Files
EGameTools/EGameTools/source/game/Engine/CBulletPhysicsCharacter.h
T
EricPlayZ 0ee417db70 - Added compatibility with v1.19 Tower Raid: Halloween Run update
- Improved CPU performance at game startup when using the mod
2024-11-03 17:53:49 +02:00

21 lines
411 B
C++

#pragma once
#include "..\Vector3.h"
#include "..\buffer.h"
namespace Engine {
class CBulletPhysicsCharacter {
public:
union {
buffer<0xA08, Vector3> playerPos2;
buffer<0xA20, Vector3> playerPos;
buffer<0xDA0, float> playerDownwardVelocity;
};
static Vector3 posBeforeFreeze;
void FreezeCharacter();
void MoveCharacter(const Vector3& pos);
static CBulletPhysicsCharacter* Get();
};
}