mirror of
https://github.com/EricPlayZ/EGameTools.git
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20 lines
414 B
C++
20 lines
414 B
C++
#pragma once
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#include <string>
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#include "..\core.h"
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namespace Menu {
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namespace Player {
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extern const char playerVarsSCR[];
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extern SMART_BOOL godModeEnabled;
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extern SMART_BOOL freezePlayerEnabled;
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extern bool playerVariablesEnabled;
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extern std::string saveSCRPath;
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extern std::string loadSCRFilePath;
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extern bool restoreVarsToSavedVarsEnabled;
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extern void Update();
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extern void Render();
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}
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} |