Files
EGameTools/DL2GameOverhaulScript/source/ImGui/imgui_hotkey.h
T
EricPlayZ 9c705ef652 - Major code refactor! This means easier option additions and easier code navigation/readability!
- Now using precompiled headers for extremely fast compilation times :D
2024-02-11 06:11:25 +02:00

10 lines
246 B
C++

#pragma once
#include "..\core.h"
#include "..\utils\time.h"
namespace ImGui {
extern bool isAnyHotkeyBtnPressed;
extern Utils::Time::Timer timeSinceHotkeyBtnPressed;
void Hotkey(const std::string_view& label, KeyBindOption* key);
}