Files
EGameTools/DL2GameOverhaulScript/source/menu/player.h
T

27 lines
543 B
C++

#pragma once
#include <string>
#include "..\core.h"
#include "menu.h"
namespace Menu {
namespace Player {
extern float playerHealth;
extern float playerMaxHealth;
extern KeyBindOption godMode;
extern KeyBindOption freezePlayer;
extern Option playerVariables;
extern Option disableOutOfBoundsTimer;
extern std::string saveSCRPath;
extern std::string loadSCRFilePath;
class Tab : MenuTab {
public:
Tab() : MenuTab("Player", 0) {}
void Update() override;
void Render() override;
static Tab instance;
};
}
}