Files
EGameTools/DL2GameOverhaulScript/source/game/Engine/CBaseCamera.h
T
EricPlayZ 9c705ef652 - Major code refactor! This means easier option additions and easier code navigation/readability!
- Now using precompiled headers for extremely fast compilation times :D
2024-02-11 06:11:25 +02:00

19 lines
431 B
C++

#pragma once
#include "..\Vector3.h"
namespace Engine {
class CBaseCamera {
public:
/*union {
buffer<0x48, float> yaw;
buffer<0x4C, float> X;
buffer<0x58, float> pitch;
buffer<0x5C, float> Y;
buffer<0x6C, float> Z;
};*/
Vector3* GetForwardVector(Vector3* outForwardVec);
Vector3* GetUpVector(Vector3* outUpVec);
Vector3* GetLeftVector(Vector3* outLeftVec);
Vector3* GetPosition(Vector3* outPos);
};
}