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15 lines
205 B
C++
15 lines
205 B
C++
#pragma once
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#include "..\buffer.h"
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namespace GamePH {
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class PlayerDI_PH;
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class LocalClientDI {
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public:
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union {
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buffer<0x90, PlayerDI_PH*> pPlayerDI_PH;
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};
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static LocalClientDI* Get();
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};
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} |