Files
EGameTools/DL2GameOverhaulScript/source/config/config.h
T
EricPlayZ 9c705ef652 - Major code refactor! This means easier option additions and easier code navigation/readability!
- Now using precompiled headers for extremely fast compilation times :D
2024-02-11 06:11:25 +02:00

9 lines
179 B
C++

#pragma once
namespace Config {
extern const char playerVars[];
extern void SaveConfig();
extern void InitConfig();
extern void ConfigLoop();
extern void ConfigSaveLoop();
}