Files
EGameTools/DL2GameOverhaulScript/source/menu/player.h
T

20 lines
414 B
C++

#pragma once
#include <string>
#include "..\core.h"
namespace Menu {
namespace Player {
extern const char playerVarsSCR[];
extern SMART_BOOL godModeEnabled;
extern SMART_BOOL freezePlayerEnabled;
extern bool playerVariablesEnabled;
extern std::string saveSCRPath;
extern std::string loadSCRFilePath;
extern bool restoreVarsToSavedVarsEnabled;
extern void Update();
extern void Render();
}
}