Files
EGameTools/DL2GameOverhaulScript/source/game/GamePH/LevelDI.h
T
2024-02-11 23:58:08 +02:00

25 lines
488 B
C++

#pragma once
#include <WTypesbase.h>
namespace GamePH {
namespace TimeWeather {
class CSystem;
}
class LevelDI {
public:
bool IsLoading();
bool IsLoaded();
LPVOID GetViewCamera();
float GetTimeDelta();
void SetViewCamera(LPVOID viewCam);
float GetTimePlayed();
void ShowUIManager(bool enabled);
bool IsTimerFrozen();
float TimerGetSpeedUp();
void TimerSetSpeedUp(float timeScale);
TimeWeather::CSystem* GetTimeWeatherSystem();
static LevelDI* Get();
};
}