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EGameTools/_IDAScripts/generated/MED/SEditorSceneSetupData.h
T
2025-03-08 17:06:28 +02:00

9 lines
189 B
C++

#pragma once
#include <EGSDK\Imports.h>
struct SEditorSceneSetupData {
#pragma region GENERATED by ExportClassToCPPH.py
public:
GAME_IMPORT SEditorSceneSetupData();
#pragma endregion
};