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backup commit before code refactor
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@@ -103,15 +103,6 @@ namespace Core {
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for (auto& menuTab : *Menu::MenuTab::GetInstances())
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menuTab.second->Update();
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/*Engine::CRTTI* g_BackgroundModuleScreenController = GamePH::BackgroundModuleScreenController::Get();
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if (!g_BackgroundModuleScreenController)
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return;
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Engine::CRTTIField* field = g_BackgroundModuleScreenController->FindField("m_LoadingProgress");
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if (!field)
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return;
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*/
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}
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static void CreateSymlinkForLoadingFiles() {
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