Files
EGameTools/_IDAScripts/generated/rtti-unclean.h
T

12 lines
444 B
C++

#pragma once
#include <EGSDK\Imports.h>
class rtti {
#pragma region GENERATED by ExportClassToCPPH.py
public:
GAME_IMPORT bool operator==(class rtti::Type const &, class CRTTI const *);
GAME_IMPORT bool operator!=(class rtti::Type const &, class CRTTI const *);
GAME_IMPORT bool operator==(class CRTTI const *, class rtti::Type const &);
GAME_IMPORT bool operator!=(class CRTTI const *, class rtti::Type const &);
#pragma endregion
};