Files
EGameTools/DL2GameOverhaulScript/source/menu/player.h
T
EricPlayZ 9c705ef652 - Major code refactor! This means easier option additions and easier code navigation/readability!
- Now using precompiled headers for extremely fast compilation times :D
2024-02-11 06:11:25 +02:00

28 lines
610 B
C++

#pragma once
#include "..\core.h"
#include "menu.h"
namespace Menu {
namespace Player {
extern float playerHealth;
extern float playerMaxHealth;
extern KeyBindOption godMode;
extern KeyBindOption freezePlayer;
extern KeyBindOption disableOutOfBoundsTimer;
extern KeyBindOption nightrunnerMode;
extern KeyBindOption oneHandedMode;
extern Option playerVariables;
extern std::string saveSCRPath;
extern std::string loadSCRFilePath;
class Tab : MenuTab {
public:
Tab() : MenuTab("Player", 0) {}
void Update() override;
void Render() override;
static Tab instance;
};
}
}