Files
EGameTools/DL2GameOverhaulScript/source/ImGuiHotkeys/Hotkey.h
T

11 lines
316 B
C++

#pragma once
#include <imgui.h>
#include "..\..\core.h"
#include "..\utils.h"
namespace ImGui {
extern bool isAnyHotkeyBtnPressed;
extern Utils::Timer timeSinceHotkeyBtnPressed;
void Hotkey(std::string_view label, KeyBindOption& key, float samelineOffset = 0.0f, const ImVec2& size = { 0.0f, 0.0f });
}