a1, v8058);
  sub_1F9E40(v8058);
  sub_2E8380(v10084);
  v6033 = 45592;
  LOBYTE(v3959) = 0x80;
  v3960 = LoadPlayerFloatVariable(v10085, v3959, "BowSwayAmplitudeVert", &v6033);
  sub_2E0600(v8059, v3960);
  sub_203680(a1, v8059);
  sub_1F9E40(v8059);
  sub_2E8380(v10085);
  v6034 = 45616;
  LOBYTE(v3961) = 0x80;
  v3962 = LoadPlayerFloatVariable(v10086, v3961, "BowSwayMaxSpeedDegPerSec", &v6034);
  sub_2E0600(v8060, v3962);
  sub_203680(a1, v8060);
  sub_1F9E40(v8060);
  sub_2E8380(v10086);
  v6035 = 45640;
  LOBYTE(v3963) = 0x80;
  v3964 = LoadPlayerFloatVariable(v10087, v3963, "BowSwayRiseExponent", &v6035);
  sub_2E0600(v8061, v3964);
  sub_203680(a1, v8061);
  sub_1F9E40(v8061);
  sub_2E8380(v10087);
  v6036 = 45664;
  LOBYTE(v3965) = 0x80;
  v3966 = LoadPlayerFloatVariable(v10088, v3965, "BowSwayRiseStartRatio", &v6036);
  sub_2E0600(v8062, v3966);
  sub_203680(a1, v8062);
  sub_1F9E40(v8062);
  sub_2E8380(v10088);
  v6037 = 45688;
  LOBYTE(v3967) = 0x80;
  v3968 = LoadPlayerFloatVariable(v10089, v3967, "BowSwayInitialSwayTime", &v6037);
  sub_2E0600(v8063, v3968);
  sub_203680(a1, v8063);
  sub_1F9E40(v8063);
  sub_2E8380(v10089);
  v6038 = 45712;
  LOBYTE(v3969) = 0x80;
  v3970 = LoadPlayerFloatVariable(v10090, v3969, "BowSwayInitialSwayAngle", &v6038);
  sub_2E0600(v8064, v3970);
  sub_203680(a1, v8064);
  sub_1F9E40(v8064);
  sub_2E8380(v10090);
  v6039 = 45736;
  LOBYTE(v3971) = 0x80;
  v3972 = LoadPlayerBoolVariable(&v10091, v3971, "InfiniteOxygen", &v6039);
  sub_2E0600(v8065, v3972);
  sub_203680(a1, v8065);
  sub_1F9E40(v8065);
  sub_2E8380(&v10091);
  v6040 = 45752;
  LOBYTE(v3973) = 0x80;
  v3974 = LoadPlayerFloatVariable(v10092, v3973, "MaxOxygen", &v6040);
  sub_2E0600(v8066, v3974);
  sub_203680(a1, v8066);
  sub_1F9E40(v8066);
  sub_2E8380(v10092);
  v6041 = 45776;
  LOBYTE(v3975) = 0x80;
  v3976 = LoadPlayerFloatVariable(v10093, v3975, "UnderwaterOxygenConsumption", &v6041);
  sub_2E0600(v8067, v3976);
  sub_203680(a1, v8067);
  sub_1F9E40(v8067);
  sub_2E8380(v10093);
  v6042 = 45800;
  LOBYTE(v3977) = 0x80;
  v3978 = LoadPlayerFloatVariable(v10094, v3977, "OxygenRegenValue", &v6042);
  sub_2E0600(v8068, v3978);
  sub_203680(a1, v8068);
  sub_1F9E40(v8068);
  sub_2E8380(v10094);
  v6043 = 45824;
  LOBYTE(v3979) = 0x80;
  v3980 = LoadPlayerFloatVariable(v10095, v3979, "OxygenRegenDelay", &v6043);
  sub_2E0600(v8069, v3980);
  sub_203680(a1, v8069);
  sub_1F9E40(v8069);
  sub_2E8380(v10095);
  v6044 = 45848;
  LOBYTE(v3981) = 0x80;
  v3982 = LoadPlayerFloatVariable(v10096, v3981, "DrowningDamageInterval", &v6044);
  sub_2E0600(v8070, v3982);
  sub_203680(a1, v8070);
  sub_1F9E40(v8070);
  sub_2E8380(v10096);
  v6045 = 45872;
  LOBYTE(v3983) = 0x80;
  v3984 = LoadPlayerStringVariable(v10097, v3983, "DrowningDamageDefinition", &v6045, v4054);
  sub_2E0600(v8071, v3984);
  sub_203680(a1, v8071);
  sub_1F9E40(v8071);
  sub_2E8380(v10097);
  v6046 = 45896;
  LOBYTE(v3985) = 0x80;
  v3986 = LoadPlayerStringVariable(v10098, v3985, "DefaultPreset", &v6046, v4054);
  sub_2E0600(v8072, v3986);
  sub_203680(a1, v8072);
  sub_1F9E40(v8072);
  sub_2E8380(v10098);
  v6047 = 45920;
  LOBYTE(v3987) = 0x80;
  v3988 = LoadPlayerFloatVariable(v10099, v3987, "CharacterLevel", &v6047);
  sub_2E0600(v8073, v3988);
  sub_203680(a1, v8073);
  sub_1F9E40(v8073);
  sub_2E8380(v10099);
  v6048 = 45944;
  LOBYTE(v3989) = 0x80;
  v3990 = LoadPlayerFloatVariable(v10100, v3989, "MinDestroyAiDistance", &v6048);
  sub_2E0600(v8074, v3990);
  sub_203680(a1, v8074);
  sub_1F9E40(v8074);
  sub_2E8380(v10100);
  v6049 = 45968;
  LOBYTE(v3991) = 0x80;
  v3992 = LoadPlayerBoolVariable(&v10101, v3991, "RopeJumpOffImpulseAssistEnabled", &v6049);
  sub_2E0600(v8075, v3992);
  sub_203680(a1, v8075);
  sub_1F9E40(v8075);
  sub_2E8380(&v10101);
  v6050 = 45984;
  LOBYTE(v3993) = 0x80;
  v3994 = LoadPlayerFloatVariable(v10102, v3993, "RopeJumpOffImpulseAssistAreaAngleMinDeg", &v6050);
  sub_2E0600(v8076, v3994);
  sub_203680(a1, v8076);
  sub_1F9E40(v8076);
  sub_2E8380(v10102);
  v6051 = 46008;
  LOBYTE(v3995) = 0x80;
  v3996 = LoadPlayerFloatVariable(v10103, v3995, "RopeJumpOffImpulseAssistAreaAngleMaxDeg", &v6051);
  sub_2E0600(v8077, v3996);
  sub_203680(a1, v8077);
  sub_1F9E40(v8077);
  sub_2E8380(v10103);
  v6052 = 46032;
  LOBYTE(v3997) = 0x80;
  v3998 = LoadPlayerFloatVariable(v10104, v3997, "RopeJumpOffImpulseAssistForcedVelocity", &v6052);
  sub_2E0600(v8078, v3998);
  sub_203680(a1, v8078);
  sub_1F9E40(v8078);
  sub_2E8380(v10104);
  v6053 = 46056;
  LOBYTE(v3999) = 0x80;
  v4000 = LoadPlayerBoolVariable(&v10105, v3999, "ZoomInEnable", &v6053);
  sub_2E0600(v8079, v4000);
  sub_203680(a1, v8079);
  sub_1F9E40(v8079);
  sub_2E8380(&v10105);
  v6054 = 46072;
  LOBYTE(v4001) = 0x80;
  v4002 = LoadPlayerFloatVariable(v10106, v4001, "ZoomTime", &v6054);
  sub_2E0600(v8080, v4002);
  sub_203680(a1, v8080);
  sub_1F9E40(v8080);
  sub_2E8380(v10106);
  v6055 = 46096;
  LOBYTE(v4003) = 0x80;
  v4004 = LoadPlayerFloatVariable(v10107, v4003, "ZoomOuterZoneMinDistance", &v6055);
  sub_2E0600(v8081, v4004);
  sub_203680(a1, v8081);
  sub_1F9E40(v8081);
  sub_2E8380(v10107);
  v6056 = 46120;
  LOBYTE(v4005) = 0x80;
  v4006 = LoadPlayerFloatVariable(v10108, v4005, "ZoomOuterZoneMaxDistance", &v6056);
  sub_2E0600(v8082, v4006);
  sub_203680(a1, v8082);
  sub_1F9E40(v8082);
  sub_2E8380(v10108);
  v6057 = 46144;
  LOBYTE(v4007) = 0x80;
  v4008 = LoadPlayerFloatVariable(v10109, v4007, "LookBackMaxDistance", &v6057);
  sub_2E0600(v8083, v4008);
  sub_203680(a1, v8083);
  sub_1F9E40(v8083);
  sub_2E8380(v10109);
  v6058 = 46168;
  LOBYTE(v4009) = 0x80;
  v4010 = LoadPlayerBoolVariable(&v10110, v4009, "SlowAimSquintEnable", &v6058);
  sub_2E0600(v8084, v4010);
  sub_203680(a1, v8084);
  sub_1F9E40(v8084);
  sub_2E8380(&v10110);
  v6059 = 46184;
  LOBYTE(v4011) = 0x80;
  v4012 = LoadPlayerFloatVariable(v10111, v4011, "SlowAimSquintForce", &v6059);
  sub_2E0600(v8085, v4012);
  sub_203680(a1, v8085);
  sub_1F9E40(v8085);
  sub_2E8380(v10111);
  v6060 = 46208;
  LOBYTE(v4013) = 0x80;
  v4014 = LoadPlayerFloatVariable(v10112, v4013, "SlowAimSquintFadeoutDist", &v6060);
  sub_2E0600(v8086, v4014);
  sub_203680(a1, v8086);
  sub_1F9E40(v8086);
  sub_2E8380(v10112);
  v6061 = 46232;
  LOBYTE(v4015) = 0x80;
  v4016 = LoadPlayerBoolVariable(&v10113, v4015, "AssistEnable", &v6061);
  sub_2E0600(v8087, v4016);
  sub_203680(a1, v8087);
  sub_1F9E40(v8087);
  sub_2E8380(&v10113);
  v6062 = 46248;
  LOBYTE(v4017) = 0x80;
  v4018 = LoadPlayerFloatVariable(v10114, v4017, "AssistMaxPower", &v6062);
  sub_2E0600(v8088, v4018);
  sub_203680(a1, v8088);
  sub_1F9E40(v8088);
  sub_2E8380(v10114);
  v6063 = 46272;
  LOBYTE(v4019) = 0x80;
  v4020 = LoadPlayerFloatVariable(v10115, v4019, "AssistMinPower", &v6063);
  sub_2E0600(v8089, v4020);
  sub_203680(a1, v8089);
  sub_1F9E40(v8089);
  sub_2E8380(v10115);
  v6064 = 46296;
  LOBYTE(v4021) = 0x80;
  v4022 = LoadPlayerFloatVariable(v10116, v4021, "AssistMaxPowerDistance", &v6064);
  sub_2E0600(v8090, v4022);
  sub_203680(a1, v8090);
  sub_1F9E40(v8090);
  sub_2E8380(v10116);
  v6065 = 46320;
  LOBYTE(v4023) = 0x80;
  v4024 = LoadPlayerFloatVariable(v10117, v4023, "AssistMinPowerDistance", &v6065);
  sub_2E0600(v8091, v4024);
  sub_203680(a1, v8091);
  sub_1F9E40(v8091);
  sub_2E8380(v10117);
  v6066 = 46344;
  LOBYTE(v4025) = 0x80;
  v4026 = LoadPlayerFloatVariable(v10118, v4025, "MeleeAssistMinPower", &v6066);
  sub_2E0600(v8092, v4026);
  sub_203680(a1, v8092);
  sub_1F9E40(v8092);
  sub_2E8380(v10118);
  v6067 = 46368;
  LOBYTE(v4027) = 0x80;
  v4028 = LoadPlayerFloatVariable(v10119, v4027, "MeleeAssistMaxPower", &v6067);
  sub_2E0600(v8093, v4028);
  sub_203680(a1, v8093);
  sub_1F9E40(v8093);
  sub_2E8380(v10119);
  v6068 = 46392;
  LOBYTE(v4029) = 0x80;
  v4030 = LoadPlayerFloatVariable(v10120, v4029, "MeleeAssistMinPowerDistance", &v6068);
  sub_2E0600(v8094, v4030);
  sub_203680(a1, v8094);
  sub_1F9E40(v8094);
  sub_2E8380(v10120);
  v6069 = 46416;
  LOBYTE(v4031) = 0x80;
  v4032 = LoadPlayerFloatVariable(v10121, v4031, "MeleeAssistMaxPowerDistance", &v6069);
  sub_2E0600(v8095, v4032);
  sub_203680(a1, v8095);
  sub_1F9E40(v8095);
  sub_2E8380(v10121);
  v6070 = 46440;
  LOBYTE(v4033) = 0x80;
  v4034 = LoadPlayerFloatVariable(v10122, v4033, "AssistMaxPowerForStrafeSpeed", &v6070);
  sub_2E0600(v8096, v4034);
  sub_203680(a1, v8096);
  sub_1F9E40(v8096);
  sub_2E8380(v10122);
  v6071 = 46464;
  LOBYTE(v4035) = 0x80;
  v4036 = LoadPlayerFloatVariable(v10123, v4035, "AssistMinPowerForStrafeSpeed", &v6071);
  sub_2E0600(v8097, v4036);
  sub_203680(a1, v8097);
  sub_1F9E40(v8097);
  sub_2E8380(v10123);
  v6072 = 46488;
  LOBYTE(v4037) = 0x80;
  v4038 = LoadPlayerFloatVariable(v10124, v4037, "AssistMaxPowerForLookInput", &v6072);
  sub_2E0600(v8098, v4038);
  sub_203680(a1, v8098);
  sub_1F9E40(v8098);
  sub_2E8380(v10124);
  v6073 = 46512;
  LOBYTE(v4039) = 0x80;
  v4040 = LoadPlayerFloatVariable(v10125, v4039, "AssistMinPowerForLookInput", &v6073);
  sub_2E0600(v8099, v4040);
  sub_203680(a1, v8099);
  sub_1F9E40(v8099);
  sub_2E8380(v10125);
  v6074 = 46536;
  LOBYTE(v4041) = 0x80;
  v4042 = LoadPlayerFloatVariable(v10126, v4041, "AssistMinDuration", &v6074);
  sub_2E0600(v8100, v4042);
  sub_203680(a1, v8100);
  sub_1F9E40(v8100);
  sub_2E8380(v10126);
  v6075 = 46560;
  LOBYTE(v4043) = 0x80;
  v4044 = LoadPlayerBoolVariable(&v10127, v4043, "MeleeAssistEnable", &v6075);
  sub_2E0600(v8101, v4044);
  sub_203680(a1, v8101);
  sub_1F9E40(v8101);
  sub_2E8380(&v10127);
  v6076 = 46576;
  LOBYTE(v4045) = 0x80;
  v4046 = LoadPlayerBoolVariable(&v10128, v4045, "SlowAimEnable", &v6076);
  sub_2E0600(v8102, v4046);
  sub_203680(a1, v8102);
  sub_1F9E40(v8102);
  sub_2E8380(&v10128);
  v6077 = 46592;
  LOBYTE(v4047) = 0x80;
  v4048 = LoadPlayerFloatVariable(v10129, v4047, "SlowAimForce", &v6077);
  sub_2E0600(v8103, v4048);
  sub_203680(a1, v8103);
  sub_1F9E40(v8103);
  sub_2E8380(v10129);
  v6078 = 46616;
  LOBYTE(v4049) = 0x80;
  v4050 = LoadPlayerFloatVariable(v10130, v4049, "SlowAimForceMelee", &v6078);
  sub_2E0600(v8104, v4050);
  sub_203680(a1, v8104);
  sub_1F9E40(v8104);
  sub_2E8380(v10130);
  v6079 = 46640;
  LOBYTE(v4051) = 0x80;
  v4052 = LoadPlayerFloatVariable(v10131, v4051, "SlowAimFadeoutDist", &v6079);
  sub_2E0600(v8105, v4052);
  sub_203680(a1, v8105);
  sub_1F9E40(v8105);
  sub_2E8380(v10131);
  return a1;